HW/CPU: Remove remaining global system accessors
We can just pass in the m_system member instead.
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@ -175,11 +175,10 @@ void CPUManager::Run()
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void CPUManager::RunAdjacentSystems(bool running)
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void CPUManager::RunAdjacentSystems(bool running)
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{
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{
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// NOTE: We're assuming these will not try to call Break or EnableStepping.
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// NOTE: We're assuming these will not try to call Break or EnableStepping.
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auto& system = Core::System::GetInstance();
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m_system.GetFifo().EmulatorState(running);
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system.GetFifo().EmulatorState(running);
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// Core is responsible for shutting down the sound stream.
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// Core is responsible for shutting down the sound stream.
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if (m_state != State::PowerDown)
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if (m_state != State::PowerDown)
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AudioCommon::SetSoundStreamRunning(Core::System::GetInstance(), running);
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AudioCommon::SetSoundStreamRunning(m_system, running);
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}
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}
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void CPUManager::Stop()
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void CPUManager::Stop()
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