Plugins build fix

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5624 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luisr142004 2010-06-05 21:48:38 +00:00
parent c130aa7a36
commit 1aac546185
4 changed files with 25 additions and 25 deletions

View File

@ -164,9 +164,9 @@ private:
wxArrayString arrayStringFor_Framelimit; wxArrayString arrayStringFor_Framelimit;
wxArrayString arrayStringFor_CPUEngine; wxArrayString arrayStringFor_CPUEngine;
wxArrayString arrayStringFor_FullscreenResolution;
wxArrayString arrayStringFor_Themes; wxArrayString arrayStringFor_Themes;
wxArrayString arrayStringFor_InterfaceLang; wxArrayString arrayStringFor_InterfaceLang;
wxArrayString arrayStringFor_FullscreenResolution;
wxArrayString arrayStringFor_GCSystemLang; wxArrayString arrayStringFor_GCSystemLang;
wxArrayString arrayStringFor_WiiSensBarPos; wxArrayString arrayStringFor_WiiSensBarPos;
wxArrayString arrayStringFor_WiiAspectRatio; wxArrayString arrayStringFor_WiiAspectRatio;

View File

@ -44,7 +44,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
@ -125,7 +125,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0" RuntimeLibrary="0"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
@ -206,7 +206,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;NDEBUG;DEBUGFAST;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" PreprocessorDefinitions="WIN32;NDEBUG;DEBUGFAST;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0" RuntimeLibrary="0"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
@ -288,7 +288,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
@ -369,7 +369,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0" RuntimeLibrary="0"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"
@ -450,7 +450,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;NDEBUG;DEBUGFAST;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" PreprocessorDefinitions="WIN32;NDEBUG;DEBUGFAST;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0" RuntimeLibrary="0"
UsePrecompiledHeader="0" UsePrecompiledHeader="0"

