HW/CPU: Remove remaining global system accessors

We can just pass in the m_system member instead.
This commit is contained in:
Lioncash 2023-12-14 16:14:57 -05:00
parent 84ac561e46
commit 1573b50bb3
1 changed files with 2 additions and 3 deletions

View File

@ -175,11 +175,10 @@ void CPUManager::Run()
void CPUManager::RunAdjacentSystems(bool running)
{
// NOTE: We're assuming these will not try to call Break or EnableStepping.
auto& system = Core::System::GetInstance();
system.GetFifo().EmulatorState(running);
m_system.GetFifo().EmulatorState(running);
// Core is responsible for shutting down the sound stream.
if (m_state != State::PowerDown)
AudioCommon::SetSoundStreamRunning(Core::System::GetInstance(), running);
AudioCommon::SetSoundStreamRunning(m_system, running);
}
void CPUManager::Stop()