Merge pull request #11236 from AdmiralCurtiss/gci-path-config
Add config setting for base GCI folder path.
This commit is contained in:
commit
132bf6550f
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@ -28,9 +28,11 @@
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#endif
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// Dirs in both User and Sys
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// Legacy setups used /JAP/ while newer setups use /JPN/ by default.
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#define EUR_DIR "EUR"
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#define USA_DIR "USA"
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#define JAP_DIR "JAP"
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#define JPN_DIR "JPN"
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// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
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#define GC_USER_DIR "GC"
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@ -76,6 +76,18 @@ const Info<std::string>& GetInfoForAGPCartPath(ExpansionInterface::Slot slot)
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};
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return *infos[slot];
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}
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const Info<std::string> MAIN_GCI_FOLDER_A_PATH{{System::Main, "Core", "GCIFolderAPath"}, ""};
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const Info<std::string> MAIN_GCI_FOLDER_B_PATH{{System::Main, "Core", "GCIFolderBPath"}, ""};
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const Info<std::string>& GetInfoForGCIPath(ExpansionInterface::Slot slot)
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{
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ASSERT(ExpansionInterface::IsMemcardSlot(slot));
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static constexpr Common::EnumMap<const Info<std::string>*, ExpansionInterface::MAX_MEMCARD_SLOT>
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infos{
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&MAIN_GCI_FOLDER_A_PATH,
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&MAIN_GCI_FOLDER_B_PATH,
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};
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return *infos[slot];
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}
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const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE{
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{System::Main, "Core", "GCIFolderAPathOverride"}, ""};
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const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE{
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@ -549,7 +561,7 @@ DiscIO::Region ToGameCubeRegion(DiscIO::Region region)
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return DiscIO::Region::NTSC_J;
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}
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const char* GetDirectoryForRegion(DiscIO::Region region)
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const char* GetDirectoryForRegion(DiscIO::Region region, RegionDirectoryStyle style)
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{
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if (region == DiscIO::Region::Unknown)
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region = ToGameCubeRegion(Config::Get(Config::MAIN_FALLBACK_REGION));
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@ -557,7 +569,7 @@ const char* GetDirectoryForRegion(DiscIO::Region region)
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switch (region)
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{
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case DiscIO::Region::NTSC_J:
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return JAP_DIR;
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return style == RegionDirectoryStyle::Legacy ? JAP_DIR : JPN_DIR;
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case DiscIO::Region::NTSC_U:
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return USA_DIR;
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@ -566,8 +578,9 @@ const char* GetDirectoryForRegion(DiscIO::Region region)
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return EUR_DIR;
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case DiscIO::Region::NTSC_K:
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// See ToGameCubeRegion
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ASSERT_MSG(BOOT, false, "NTSC-K is not a valid GameCube region");
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return JAP_DIR; // See ToGameCubeRegion
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return style == RegionDirectoryStyle::Legacy ? JAP_DIR : JPN_DIR;
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default:
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ASSERT_MSG(BOOT, false, "Default case should not be reached");
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@ -650,4 +663,64 @@ bool IsDefaultMemcardPathConfigured(ExpansionInterface::Slot slot)
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{
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return Config::Get(GetInfoForMemcardPath(slot)).empty();
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}
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std::string GetGCIFolderPath(ExpansionInterface::Slot slot, std::optional<DiscIO::Region> region)
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{
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return GetGCIFolderPath(Config::Get(GetInfoForGCIPath(slot)), slot, region);
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}
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std::string GetGCIFolderPath(std::string configured_folder, ExpansionInterface::Slot slot,
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std::optional<DiscIO::Region> region)
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{
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if (configured_folder.empty())
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{
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const auto region_dir = Config::GetDirectoryForRegion(
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Config::ToGameCubeRegion(region ? *region : Config::Get(Config::MAIN_FALLBACK_REGION)));
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const bool is_slot_a = slot == ExpansionInterface::Slot::A;
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return fmt::format("{}{}/Card {}", File::GetUserPath(D_GCUSER_IDX), region_dir,
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is_slot_a ? 'A' : 'B');
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}
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// Custom path is expected to be stored in the form of
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// "/path/to/folder/{region_code}"
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// with an arbitrary but supported region code.