View File

@ -90,7 +90,7 @@ void FramebufferManager::Create()
int target_height = Renderer::GetFullTargetHeight(); int target_height = Renderer::GetFullTargetHeight();
s_efb_color_surface_Format = D3DFMT_A8R8G8B8; s_efb_color_surface_Format = D3DFMT_A8R8G8B8;
//get the framebuffer texture // Get the framebuffer texture
HRESULT hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET, s_efb_color_surface_Format, HRESULT hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET, s_efb_color_surface_Format,
D3DPOOL_DEFAULT, &s_efb_color_texture, NULL); D3DPOOL_DEFAULT, &s_efb_color_texture, NULL);
if(s_efb_color_texture) if(s_efb_color_texture)
@ -105,11 +105,11 @@ void FramebufferManager::Create()
{ {
s_efb_colorRead_texture->GetSurfaceLevel(0, &s_efb_color_ReadBuffer); s_efb_colorRead_texture->GetSurfaceLevel(0, &s_efb_color_ReadBuffer);
} }
//create an offscreen surface that we can lock to retrieve the data // Create an offscreen surface that we can lock to retrieve the data
hr = D3D::dev->CreateOffscreenPlainSurface(1, 1, s_efb_color_surface_Format, D3DPOOL_SYSTEMMEM, &s_efb_color_OffScreenReadBuffer, NULL); hr = D3D::dev->CreateOffscreenPlainSurface(1, 1, s_efb_color_surface_Format, D3DPOOL_SYSTEMMEM, &s_efb_color_OffScreenReadBuffer, NULL);
CHECK(hr, "Create Color offScreen Surface"); CHECK(hr, "Create Color offScreen Surface");
//Select Zbuffer format supported by hadware. // Select Zbuffer format supported by hardware.
if (g_ActiveConfig.bEFBAccessEnable) if (g_ActiveConfig.bEFBAccessEnable)
{ {
D3DFORMAT *DepthTexFormats = new D3DFORMAT[5]; D3DFORMAT *DepthTexFormats = new D3DFORMAT[5];
@ -122,19 +122,19 @@ void FramebufferManager::Create()
for(int i = 0; i < 5; i++) for(int i = 0; i < 5; i++)
{ {
s_efb_depth_surface_Format = DepthTexFormats[i]; s_efb_depth_surface_Format = DepthTexFormats[i];
//get the framebuffer Depth texture // Get the framebuffer Depth texture
hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_DEPTHSTENCIL, s_efb_depth_surface_Format, hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_DEPTHSTENCIL, s_efb_depth_surface_Format,
D3DPOOL_DEFAULT, &s_efb_depth_texture, NULL); D3DPOOL_DEFAULT, &s_efb_depth_texture, NULL);
if (!FAILED(hr)) if (!FAILED(hr))
break; break;
} }
CHECK(hr,"Depth Color Texture"); CHECK(hr, "Depth Color Texture");
//get the Surface // Get the Surface
if(s_efb_depth_texture) if(s_efb_depth_texture)
{ {
s_efb_depth_texture->GetSurfaceLevel(0, &s_efb_depth_surface); s_efb_depth_texture->GetSurfaceLevel(0, &s_efb_depth_surface);
} }
//create a 4x4 pixel texture to work as a buffer for peeking // Create a 4x4 pixel texture to work as a buffer for peeking
if(s_efb_depth_surface_Format == FOURCC_RAWZ || s_efb_depth_surface_Format == D3DFMT_D24X8) if(s_efb_depth_surface_Format == FOURCC_RAWZ || s_efb_depth_surface_Format == D3DFMT_D24X8)
{ {
DepthTexFormats[0] = D3DFMT_A8R8G8B8; DepthTexFormats[0] = D3DFMT_A8R8G8B8;
@ -148,7 +148,7 @@ void FramebufferManager::Create()
for(int i = 0; i < 2; i++) for(int i = 0; i < 2; i++)
{ {
s_efb_depth_ReadBuffer_Format = DepthTexFormats[i]; s_efb_depth_ReadBuffer_Format = DepthTexFormats[i];
//get the framebuffer Depth texture // Get the framebuffer Depth texture
hr = D3D::dev->CreateTexture(4, 4, 1, D3DUSAGE_RENDERTARGET, s_efb_depth_ReadBuffer_Format, hr = D3D::dev->CreateTexture(4, 4, 1, D3DUSAGE_RENDERTARGET, s_efb_depth_ReadBuffer_Format,
D3DPOOL_DEFAULT, &s_efb_depthRead_texture, NULL); D3DPOOL_DEFAULT, &s_efb_depthRead_texture, NULL);
if (!FAILED(hr)) if (!FAILED(hr))
@ -160,7 +160,7 @@ void FramebufferManager::Create()
{ {
s_efb_depthRead_texture->GetSurfaceLevel(0, &s_efb_depth_ReadBuffer); s_efb_depthRead_texture->GetSurfaceLevel(0, &s_efb_depth_ReadBuffer);
} }
//create an offscreen surface that we can lock to retrieve the data // Create an offscreen surface that we can lock to retrieve the data
hr = D3D::dev->CreateOffscreenPlainSurface(4, 4, s_efb_depth_ReadBuffer_Format, D3DPOOL_SYSTEMMEM, &s_efb_depth_OffScreenReadBuffer, NULL); hr = D3D::dev->CreateOffscreenPlainSurface(4, 4, s_efb_depth_ReadBuffer_Format, D3DPOOL_SYSTEMMEM, &s_efb_depth_OffScreenReadBuffer, NULL);
CHECK(hr, "Create Depth offScreen Surface"); CHECK(hr, "Create Depth offScreen Surface");
delete [] DepthTexFormats; delete [] DepthTexFormats;
@ -280,7 +280,7 @@ void FramebufferManager::replaceVirtualXFB()
if (dstLower >= srcLower && dstUpper <= srcUpper) if (dstLower >= srcLower && dstUpper <= srcUpper)
{ {
// invalidate the data // Invalidate the data
it->xfbAddr = 0; it->xfbAddr = 0;
it->xfbHeight = 0; it->xfbHeight = 0;
it->xfbWidth = 0; it->xfbWidth = 0;
@ -328,7 +328,7 @@ void FramebufferManager::copyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight
if (it == m_virtualXFBList.end() && (int)m_virtualXFBList.size() >= MAX_VIRTUAL_XFB) if (it == m_virtualXFBList.end() && (int)m_virtualXFBList.size() >= MAX_VIRTUAL_XFB)
{ {
// replace the last virtual XFB // Replace the last virtual XFB
--it; --it;
} }
@ -410,7 +410,7 @@ void FramebufferManager::copyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight
return; return;
LPDIRECT3DTEXTURE9 read_texture = GetEFBColorTexture(sourceRc); LPDIRECT3DTEXTURE9 read_texture = GetEFBColorTexture(sourceRc);
Renderer::ResetAPIState(); // reset any game specific settings Renderer::ResetAPIState(); // Reset any game specific settings
LPDIRECT3DSURFACE9 Rendersurf = NULL; LPDIRECT3DSURFACE9 Rendersurf = NULL;
xfbTexture->GetSurfaceLevel(0, &Rendersurf); xfbTexture->GetSurfaceLevel(0, &Rendersurf);

View File

@ -44,7 +44,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\WiiUse\inc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
@ -130,7 +130,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\WiiUse\inc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0"
MinimalRebuild="true" MinimalRebuild="true"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
@ -213,7 +213,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\WiiUse\inc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
RuntimeLibrary="0" RuntimeLibrary="0"
AssemblerListingLocation="$(IntDir)\" AssemblerListingLocation="$(IntDir)\"
@ -299,7 +299,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\WiiUse\inc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
RuntimeLibrary="0" RuntimeLibrary="0"
AssemblerListingLocation="$(IntDir)\" AssemblerListingLocation="$(IntDir)\"
@ -382,7 +382,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\WiiUse\inc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="DEBUGFAST;WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" PreprocessorDefinitions="DEBUGFAST;WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0" RuntimeLibrary="0"
WarningLevel="3" WarningLevel="3"
@ -465,7 +465,7 @@
/> />
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\WiiUse\inc" AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\..\Externals\WiiUse\inc;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\Core\Common\Src;..\..\Core\InputCommon\Src"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;DEBUGFAST;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_WIIMOTE_TEST_EXPORTS;DEBUGFAST;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0" RuntimeLibrary="0"
WarningLevel="3" WarningLevel="3"