continue working on display gamecube game name and description.
now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
bb06dfb823
commit
189285f071
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@ -72,6 +72,8 @@ void SConfig::SaveSettings()
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ini.Set("Interface", "Theme", m_LocalCoreStartupParameter.iTheme);
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ini.Set("Interface", "ShowWiimoteLeds", m_LocalCoreStartupParameter.bWiiLeds);
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ini.Set("Interface", "ShowWiimoteSpeakers", m_LocalCoreStartupParameter.bWiiSpeakers);
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// interface(UI) language
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ini.Set("Interface", "Language", m_InterfaceLanguage);
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// Core
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ini.Set("Core", "HLEBios", m_LocalCoreStartupParameter.bHLEBios);
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@ -172,6 +174,8 @@ void SConfig::LoadSettings()
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ini.Get("Interface", "Theme", &m_LocalCoreStartupParameter.iTheme, 0);
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ini.Get("Interface", "ShowWiimoteLeds", &m_LocalCoreStartupParameter.bWiiLeds, false);
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ini.Get("Interface", "ShowWiimoteSpeakers", &m_LocalCoreStartupParameter.bWiiSpeakers, false);
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// interface(UI) language
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ini.Get("Interface", "Language", (int*)&m_InterfaceLanguage, 0);
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// Core
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ini.Get("Core", "HLEBios", &m_LocalCoreStartupParameter.bHLEBios, true);
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@ -23,6 +23,19 @@
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#include "Boot/Boot.h"
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// HyperIris: not sure but a temporary implement
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enum INTERFACE_LANGUAGE
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{
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INTERFACE_ENGLISH = 0,
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INTERFACE_GERMAN,
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INTERFACE_FRENCH,
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INTERFACE_SPANISH,
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INTERFACE_ITALIAN,
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INTERFACE_DUTCH,
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INTERFACE_OTHER,
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};
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struct SConfig
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{
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// hard coded default plugins ...
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@ -39,6 +52,8 @@ struct SConfig
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SCoreStartupParameter m_LocalCoreStartupParameter;
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// interface language
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INTERFACE_LANGUAGE m_InterfaceLanguage;
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// save settings
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void SaveSettings();
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@ -17,6 +17,9 @@
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#include "stdafx.h"
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// HyperIris: need clean code
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#include "../../Core/Src/ConfigManager.h"
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#include "BannerLoaderGC.h"
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namespace DiscIO
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@ -101,10 +104,13 @@ CBannerLoaderGC::GetName(std::string& _rName, DiscIO::IVolume::ECountry language
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}
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// find Banner type
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if (DiscIO::IVolume::COUNTRY_JAP == language)
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switch (getBannerType())
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{
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case CBannerLoaderGC::BANNER_BNR1:
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{
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DVDBanner* pBanner = (DVDBanner*)m_pBannerFile;
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if (DiscIO::IVolume::COUNTRY_JAP == language)
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{
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// dunno, if dolphin using unicode, it will be better = =;
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if (CopySJISToString(_rName, pBanner->comment.shortTitle))
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{
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@ -113,13 +119,26 @@ CBannerLoaderGC::GetName(std::string& _rName, DiscIO::IVolume::ECountry language
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}
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else
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{
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DVDBanner2* pBanner = (DVDBanner2*)m_pBannerFile;
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if (CopyToStringAndCheck(_rName, pBanner->comment[0].shortTitle))//language != 0 ? pBanner->comment[0].shortTitle : pBanner->comment[0].longTitle))
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if (CopyToStringAndCheck(_rName, pBanner->comment.shortTitle))//language != 0 ? pBanner->comment[0].shortTitle : pBanner->comment[0].longTitle))
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{
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returnCode = true;
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}
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}
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}
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break;
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case CBannerLoaderGC::BANNER_BNR2:
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{
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DVDBanner2* pBanner = (DVDBanner2*)m_pBannerFile;
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u32 languageID = SConfig::GetInstance().m_InterfaceLanguage;
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if (CopyToStringAndCheck(_rName, pBanner->comment[languageID].shortTitle))//language != 0 ? pBanner->comment[0].shortTitle : pBanner->comment[0].longTitle))
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{
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returnCode = true;
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}
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}
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break;
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}
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return returnCode;
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}
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@ -158,10 +177,13 @@ CBannerLoaderGC::GetDescription(std::string& _rDescription, DiscIO::IVolume::ECo
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}
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// find Banner type
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if (DiscIO::IVolume::COUNTRY_JAP == language)
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switch (getBannerType())
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{
