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@ -23,55 +23,60 @@
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/UISettings.h"
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#include "Core/Config/UISettings.h"
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#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
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#include "DolphinQt/Config/ConfigControls/ConfigChoice.h"
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#include "DolphinQt/Config/ConfigControls/ConfigRadio.h"
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#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
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#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
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#include "DolphinQt/Config/ToolTipControls/ToolTipComboBox.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/QtUtils/SignalBlocking.h"
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#include "DolphinQt/QtUtils/SignalBlocking.h"
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#include "DolphinQt/Settings.h"
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#include "DolphinQt/Settings.h"
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#include "UICommon/GameFile.h"
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#include "UICommon/GameFile.h"
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static QComboBox* MakeLanguageComboBox()
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static ConfigStringChoice* MakeLanguageComboBox()
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{
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{
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static const struct
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using QPair = std::pair<QString, QString>;
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{
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std::vector<QPair> languages = {
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const QString name;
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QPair{QObject::tr("<System Language>"), QString{}},
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const char* id;
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QPair{QStringLiteral(u"Bahasa Melayu"), QStringLiteral("ms")}, // Malay
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} languages[] = {
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QPair{QStringLiteral(u"Catal\u00E0"), QStringLiteral("ca")}, // Catalan
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{QStringLiteral(u"Bahasa Melayu"), "ms"}, // Malay
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QPair{QStringLiteral(u"\u010Ce\u0161tina"), QStringLiteral("cs")}, // Czech
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{QStringLiteral(u"Catal\u00E0"), "ca"}, // Catalan
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QPair{QStringLiteral(u"Dansk"), QStringLiteral("da")}, // Danish
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{QStringLiteral(u"\u010Ce\u0161tina"), "cs"}, // Czech
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QPair{QStringLiteral(u"Deutsch"), QStringLiteral("de")}, // German
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{QStringLiteral(u"Dansk"), "da"}, // Danish
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QPair{QStringLiteral(u"English"), QStringLiteral("en")}, // English
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{QStringLiteral(u"Deutsch"), "de"}, // German
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QPair{QStringLiteral(u"Espa\u00F1ol"), QStringLiteral("es")}, // Spanish
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{QStringLiteral(u"English"), "en"}, // English
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QPair{QStringLiteral(u"Fran\u00E7ais"), QStringLiteral("fr")}, // French
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{QStringLiteral(u"Espa\u00F1ol"), "es"}, // Spanish
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QPair{QStringLiteral(u"Hrvatski"), QStringLiteral("hr")}, // Croatian
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{QStringLiteral(u"Fran\u00E7ais"), "fr"}, // French
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QPair{QStringLiteral(u"Italiano"), QStringLiteral("it")}, // Italian
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{QStringLiteral(u"Hrvatski"), "hr"}, // Croatian
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QPair{QStringLiteral(u"Magyar"), QStringLiteral("hu")}, // Hungarian
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{QStringLiteral(u"Italiano"), "it"}, // Italian
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QPair{QStringLiteral(u"Nederlands"), QStringLiteral("nl")}, // Dutch
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{QStringLiteral(u"Magyar"), "hu"}, // Hungarian
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QPair{QStringLiteral(u"Norsk bokm\u00E5l"), QStringLiteral("nb")}, // Norwegian
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{QStringLiteral(u"Nederlands"), "nl"}, // Dutch
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QPair{QStringLiteral(u"Polski"), QStringLiteral("pl")}, // Polish
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{QStringLiteral(u"Norsk bokm\u00E5l"), "nb"}, // Norwegian
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QPair{QStringLiteral(u"Portugu\u00EAs"), QStringLiteral("pt")}, // Portuguese
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{QStringLiteral(u"Polski"), "pl"}, // Polish
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QPair{QStringLiteral(u"Portugu\u00EAs (Brasil)"),
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{QStringLiteral(u"Portugu\u00EAs"), "pt"}, // Portuguese
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QStringLiteral("pt_BR")}, // Portuguese (Brazil)
