Android: Added categories to input controls
- Seperates input configurations into categories - Reworked input configurations to reuse more strings
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<resources>
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<!-- Title of the app -->
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<!-- Title of the app -->
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@ -73,17 +73,15 @@
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<string name="input_overlay_layout">入力オーバーレイレイアウト</string>
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<string name="input_overlay_layout">入力オーバーレイレイアウト</string>
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<string name="input_overlay_layout_desc">入力オーバーレイのためのボタンのレイアウト。</string>
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<string name="input_overlay_layout_desc">入力オーバーレイのためのボタンのレイアウト。</string>
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<string name="controls_size">コントロールのサイズを調整し</string>
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<string name="controls_size">コントロールのサイズを調整し</string>
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<string name="gamecube_bindings">ゲームキューブコントローラの入力バインディング</string>
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<string name="controller_0">コントローラ1</string>
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<string name="controller_0">コントローラ1</string>
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<string name="controller_1">コントローラ2</string>
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<string name="controller_1">コントローラ2</string>
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<string name="controller_2">コントローラ3</string>
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<string name="controller_2">コントローラ3</string>
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<string name="controller_3">コントローラ4</string>
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<string name="controller_3">コントローラ4</string>
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<string name="enable_controller">コントローラを有効</string>
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<string name="enable_controller">コントローラを有効</string>
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<string name="wiimote_bindings">Wiiリモコンの入力バインディング</string>
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<string name="wiimote_0">Wiiリモコン1</string>
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<string name="wiimote_1">Wiiリモコン1</string>
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<string name="wiimote_1">Wiiリモコン2</string>
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<string name="wiimote_2">Wiiリモコン2</string>
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<string name="wiimote_2">Wiiリモコン3</string>
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<string name="wiimote_3">Wiiリモコン3</string>
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<string name="wiimote_3">Wiiリモコン4</string>
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<string name="wiimote_4">Wiiリモコン4</string>
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<string name="enable_wiimote">Wiiリモコンを有効</string>
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<string name="enable_wiimote">Wiiリモコンを有効</string>
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<string name="input_binding">入力バインディング</string>
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<string name="input_binding">入力バインディング</string>
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<string name="input_binding_descrip">%1$sにバインドするための入力を移動または押してください。</string>
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<string name="input_binding_descrip">%1$sにバインドするための入力を移動または押してください。</string>
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@ -75,27 +75,39 @@
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<string name="input_overlay_layout">Input Overlay Layout</string>
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<string name="input_overlay_layout">Input Overlay Layout</string>
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<string name="input_overlay_layout_desc">Button layout for the input overlay.</string>
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<string name="input_overlay_layout_desc">Button layout for the input overlay.</string>
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<string name="controls_size">Adjust the control size</string>
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<string name="controls_size">Adjust the control size</string>
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<string name="gamecube_bindings">GameCube Controller Bindings</string>
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<string name="controller_bindings">Controller Bindings</string>
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<string name="controller_0">Controller 1</string>
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<string name="controller_gc">GameCube Controllers</string>
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<string name="controller_1">Controller 2</string>
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<string name="controller_wii">Wii Controllers (Wiimotes)</string>
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<string name="controller_2">Controller 3</string>
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<string name="controller_0">GameCube Controller 1</string>
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<string name="controller_3">Controller 4</string>
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<string name="controller_1">GameCube Controller 2</string>
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<string name="controller_2">GameCube Controller 3</string>
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<string name="controller_3">GameCube Controller 4</string>
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<string name="enable_controller">Enable controller</string>
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<string name="enable_controller">Enable controller</string>
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<string name="wiimote_bindings">Wiimote Bindings</string>
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<string name="controller_buttons">Buttons</string>
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<string name="wiimote_1">Wiimote 1</string>
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<string name="controller_dpad">Directional Keys</string>
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<string name="wiimote_2">Wiimote 2</string>
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<string name="controller_main">Main Stick Navigation</string>
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<string name="wiimote_3">Wiimote 3</string>
