OpenGL: Added option to adjust the screen size and position. I need this to calibrate the Wiimote.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2307 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-02-19 02:58:29 +00:00
parent c5aed83513
commit 14b6cadf46
7 changed files with 224 additions and 47 deletions

View File

@ -116,7 +116,7 @@ void RerecordingStart()
ReRecTimer.Start();
// Logging
Console::Print("RerecordingStart: %i\n", g_FrameCounter);
//Console::Print("RerecordingStart: %i\n", g_FrameCounter);
}
// Reset the frame counter

View File

@ -54,18 +54,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoOGL", "Plugins\
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common", "Core\Common\Common.vcproj", "{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DolphinWX", "Core\DolphinWX\DolphinWX.vcproj", "{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dolphin", "Core\DolphinWX\DolphinWX.vcproj", "{A72606EF-C5C1-4954-90AD-F0F93A8D97D9}"
ProjectSection(ProjectDependencies) = postProject
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160} = {CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}
{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8} = {D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
{8D612734-FAA5-4B8A-804F-4DEA2367D495} = {8D612734-FAA5-4B8A-804F-4DEA2367D495}
{71B16F46-0B00-4EDA-B253-D6D9D03A215C} = {71B16F46-0B00-4EDA-B253-D6D9D03A215C}
{9A183B48-ECC2-4121-876A-9B3793686073} = {9A183B48-ECC2-4121-876A-9B3793686073}
{33546D62-7F34-4EA6-A88E-D538B36E16BF} = {33546D62-7F34-4EA6-A88E-D538B36E16BF}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{95CCAABC-7062-47C4-B8C1-A064DD5F16FF} = {95CCAABC-7062-47C4-B8C1-A064DD5F16FF}
{521498BE-6089-4780-8223-E67C22F4E068} = {521498BE-6089-4780-8223-E67C22F4E068}
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} = {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
@ -76,7 +74,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wxBase28", "..\Externals\wx
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wxCore28", "..\Externals\wxWidgets\build\msw\wx_core.vcproj", "{0318BA30-EF48-441A-9E10-DC85EFAE39F0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DebuggerWX", "Core\DebuggerWX\DebuggerWX.vcproj", "{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Debugger", "Core\DebuggerWX\DebuggerWX.vcproj", "{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}"
ProjectSection(ProjectDependencies) = postProject
{48AD7E0A-25B1-4974-A1E3-03F8C438D34F} = {48AD7E0A-25B1-4974-A1E3-03F8C438D34F}
{0318BA30-EF48-441A-9E10-DC85EFAE39F0} = {0318BA30-EF48-441A-9E10-DC85EFAE39F0}
@ -201,7 +199,6 @@ Global
{9A183B48-ECC2-4121-876A-9B3793686073}.Release JITIL|x64.ActiveCfg = Release|x64
{9A183B48-ECC2-4121-876A-9B3793686073}.Release JITIL|x64.Build.0 = Release|x64
{9A183B48-ECC2-4121-876A-9B3793686073}.Release|Win32.ActiveCfg = Release|Win32
{9A183B48-ECC2-4121-876A-9B3793686073}.Release|Win32.Build.0 = Release|Win32
{9A183B48-ECC2-4121-876A-9B3793686073}.Release|x64.ActiveCfg = Release|x64
{9A183B48-ECC2-4121-876A-9B3793686073}.Release|x64.Build.0 = Release|x64
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510}.Debug|Win32.ActiveCfg = Debug|Win32
@ -262,6 +259,7 @@ Global
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}.Release JITIL|x64.ActiveCfg = Release|x64
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}.Release JITIL|x64.Build.0 = Release|x64
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}.Release|Win32.ActiveCfg = Release|Win32
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}.Release|Win32.Build.0 = Release|Win32
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}.Release|x64.ActiveCfg = Release|x64
{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}.Release|x64.Build.0 = Release|x64
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}.Debug|Win32.ActiveCfg = Debug|Win32
@ -373,7 +371,6 @@ Global
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release JITIL|x64.ActiveCfg = Release|x64
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release JITIL|x64.Build.0 = Release|x64
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release|Win32.ActiveCfg = Release|Win32
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release|Win32.Build.0 = Release|Win32
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release|x64.ActiveCfg = Release|x64
{8D612734-FAA5-4B8A-804F-4DEA2367D495}.Release|x64.Build.0 = Release|x64
{ADF64291-57ED-4B7A-AB76-37B4A991504B}.Debug|Win32.ActiveCfg = Debug|Win32
@ -408,7 +405,6 @@ Global
{521498BE-6089-4780-8223-E67C22F4E068}.Release JITIL|x64.ActiveCfg = Release|x64
{521498BE-6089-4780-8223-E67C22F4E068}.Release JITIL|x64.Build.0 = Release|x64
{521498BE-6089-4780-8223-E67C22F4E068}.Release|Win32.ActiveCfg = Release|Win32
{521498BE-6089-4780-8223-E67C22F4E068}.Release|Win32.Build.0 = Release|Win32
{521498BE-6089-4780-8223-E67C22F4E068}.Release|x64.ActiveCfg = Release|x64
{521498BE-6089-4780-8223-E67C22F4E068}.Release|x64.Build.0 = Release|x64
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}.Debug|Win32.ActiveCfg = Debug|Win32

