AchievementManager: Remove long qualifier
We can remove the long qualifying on some ResponseType instances to lessen the amount of reading.
This commit is contained in:
parent
d96d2cd68c
commit
161efff6c9
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@ -64,9 +64,10 @@ AchievementManager::ResponseType AchievementManager::Login(const std::string& pa
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{
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{
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ERROR_LOG_FMT(ACHIEVEMENTS, "Attempted login (sync) to RetroAchievements server without "
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ERROR_LOG_FMT(ACHIEVEMENTS, "Attempted login (sync) to RetroAchievements server without "
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"Achievement Manager initialized.");
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"Achievement Manager initialized.");
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return AchievementManager::ResponseType::MANAGER_NOT_INITIALIZED;
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return ResponseType::MANAGER_NOT_INITIALIZED;
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}
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}
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AchievementManager::ResponseType r_type = VerifyCredentials(password);
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const ResponseType r_type = VerifyCredentials(password);
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FetchBadges();
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FetchBadges();
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if (m_update_callback)
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if (m_update_callback)
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m_update_callback();
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m_update_callback();
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@ -79,7 +80,7 @@ void AchievementManager::LoginAsync(const std::string& password, const ResponseC
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{
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{
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ERROR_LOG_FMT(ACHIEVEMENTS, "Attempted login (async) to RetroAchievements server without "
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ERROR_LOG_FMT(ACHIEVEMENTS, "Attempted login (async) to RetroAchievements server without "
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"Achievement Manager initialized.");
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"Achievement Manager initialized.");
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callback(AchievementManager::ResponseType::MANAGER_NOT_INITIALIZED);
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callback(ResponseType::MANAGER_NOT_INITIALIZED);
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return;
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return;
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}
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}
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m_queue.EmplaceItem([this, password, callback] {
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m_queue.EmplaceItem([this, password, callback] {
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@ -99,14 +100,14 @@ void AchievementManager::HashGame(const std::string& file_path, const ResponseCa
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{
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{
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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{
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{
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callback(AchievementManager::ResponseType::NOT_ENABLED);
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callback(ResponseType::NOT_ENABLED);
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return;
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return;
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}
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}
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if (!m_is_runtime_initialized)
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if (!m_is_runtime_initialized)
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{
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{
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ERROR_LOG_FMT(ACHIEVEMENTS,
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ERROR_LOG_FMT(ACHIEVEMENTS,
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"Attempted to load game achievements without Achievement Manager initialized.");
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"Attempted to load game achievements without Achievement Manager initialized.");
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callback(AchievementManager::ResponseType::MANAGER_NOT_INITIALIZED);
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callback(ResponseType::MANAGER_NOT_INITIALIZED);
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return;
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return;
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}
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}
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if (m_disabled)
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if (m_disabled)
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@ -133,7 +134,7 @@ void AchievementManager::HashGame(const std::string& file_path, const ResponseCa
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{
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{
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ERROR_LOG_FMT(ACHIEVEMENTS, "Unable to generate achievement hash from game file {}.",
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ERROR_LOG_FMT(ACHIEVEMENTS, "Unable to generate achievement hash from game file {}.",
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file_path);
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file_path);
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callback(AchievementManager::ResponseType::MALFORMED_OBJECT);
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callback(ResponseType::MALFORMED_OBJECT);
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}
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}
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}
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}
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{
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{
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@ -141,7 +142,7 @@ void AchievementManager::HashGame(const std::string& file_path, const ResponseCa
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if (m_disabled)
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if (m_disabled)
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{
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{
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INFO_LOG_FMT(ACHIEVEMENTS, "Achievements disabled while hash was resolving.");
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INFO_LOG_FMT(ACHIEVEMENTS, "Achievements disabled while hash was resolving.");
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callback(AchievementManager::ResponseType::EXPIRED_CONTEXT);
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callback(ResponseType::EXPIRED_CONTEXT);
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return;
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return;
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}
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}
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m_game_hash = std::move(new_hash);
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m_game_hash = std::move(new_hash);
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@ -154,14 +155,14 @@ void AchievementManager::HashGame(const DiscIO::Volume* volume, const ResponseCa