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<string name="controller_c">C-Stick Navigation</string>
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<string name="wiimote_4">Wiimote 4</string>
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<string name="controller_trig">Analog Triggers</string>
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<string name="wiimote_0">Wiimote 1</string>
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<string name="wiimote_1">Wiimote 2</string>
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<string name="wiimote_2">Wiimote 3</string>
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<string name="wiimote_3">Wiimote 4</string>
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<string name="enable_wiimote">Enable Wiimote</string>
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<string name="enable_wiimote">Enable Wiimote</string>
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<string name="wiimote_ir">IR Motion Controls</string>
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<string name="wiimote_swing">Swing Navigation</string>
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<string name="wiimote_tilt">Tilt Navigation</string>
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<string name="wiimote_shake">Shake Controls</string>
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<string name="wiimote_stick">Analog Stick Navigation</string>
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<string name="wiimote_extensions">Wiimote Extension</string>
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<string name="wiimote_extensions">Wiimote Extension</string>
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<string name="wiimote_extensions_descrip">Choose which Wii Extension you want to use with the Wiimote</string>
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<string name="wiimote_extensions_descrip">Choose which Extension you want to use with the Wiimote</string>
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<string name="show_nunchuk">Show Nunchuk Extension configurations</string>
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<string name="show_nunchuk">Nunchuk</string>
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<string name="show_classic">Show Classic Extension configurations</string>
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<string name="show_classic">Classic Controller</string>
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<string name="show_guitar">Show Guitar Extension configurations</string>
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<string name="show_guitar">Guitar</string>
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<string name="show_drums">Show Drums Extension configurations</string>
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<string name="show_drums">Drums</string>
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<string name="show_turntable">Show Turntable Extension configurations</string>
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<string name="show_turntable">Turntable</string>
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<string name="input_binding">Input Binding</string>
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<string name="input_binding">Input Binding</string>
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<string name="input_binding_descrip">Press or move an input to bind it to %1$s.</string>
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<string name="input_binding_descrip">Press or move an input to bind it to %1$s.</string>
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<!-- GameCube buttons (May be shared with Wiimote stuff too) -->
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<!-- GameCube buttons (May be shared with Wiimote stuff too) -->
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<string name="button_a">Button A</string>
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<string name="button_a">Button A</string>
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<string name="button_b">Button B</string>
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<string name="button_b">Button B</string>
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<string name="c_stick_right">C Stick Right</string>
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<string name="c_stick_right">C Stick Right</string>
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<string name="trigger_left">Trigger L</string>
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<string name="trigger_left">Trigger L</string>
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<string name="trigger_right">Trigger R</string>
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<string name="trigger_right">Trigger R</string>
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<!-- Wiimote (+ extension) only buttons -->
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<!-- Wiimote (+ extension) only buttons -->
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<string name="button_one">Button 1</string>
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<string name="button_one">Button 1</string>
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<string name="button_two">Button 2</string>
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<string name="button_two">Button 2</string>
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<string name="button_plus">Button +</string>
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<string name="button_plus">Button +</string>
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<string name="button_minus">Button -</string>
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<string name="button_minus">Button -</string>
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<string name="button_home">Button Home</string>
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<string name="button_home">Button Home</string>
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<string name="stick_up">Stick Up</string>
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<string name="stick_down">Stick Down</string>
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<string name="stick_left">Stick Left</string>
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<string name="stick_right">Stick Right</string>
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<string name="ir_up">IR Up</string>
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<string name="ir_up">IR Up</string>
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<string name="ir_down">IR Down</string>
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<string name="ir_down">IR Down</string>
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<string name="ir_left">IR Left</string>