View File

@ -85,6 +85,11 @@ void Config::Load()
iniFile.Get("Hacks", "ProjectionHax1", &bProjectionHax1, 0);
iniFile.Get("Hacks", "ProjectionHax2", &bProjectionHax2, 0);
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
iniFile.Get("Hacks", "ScreenSize", &bScreenSize, false);
iniFile.Get("Hacks", "ScreenWidth", &iScreenWidth, 1000);
iniFile.Get("Hacks", "ScreenHeight", &iScreenHeight, 1000);
iniFile.Get("Hacks", "ScreenLeft", &iScreenLeft, 0);
iniFile.Get("Hacks", "ScreenTop", &iScreenTop, 0);
}
void Config::Save()
@ -126,6 +131,11 @@ void Config::Save()
iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
iniFile.Set("Hacks", "ProjectionHax2", bProjectionHax2);
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
iniFile.Set("Hacks", "ScreenSize", bScreenSize);
iniFile.Set("Hacks", "ScreenWidth", iScreenWidth);
iniFile.Set("Hacks", "ScreenHeight", iScreenHeight);
iniFile.Set("Hacks", "ScreenLeft", iScreenLeft);
iniFile.Set("Hacks", "ScreenTop", iScreenTop);
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
}

View File

@ -72,6 +72,10 @@ struct Config
bool bProjectionHax2;
bool bCopyEFBToRAM;
// Screen size
int iScreenWidth, iScreenHeight, iScreenLeft, iScreenTop;
bool bScreenSize;
int iLog; // CONF_ bits
int iSaveTargetId;

