From 1942d79c5b2971e3c7bb8c6d62593985fe67c909 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Wed, 13 Nov 2013 16:36:30 -0600 Subject: [PATCH] [Android-overlay] Had the action reversed. --- Source/Core/DolphinWX/Src/Android/ButtonManager.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp b/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp index d7fa34e4e0..a0b488e2b7 100644 --- a/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp +++ b/Source/Core/DolphinWX/Src/Android/ButtonManager.cpp @@ -125,11 +125,7 @@ namespace ButtonManager } void TouchEvent(int button, int action) { - // Actions - // 0 is press - // 1 is let go - // 2 is move - m_buttons[button]->SetState(action ? BUTTON_RELEASED : BUTTON_PRESSED); + m_buttons[button]->SetState(action ? BUTTON_PRESSED : BUTTON_RELEASED); } void GamepadEvent(std::string dev, int button, int action)