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// Try to extract and replace that region code.
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// If there's no region code just insert one at the end.
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UnifyPathSeparators(configured_folder);
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while (StringEndsWith(configured_folder, "/"))
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configured_folder.pop_back();
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constexpr std::string_view us_region = "/" USA_DIR;
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constexpr std::string_view jp_region = "/" JPN_DIR;
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constexpr std::string_view eu_region = "/" EUR_DIR;
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std::string_view base_path = configured_folder;
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std::optional<DiscIO::Region> path_region = std::nullopt;
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if (StringEndsWith(base_path, us_region))
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{
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base_path = base_path.substr(0, base_path.size() - us_region.size());
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path_region = DiscIO::Region::NTSC_U;
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}
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else if (StringEndsWith(base_path, jp_region))
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{
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base_path = base_path.substr(0, base_path.size() - jp_region.size());
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path_region = DiscIO::Region::NTSC_J;
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}
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else if (StringEndsWith(base_path, eu_region))
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{
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base_path = base_path.substr(0, base_path.size() - eu_region.size());
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path_region = DiscIO::Region::PAL;
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}
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const DiscIO::Region used_region =
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region ? *region : (path_region ? *path_region : Config::Get(Config::MAIN_FALLBACK_REGION));
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return fmt::format("{}/{}", base_path,
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Config::GetDirectoryForRegion(Config::ToGameCubeRegion(used_region),
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Config::RegionDirectoryStyle::Modern));
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}
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bool IsDefaultGCIFolderPathConfigured(ExpansionInterface::Slot slot)
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{
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return Config::Get(GetInfoForGCIPath(slot)).empty();
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}
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} // namespace Config
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@ -75,6 +75,9 @@ const Info<std::string>& GetInfoForMemcardPath(ExpansionInterface::Slot slot);
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extern const Info<std::string> MAIN_AGP_CART_A_PATH;
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extern const Info<std::string> MAIN_AGP_CART_B_PATH;
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const Info<std::string>& GetInfoForAGPCartPath(ExpansionInterface::Slot slot);
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extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH;
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extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH;
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const Info<std::string>& GetInfoForGCIPath(ExpansionInterface::Slot slot);
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extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE;
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extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
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const Info<std::string>& GetInfoForGCIPathOverride(ExpansionInterface::Slot slot);
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@ -341,8 +344,16 @@ void SetUSBDeviceWhitelist(const std::set<std::pair<u16, u16>>& devices);
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// Replaces NTSC-K with some other region, and doesn't replace non-NTSC-K regions
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DiscIO::Region ToGameCubeRegion(DiscIO::Region region);
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// The region argument must be valid for GameCube (i.e. must not be NTSC-K)
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const char* GetDirectoryForRegion(DiscIO::Region region);
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enum class RegionDirectoryStyle
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{
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Legacy,
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Modern,
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};
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const char* GetDirectoryForRegion(DiscIO::Region region,
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RegionDirectoryStyle style = RegionDirectoryStyle::Legacy);
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std::string GetBootROMPath(const std::string& region_directory);
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// Builds the memory card according to the configuration with the given region and size. If the
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// given region is std::nullopt, the region in the configured path is used if there is one, or the
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@ -352,4 +363,8 @@ std::string GetMemcardPath(ExpansionInterface::Slot slot, std::optional<DiscIO::
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std::string GetMemcardPath(std::string configured_filename, ExpansionInterface::Slot slot,
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std::optional<DiscIO::Region> region, u16 size_mb = 0x80);
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bool IsDefaultMemcardPathConfigured(ExpansionInterface::Slot slot);