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{QStringLiteral(u"Portugu\u00EAs (Brasil)"), "pt_BR"}, // Portuguese (Brazil)
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QPair{QStringLiteral(u"Rom\u00E2n\u0103"), QStringLiteral("ro")}, // Romanian
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{QStringLiteral(u"Rom\u00E2n\u0103"), "ro"}, // Romanian
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QPair{QStringLiteral(u"Srpski"), QStringLiteral("sr")}, // Serbian
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{QStringLiteral(u"Srpski"), "sr"}, // Serbian
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QPair{QStringLiteral(u"Suomi"), QStringLiteral("fi")}, // Finnish
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{QStringLiteral(u"Suomi"), "fi"}, // Finnish
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QPair{QStringLiteral(u"Svenska"), QStringLiteral("sv")}, // Swedish
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{QStringLiteral(u"Svenska"), "sv"}, // Swedish
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QPair{QStringLiteral(u"T\u00FCrk\u00E7e"), QStringLiteral("tr")}, // Turkish
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{QStringLiteral(u"T\u00FCrk\u00E7e"), "tr"}, // Turkish
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QPair{QStringLiteral(u"\u0395\u03BB\u03BB\u03B7\u03BD\u03B9\u03BA\u03AC"),
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{QStringLiteral(u"\u0395\u03BB\u03BB\u03B7\u03BD\u03B9\u03BA\u03AC"), "el"}, // Greek
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QStringLiteral("el")}, // Greek
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{QStringLiteral(u"\u0420\u0443\u0441\u0441\u043A\u0438\u0439"), "ru"}, // Russian
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QPair{QStringLiteral(u"\u0420\u0443\u0441\u0441\u043A\u0438\u0439"),
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{QStringLiteral(u"\u0627\u0644\u0639\u0631\u0628\u064A\u0629"), "ar"}, // Arabic
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QStringLiteral("ru")}, // Russian
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{QStringLiteral(u"\u0641\u0627\u0631\u0633\u06CC"), "fa"}, // Farsi
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QPair{QStringLiteral(u"\u0627\u0644\u0639\u0631\u0628\u064A\u0629"),
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{QStringLiteral(u"\uD55C\uAD6D\uC5B4"), "ko"}, // Korean
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QStringLiteral("ar")}, // Arabic
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{QStringLiteral(u"\u65E5\u672C\u8A9E"), "ja"}, // Japanese
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QPair{QStringLiteral(u"\u0641\u0627\u0631\u0633\u06CC"), QStringLiteral("fa")}, // Farsi
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{QStringLiteral(u"\u7B80\u4F53\u4E2D\u6587"), "zh_CN"}, // Simplified Chinese
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QPair{QStringLiteral(u"\uD55C\uAD6D\uC5B4"), QStringLiteral("ko")}, // Korean
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{QStringLiteral(u"\u7E41\u9AD4\u4E2D\u6587"), "zh_TW"}, // Traditional Chinese
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QPair{QStringLiteral(u"\u65E5\u672C\u8A9E"), QStringLiteral("ja")}, // Japanese
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QPair{QStringLiteral(u"\u7B80\u4F53\u4E2D\u6587"),
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QStringLiteral("zh_CN")}, // Simplified Chinese
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QPair{QStringLiteral(u"\u7E41\u9AD4\u4E2D\u6587"),
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QStringLiteral("zh_TW")}, // Traditional Chinese
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};
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};
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auto* combobox = new QComboBox();
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auto* const combobox = new ConfigStringChoice(languages, Config::MAIN_INTERFACE_LANGUAGE);
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combobox->addItem(QObject::tr("<System Language>"), QString{});
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for (const auto& lang : languages)
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combobox->addItem(lang.name, QString::fromLatin1(lang.id));
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// The default, QComboBox::AdjustToContentsOnFirstShow, causes a noticeable pause when opening the
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// The default, QComboBox::AdjustToContentsOnFirstShow, causes a noticeable pause when opening the
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// SettingWindow for the first time. The culprit seems to be non-Latin graphemes in the above
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// SettingWindow for the first time. The culprit seems to be non-Latin graphemes in the above
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@ -84,11 +89,12 @@ static QComboBox* MakeLanguageComboBox()
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InterfacePane::InterfacePane(QWidget* parent) : QWidget(parent)
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InterfacePane::InterfacePane(QWidget* parent) : QWidget(parent)
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{
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{
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CreateLayout();
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CreateLayout();
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LoadConfig();
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UpdateShowDebuggingCheckbox();
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LoadUserStyle();
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ConnectLayout();
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ConnectLayout();