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<string name="ir_left">IR Left</string>
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<string name="shake_x">Shake X</string>
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<string name="shake_x">Shake X</string>
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<string name="shake_y">Shake Y</string>
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<string name="shake_y">Shake Y</string>
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<string name="shake_z">Shake Z</string>
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<string name="shake_z">Shake Z</string>
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<!-- Nunchuk only buttons -->
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<!-- Nunchuk only buttons -->
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<string name="nunchuk_button_c">Nunchuk Button C</string>
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<string name="nunchuk_button_c">Button C</string>
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<string name="nunchuk_button_z">Nunchuk Button Z</string>
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<string name="nunchuk_stick_up">Nunchuk Stick Up</string>
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<string name="nunchuk_stick_down">Nunchuk Stick Down</string>
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<string name="nunchuk_stick_left">Nunchuk Stick Left</string>
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<string name="nunchuk_stick_right">Nunchuk Stick Right</string>
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<string name="nunchuk_swing_up">Nunchuk Swing Up</string>
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<string name="nunchuk_swing_down">Nunchuk Swing Down</string>
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<string name="nunchuk_swing_left">Nunchuk Swing Left</string>
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<string name="nunchuk_swing_right">Nunchuk Swing Right</string>
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<string name="nunchuk_swing_forward">Nunchuk Swing Forward</string>
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<string name="nunchuk_swing_backward">Nunchuk Swing Backward</string>
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<string name="nunchuk_tilt_forward">Nunchuk Tilt Forward</string>
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<string name="nunchuk_tilt_backward">Nunchuk Tilt Backward</string>
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<string name="nunchuk_tilt_left">Nunchuk Tilt Left</string>
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<string name="nunchuk_tilt_right">Nunchuk Tilt Right</string>
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<string name="nunchuk_shake_x">Nunchuk Shake X</string>
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<string name="nunchuk_shake_y">Nunchuk Shake Y</string>
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<string name="nunchuk_shake_z">Nunchuk Shake Z</string>
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<!-- Classic only buttons -->
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<!-- Classic only buttons -->
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<string name="classic_button_a">Classic Controller Button A</string>
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<string name="classic_button_zl">Button ZL</string>
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<string name="classic_button_b">Classic Controller Button B</string>
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<string name="classic_button_zr">Button ZR</string>
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<string name="classic_button_x">Classic Controller Button X</string>
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<string name="classic_leftstick">Left Analog Stick Navigation</string>
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<string name="classic_button_y">Classic Controller Button Y</string>
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<string name="classic_stick_left_up">Left Stick Up</string>
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<string name="classic_button_minus">Classic Controller Button -</string>
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<string name="classic_stick_left_down">Left Stick Down</string>
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<string name="classic_button_plus">Classic Controller Button +</string>
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<string name="classic_stick_left_left">Left Stick Left</string>
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<string name="classic_button_home">Classic Controller Button Home</string>
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<string name="classic_stick_left_right">Left Stick Right</string>
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<string name="classic_button_zl">Classic Controller Button ZL</string>
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<string name="classic_rightstick">Right Analog Stick Navigation</string>
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<string name="classic_button_zr">Classic Controller Button ZR</string>
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<string name="classic_stick_right_up">Right Stick Up</string>
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<string name="classic_dpad_up">Classic Controller D-Pad Up</string>
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<string name="classic_stick_right_down">Right Stick Down</string>
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<string name="classic_dpad_down">Classic Controller D-Pad Down</string>
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<string name="classic_stick_right_left">Right Stick Left</string>
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<string name="classic_dpad_left">Classic Controller D-Pad Left</string>
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<string name="classic_stick_right_right">Right Stick Right</string>
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<string name="classic_dpad_right">Classic Controller D-Pad Right</string>
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<string name="classic_stick_left_up">Classic Controller Left Stick Up</string>
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<string name="classic_stick_left_down">Classic Controller Left Stick Down</string>
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<string name="classic_stick_left_left">Classic Controller Left Stick Left</string>
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<string name="classic_stick_left_right">Classic Controller Left Stick Right</string>
