Use compact syntax for converting C strings to C++ strings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@374 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -87,9 +87,9 @@ CGameListCtrl::BrowseForDirectory()
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if (dialog.ShowModal() == wxID_OK)
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{
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std::string temp;
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temp.insert(0, dialog.GetPath().ToAscii()); //Manual conversion to C++ string
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SConfig::GetInstance().m_ISOFolder.push_back(temp);
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SConfig::GetInstance().m_ISOFolder.push_back(
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std::string(dialog.GetPath().ToAscii())
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);
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SConfig::GetInstance().SaveSettings();
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Update();
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}
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@ -67,11 +67,10 @@ int main(int argc, char* argv[])
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puts("Please supply at least one argument - the ISO to boot.\n");
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return(1);
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}
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std::string temp;
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temp.insert(0, argv[1]); //Need to convert to C++ style string first
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std::string bootFile(argv[1]);
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DetectCPU();
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BootManager::BootCore(temp);
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BootManager::BootCore(bootFile);
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usleep(2000 * 1000 * 1000);
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// while (!getch()) {
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// usleep(20);
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@ -41,9 +41,7 @@ CPluginManager::ScanForPlugins(wxWindow* _wxWindow)
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m_PluginInfos.clear();
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CFileSearch::XStringVector Directories;
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std::string temp;
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temp.insert(0, "Plugins");
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Directories.push_back(temp);
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Directories.push_back(std::string("Plugins"));
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CFileSearch::XStringVector Extensions;
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#ifdef _WIN32
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