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std::string GetGCIFolderPath(ExpansionInterface::Slot slot, std::optional<DiscIO::Region> region);
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std::string GetGCIFolderPath(std::string configured_folder, ExpansionInterface::Slot slot,
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std::optional<DiscIO::Region> region);
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bool IsDefaultGCIFolderPathConfigured(ExpansionInterface::Slot slot);
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} // namespace Config
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@ -131,6 +131,8 @@ bool IsSettingSaveable(const Config::Location& config_location)
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&Config::MAIN_SYNC_GPU_MIN_DISTANCE.GetLocation(),
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&Config::MAIN_SYNC_GPU_OVERCLOCK.GetLocation(),
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&Config::MAIN_OVERRIDE_BOOT_IOS.GetLocation(),
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&Config::MAIN_GCI_FOLDER_A_PATH.GetLocation(),
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&Config::MAIN_GCI_FOLDER_B_PATH.GetLocation(),
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// UI.General
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@ -154,20 +154,20 @@ CEXIMemoryCard::GetGCIFolderPath(Slot card_slot, AllowMovieFolder allow_movie_fo
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if (!path_override.empty())
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return {std::move(path_override), false};
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std::string path = File::GetUserPath(D_GCUSER_IDX);
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const bool use_movie_folder = allow_movie_folder == AllowMovieFolder::Yes &&
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Movie::IsPlayingInput() && Movie::IsConfigSaved() &&
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Movie::IsUsingMemcard(card_slot) &&
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Movie::IsStartingFromClearSave();
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if (use_movie_folder)
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path += "Movie" DIR_SEP;
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const DiscIO::Region region = Config::ToGameCubeRegion(SConfig::GetInstance().m_region);
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path = path + Config::GetDirectoryForRegion(region) + DIR_SEP +
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fmt::format("Card {}", s_card_short_names[card_slot]);
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return {std::move(path), !use_movie_folder};
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if (use_movie_folder)
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{
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return {fmt::format("{}{}/Movie/Card {}", File::GetUserPath(D_GCUSER_IDX),
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Config::GetDirectoryForRegion(region), s_card_short_names[card_slot]),
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false};
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}
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return {Config::GetGCIFolderPath(card_slot, region), true};
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}
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void CEXIMemoryCard::SetupGciFolder(const Memcard::HeaderData& header_data)
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@ -1686,7 +1686,8 @@ bool NetPlayServer::SyncSaveData(const SaveSyncInfo& sync_info)
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return true;
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const auto game_region = sync_info.game->GetRegion();
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const std::string region = Config::GetDirectoryForRegion(Config::ToGameCubeRegion(game_region));
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const auto gamecube_region = Config::ToGameCubeRegion(game_region);
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const std::string region = Config::GetDirectoryForRegion(gamecube_region);
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for (ExpansionInterface::Slot slot : ExpansionInterface::MEMCARD_SLOTS)
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{
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@ -1723,8 +1724,7 @@ bool NetPlayServer::SyncSaveData(const SaveSyncInfo& sync_info)
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else if (Config::Get(Config::GetInfoForEXIDevice(slot)) ==
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ExpansionInterface::EXIDeviceType::MemoryCardFolder)
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{
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const std::string path = File::GetUserPath(D_GCUSER_IDX) + region + DIR_SEP +
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fmt::format("Card {}", is_slot_a ? 'A' : 'B');
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const std::string path = Config::GetGCIFolderPath(slot, gamecube_region);
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sf::Packet pac;
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pac << MessageID::SyncSaveData;
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@ -716,16 +716,10 @@ void GameList::OpenGCSaveFolder()
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{
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case ExpansionInterface::EXIDeviceType::MemoryCardFolder:
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{
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std::string path = fmt::format("{}/{}/{}", File::GetUserPath(D_GCUSER_IDX),
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Config::GetDirectoryForRegion(game->GetRegion()),
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slot == Slot::A ? "Card A" : "Card B");
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std::string override_path = Config::Get(Config::GetInfoForGCIPathOverride(slot));
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if (!override_path.empty())
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path = override_path;
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QDir dir(QString::fromStdString(path));
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QDir dir(QString::fromStdString(override_path.empty() ?