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<string name="classic_stick_right_up">Classic Controller Right Stick Up</string>
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<string name="classic_stick_right_down">Classic Controller Right Stick Down</string>
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<string name="classic_stick_right_left">Classic Controller Right Stick Left</string>
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<string name="classic_stick_right_right">Classic Controller Right Stick Right</string>
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<string name="classic_trigger_l">Classic Controller Left Trigger</string>
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<string name="classic_trigger_r">Classic Controller Right Trigger</string>
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<!-- Guitar only buttons -->
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<!-- Guitar only buttons -->
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<string name="guitar_button_minus">Guitar Button -</string>
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<string name="guitar_frets">Guitar Frets</string>
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<string name="guitar_button_plus">Guitar Button +</string>
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<string name="guitar_fret_green">Red Fret</string>
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<string name="guitar_fret_green">Guitar Fret Red</string>
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<string name="guitar_fret_red">Red Fret</string>
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<string name="guitar_fret_red">Guitar Fret Red</string>
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<string name="guitar_fret_yellow">Yellow Fret</string>
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<string name="guitar_fret_yellow">Guitar Fret Yellow</string>
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<string name="guitar_fret_blue">Blue Fret</string>
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<string name="guitar_fret_blue">Guitar Fret Blue</string>
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<string name="guitar_fret_orange">Orange Fret</string>
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<string name="guitar_fret_orange">Guitar Fret Orange</string>
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<string name="guitar_strum_up">Strum Up</string>
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<string name="guitar_strum_up">Guitar Strum Up</string>
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<string name="guitar_strum_down">Strum Down</string>
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<string name="guitar_strum_down">Guitar Strum Down</string>
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<string name="guitar_whammy">Guitar Whammy</string>
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<string name="guitar_stick_up">Guitar Stick Up</string>
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<string name="guitar_whammy_bar">Whammy Bar</string>
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<string name="guitar_stick_down">Guitar Stick Down</string>
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<string name="guitar_stick_left">Guitar Stick Left</string>
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<string name="guitar_stick_right">Guitar Stick Right</string>
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<string name="guitar_whammy_bar">Guitar Whammy Bar</string>
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<!-- Drums only buttons -->
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<!-- Drums only buttons -->
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<string name="drums_button_minus">Drums Button -</string>
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<string name="drums_pads">Drum Pads</string>
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<string name="drums_button_plus">Drums Button +</string>
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<string name="drums_pad_red">Red Pad</string>
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<string name="drums_pad_red">Drums Pad Red</string>
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<string name="drums_pad_yellow">Yellow Pad</string>
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<string name="drums_pad_yellow">Drums Pad Yellow</string>
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<string name="drums_pad_blue">Blue Pad</string>
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<string name="drums_pad_blue">Drums Pad Blue</string>
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<string name="drums_pad_green">Green Pad</string>
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<string name="drums_pad_green">Drums Pad Green</string>
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<string name="drums_pad_orange">Orange Pad</string>
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<string name="drums_pad_orange">Drums Pad Orange</string>
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<string name="drums_pad_bass">Bass Pad</string>
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<string name="drums_pad_bass">Drums Pad Bass</string>
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<string name="drums_stick_up">Drums Stick Up</string>
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<string name="drums_stick_down">Drums Stick Down</string>
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<string name="drums_stick_left">Drums Stick Left</string>
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<string name="drums_stick_right">Drums Stick Right</string>
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<!-- Turntable only buttons -->
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<!-- Turntable only buttons -->
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<string name="turntable_button_green_left">Turntable Button Green Left</string>
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<string name="turntable_button_green_left">Green Left</string>
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<string name="turntable_button_red_left">Turntable Button Red Left</string>
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<string name="turntable_button_red_left">Red Left</string>
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<string name="turntable_button_blue_left">Turntable Button Blue Left</string>
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<string name="turntable_button_blue_left">Blue Left</string>
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<string name="turntable_button_green_right">Turntable Button Green Right</string>
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<string name="turntable_button_green_right">Green Right</string>