View File

@ -54,6 +54,14 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
EVT_CHECKBOX(ID_EFBCOPYDISABLEHOTKEY, ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_PROJECTIONHACK1,ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_PROJECTIONHACK2,ConfigDialog::AdvancedSettingsChanged)
// Screen size
EVT_COMMAND_SCROLL(IDS_WIDTH, ConfigDialog::AdvancedSettingsChanged)
EVT_COMMAND_SCROLL(IDS_HEIGHT, ConfigDialog::AdvancedSettingsChanged)
EVT_COMMAND_SCROLL(IDS_LEFT, ConfigDialog::AdvancedSettingsChanged)
EVT_COMMAND_SCROLL(IDS_TOP, ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(IDC_SCREEN_SIZE, ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SAFETEXTURECACHE,ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_CHECKBOX_DISABLECOPYEFB, ConfigDialog::AdvancedSettingsChanged)
EVT_DIRPICKER_CHANGED(ID_TEXTUREPATH, ConfigDialog::TexturePathChange)
@ -252,26 +260,92 @@ void ConfigDialog::CreateGUIControls()
m_TexturePath->SetPath(wxString::FromAscii(g_Config.texDumpPath));
m_TexturePath->Enable(m_DumpTextures->IsChecked());
// Hacks
sbHacks = new wxStaticBoxSizer(wxVERTICAL, m_PageAdvanced, wxT("Hacks"));
// Hacks controls
m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjectionHax1 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK1, wxT("Projection before R945"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjectionHax2 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK2, wxT("Projection hack of R844"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Disabled or enabled
m_SafeTextureCache->Enable(true);
m_ProjectionHax1->Enable(true);
m_ProjectionHax2->Enable(true);
// Default values
m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
m_ProjectionHax1->SetValue(g_Config.bProjectionHax1);
m_ProjectionHax2->SetValue(g_Config.bProjectionHax2);
// Tool tips
m_SafeTextureCache->SetToolTip(wxT("This is useful to prevent Metroid Prime from crashing, but can cause problems in other games."
" [This option will apply immediately and does not require a restart. However it may not"
" be entirely safe to change it midgames.]"));
m_SafeTextureCache->Enable(true);
m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
m_ProjectionHax1 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK1, wxT("Projection before R945"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjectionHax1->SetToolTip(wxT("This may reveal otherwise invisible graphics"
" in\ngames like Mario Galaxy or Ikaruga."));
m_ProjectionHax1->Enable(true);
m_ProjectionHax1->SetValue(g_Config.bProjectionHax1);
m_ProjectionHax2 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK2, wxT("Projection hack of R844"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjectionHax2->Enable(true);
m_ProjectionHax2->SetValue(g_Config.bProjectionHax2);
// Sizers
sHacks = new wxGridBagSizer(0, 0);
sHacks->Add(m_ProjectionHax1, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
sHacks->Add(m_ProjectionHax2, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sHacks->Add(m_SafeTextureCache, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALL, 5);
sbHacks = new wxStaticBoxSizer(wxVERTICAL, m_PageAdvanced, wxT("Hacks"));
sbHacks->Add(sHacks);
// -----------------------------------------------
// Screen size
// ---------------------
// Controls
m_TextScreenWidth = new wxStaticText(m_PageAdvanced, wxID_ANY, wxT("Width: 000"));
m_TextScreenHeight = new wxStaticText(m_PageAdvanced, wxID_ANY, wxT("Height: 000"));
m_TextScreenLeft = new wxStaticText(m_PageAdvanced, wxID_ANY, wxT("Left: -000"));
m_TextScreenTop = new wxStaticText(m_PageAdvanced, wxID_ANY, wxT("Top: -000"));
m_SliderWidth = new wxSlider(m_PageAdvanced, IDS_WIDTH, 100, 50, 150, wxDefaultPosition, wxSize(75, -1));
m_SliderHeight = new wxSlider(m_PageAdvanced, IDS_HEIGHT, 100, 50, 150, wxDefaultPosition, wxSize(75, -1));
m_SliderLeft = new wxSlider(m_PageAdvanced, IDS_LEFT, 0, -100, 100, wxDefaultPosition, wxSize(75, -1));
m_SliderTop = new wxSlider(m_PageAdvanced, IDS_TOP, 0, -100, 100, wxDefaultPosition, wxSize(75, -1));
m_ScreenSize = new wxCheckBox(m_PageAdvanced, IDC_SCREEN_SIZE, wxT("Adjust screen size and position"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Default values
m_SliderWidth->SetValue(g_Config.iScreenWidth);
m_SliderHeight->SetValue(g_Config.iScreenHeight);
m_SliderLeft->SetValue(g_Config.iScreenLeft);
m_SliderTop->SetValue(g_Config.iScreenTop);
m_ScreenSize->SetValue(g_Config.bScreenSize);
// Sizers
wxBoxSizer *m_SizerScreenSizeWidth = new wxBoxSizer(wxHORIZONTAL);
m_SizerScreenSizeWidth->Add(m_TextScreenWidth, 0, wxEXPAND | (wxTOP), 3);
m_SizerScreenSizeWidth->Add(m_SliderWidth, 0, wxEXPAND | (wxLEFT), 0);
m_SizerScreenSizeWidth->Add(m_TextScreenLeft, 0, wxEXPAND | (wxLEFT), 5);
m_SizerScreenSizeWidth->Add(m_SliderLeft, 0, wxEXPAND | (wxLEFT), 0);
wxBoxSizer *m_SizerScreenSizeHeight = new wxBoxSizer(wxHORIZONTAL);
m_SizerScreenSizeHeight->Add(m_TextScreenHeight, 0, wxEXPAND | (wxTOP), 3);
m_SizerScreenSizeHeight->Add(m_SliderHeight, 0, wxEXPAND | (wxLEFT), 0);