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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&InterfacePane::LoadConfig);
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&InterfacePane::UpdateShowDebuggingCheckbox);
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}
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}
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void InterfacePane::CreateLayout()
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void InterfacePane::CreateLayout()
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@ -97,6 +103,7 @@ void InterfacePane::CreateLayout()
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// Create layout here
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// Create layout here
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CreateUI();
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CreateUI();
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CreateInGame();
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CreateInGame();
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AddDescriptions();
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m_main_layout->addStretch(1);
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m_main_layout->addStretch(1);
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setLayout(m_main_layout);
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setLayout(m_main_layout);
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@ -118,21 +125,20 @@ void InterfacePane::CreateUI()
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m_combobox_language = MakeLanguageComboBox();
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m_combobox_language = MakeLanguageComboBox();
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combobox_layout->addRow(tr("&Language:"), m_combobox_language);
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combobox_layout->addRow(tr("&Language:"), m_combobox_language);
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// List avalable themes
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auto theme_paths =
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Common::DoFileSearch({File::GetUserPath(D_THEMES_IDX), File::GetSysDirectory() + THEMES_DIR});
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std::vector<std::string> theme_names;
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theme_names.reserve(theme_paths.size());
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std::transform(theme_paths.cbegin(), theme_paths.cend(), std::back_inserter(theme_names),
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PathToFileName);
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// Theme Combobox
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// Theme Combobox
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m_combobox_theme = new QComboBox;
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m_combobox_theme = new ConfigStringChoice(theme_names, Config::MAIN_THEME_NAME);
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combobox_layout->addRow(tr("&Theme:"), m_combobox_theme);
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combobox_layout->addRow(tr("&Theme:"), m_combobox_theme);
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// List avalable themes
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auto theme_search_results =
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Common::DoFileSearch({File::GetUserPath(D_THEMES_IDX), File::GetSysDirectory() + THEMES_DIR});
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for (const std::string& path : theme_search_results)
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{
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const QString qt_name = QString::fromStdString(PathToFileName(path));
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m_combobox_theme->addItem(qt_name);
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}
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// User Style Combobox
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// User Style Combobox
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m_combobox_userstyle = new QComboBox;
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m_combobox_userstyle = new ToolTipComboBox;
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m_label_userstyle = new QLabel(tr("Style:"));
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m_label_userstyle = new QLabel(tr("Style:"));
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combobox_layout->addRow(m_label_userstyle, m_combobox_userstyle);
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combobox_layout->addRow(m_label_userstyle, m_combobox_userstyle);
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@ -153,12 +159,16 @@ void InterfacePane::CreateUI()
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}
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}
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// Checkboxes
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// Checkboxes
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m_checkbox_use_builtin_title_database = new QCheckBox(tr("Use Built-In Database of Game Names"));
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m_checkbox_use_builtin_title_database = new ConfigBool(tr("Use Built-In Database of Game Names"),
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Config::MAIN_USE_BUILT_IN_TITLE_DATABASE);
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m_checkbox_use_covers =
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m_checkbox_use_covers =
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new QCheckBox(tr("Download Game Covers from GameTDB.com for Use in Grid Mode"));
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new ConfigBool(tr("Download Game Covers from GameTDB.com for Use in Grid Mode"),
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Config::MAIN_USE_GAME_COVERS);
