MIOS: Fix SConfig::OnNewTitleLoad not being called

Oversight from #9545, which moved the "new game has been loaded" logic
to a separate OnNewTitleLoad function that has to be called explicitly
*after* a title has loaded.

Coupled with the commit that makes Dolphin not clobber 0x1800-0x3000
when using MIOS, this fixes Wind Waker and other MIOS-patched games
when they are launched from the System Menu.
This commit is contained in:
Léo Lam 2021-04-22 21:51:25 +02:00
parent 568428ca67
commit 1686b637df
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GPG Key ID: 0DF30F9081000741
1 changed files with 1 additions and 0 deletions

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@ -86,6 +86,7 @@ bool Load()
NOTICE_LOG_FMT(IOS, "IPL ready.");
SConfig::GetInstance().m_is_mios = true;
DVDInterface::UpdateRunningGameMetadata();
SConfig::OnNewTitleLoad();
return true;
}
} // namespace IOS::HLE::MIOS