m_SizerScreenSizeHeight->Add(m_TextScreenTop, 0, wxEXPAND | (wxLEFT), 5);
m_SizerScreenSizeHeight->Add(m_SliderTop, 0, wxEXPAND | (wxLEFT), 0);
wxStaticBoxSizer * m_SizerScreenSize = new wxStaticBoxSizer(wxVERTICAL, m_PageAdvanced, wxT("Screen size and position"));
m_SizerScreenSize->Add(m_ScreenSize, 0, wxEXPAND | (wxALL), 5);
m_SizerScreenSize->Add(m_SizerScreenSizeWidth, 0, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
m_SizerScreenSize->Add(m_SizerScreenSizeHeight, 0, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
// Tool tips
m_ScreenSize->SetToolTip(wxT(
"Use the adjusted screen size."));
// -------------------------------
// -----------------------------------------------
// Row 4: Hacks and Screen size
// ---------------------
wxBoxSizer *m_SizerHacksScreenSize = new wxBoxSizer(wxHORIZONTAL);
m_SizerHacksScreenSize->Add(sbHacks, 0, wxEXPAND | (wxTOP), 0);
m_SizerHacksScreenSize->Add(m_SizerScreenSize, 0, wxEXPAND | (wxLEFT), 7);
// -------------------------------
// Sizers
sAdvanced = new wxBoxSizer(wxVERTICAL);
sInfo = new wxGridBagSizer(0, 0);
sInfo->Add(m_ShowFPS, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
@ -282,7 +356,6 @@ void ConfigDialog::CreateGUIControls()
sInfo->Add(m_TexFmtOverlay, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5);
sInfo->Add(m_TexFmtCenter, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
sbInfo->Add(sInfo);
sAdvanced->Add(sbInfo, 0, wxEXPAND|wxALL, 5);
wxBoxSizer *sRenderBoxRow1 = new wxBoxSizer(wxHORIZONTAL);
sRendering = new wxGridBagSizer(0, 0);
@ -300,25 +373,24 @@ void ConfigDialog::CreateGUIControls()
sSBox->Add(m_Radio_CopyEFBToGL, 0, wxALL|wxEXPAND, 5);
sRenderBoxRow1->Add(sSBox, 0, wxALL|wxEXPAND, 5);
sbRendering->Add(sRenderBoxRow1);
sAdvanced->Add(sbRendering, 0, wxEXPAND|wxALL, 5);
sUtilities = new wxBoxSizer(wxHORIZONTAL);
sUtilities->Add(m_DumpTextures, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_TexturePath, 1, wxALL|wxEXPAND, 5);
sbUtilities->Add(sUtilities, 1, wxEXPAND);
sAdvanced->Add(sbUtilities, 1, wxEXPAND|wxALL, 5);
sHacks = new wxGridBagSizer(0, 0);
sHacks->Add(m_ProjectionHax1, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
sHacks->Add(m_ProjectionHax2, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sHacks->Add(m_SafeTextureCache, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALL, 5);
sbHacks->Add(sHacks);
sAdvanced->Add(sbHacks, 0, wxEXPAND|wxALL, 5);
// Sizers
sAdvanced->Add(sbInfo, 0, wxEXPAND | wxALL, 5);
sAdvanced->Add(sbRendering, 0, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
sAdvanced->Add(sbUtilities, 1, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
sAdvanced->Add(m_SizerHacksScreenSize, 0, wxEXPAND | (wxLEFT | wxDOWN | wxRIGHT), 5);
m_PageAdvanced->SetSizer(sAdvanced);
sAdvanced->Layout();
Fit();
Center();
UpdateGUI();
}
void ConfigDialog::OnClose(wxCloseEvent& WXUNUSED (event))
@ -405,6 +477,31 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
g_Config.iMultisampleMode = atoi(m_AliasModeCB->GetValue().mb_str());
break;
}
UpdateGUI();
}
// Apparently we need a scroll event version of this for the sliders
void ConfigDialog::AdvancedSettingsChanged(wxScrollEvent& event)
{
switch (event.GetId())
{
// Screen size
case IDS_WIDTH:
g_Config.iScreenWidth = m_SliderWidth->GetValue();
break;
case IDS_HEIGHT:
g_Config.iScreenHeight = m_SliderHeight->GetValue();
break;
case IDS_LEFT:
g_Config.iScreenLeft = m_SliderLeft->GetValue();
break;
case IDS_TOP:
g_Config.iScreenTop = m_SliderTop->GetValue();
break;
}
UpdateGUI();
}
void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
@ -453,6 +550,7 @@ void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
case ID_EFBCOPYDISABLEHOTKEY:
g_Config.bEFBCopyDisableHotKey = m_EFBCopyDisableHotKey->IsChecked();
break;
// Hacks
case ID_PROJECTIONHACK1:
g_Config.bProjectionHax1 = m_ProjectionHax1->IsChecked();
break;
@ -462,6 +560,11 @@ void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
case ID_SAFETEXTURECACHE:
g_Config.bSafeTextureCache = m_SafeTextureCache->IsChecked();
break;
// Screen size
case IDC_SCREEN_SIZE:
g_Config.bScreenSize = m_ScreenSize->GetValue();
break;
// Extented frame buffer
case ID_RADIO_COPYEFBTORAM:
TextureMngr::ClearRenderTargets();
g_Config.bCopyEFBToRAM = true;
@ -479,6 +582,8 @@ void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
default:
break;
}
UpdateGUI();
}
void ConfigDialog::TexturePathChange(wxFileDirPickerEvent& event)
@ -487,3 +592,12 @@ void ConfigDialog::TexturePathChange(wxFileDirPickerEvent& event)
// the combobox) this event wil not be fired.
strcpy(g_Config.texDumpPath, event.GetPath().mb_str());
}
void ConfigDialog::UpdateGUI()
{
// Update screen size labels
m_TextScreenWidth->SetLabel(wxString::Format("Width: %i", g_Config.iScreenWidth));
m_TextScreenHeight->SetLabel(wxString::Format("Height: %i", g_Config.iScreenHeight));
m_TextScreenLeft->SetLabel(wxString::Format("Left: %i", g_Config.iScreenLeft));
m_TextScreenTop->SetLabel(wxString::Format("Top: %i", g_Config.iScreenTop));
}