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m_checkbox_show_debugging_ui = new ToolTipCheckBox(tr("Enable Debugging UI"));
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m_checkbox_show_debugging_ui = new ToolTipCheckBox(tr("Enable Debugging UI"));
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m_checkbox_focused_hotkeys = new QCheckBox(tr("Hotkeys Require Window Focus"));
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m_checkbox_focused_hotkeys =
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m_checkbox_disable_screensaver = new QCheckBox(tr("Inhibit Screensaver During Emulation"));
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new ConfigBool(tr("Hotkeys Require Window Focus"), Config::MAIN_FOCUSED_HOTKEYS);
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m_checkbox_disable_screensaver =
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new ConfigBool(tr("Inhibit Screensaver During Emulation"), Config::MAIN_DISABLE_SCREENSAVER);
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groupbox_layout->addWidget(m_checkbox_use_builtin_title_database);
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groupbox_layout->addWidget(m_checkbox_use_builtin_title_database);
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groupbox_layout->addWidget(m_checkbox_use_covers);
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groupbox_layout->addWidget(m_checkbox_use_covers);
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@ -174,34 +184,36 @@ void InterfacePane::CreateInGame()
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groupbox->setLayout(groupbox_layout);
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groupbox->setLayout(groupbox_layout);
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m_main_layout->addWidget(groupbox);
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m_main_layout->addWidget(groupbox);
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m_checkbox_top_window = new QCheckBox(tr("Keep Window on Top"));
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m_checkbox_top_window = new ConfigBool(tr("Keep Window on Top"), Config::MAIN_KEEP_WINDOW_ON_TOP);
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m_checkbox_confirm_on_stop = new QCheckBox(tr("Confirm on Stop"));
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m_checkbox_confirm_on_stop = new ConfigBool(tr("Confirm on Stop"), Config::MAIN_CONFIRM_ON_STOP);
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m_checkbox_use_panic_handlers = new QCheckBox(tr("Use Panic Handlers"));
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m_checkbox_use_panic_handlers =
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m_checkbox_enable_osd = new QCheckBox(tr("Show On-Screen Display Messages"));
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new ConfigBool(tr("Use Panic Handlers"), Config::MAIN_USE_PANIC_HANDLERS);
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m_checkbox_show_active_title = new QCheckBox(tr("Show Active Title in Window Title"));
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m_checkbox_enable_osd =
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m_checkbox_pause_on_focus_lost = new QCheckBox(tr("Pause on Focus Loss"));
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new ConfigBool(tr("Show On-Screen Display Messages"), Config::MAIN_OSD_MESSAGES);
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m_checkbox_show_active_title =
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new ConfigBool(tr("Show Active Title in Window Title"), Config::MAIN_SHOW_ACTIVE_TITLE);
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m_checkbox_pause_on_focus_lost =
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new ConfigBool(tr("Pause on Focus Loss"), Config::MAIN_PAUSE_ON_FOCUS_LOST);
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auto* mouse_groupbox = new QGroupBox(tr("Mouse Cursor Visibility"));
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auto* mouse_groupbox = new QGroupBox(tr("Mouse Cursor Visibility"));
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auto* m_vboxlayout_hide_mouse = new QVBoxLayout;
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auto* m_vboxlayout_hide_mouse = new QVBoxLayout;
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mouse_groupbox->setLayout(m_vboxlayout_hide_mouse);
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mouse_groupbox->setLayout(m_vboxlayout_hide_mouse);
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m_radio_cursor_visible_movement = new QRadioButton(tr("On Movement"));
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m_radio_cursor_visible_movement =
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m_radio_cursor_visible_movement->setToolTip(
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new ConfigRadioInt(tr("On Movement"), Config::MAIN_SHOW_CURSOR,
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tr("Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement."));
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static_cast<int>(Config::ShowCursor::OnMovement));
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m_radio_cursor_visible_never = new QRadioButton(tr("Never"));
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m_radio_cursor_visible_never = new ConfigRadioInt(tr("Never"), Config::MAIN_SHOW_CURSOR,
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m_radio_cursor_visible_never->setToolTip(
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static_cast<int>(Config::ShowCursor::Never));
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tr("Mouse Cursor will never be visible while a game is running."));
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m_radio_cursor_visible_always = new ConfigRadioInt(
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m_radio_cursor_visible_always = new QRadioButton(tr("Always"));