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case CBannerLoaderGC::BANNER_BNR1:
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{
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DVDBanner* pBanner = (DVDBanner*)m_pBannerFile;
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if (DiscIO::IVolume::COUNTRY_JAP == language)
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{
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// dunno, if dolphin using unicode, it will be better = =;
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if (CopySJISToString(_rDescription, pBanner->comment.comment))
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{
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}
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else
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{
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DVDBanner2* pBanner = (DVDBanner2*)m_pBannerFile;
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if (CopyToStringAndCheck(_rDescription, pBanner->comment[0].comment))
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if (CopyToStringAndCheck(_rDescription, pBanner->comment.comment))//language != 0 ? pBanner->comment[0].shortTitle : pBanner->comment[0].longTitle))
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{
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returnCode = true;
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}
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}
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}
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break;
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case CBannerLoaderGC::BANNER_BNR2:
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{
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DVDBanner2* pBanner = (DVDBanner2*)m_pBannerFile;
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u32 languageID = SConfig::GetInstance().m_InterfaceLanguage;
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if (CopyToStringAndCheck(_rDescription, pBanner->comment[languageID].comment))//language != 0 ? pBanner->comment[0].shortTitle : pBanner->comment[0].longTitle))
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{
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returnCode = true;
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}
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}
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break;
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}
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return returnCode;
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}
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@ -226,4 +260,20 @@ CBannerLoaderGC::decode5A3image(u32* dst, u16* src, int width, int height)
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}
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}
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}
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CBannerLoaderGC::BANNER_TYPE CBannerLoaderGC::getBannerType()
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{
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u32 bannerSignature = *(u32*)m_pBannerFile;
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CBannerLoaderGC::BANNER_TYPE type = CBannerLoaderGC::BANNER_UNKNOWN;
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switch (bannerSignature)
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{
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case 0x31524e42:
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type = CBannerLoaderGC::BANNER_BNR1;
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break;
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case 0x32524e42:
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type = CBannerLoaderGC::BANNER_BNR2;
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break;
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}
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return type;
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}
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} // namespace
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@ -50,6 +50,13 @@ class CBannerLoaderGC
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DVD_BANNER_HEIGHT = 32
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};
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enum BANNER_TYPE
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{
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BANNER_UNKNOWN,
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BANNER_BNR1,
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BANNER_BNR2,
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};
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// Banner Comment
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struct DVDBannerComment
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{
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u32 decode5A3(u16 val);
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void decode5A3image(u32* dst, u16* src, int width, int height);
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BANNER_TYPE getBannerType();
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};
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} // namespace
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@ -53,6 +53,8 @@ EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_INTERFACE_WIIMOTE_LEDS, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_INTERFACE_WIIMOTE_SPEAKERS, CConfigMain::CoreSettingsChanged)
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EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::InterfaceLanguageChanged)
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EVT_CHECKBOX(ID_ALLWAYS_HLEBIOS, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_USEDYNAREC, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_USEDUALCORE, CConfigMain::CoreSettingsChanged)
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@ -97,7 +99,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
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{
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// Control refreshing of the ISOs list
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bRefreshList = false;
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bRefreshCache = false;
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// Load Wii SYSCONF
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FullSYSCONFPath = FULL_WII_USER_DIR "shared2/sys/SYSCONF";
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pStream = NULL;
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void CConfigMain::CreateGUIControls()
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{
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// Deal with all the language arrayStrings here
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// GC
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arrayStringFor_GCSystemLang.Add(wxT("English"));
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arrayStringFor_GCSystemLang.Add(wxT("German"));
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arrayStringFor_GCSystemLang.Add(wxT("French"));
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arrayStringFor_GCSystemLang.Add(wxT("Spanish"));
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arrayStringFor_GCSystemLang.Add(wxT("Italian"));
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arrayStringFor_GCSystemLang.Add(wxT("Dutch"));
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// Wii
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arrayStringFor_WiiSystemLang = arrayStringFor_GCSystemLang;
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arrayStringFor_WiiSystemLang.Insert(wxT("Japanese"), 0);
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// GUI