View File

@ -109,6 +109,10 @@ class ConfigDialog : public wxDialog
wxCheckBox *m_ProjectionHax1;
wxCheckBox *m_ProjectionHax2;
wxCheckBox *m_SafeTextureCache;
// Screen size
wxStaticText *m_TextScreenWidth, *m_TextScreenHeight, *m_TextScreenLeft, *m_TextScreenTop;
wxSlider *m_SliderWidth, *m_SliderHeight, *m_SliderLeft, *m_SliderTop;
wxCheckBox *m_ScreenSize;
enum
{
@ -159,15 +163,21 @@ class ConfigDialog : public wxDialog
ID_PROJECTIONHACK1,
ID_PROJECTIONHACK2,
ID_RADIO_COPYEFBTORAM,
ID_RADIO_COPYEFBTOGL
ID_RADIO_COPYEFBTOGL,
// Screen size
IDS_WIDTH, IDS_LEFT,
IDS_HEIGHT, IDS_TOP,
IDC_SCREEN_SIZE
};
void OnClose(wxCloseEvent& event);
void CreateGUIControls();
void UpdateGUI();
void AboutClick(wxCommandEvent& event);
void GeneralSettingsChanged(wxCommandEvent& event);
void AdvancedSettingsChanged(wxCommandEvent& event);
void AdvancedSettingsChanged(wxCommandEvent& event); void AdvancedSettingsChanged(wxScrollEvent& event);
void TexturePathChange(wxFileDirPickerEvent& event);
};

