From 17ad68ff86c7508f4e8a82ae65f31bc2d59cee79 Mon Sep 17 00:00:00 2001 From: Karol Herbst Date: Thu, 8 Jan 2015 13:37:06 +0100 Subject: [PATCH] SDL: more global memset --- .../ControllerInterface/SDL/SDL.cpp | 19 ++++++++++--------- .../InputCommon/ControllerInterface/SDL/SDL.h | 13 ++++++++----- 2 files changed, 18 insertions(+), 14 deletions(-) diff --git a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp index b75670394c..8ed142740e 100644 --- a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp +++ b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.cpp @@ -205,9 +205,14 @@ std::string Joystick::LeftRightEffect::GetName() const return "LeftRight"; } -void Joystick::ConstantEffect::SetState(ControlState state) +void Joystick::HapticEffect::SetState(ControlState state) { memset(&m_effect, 0, sizeof(m_effect)); + _SetState(state); +} + +void Joystick::ConstantEffect::_SetState(ControlState state) +{ if (state) { m_effect.type = SDL_HAPTIC_CONSTANT; @@ -222,9 +227,8 @@ void Joystick::ConstantEffect::SetState(ControlState state) Update(); } -void Joystick::RampEffect::SetState(ControlState state) +void Joystick::RampEffect::_SetState(ControlState state) { - memset(&m_effect, 0, sizeof(m_effect)); if (state) { m_effect.type = SDL_HAPTIC_RAMP; @@ -239,9 +243,8 @@ void Joystick::RampEffect::SetState(ControlState state) Update(); } -void Joystick::SineEffect::SetState(ControlState state) +void Joystick::SineEffect::_SetState(ControlState state) { - memset(&m_effect, 0, sizeof(m_effect)); if (state) { m_effect.type = SDL_HAPTIC_SINE; @@ -261,9 +264,8 @@ void Joystick::SineEffect::SetState(ControlState state) Update(); } -void Joystick::TriangleEffect::SetState(ControlState state) +void Joystick::TriangleEffect::_SetState(ControlState state) { - memset(&m_effect, 0, sizeof(m_effect)); if (state) { m_effect.type = SDL_HAPTIC_TRIANGLE; @@ -283,9 +285,8 @@ void Joystick::TriangleEffect::SetState(ControlState state) Update(); } -void Joystick::LeftRightEffect::SetState(ControlState state) +void Joystick::LeftRightEffect::_SetState(ControlState state) { - memset(&m_effect, 0, sizeof(m_effect)); if (state) { m_effect.type = SDL_HAPTIC_LEFTRIGHT; diff --git a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.h b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.h index 4b18426aa6..af1f8ebcb7 100644 --- a/Source/Core/InputCommon/ControllerInterface/SDL/SDL.h +++ b/Source/Core/InputCommon/ControllerInterface/SDL/SDL.h @@ -77,10 +77,13 @@ private: protected: void Update(); + virtual void _SetState(ControlState state) = 0; SDL_HapticEffect m_effect; SDL_Haptic* m_haptic; int m_id; + private: + virtual void SetState(ControlState state) override final; }; class ConstantEffect : public HapticEffect @@ -88,7 +91,7 @@ private: public: ConstantEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {} std::string GetName() const override; - void SetState(ControlState state) override; + void _SetState(ControlState state) override; }; class RampEffect : public HapticEffect @@ -96,7 +99,7 @@ private: public: RampEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {} std::string GetName() const override; - void SetState(ControlState state) override; + void _SetState(ControlState state) override; }; class SineEffect : public HapticEffect @@ -104,7 +107,7 @@ private: public: SineEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {} std::string GetName() const override; - void SetState(ControlState state) override; + void _SetState(ControlState state) override; }; class TriangleEffect : public HapticEffect @@ -112,7 +115,7 @@ private: public: TriangleEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {} std::string GetName() const override; - void SetState(ControlState state) override; + void _SetState(ControlState state) override; }; class LeftRightEffect : public HapticEffect @@ -120,7 +123,7 @@ private: public: LeftRightEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {} std::string GetName() const override; - void SetState(ControlState state) override; + void _SetState(ControlState state) override; }; #endif