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arrayStringFor_InterfaceLang = arrayStringFor_GCSystemLang;
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// Create the notebook and pages
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Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
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GeneralPage = new wxPanel(Notebook, ID_GENERALPAGE, wxDefaultPosition, wxDefaultSize);
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GamecubePage = new wxPanel(Notebook, ID_GAMECUBEPAGE, wxDefaultPosition, wxDefaultSize);
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WiimoteStatusLEDs->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiLeds);
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WiimoteStatusSpeakers = new wxCheckBox(GeneralPage, ID_INTERFACE_WIIMOTE_SPEAKERS, wxT("Speakers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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WiimoteStatusSpeakers->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiSpeakers);
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// Interface Language
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// At the moment this only changes the language displayed in m_gamelistctrl
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// If someone wants to control the whole GUI's language, it should be set here too
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wxStaticText *InterfaceLangText = new wxStaticText(GeneralPage, ID_INTERFACE_LANG_TEXT, wxT("Game List Language:"), wxDefaultPosition, wxDefaultSize);
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InterfaceLang = new wxChoice(GeneralPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator);
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// need redesign
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InterfaceLang->SetSelection(SConfig::GetInstance().m_InterfaceLanguage);
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// Themes
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wxArrayString ThemeChoices;
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ThemeChoices.Add(wxT("Boomy"));
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WiimoteStatusLEDs->SetToolTip(wxT("Show which wiimotes are connected in the statusbar."));
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WiimoteStatusSpeakers->SetToolTip(wxT("Show wiimote speaker status in the statusbar."));
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InterfaceLang->SetToolTip(wxT("For the time being this will only change the text shown in"
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"\nthe game list of PAL GC games."));
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// Copyright notice
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Theme->SetItemToolTip(0, wxT("Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"));
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Theme->SetItemToolTip(1, wxT("Created by VistaIcons.com"));
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sWiimoteStatus->Add(WiimoteStatusSpeakers, 0, wxLEFT, 5);
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sbInterface->Add(sWiimoteStatus, 0, wxALL, 5);
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sbInterface->Add(Theme, 0, wxEXPAND | wxALL, 5);
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wxBoxSizer *sInterfaceLanguage = new wxBoxSizer(wxHORIZONTAL);
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sInterfaceLanguage->Add(InterfaceLangText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
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sInterfaceLanguage->Add(InterfaceLang, 0, wxEXPAND | wxALL, 5);
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sbInterface->Add(sInterfaceLanguage, 0, wxEXPAND | wxALL, 5);
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// Populate the entire page
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sGeneralPage = new wxBoxSizer(wxVERTICAL);
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// Gamecube page
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// --------
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sbGamecubeIPLSettings = new wxStaticBoxSizer(wxVERTICAL, GamecubePage, wxT("IPL Settings"));
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/*
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arrayStringFor_GCSystemLang.Add(wxT("English"));
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arrayStringFor_GCSystemLang.Add(wxT("German"));
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arrayStringFor_GCSystemLang.Add(wxT("French"));
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arrayStringFor_GCSystemLang.Add(wxT("Spanish"));
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arrayStringFor_GCSystemLang.Add(wxT("Italian"));
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arrayStringFor_GCSystemLang.Add(wxT("Dutch"));
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*/
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GCSystemLangText = new wxStaticText(GamecubePage, ID_GC_SRAM_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize);
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GCSystemLang = new wxChoice(GamecubePage, ID_GC_SRAM_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_GCSystemLang, 0, wxDefaultValidator);
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GCSystemLang->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
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@ -319,8 +353,10 @@ void CConfigMain::CreateGUIControls()
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WiiAspectRatioText = new wxStaticText(WiiPage, ID_WII_IPL_AR_TEXT, wxT("Aspect Ratio:"), wxDefaultPosition, wxDefaultSize);
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WiiAspectRatio = new wxChoice(WiiPage, ID_WII_IPL_AR, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiAspectRatio, 0, wxDefaultValidator);
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WiiAspectRatio->SetSelection(m_SYSCONF[IPL_AR]);
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/*
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arrayStringFor_WiiSystemLang = arrayStringFor_GCSystemLang;
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arrayStringFor_WiiSystemLang.Insert(wxT("Japanese"), 0);
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*/
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WiiSystemLangText = new wxStaticText(WiiPage, ID_WII_IPL_LNG_TEXT, wxT("System Language:"), wxDefaultPosition, wxDefaultSize);
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WiiSystemLang = new wxChoice(WiiPage, ID_WII_IPL_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_WiiSystemLang, 0, wxDefaultValidator);
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WiiSystemLang->SetSelection(m_SYSCONF[IPL_LNG]);
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@ -744,4 +780,16 @@ bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
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return(false);
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}
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void CConfigMain::InterfaceLanguageChanged( wxCommandEvent& event )
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{
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switch (event.GetId())
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{
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case ID_INTERFACE_LANG:
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SConfig::GetInstance().m_InterfaceLanguage = (INTERFACE_LANGUAGE)InterfaceLang->GetSelection();
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break;
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}
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bRefreshList = true;
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bRefreshCache = true;
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}