View File

@ -1153,7 +1153,9 @@ void UpdateViewport()
2 * rawViewport[0], 2 * rawViewport[1],
(rawViewport[5] - rawViewport[2]) / 16777215.0f, rawViewport[5] / 16777215.0f);*/
// -----------------------------------------------------------------------
// Keep aspect ratio at 4:3
// ------------------
// rawViewport[0] = 320, rawViewport[1] = -240
int scissorXOff = bpmem.scissorOffset.x * 2 - 342;
int scissorYOff = bpmem.scissorOffset.y * 2 - 342;
@ -1164,13 +1166,15 @@ void UpdateViewport()
int xoffs = 0, yoffs = 0;
int wid, hei, actualWid, actualHei;
// The rendering window width and height
int winw = OpenGL_GetWidth();
int winh = OpenGL_GetHeight();
// The rendering window aspect ratio
float ratio = (float)winw / (float)winh / fourThree;
if (g_Config.bKeepAR)
{
// Check if height or width is the limiting factor
if (ratio > 1) // then we are to wide and have to limit the width
// Check if height or width is the limiting factor. If ratio > 1 the picture is to wide and have to limit the width.
if (ratio > 1)
{
wAdj = ratio;
hAdj = 1;
@ -1183,7 +1187,8 @@ void UpdateViewport()
overfl = (winw - actualWid) / actualRatiow;
xoffs = overfl / 2;
}
else // the window is to high, we have to limit the height
// The window is to high, we have to limit the height
else
{
ratio = 1 / ratio;
@ -1204,24 +1209,62 @@ void UpdateViewport()
wid = ceil(fabs(2 * xfregs.rawViewport[0]));
hei = ceil(fabs(2 * xfregs.rawViewport[1]));
}
// -------------------------------------
// -----------------------------------------------------------------------
// GLViewPort variables
// ------------------
int GLWidth, GLHeight, GLx, GLy;
// -------------------------------------
// -----------------------------------------------------------------------
// Stretch picture while keeping the native resolution
// ------------------
if (g_Config.bStretchToFit)
{
glViewport(
(int)(xfregs.rawViewport[3]-xfregs.rawViewport[0]-342-scissorXOff) + xoffs,
Renderer::GetTargetHeight() - ((int)(xfregs.rawViewport[4]-xfregs.rawViewport[1]-342-scissorYOff)) + yoffs,
wid, // width
hei // height
);
GLx = (int)(xfregs.rawViewport[3]-xfregs.rawViewport[0]-342-scissorXOff) + xoffs;
GLy = Renderer::GetTargetHeight() - ((int)(xfregs.rawViewport[4]-xfregs.rawViewport[1]-342-scissorYOff)) + yoffs;
GLWidth = wid; // width
GLHeight = hei; // height
}
else
{
float MValueX = OpenGL_GetXmax();
float MValueY = OpenGL_GetYmax();
glViewport((int)(xfregs.rawViewport[3]-xfregs.rawViewport[0]-342-scissorXOff) * MValueX,
Renderer::GetTargetHeight()-((int)(xfregs.rawViewport[4]-xfregs.rawViewport[1]-342-scissorYOff)) * MValueY,
abs((int)(2 * xfregs.rawViewport[0])) * MValueX, abs((int)(2 * xfregs.rawViewport[1])) * MValueY);
GLx = (int)(xfregs.rawViewport[3]-xfregs.rawViewport[0]-342-scissorXOff) * MValueX;
GLy = Renderer::GetTargetHeight()-((int)(xfregs.rawViewport[4]-xfregs.rawViewport[1]-342-scissorYOff)) * MValueY;
GLWidth = abs((int)(2 * xfregs.rawViewport[0])) * MValueX;
GLHeight = abs((int)(2 * xfregs.rawViewport[1])) * MValueY;
}
// -------------------------------------
// -----------------------------------------------------------------------
// Adjust the screen size. If someone figures out how to correctly adjust the screen size as the GC or Wii does, this may not be needed.
// ------------------
if (g_Config.bScreenSize)
{
// Calculate width and height as a fraction of the current
float Width = (float)GLWidth * ((float)g_Config.iScreenWidth / 100.0);
float Height = (float)GLHeight * ((float)g_Config.iScreenHeight / 100.0);
// Adjust X and Y
GLx = GLx + g_Config.iScreenLeft;
GLy = GLy - g_Config.iScreenTop;
GLWidth = (int)Width;
GLHeight = (int)Height;
//Console::Print("W:%i H:%i W:%f H:%f Wid:%i Hei:%i x:%i y:%i\n", g_Config.iScreenWidth, g_Config.iScreenHeight, Width, Height, GLWidth, GLHeight, GLx, GLy);
}
// -------------------------------------
glViewport(
GLx, GLy,
GLWidth, GLHeight
);
glDepthRange((xfregs.rawViewport[5]- xfregs.rawViewport[2])/16777215.0f, xfregs.rawViewport[5]/16777215.0f);
}