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{
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{
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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{
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{
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callback(AchievementManager::ResponseType::NOT_ENABLED);
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callback(ResponseType::NOT_ENABLED);
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return;
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return;
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}
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}
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if (!m_is_runtime_initialized)
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if (!m_is_runtime_initialized)
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{
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{
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ERROR_LOG_FMT(ACHIEVEMENTS,
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ERROR_LOG_FMT(ACHIEVEMENTS,
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"Attempted to load game achievements without Achievement Manager initialized.");
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"Attempted to load game achievements without Achievement Manager initialized.");
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callback(AchievementManager::ResponseType::MANAGER_NOT_INITIALIZED);
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callback(ResponseType::MANAGER_NOT_INITIALIZED);
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return;
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return;
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}
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}
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if (volume == nullptr)
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if (volume == nullptr)
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@ -193,7 +194,7 @@ void AchievementManager::HashGame(const DiscIO::Volume* volume, const ResponseCa
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{
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{
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INFO_LOG_FMT(ACHIEVEMENTS, "Disabling Achievement Manager due to hash spam.");
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INFO_LOG_FMT(ACHIEVEMENTS, "Disabling Achievement Manager due to hash spam.");
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SetDisabled(true);
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SetDisabled(true);
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callback(AchievementManager::ResponseType::EXPIRED_CONTEXT);
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callback(ResponseType::EXPIRED_CONTEXT);
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return;
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return;
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}
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}
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m_system = &Core::System::GetInstance();
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m_system = &Core::System::GetInstance();
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@ -212,7 +213,7 @@ void AchievementManager::HashGame(const DiscIO::Volume* volume, const ResponseCa
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if (!rc_hash_generate_from_file(new_hash.data(), RC_CONSOLE_GAMECUBE, ""))
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if (!rc_hash_generate_from_file(new_hash.data(), RC_CONSOLE_GAMECUBE, ""))
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{
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{
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ERROR_LOG_FMT(ACHIEVEMENTS, "Unable to generate achievement hash from volume.");
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ERROR_LOG_FMT(ACHIEVEMENTS, "Unable to generate achievement hash from volume.");
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callback(AchievementManager::ResponseType::MALFORMED_OBJECT);
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callback(ResponseType::MALFORMED_OBJECT);
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return;
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return;
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}
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}
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}
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}
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@ -221,7 +222,7 @@ void AchievementManager::HashGame(const DiscIO::Volume* volume, const ResponseCa
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if (m_disabled)
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if (m_disabled)
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{
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{
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INFO_LOG_FMT(ACHIEVEMENTS, "Achievements disabled while hash was resolving.");
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INFO_LOG_FMT(ACHIEVEMENTS, "Achievements disabled while hash was resolving.");
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callback(AchievementManager::ResponseType::EXPIRED_CONTEXT);
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callback(ResponseType::EXPIRED_CONTEXT);
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return;
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return;
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}
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}
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m_game_hash = std::move(new_hash);
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m_game_hash = std::move(new_hash);
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@ -235,7 +236,7 @@ void AchievementManager::LoadGameSync(const ResponseCallback& callback)
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{
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{
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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{
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{
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callback(AchievementManager::ResponseType::NOT_ENABLED);
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callback(ResponseType::NOT_ENABLED);
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return;
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return;
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}
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}
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u32 new_game_id = 0;
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u32 new_game_id = 0;
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@ -332,7 +333,7 @@ void AchievementManager::LoadUnlockData(const ResponseCallback& callback)
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{
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{
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
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{
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{
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callback(AchievementManager::ResponseType::NOT_ENABLED);
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callback(ResponseType::NOT_ENABLED);
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return;
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return;
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}
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}
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m_queue.EmplaceItem([this, callback] {
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m_queue.EmplaceItem([this, callback] {
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