InterfacePane: Add BalloonTip to show active title checkbox
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c5532b19e6
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@ -187,7 +187,8 @@ void InterfacePane::CreateInGame()
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new ConfigBool(tr("Use Panic Handlers"), Config::MAIN_USE_PANIC_HANDLERS);
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m_checkbox_enable_osd =
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new ConfigBool(tr("Show On-Screen Display Messages"), Config::MAIN_OSD_MESSAGES);
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m_checkbox_show_active_title = new QCheckBox(tr("Show Active Title in Window Title"));
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m_checkbox_show_active_title =
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new ConfigBool(tr("Show Active Title in Window Title"), Config::MAIN_SHOW_ACTIVE_TITLE);
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m_checkbox_pause_on_focus_lost = new QCheckBox(tr("Pause on Focus Loss"));
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auto* mouse_groupbox = new QGroupBox(tr("Mouse Cursor Visibility"));
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@ -243,7 +244,6 @@ void InterfacePane::ConnectLayout()
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[this]() { OnLanguageChanged(); });
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connect(m_checkbox_top_window, &QCheckBox::toggled, &Settings::Instance(),
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&Settings::KeepWindowOnTopChanged);
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connect(m_checkbox_show_active_title, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_checkbox_pause_on_focus_lost, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
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connect(m_radio_cursor_visible_movement, &QRadioButton::toggled, this,
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&InterfacePane::OnCursorVisibleMovement);
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@ -299,8 +299,6 @@ void InterfacePane::LoadConfig()
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SignalBlocking(m_combobox_userstyle)->setCurrentIndex(index);
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// Render Window Options
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SignalBlocking(m_checkbox_show_active_title)
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->setChecked(Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE));
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SignalBlocking(m_checkbox_pause_on_focus_lost)
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->setChecked(Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST));
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SignalBlocking(m_radio_cursor_visible_movement)
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@ -326,7 +324,6 @@ void InterfacePane::OnSaveConfig()
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Settings::Instance().ApplyStyle();
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// Render Window Options
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Config::SetBase(Config::MAIN_SHOW_ACTIVE_TITLE, m_checkbox_show_active_title->isChecked());
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Config::SetBase(Config::MAIN_PAUSE_ON_FOCUS_LOST, m_checkbox_pause_on_focus_lost->isChecked());
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Config::Save();
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@ -394,6 +391,9 @@ void InterfacePane::AddDescriptions()
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QT_TR_NOOP("Shows on-screen display messages over the render window. These messages "
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"disappear after several seconds."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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static constexpr char TR_SHOW_ACTIVE_TITLE_DESCRIPTION[] =
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QT_TR_NOOP("Shows the active game title in the render window's title bar."
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"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
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m_checkbox_use_builtin_title_database->SetDescription(tr(TR_TITLE_DATABASE_DESCRIPTION));
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@ -416,4 +416,6 @@ void InterfacePane::AddDescriptions()
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m_checkbox_use_panic_handlers->SetDescription(tr(TR_USE_PANIC_HANDLERS_DESCRIPTION));
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m_checkbox_enable_osd->SetDescription(tr(TR_ENABLE_OSD_DESCRIPTION));
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m_checkbox_show_active_title->SetDescription(tr(TR_SHOW_ACTIVE_TITLE_DESCRIPTION));
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}
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@ -50,7 +50,7 @@ private:
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ConfigBool* m_checkbox_confirm_on_stop;
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ConfigBool* m_checkbox_use_panic_handlers;
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ConfigBool* m_checkbox_enable_osd;
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QCheckBox* m_checkbox_show_active_title;
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ConfigBool* m_checkbox_show_active_title;
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QCheckBox* m_checkbox_pause_on_focus_lost;
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QRadioButton* m_radio_cursor_visible_movement;
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QRadioButton* m_radio_cursor_visible_never;
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