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tr("Always"), Config::MAIN_SHOW_CURSOR, static_cast<int>(Config::ShowCursor::Constantly));
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m_radio_cursor_visible_always->setToolTip(tr("Mouse Cursor will always be visible."));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_movement);
|
|
|
|
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_movement);
|
|
|
|
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_never);
|
|
|
|
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_never);
|
|
|
|
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_always);
|
|
|
|
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_always);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
m_checkbox_lock_mouse = new ConfigBool(tr("Lock Mouse Cursor"), Config::MAIN_LOCK_CURSOR);
|
|
|
|
// this ends up not being managed unless _WIN32, so lets not leak
|
|
|
|
// this ends up not being managed unless _WIN32, so lets not leak
|
|
|
|
m_checkbox_lock_mouse = new QCheckBox(tr("Lock Mouse Cursor"), this);
|
|
|
|
m_checkbox_lock_mouse->setParent(this);
|
|
|
|
m_checkbox_lock_mouse->setToolTip(tr("Will lock the Mouse Cursor to the Render Widget as long as "
|
|
|
|
|
|
|
|
"it has focus. You can set a hotkey to unlock it."));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mouse_groupbox->setLayout(m_vboxlayout_hide_mouse);
|
|
|
|
mouse_groupbox->setLayout(m_vboxlayout_hide_mouse);
|
|
|
|
groupbox_layout->addWidget(m_checkbox_top_window);
|
|
|
|
groupbox_layout->addWidget(m_checkbox_top_window);
|
|
|
@ -220,62 +232,62 @@ void InterfacePane::CreateInGame()
|
|
|
|
|
|
|
|
|
|
|
|
void InterfacePane::ConnectLayout()
|
|
|
|
void InterfacePane::ConnectLayout()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, this,
|
|
|
|
connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, &Settings::Instance(),
|
|
|
|
&InterfacePane::OnSaveConfig);
|
|
|
|
&Settings::GameListRefreshRequested);
|
|
|
|
connect(m_checkbox_use_covers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
connect(m_checkbox_use_covers, &QCheckBox::toggled, &Settings::Instance(),
|
|
|
|
connect(m_checkbox_disable_screensaver, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
&Settings::RefreshMetadata);
|
|
|
|
connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, &Settings::Instance(),
|
|
|
|
connect(m_checkbox_focused_hotkeys, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
&Settings::SetDebugModeEnabled);
|
|
|
|
connect(m_combobox_theme, &QComboBox::currentIndexChanged, this, [this](int index) {
|
|
|
|
connect(m_combobox_theme, &QComboBox::currentIndexChanged, this,
|
|
|
|
Settings::Instance().SetThemeName(m_combobox_theme->itemText(index));
|
|
|
|
[this](int index) { Settings::Instance().TriggerThemeChanged(); });
|
|
|
|
});
|
|
|
|
|
|
|
|
connect(m_combobox_userstyle, &QComboBox::currentIndexChanged, this,
|
|
|
|
connect(m_combobox_userstyle, &QComboBox::currentIndexChanged, this,
|
|
|
|
&InterfacePane::OnSaveConfig);
|
|
|
|
&InterfacePane::OnUserStyleChanged);
|
|
|
|
connect(m_combobox_language, &QComboBox::currentIndexChanged, this, &InterfacePane::OnSaveConfig);
|
|
|
|
connect(m_combobox_language, &QComboBox::currentIndexChanged, this,
|
|
|
|
connect(m_checkbox_top_window, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
[this]() { OnLanguageChanged(); });
|
|
|
|
connect(m_checkbox_confirm_on_stop, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
connect(m_checkbox_top_window, &QCheckBox::toggled, &Settings::Instance(),
|
|
|
|
connect(m_checkbox_use_panic_handlers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
&Settings::KeepWindowOnTopChanged);
|
|
|
|
connect(m_checkbox_show_active_title, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
connect(m_radio_cursor_visible_movement, &ConfigRadioInt::OnSelected, &Settings::Instance(),
|
|
|
|
connect(m_checkbox_enable_osd, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
&Settings::CursorVisibilityChanged);
|
|
|
|
connect(m_checkbox_pause_on_focus_lost, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
|
|
|
|
connect(m_radio_cursor_visible_never, &ConfigRadioInt::OnSelected, &Settings::Instance(),
|
|
|
|
connect(m_radio_cursor_visible_movement, &QRadioButton::toggled, this,
|
|
|
|
&Settings::CursorVisibilityChanged);
|
|
|
|
&InterfacePane::OnCursorVisibleMovement);
|
|
|
|
connect(m_radio_cursor_visible_always, &ConfigRadioInt::OnSelected, &Settings::Instance(),
|
|
|
|
connect(m_radio_cursor_visible_never, &QRadioButton::toggled, this,
|
|
|
|
&Settings::CursorVisibilityChanged);
|
|
|
|
&InterfacePane::OnCursorVisibleNever);
|
|
|
|
|
|
|
|
connect(m_radio_cursor_visible_always, &QRadioButton::toggled, this,
|
|
|
|
|
|
|
|
&InterfacePane::OnCursorVisibleAlways);
|
|
|
|
|
|
|
|
connect(m_checkbox_lock_mouse, &QCheckBox::toggled, &Settings::Instance(),
|
|
|
|
connect(m_checkbox_lock_mouse, &QCheckBox::toggled, &Settings::Instance(),
|
|
|
|
&Settings::SetLockCursor);
|
|
|
|
[this]() { Settings::Instance().LockCursorChanged(); });
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void InterfacePane::LoadConfig()
|
|
|
|
void InterfacePane::UpdateShowDebuggingCheckbox()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
SignalBlocking(m_checkbox_use_builtin_title_database)
|
|
|
|
|
|
|
|
->setChecked(Config::Get(Config::MAIN_USE_BUILT_IN_TITLE_DATABASE));
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_show_debugging_ui)
|
|
|
|
SignalBlocking(m_checkbox_show_debugging_ui)
|
|
|
|
->setChecked(Settings::Instance().IsDebugModeEnabled());
|
|
|
|
->setChecked(Settings::Instance().IsDebugModeEnabled());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static constexpr char TR_SHOW_DEBUGGING_UI_DESCRIPTION[] = QT_TR_NOOP(
|
|
|
|
|
|
|
|
"Shows Dolphin's debugging User Interface. This lets you view and modify a game's code and "
|
|
|
|
|
|
|
|
"memory contents, set debugging breakpoints, examine network requests, and more."