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<string name="turntable_button_red_right">Turntable Button Red Right</string>
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<string name="turntable_button_red_right">Red Right</string>
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<string name="turntable_button_blue_right">Turntable Button Blue Right</string>
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<string name="turntable_button_blue_right">Blue Right</string>
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<string name="turntable_button_minus">Turntable Button -</string>
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<string name="turntable_button_euphoria">Euphoria</string>
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<string name="turntable_button_plus">Turntable Button +</string>
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<string name="turntable_table_left">Left Turntable</string>
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<string name="turntable_button_home">Turntable Button Home</string>
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<string name="turntable_table_left_left">Left Table Left</string>
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<string name="turntable_button_euphoria">Turntable Button Euphoria</string>
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<string name="turntable_table_left_right">Left Table Right</string>
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<string name="turntable_table_left_left">Turntable Left Table Left</string>
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<string name="turntable_table_right">Right Turntable</string>
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<string name="turntable_table_left_right">Turntable Left Table Right</string>
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<string name="turntable_table_right_left">Right Table Left</string>
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<string name="turntable_table_right_left">Turntable Right Table Left</string>
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<string name="turntable_table_right_right">Right Table Right</string>
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<string name="turntable_table_right_right">Turntable Right Table Right</string>
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<string name="turntable_effect"> Effects</string>
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<string name="turntable_stick_up">Turntable Stick Up</string>
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<string name="turntable_effect_dial">Effect Dial</string>
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<string name="turntable_stick_down">Turntable Stick Down</string>
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<string name="turntable_crossfade">Crossfade</string>
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<string name="turntable_stick_left">Turntable Stick Left</string>
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<string name="turntable_crossfade_left">Crossfade Left</string>
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<string name="turntable_stick_right">Turntable Stick Right</string>
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<string name="turntable_crossfade_right">Crossfade Right</string>
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<string name="turntable_effect_dial">Turntable Effekt Dial</string>
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<string name="turntable_crossfade_left">Turntable Crossfade Left</string>
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<string name="turntable_crossfade_right">Turntable Crossfade Right</string>
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<!-- CPU Preference Fragment -->
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<!-- CPU Preference Fragment -->
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<string name="interpreter">Interpreter</string>
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<string name="interpreter">Interpreter</string>
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<!-- Preferences Screen -->
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<!-- Preferences Screen -->
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<string name="preferences_cpu">CPU Settings</string>
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<string name="preferences_cpu">CPU Settings</string>
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<string name="preferences_input">Input Settings</string>
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<string name="preferences_input">Input Settings</string>
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<string name="preferences_extensions">Extension Bindings</string>
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<string name="preferences_video">Video Settings</string>
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<string name="preferences_video">Video Settings</string>
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<string name="emulation_title">Emulation Activity</string>
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<string name="emulation_title">Emulation Activity</string>
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File diff suppressed because it is too large
Load Diff
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@ -47,26 +47,26 @@ namespace ButtonManager
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"WiimoteDown",
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"WiimoteDown",
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"WiimoteLeft",
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"WiimoteLeft",
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"WiimoteRight",
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"WiimoteRight",
|
||||||
"WiimoteIRUp",
|
"IRUp",
|
||||||
"WiimoteIRDown",
|
"IRDown",
|
||||||
"WiimoteIRLeft",
|
"IRLeft",
|
||||||
"WiimoteIRRight",
|
"IRRight",
|
||||||
"WiimoteIRForward",
|
"IRForward",
|
||||||
"WiimoteIRBackward",
|
"IRBackward",
|
||||||
"WiimoteIRHide",
|
"IRHide",
|
||||||
"WiimoteSwingUp",
|
"SwingUp",
|
||||||
"WiimoteSwingDown",
|
"SwingDown",
|
||||||
"WiimoteSwingLeft",
|
"SwingLeft",
|
||||||
"WiimoteSwingRight",
|
"SwingRight",
|
||||||
"WiimoteSwingForward",
|
"SwingForward",
|
||||||
"WiimoteSwingBackward",
|
"SwingBackward",
|
||||||
"WiimoteTiltForward",
|
"TiltForward",
|
||||||
"WiimoteTiltBackward",
|
"TiltBackward",
|
||||||
"WiimoteTiltLeft",
|
"TiltLeft",
|
||||||
"WiimoteTiltRight",
|
"TiltRight",
|
||||||
"WiimoteShakeX",
|
"ShakeX",
|
||||||
"WiimoteShakeY",
|
"ShakeY",
|
||||||
"WiimoteShakeZ",
|
"ShakeZ",
|
||||||
// Nunchuk
|
// Nunchuk
|
||||||
"NunchukC",
|
"NunchukC",
|
||||||
"NunchukZ",
|
"NunchukZ",
|
||||||
|
|
Loading…
Reference in New Issue