VideoCommon: Fixed a case when in debug build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2887 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -265,6 +265,7 @@ void BPWritten(const BreakPoint& bp)
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PixelShaderManager::SetZTextureBias(bpmem.ztex1.bias);
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break;
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case BPMEM_ZTEX2:
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{
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if (bp.changes & 3)
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PixelShaderManager::SetZTextureTypeChanged();
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#if defined(_DEBUG) || defined(DEBUGFAST)
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@ -273,6 +274,7 @@ void BPWritten(const BreakPoint& bp)
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PRIM_LOG("ztex op=%s, type=%s", pzop[bpmem.ztex2.op], pztype[bpmem.ztex2.type]);
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#endif
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break;
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}
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// --------------------------------------
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// BPs that only flush and update memory
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