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// ==========================
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@ -42,6 +42,7 @@ class CConfigMain
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void OnConfig(wxCommandEvent& event);
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bool bRefreshList;
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bool bRefreshCache;
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private:
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@ -50,6 +51,10 @@ class CConfigMain
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wxBoxSizer* sGeneralPage; // General Settings
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wxCheckBox* ConfirmStop, * AutoHideCursor, *HideCursor;
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wxCheckBox* WiimoteStatusLEDs, * WiimoteStatusSpeakers;
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wxArrayString arrayStringFor_InterfaceLang;
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wxChoice* InterfaceLang;
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wxRadioBox* Theme;
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wxBoxSizer* sCore;
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@ -215,6 +220,7 @@ class CConfigMain
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ID_INTERFACE_CONFIRMSTOP, // Interface settings
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ID_INTERFACE_HIDECURSOR_TEXT, ID_INTERFACE_HIDECURSOR, ID_INTERFACE_AUTOHIDECURSOR,
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ID_INTERFACE_WIIMOTE_TEXT, ID_INTERFACE_WIIMOTE_LEDS, ID_INTERFACE_WIIMOTE_SPEAKERS,
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ID_INTERFACE_LANG_TEXT, ID_INTERFACE_LANG,
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ID_INTERFACE_THEME,
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ID_WII_BT_BAR_TEXT,
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@ -255,6 +261,7 @@ class CConfigMain
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void CreateGUIControls(); void UpdateGUI();
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void OnClose(wxCloseEvent& event);
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void CoreSettingsChanged(wxCommandEvent& event);
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void InterfaceLanguageChanged(wxCommandEvent& event);
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void GCSettingsChanged(wxCommandEvent& event);
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void WiiSettingsChanged(wxCommandEvent& event);
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void ISOPathsSelectionChanged(wxCommandEvent& event);
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|
|
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@ -531,7 +531,7 @@ void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
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CConfigMain ConfigMain(this);
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ConfigMain.ShowModal();
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if (ConfigMain.bRefreshList)
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m_GameListCtrl->Update();
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m_GameListCtrl->Update(ConfigMain.bRefreshCache);
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}
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@ -125,7 +125,7 @@ void CGameListCtrl::BrowseForDirectory()
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}
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}
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void CGameListCtrl::Update()
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void CGameListCtrl::Update(bool bUpdateCache)
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{
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if (m_imageListSmall)
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{
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@ -135,7 +135,7 @@ void CGameListCtrl::Update()
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Hide();
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ScanForISOs();
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ScanForISOs(bUpdateCache);
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ClearAll();
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@ -363,7 +363,7 @@ void CGameListCtrl::SetBackgroundColor()
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}
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}
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void CGameListCtrl::ScanForISOs()
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void CGameListCtrl::ScanForISOs(bool bUpdateCache)
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{
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m_ISOFiles.clear();
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CFileSearch::XStringVector Directories(SConfig::GetInstance().m_ISOFolder);
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@ -407,7 +407,7 @@ void CGameListCtrl::ScanForISOs()
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{
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break;
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}
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GameListItem ISOFile(rFilenames[i]);
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GameListItem ISOFile(rFilenames[i], bUpdateCache);
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if (ISOFile.IsValid())
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{
|
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m_ISOFiles.push_back(ISOFile);
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|
|
|
@ -31,7 +31,7 @@ public:
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CGameListCtrl(wxWindow* parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, long style);
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~CGameListCtrl();
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void Update();
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void Update(bool bUpdateCache = false);
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void BrowseForDirectory();
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const GameListItem *GetSelectedISO();
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const GameListItem *GetISO(int index) const;
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@ -60,7 +60,7 @@ private:
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void InitBitmaps();
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void InsertItemInReportView(long _Index);
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void SetBackgroundColor();
|
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void ScanForISOs();
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void ScanForISOs(bool bUpdateCache);
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DECLARE_EVENT_TABLE()
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|
||||
|
|
|
@ -39,7 +39,7 @@
|
|||
|
||||
static u32 g_ImageTemp[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT];
|
||||
|
||||
GameListItem::GameListItem(const std::string& _rFileName)
|
||||
GameListItem::GameListItem(const std::string& _rFileName, bool bUpdateCache)
|
||||
: m_FileName(_rFileName)
|
||||
, m_FileSize(0)
|
||||
, m_Valid(false)
|
||||
|
@ -48,7 +48,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
|
|||
, m_ImageSize(0)
|
||||
{
|
||||
|
||||
if (LoadFromCache())
|
||||
if ((bUpdateCache == false) && LoadFromCache())
|
||||
{
|
||||
m_Valid = true;
|
||||
}
|
||||
|
|
|
@ -24,7 +24,7 @@ class PointerWrap;
|
|||
class GameListItem
|
||||
{
|
||||
public:
|
||||
GameListItem(const std::string& _rFileName);
|
||||
GameListItem(const std::string& _rFileName, bool bUpdateCache = false);
|
||||
~GameListItem();
|
||||
|
||||
bool IsValid() const {return m_Valid;}
|
||||
|
|
Loading…
Reference in New Issue