|
|
|
|
|
|
|
|
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
|
|
|
|
|
|
|
|
static constexpr char TR_DISABLED_IN_HARDCORE_DESCRIPTION[] =
|
|
|
|
|
|
|
|
QT_TR_NOOP("<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>");
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef USE_RETRO_ACHIEVEMENTS
|
|
|
|
#ifdef USE_RETRO_ACHIEVEMENTS
|
|
|
|
bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
|
|
|
|
bool hardcore = AchievementManager::GetInstance().IsHardcoreModeActive();
|
|
|
|
SignalBlocking(m_checkbox_show_debugging_ui)->setEnabled(!hardcore);
|
|
|
|
SignalBlocking(m_checkbox_show_debugging_ui)->setEnabled(!hardcore);
|
|
|
|
if (hardcore)
|
|
|
|
if (hardcore)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
m_checkbox_show_debugging_ui->SetDescription(
|
|
|
|
m_checkbox_show_debugging_ui->SetDescription(tr("%1<br><br>%2")
|
|
|
|
tr("<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"));
|
|
|
|
.arg(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION))
|
|
|
|
|
|
|
|
.arg(tr(TR_DISABLED_IN_HARDCORE_DESCRIPTION)));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
else
|
|
|
|
{
|
|
|
|
{
|
|
|
|
m_checkbox_show_debugging_ui->SetDescription({});
|
|
|
|
m_checkbox_show_debugging_ui->SetDescription(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
m_checkbox_show_debugging_ui->SetDescription(tr(TR_SHOW_DEBUGGING_UI_DESCRIPTION));
|
|
|
|
#endif // USE_RETRO_ACHIEVEMENTS
|
|
|
|
#endif // USE_RETRO_ACHIEVEMENTS
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
SignalBlocking(m_combobox_language)
|
|
|
|
void InterfacePane::LoadUserStyle()
|
|
|
|
->setCurrentIndex(m_combobox_language->findData(
|
|
|
|
{
|
|
|
|
QString::fromStdString(Config::Get(Config::MAIN_INTERFACE_LANGUAGE))));
|
|
|
|
|
|
|
|
SignalBlocking(m_combobox_theme)
|
|
|
|
|
|
|
|
->setCurrentIndex(
|
|
|
|
|
|
|
|
m_combobox_theme->findText(QString::fromStdString(Config::Get(Config::MAIN_THEME_NAME))));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const Settings::StyleType style_type = Settings::Instance().GetStyleType();
|
|
|
|
const Settings::StyleType style_type = Settings::Instance().GetStyleType();
|
|
|
|
const QString userstyle = Settings::Instance().GetUserStyleName();
|
|
|
|
const QString userstyle = Settings::Instance().GetUserStyleName();
|
|
|
|
const int index = style_type == Settings::StyleType::User ?
|
|
|
|
const int index = style_type == Settings::StyleType::User ?
|
|
|
@ -284,37 +296,10 @@ void InterfacePane::LoadConfig()
|
|
|
|
|
|
|
|
|
|
|
|
if (index > 0)
|
|
|
|
if (index > 0)
|
|
|
|
SignalBlocking(m_combobox_userstyle)->setCurrentIndex(index);
|
|
|
|
SignalBlocking(m_combobox_userstyle)->setCurrentIndex(index);
|
|
|
|
|
|
|
|
|
|
|
|
// Render Window Options
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_top_window)
|
|
|
|
|
|
|
|
->setChecked(Settings::Instance().IsKeepWindowOnTopEnabled());
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_confirm_on_stop)->setChecked(Config::Get(Config::MAIN_CONFIRM_ON_STOP));
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_use_panic_handlers)
|
|
|
|
|
|
|
|
->setChecked(Config::Get(Config::MAIN_USE_PANIC_HANDLERS));
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_enable_osd)->setChecked(Config::Get(Config::MAIN_OSD_MESSAGES));
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_show_active_title)
|
|
|
|
|
|
|
|
->setChecked(Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE));
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_pause_on_focus_lost)
|
|
|
|
|
|
|
|
->setChecked(Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST));
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_use_covers)->setChecked(Config::Get(Config::MAIN_USE_GAME_COVERS));
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_focused_hotkeys)->setChecked(Config::Get(Config::MAIN_FOCUSED_HOTKEYS));
|
|
|
|
|
|
|
|
SignalBlocking(m_radio_cursor_visible_movement)
|
|
|
|
|
|
|
|
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::OnMovement);
|
|
|
|
|
|
|
|
SignalBlocking(m_radio_cursor_visible_always)
|
|
|
|
|
|
|
|
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Constantly);
|
|
|
|
|
|
|
|
SignalBlocking(m_radio_cursor_visible_never)
|
|
|
|
|
|
|
|
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Never);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_lock_mouse)->setChecked(Settings::Instance().GetLockCursor());
|
|
|
|
|
|
|
|
SignalBlocking(m_checkbox_disable_screensaver)
|
|
|
|
|
|
|
|
->setChecked(Config::Get(Config::MAIN_DISABLE_SCREENSAVER));
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void InterfacePane::OnSaveConfig()
|
|
|
|
void InterfacePane::OnUserStyleChanged()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
Config::SetBase(Config::MAIN_USE_BUILT_IN_TITLE_DATABASE,
|
|
|
|
|
|
|
|
m_checkbox_use_builtin_title_database->isChecked());
|
|
|
|
|
|
|
|
Settings::Instance().SetDebugModeEnabled(m_checkbox_show_debugging_ui->isChecked());
|
|
|
|
|
|
|
|
const auto selected_style = m_combobox_userstyle->currentData();
|
|
|
|
const auto selected_style = m_combobox_userstyle->currentData();
|
|
|
|
bool is_builtin_type = false;
|
|
|
|
bool is_builtin_type = false;
