Invalidated a wider range in the JIT cache to force recompile updated code in the ICache. This fixes the crashes in Mario Power Tennis and the remaining games in Mario & Sonic at the Olympic Winter Games.

Fixes issue 2102.
Fixes issue 2751.
This commit is contained in:
skidau 2011-10-16 23:23:17 +11:00
parent c0498ca831
commit 18d9a275e7
1 changed files with 3 additions and 3 deletions

View File

@ -418,17 +418,17 @@ bool JitBlock::ContainsAddress(u32 em_address)
if (address & JIT_ICACHE_VMEM_BIT) if (address & JIT_ICACHE_VMEM_BIT)
{ {
u32 cacheaddr = address & JIT_ICACHE_MASK; u32 cacheaddr = address & JIT_ICACHE_MASK;
memset(iCacheVMEM + cacheaddr, JIT_ICACHE_INVALID_BYTE, 32); memset(iCacheVMEM + cacheaddr, JIT_ICACHE_INVALID_BYTE, 96);
} }
else if (address & JIT_ICACHE_EXRAM_BIT) else if (address & JIT_ICACHE_EXRAM_BIT)
{ {
u32 cacheaddr = address & JIT_ICACHEEX_MASK; u32 cacheaddr = address & JIT_ICACHEEX_MASK;
memset(iCacheEx + cacheaddr, JIT_ICACHE_INVALID_BYTE, 32); memset(iCacheEx + cacheaddr, JIT_ICACHE_INVALID_BYTE, 96);
} }
else else
{ {
u32 cacheaddr = address & JIT_ICACHE_MASK; u32 cacheaddr = address & JIT_ICACHE_MASK;
memset(iCache + cacheaddr, JIT_ICACHE_INVALID_BYTE, 32); memset(iCache + cacheaddr, JIT_ICACHE_INVALID_BYTE, 96);
} }
#endif #endif
} }