Android: Fix ubershader hybrid setting

This commit is contained in:
Stenzek 2017-08-01 00:38:26 +10:00
parent ed331918f0
commit 134b0ca940
1 changed files with 3 additions and 3 deletions

View File

@ -454,13 +454,13 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
break; break;
case 1: case 1:
disableSpecializedShaders = new BooleanSetting(SettingsFile.KEY_DISABLE_SPECIALIZED_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true); disableSpecializedShaders = new BooleanSetting(SettingsFile.KEY_DISABLE_SPECIALIZED_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, false);
backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, false); backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true);
break; break;
case 2: case 2:
disableSpecializedShaders = new BooleanSetting(SettingsFile.KEY_DISABLE_SPECIALIZED_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true); disableSpecializedShaders = new BooleanSetting(SettingsFile.KEY_DISABLE_SPECIALIZED_SHADERS, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true);
backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, true); backgroundShaderCompilation = new BooleanSetting(SettingsFile.KEY_BACKGROUND_SHADER_COMPILING, SettingsFile.SECTION_GFX_SETTINGS, SettingsFile.SETTINGS_GFX, false);
break; break;
} }