|
|
|
|
const int style_type_int = selected_style.toInt(&is_builtin_type);
|
|
|
|
const int style_type_int = selected_style.toInt(&is_builtin_type);
|
|
|
@ -324,49 +309,114 @@ void InterfacePane::OnSaveConfig()
|
|
|
|
if (!is_builtin_type)
|
|
|
|
if (!is_builtin_type)
|
|
|
|
Settings::Instance().SetUserStyleName(selected_style.toString());
|
|
|
|
Settings::Instance().SetUserStyleName(selected_style.toString());
|
|
|
|
Settings::Instance().ApplyStyle();
|
|
|
|
Settings::Instance().ApplyStyle();
|
|
|
|
|
|
|
|
|
|
|
|
// Render Window Options
|
|
|
|
|
|
|
|
Settings::Instance().SetKeepWindowOnTop(m_checkbox_top_window->isChecked());
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_CONFIRM_ON_STOP, m_checkbox_confirm_on_stop->isChecked());
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_USE_PANIC_HANDLERS, m_checkbox_use_panic_handlers->isChecked());
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_OSD_MESSAGES, m_checkbox_enable_osd->isChecked());
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_SHOW_ACTIVE_TITLE, m_checkbox_show_active_title->isChecked());
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_PAUSE_ON_FOCUS_LOST, m_checkbox_pause_on_focus_lost->isChecked());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
auto new_language = m_combobox_language->currentData().toString().toStdString();
|
|
|
|
|
|
|
|
if (new_language != Config::Get(Config::MAIN_INTERFACE_LANGUAGE))
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_INTERFACE_LANGUAGE, new_language);
|
|
|
|
|
|
|
|
ModalMessageBox::information(
|
|
|
|
|
|
|
|
this, tr("Restart Required"),
|
|
|
|
|
|
|
|
tr("You must restart Dolphin in order for the change to take effect."));
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const bool use_covers = m_checkbox_use_covers->isChecked();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (use_covers != Config::Get(Config::MAIN_USE_GAME_COVERS))
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_USE_GAME_COVERS, use_covers);
|
|
|
|
|
|
|
|
Settings::Instance().RefreshMetadata();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_FOCUSED_HOTKEYS, m_checkbox_focused_hotkeys->isChecked());
|
|
|
|
|
|
|
|
Config::SetBase(Config::MAIN_DISABLE_SCREENSAVER, m_checkbox_disable_screensaver->isChecked());
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Config::Save();
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void InterfacePane::OnCursorVisibleMovement()
|
|
|
|
void InterfacePane::OnLanguageChanged()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
Settings::Instance().SetCursorVisibility(Config::ShowCursor::OnMovement);
|
|
|
|
ModalMessageBox::information(
|
|
|
|
|
|
|
|
this, tr("Restart Required"),
|
|
|
|
|
|
|
|
tr("You must restart Dolphin in order for the change to take effect."));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void InterfacePane::OnCursorVisibleNever()
|
|
|
|
void InterfacePane::AddDescriptions()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
Settings::Instance().SetCursorVisibility(Config::ShowCursor::Never);
|
|
|
|
static constexpr char TR_TITLE_DATABASE_DESCRIPTION[] = QT_TR_NOOP(
|
|
|
|
}
|
|
|
|
"Uses Dolphin's database of properly formatted names in the Game List Title column."
|
|
|
|
|
|
|
|
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
|
|
|
|
|
|
|
|
static constexpr char TR_THEME_DESCRIPTION[] =
|
|
|
|
|
|
|
|
QT_TR_NOOP("Changes the appearance and color of Dolphin's buttons."
|
|
|
|
|
|
|
|
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>");
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static constexpr char TR_TOP_WINDOW_DESCRIPTION[] =
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QT_TR_NOOP("Forces the render window to stay on top of other windows and applications."
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"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
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static constexpr char TR_LANGUAGE_DESCRIPTION[] = QT_TR_NOOP(
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"Sets the language displayed by Dolphin's User Interface."
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"<br><br>Changes to this setting only take effect once Dolphin is restarted."
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"<br><br><dolphin_emphasis>If unsure, select <System Language>.</dolphin_emphasis>");
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static constexpr char TR_FOCUSED_HOTKEYS_DESCRIPTION[] =
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QT_TR_NOOP("Requires the render window to be focused for hotkeys to take effect."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_USE_COVERS_DESCRIPTION[] =
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QT_TR_NOOP("Downloads full game covers from GameTDB.com to display in the Game List's Grid "
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"View. If this setting is unchecked the Game List displays a banner generated "
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"from the game's save files, and if the game has no save file displays a generic "
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"banner instead."
