diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 1ec80ba56d..dce8bfbe96 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -706,13 +706,11 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE out.Write("// TEV stage %d\n", n); - uid_data.bHasIndStage |= bHasIndStage << n; - uid_data.tevorders_n_texcoord |= (u64)texcoord << (3 * n); + uid_data.stagehash[n].hasindstage = bHasIndStage; + uid_data.stagehash[n].tevorders_texcoord = texcoord; if (bHasIndStage) { - uid_data.tevind_n_bs |= bpmem.tevind[n].bs << (2*n); - uid_data.tevind_n_bt |= bpmem.tevind[n].bt << (2*n); - uid_data.tevind_n_fmt |= bpmem.tevind[n].fmt << (2*n); + uid_data.stagehash[n].tevind = bpmem.tevind[n].hex & 0x7FFFFF; out.Write("// indirect op\n"); // perform the indirect op on the incoming regular coordinates using indtex%d as the offset coords @@ -727,12 +725,10 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE out.Write("float3 indtevcrd%d = indtex%d * %s;\n", n, bpmem.tevind[n].bt, tevIndFmtScale[bpmem.tevind[n].fmt]); // bias - uid_data.Set_tevind_bias(n, bpmem.tevind[n].bias); if (bpmem.tevind[n].bias != ITB_NONE ) out.Write("indtevcrd%d.%s += %s;\n", n, tevIndBiasField[bpmem.tevind[n].bias], tevIndBiasAdd[bpmem.tevind[n].fmt]); // multiply by offset matrix and scale - uid_data.Set_tevind_mid(n, bpmem.tevind[n].mid); if (bpmem.tevind[n].mid != 0) { if (bpmem.tevind[n].mid <= 3) @@ -769,9 +765,6 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE // --------- // Wrapping // --------- - uid_data.Set_tevind_sw(n, bpmem.tevind[n].sw); - uid_data.Set_tevind_tw(n, bpmem.tevind[n].tw); - uid_data.tevind_n_fb_addprev |= bpmem.tevind[n].fb_addprev << n; // wrap S if (bpmem.tevind[n].sw == ITW_OFF) @@ -798,26 +791,8 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE TevStageCombiner::ColorCombiner &cc = bpmem.combiners[n].colorC; TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[n].alphaC; - uid_data.cc_n_d |= (u64)cc.d << (4*n); - uid_data.cc_n_c |= (u64)cc.c << (4*n); - uid_data.cc_n_b |= (u64)cc.b << (4*n); - uid_data.cc_n_a |= (u64)cc.a << (4*n); - uid_data.cc_n_bias |= cc.bias << (2*n); - uid_data.cc_n_op |= cc.op << n; - uid_data.cc_n_clamp |= cc.clamp << n; - uid_data.cc_n_shift |= cc.shift << (2*n); - uid_data.cc_n_dest |= cc.dest << (2*n); - uid_data.ac_n_rswap |= ac.rswap << (2*n); - uid_data.ac_n_tswap |= ac.tswap << (2*n); - uid_data.ac_n_d |= (u64)ac.d << (3*n); - uid_data.ac_n_c |= (u64)ac.c << (3*n); - uid_data.ac_n_b |= (u64)ac.b << (3*n); - uid_data.ac_n_a |= (u64)ac.a << (3*n); - uid_data.ac_n_bias |= ac.bias << (2*n); - uid_data.ac_n_op |= ac.op << n; - uid_data.ac_n_clamp |= ac.clamp << n; - uid_data.ac_n_shift |= ac.shift << (2*n); - uid_data.ac_n_dest |= ac.dest << (2*n); + uid_data.stagehash[n].cc = cc.hex & 0xFFFFFF; + uid_data.stagehash[n].ac = ac.hex & 0xFFFFF0; // Storing rswap and tswap later if(cc.a == TEVCOLORARG_RASA || cc.a == TEVCOLORARG_RASC || cc.b == TEVCOLORARG_RASA || cc.b == TEVCOLORARG_RASC @@ -827,17 +802,19 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE || ac.c == TEVALPHAARG_RASA || ac.d == TEVALPHAARG_RASA) { const int i = bpmem.combiners[n].alphaC.rswap; - uid_data.tevksel_n_swap1 |= bpmem.tevksel[i*2 ].swap1 << (2 * (i*2 )); - uid_data.tevksel_n_swap1 |= bpmem.tevksel[i*2+1].swap1 << (2 * (i*2+1)); - uid_data.tevksel_n_swap2 |= bpmem.tevksel[i*2 ].swap2 << (2 * (i*2 )); - uid_data.tevksel_n_swap2 |= bpmem.tevksel[i*2+1].swap2 << (2 * (i*2+1)); + uid_data.stagehash[n].ac |= bpmem.combiners[n].alphaC.rswap; + uid_data.stagehash[n].tevksel_swap1a = bpmem.tevksel[i*2].swap1; + uid_data.stagehash[n].tevksel_swap2a = bpmem.tevksel[i*2].swap2; + uid_data.stagehash[n].tevksel_swap1b = bpmem.tevksel[i*2+1].swap1; + uid_data.stagehash[n].tevksel_swap2b = bpmem.tevksel[i*2+1].swap2; + uid_data.stagehash[n].tevorders_colorchan = bpmem.tevorders[n / 2].getColorChan(n & 1); char *rasswap = swapModeTable[bpmem.combiners[n].alphaC.rswap]; out.Write("rastemp = %s.%s;\n", tevRasTable[bpmem.tevorders[n / 2].getColorChan(n & 1)], rasswap); out.Write("crastemp = frac(rastemp * (255.0f/256.0f)) * (256.0f/255.0f);\n"); } - + uid_data.stagehash[n].tevorders_enable = bpmem.tevorders[n / 2].getEnable(n & 1); if (bpmem.tevorders[n/2].getEnable(n&1)) { if (!bHasIndStage) @@ -850,10 +827,13 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE } const int i = bpmem.combiners[n].alphaC.tswap; - uid_data.tevksel_n_swap1 |= bpmem.tevksel[i*2 ].swap1 << (2 * (i*2 )); - uid_data.tevksel_n_swap1 |= bpmem.tevksel[i*2+1].swap1 << (2 * (i*2+1)); - uid_data.tevksel_n_swap2 |= bpmem.tevksel[i*2 ].swap2 << (2 * (i*2 )); - uid_data.tevksel_n_swap2 |= bpmem.tevksel[i*2+1].swap2 << (2 * (i*2+1)); + uid_data.stagehash[n].ac |= bpmem.combiners[n].alphaC.tswap << 2; + uid_data.stagehash[n].tevksel_swap1c = bpmem.tevksel[i*2].swap1; + uid_data.stagehash[n].tevksel_swap2c = bpmem.tevksel[i*2].swap2; + uid_data.stagehash[n].tevksel_swap1d = bpmem.tevksel[i*2+1].swap1; + uid_data.stagehash[n].tevksel_swap2d = bpmem.tevksel[i*2+1].swap2; + + uid_data.stagehash[n].tevorders_texmap= bpmem.tevorders[n/2].getTexMap(n&1); char *texswap = swapModeTable[bpmem.combiners[n].alphaC.tswap]; int texmap = bpmem.tevorders[n/2].getTexMap(n&1); @@ -871,8 +851,8 @@ static void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, API_TYPE { int kc = bpmem.tevksel[n / 2].getKC(n & 1); int ka = bpmem.tevksel[n / 2].getKA(n & 1); - uid_data.set_tevksel_kcsel(n/2, n & 1, kc); - uid_data.set_tevksel_kasel(n/2, n & 1, ka); + uid_data.stagehash[n].tevksel_kc = kc; + uid_data.stagehash[n].tevksel_ka = ka; out.Write("konsttemp = float4(%s, %s);\n", tevKSelTableC[kc], tevKSelTableA[ka]); if(kc > 7 || ka > 7) { diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.h b/Source/Core/VideoCommon/Src/PixelShaderGen.h index 826ec561d0..01b0ad3489 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.h +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.h @@ -96,69 +96,38 @@ struct pixel_shader_uid_data else if (index == 3) { tevindref_bi4 = texmap; } } - u64 tevorders_n_texcoord : 48; // 16 x 3 bits + struct { + u32 cc : 24; + u32 ac : 24; - u64 tevind_n_sw : 48; // 16 x 3 bits - u64 tevind_n_tw : 48; // 16 x 3 bits - u32 tevind_n_fb_addprev : 16; // 16 x 1 bit - u32 tevind_n_bs : 32; // 16 x 2 bits - u32 tevind_n_fmt : 32; // 16 x 2 bits - u32 tevind_n_bt : 32; // 16 x 2 bits - u64 tevind_n_bias : 48; // 16 x 3 bits - u64 tevind_n_mid : 64; // 16 x 4 bits + u32 tevorders_texmap : 3; + u32 tevorders_texcoord : 3; + u32 tevorders_enable : 1; + u32 tevorders_colorchan : 3; + u32 pad1 : 6; - // NOTE: These assume that the affected bits are zero before calling - void Set_tevind_sw(int index, u64 val) - { - tevind_n_sw |= val << (3*index); - } - void Set_tevind_tw(int index, u64 val) - { - tevind_n_tw |= val << (3*index); - } - void Set_tevind_bias(int index, u64 val) - { - tevind_n_bias |= val << (3*index); - } - void Set_tevind_mid(int index, u64 val) - { - tevind_n_mid |= val << (4*index); - } + u32 hasindstage : 1; + u32 tevind : 21; + u32 tevksel_swap1a : 2; // TODO: Doesn't fit here.. + u32 tevksel_swap2a : 2; // TODO: Doesn't fit here.. + u32 tevksel_swap1b : 2; // TODO: Doesn't fit here.. + u32 tevksel_swap2b : 2; // TODO: Doesn't fit here.. + u32 pad2 : 2; - u32 tevksel_n_swap1 : 16; // 8x2 bits - u32 tevksel_n_swap2 : 16; // 8x2 bits - u64 tevksel_n_kcsel0 : 40; // 8x5 bits - u64 tevksel_n_kasel0 : 40; // 8x5 bits - u64 tevksel_n_kcsel1 : 40; // 8x5 bits - u64 tevksel_n_kasel1 : 40; // 8x5 bits - void set_tevksel_kcsel(int index, int i, u64 value) { if (i) tevksel_n_kcsel1 |= value << (5*index); else tevksel_n_kcsel0 |= value << (5*index); } - void set_tevksel_kasel(int index, int i, u64 value) { if( i) tevksel_n_kasel1 |= value << (5*index); else tevksel_n_kasel0 |= value << (5*index); } + u32 tevksel_swap1c : 2; // TODO: Doesn't fit here.. + u32 tevksel_swap2c : 2; // TODO: Doesn't fit here.. + u32 tevksel_swap1d : 2; // TODO: Doesn't fit here.. + u32 tevksel_swap2d : 2; // TODO: Doesn't fit here.. + u32 tevksel_kc : 5; + u32 tevksel_ka : 5; + u32 pad3 : 14; + } stagehash[16]; - u64 cc_n_d : 64; // 16x4 bits - u64 cc_n_c : 64; // 16x4 bits - u64 cc_n_b : 64; // 16x4 bits - u64 cc_n_a : 64; // 16x4 bits - u32 cc_n_bias : 32; // 16x2 bits - u32 cc_n_op : 16; // 16x1 bit - u32 cc_n_clamp : 16; // 16x1 bit - u32 cc_n_shift : 32; // 16x2 bits - u32 cc_n_dest : 32; // 16x2 bits - - u32 ac_n_rswap : 32; // 16x2 bits - u32 ac_n_tswap : 32; // 16x2 bits - u64 ac_n_d : 48; // 16x3 bits - u64 ac_n_c : 48; // 16x3 bits - u64 ac_n_b : 48; // 16x3 bits - u64 ac_n_a : 48; // 16x3 bits - u32 ac_n_bias : 32; // 16x2 bits - u32 ac_n_op : 16; // 16x1 bit - u32 ac_n_clamp : 16; // 16x1 bit - u32 ac_n_shift : 32; // 16x2 bits - u32 ac_n_dest : 32; // 16x2 bits u32 alpha_test_comp0 : 3; u32 alpha_test_comp1 : 3; u32 alpha_test_logic : 2; + u32 alpha_test_use_zcomploc_hack : 1; u32 fog_proj : 1; @@ -169,7 +138,6 @@ struct pixel_shader_uid_data u32 fast_depth_calc : 1; u32 per_pixel_depth : 1; - u32 bHasIndStage : 16; u32 xfregs_numTexGen_numTexGens : 4;