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"<br><br>List View will always use the save file banners."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_DISABLE_SCREENSAVER_DESCRIPTION[] =
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QT_TR_NOOP("Disables your screensaver while running a game."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_CONFIRM_ON_STOP_DESCRIPTION[] =
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QT_TR_NOOP("Prompts you to confirm that you want to end emulation when you press Stop."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_USE_PANIC_HANDLERS_DESCRIPTION[] =
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QT_TR_NOOP("In the event of an error, Dolphin will halt to inform you of the error and "
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"present choices on how to proceed. With this option disabled, Dolphin will "
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"\"ignore\" all errors. Emulation will not be halted and you will not be notified."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_ENABLE_OSD_DESCRIPTION[] =
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QT_TR_NOOP("Shows on-screen display messages over the render window. These messages "
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"disappear after several seconds."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_SHOW_ACTIVE_TITLE_DESCRIPTION[] =
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QT_TR_NOOP("Shows the active game title in the render window's title bar."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_PAUSE_ON_FOCUS_LOST_DESCRIPTION[] =
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QT_TR_NOOP("Pauses the game whenever the render window isn't focused."
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"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
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static constexpr char TR_LOCK_MOUSE_DESCRIPTION[] =
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QT_TR_NOOP("Locks the Mouse Cursor to the Render Widget as long as it has focus. You can "
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"set a hotkey to unlock it."
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"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
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static constexpr char TR_CURSOR_VISIBLE_MOVEMENT_DESCRIPTION[] =
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QT_TR_NOOP("Shows the Mouse Cursor briefly whenever it has recently moved, then hides it."
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"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>");
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static constexpr char TR_CURSOR_VISIBLE_NEVER_DESCRIPTION[] = QT_TR_NOOP(
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"Hides the Mouse Cursor whenever it is inside the render window and the render window is "
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"focused."
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"<br><br><dolphin_emphasis>If unsure, select "On Movement".</dolphin_emphasis>");
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static constexpr char TR_CURSOR_VISIBLE_ALWAYS_DESCRIPTION[] = QT_TR_NOOP(
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"Shows the Mouse Cursor at all times."
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"<br><br><dolphin_emphasis>If unsure, select "On Movement".</dolphin_emphasis>");
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static constexpr char TR_USER_STYLE_DESCRIPTION[] =
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QT_TR_NOOP("Sets the style of Dolphin's User Interface. Any Custom User Styles that you have "
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"loaded will be presented here, allowing you to switch to them."
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"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>");
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void InterfacePane::OnCursorVisibleAlways()
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m_checkbox_use_builtin_title_database->SetDescription(tr(TR_TITLE_DATABASE_DESCRIPTION));
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{
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Settings::Instance().SetCursorVisibility(Config::ShowCursor::Constantly);
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m_combobox_theme->SetTitle(tr("Theme"));
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m_combobox_theme->SetDescription(tr(TR_THEME_DESCRIPTION));
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m_checkbox_top_window->SetDescription(tr(TR_TOP_WINDOW_DESCRIPTION));
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m_combobox_language->SetTitle(tr("Language"));
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m_combobox_language->SetDescription(tr(TR_LANGUAGE_DESCRIPTION));
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m_checkbox_focused_hotkeys->SetDescription(tr(TR_FOCUSED_HOTKEYS_DESCRIPTION));
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m_checkbox_use_covers->SetDescription(tr(TR_USE_COVERS_DESCRIPTION));
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m_checkbox_disable_screensaver->SetDescription(tr(TR_DISABLE_SCREENSAVER_DESCRIPTION));
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m_checkbox_confirm_on_stop->SetDescription(tr(TR_CONFIRM_ON_STOP_DESCRIPTION));
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m_checkbox_use_panic_handlers->SetDescription(tr(TR_USE_PANIC_HANDLERS_DESCRIPTION));
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m_checkbox_enable_osd->SetDescription(tr(TR_ENABLE_OSD_DESCRIPTION));
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m_checkbox_show_active_title->SetDescription(tr(TR_SHOW_ACTIVE_TITLE_DESCRIPTION));
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m_checkbox_pause_on_focus_lost->SetDescription(tr(TR_PAUSE_ON_FOCUS_LOST_DESCRIPTION));
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m_checkbox_lock_mouse->SetDescription(tr(TR_LOCK_MOUSE_DESCRIPTION));
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m_radio_cursor_visible_movement->SetDescription(tr(TR_CURSOR_VISIBLE_MOVEMENT_DESCRIPTION));
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m_radio_cursor_visible_never->SetDescription(tr(TR_CURSOR_VISIBLE_NEVER_DESCRIPTION));
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m_radio_cursor_visible_always->SetDescription(tr(TR_CURSOR_VISIBLE_ALWAYS_DESCRIPTION));
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m_combobox_userstyle->SetTitle(tr("Style"));
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m_combobox_userstyle->SetDescription(tr(TR_USER_STYLE_DESCRIPTION));
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}
|
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}
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