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Config::GetGCIFolderPath(slot, game->GetRegion()) :
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override_path));
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if (!dir.entryList({QStringLiteral("%1-%2-*.gci")
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.arg(QString::fromStdString(game->GetMakerID()))
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@ -114,6 +114,20 @@ void GameCubePane::CreateWidgets()
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m_agp_paths[slot] = new QLineEdit();
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m_agp_path_layouts[slot]->addWidget(m_agp_path_labels[slot]);
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m_agp_path_layouts[slot]->addWidget(m_agp_paths[slot]);
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m_gci_path_layouts[slot] = new QVBoxLayout();
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m_gci_path_labels[slot] = new QLabel(tr("GCI Folder Path:"));
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m_gci_override_labels[slot] =
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new QLabel(tr("Warning: A GCI folder override path is currently configured for this slot. "
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"Adjusting the GCI path here will have no effect."));
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m_gci_override_labels[slot]->setHidden(true);
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m_gci_override_labels[slot]->setWordWrap(true);
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m_gci_paths[slot] = new QLineEdit();
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auto* hlayout = new QHBoxLayout();
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hlayout->addWidget(m_gci_path_labels[slot]);
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hlayout->addWidget(m_gci_paths[slot]);
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m_gci_path_layouts[slot]->addWidget(m_gci_override_labels[slot]);
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m_gci_path_layouts[slot]->addLayout(hlayout);
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}
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// Add slot devices
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@ -155,6 +169,9 @@ void GameCubePane::CreateWidgets()
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++row;
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device_layout->addLayout(m_agp_path_layouts[ExpansionInterface::Slot::A], row, 0, 1, 3);
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++row;
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device_layout->addLayout(m_gci_path_layouts[ExpansionInterface::Slot::A], row, 0, 1, 3);
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++row;
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device_layout->addWidget(new QLabel(tr("Slot B:")), row, 0);
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device_layout->addWidget(m_slot_combos[ExpansionInterface::Slot::B], row, 1);
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@ -166,6 +183,9 @@ void GameCubePane::CreateWidgets()
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++row;
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device_layout->addLayout(m_agp_path_layouts[ExpansionInterface::Slot::B], row, 0, 1, 3);
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++row;
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device_layout->addLayout(m_gci_path_layouts[ExpansionInterface::Slot::B], row, 0, 1, 3);
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++row;
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device_layout->addWidget(new QLabel(tr("SP1:")), row, 0);
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device_layout->addWidget(m_slot_combos[ExpansionInterface::Slot::SP1], row, 1);
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@ -249,6 +269,11 @@ void GameCubePane::ConnectWidgets()
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});
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connect(m_agp_paths[slot], &QLineEdit::editingFinished,
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[this, slot] { SetAGPRom(slot, m_agp_paths[slot]->text()); });
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connect(m_gci_paths[slot], &QLineEdit::editingFinished, [this, slot] {
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// revert path change on failure
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if (!SetGCIFolder(slot, m_gci_paths[slot]->text()))
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LoadSettings();
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});
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}
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#ifdef HAS_LIBMGBA
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@ -302,14 +327,28 @@ void GameCubePane::UpdateButton(ExpansionInterface::Slot slot)
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case ExpansionInterface::Slot::B:
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{
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has_config = (device == ExpansionInterface::EXIDeviceType::MemoryCard ||
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device == ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
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device == ExpansionInterface::EXIDeviceType::AGP ||
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device == ExpansionInterface::EXIDeviceType::Microphone);
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const bool hide_memory_card = device != ExpansionInterface::EXIDeviceType::MemoryCard ||
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Config::IsDefaultMemcardPathConfigured(slot);
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const bool hide_gci_path = device != ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
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Config::IsDefaultGCIFolderPathConfigured(slot);
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m_memcard_path_labels[slot]->setHidden(hide_memory_card);
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m_memcard_paths[slot]->setHidden(hide_memory_card);
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m_agp_path_labels[slot]->setHidden(device != ExpansionInterface::EXIDeviceType::AGP);
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m_agp_paths[slot]->setHidden(device != ExpansionInterface::EXIDeviceType::AGP);
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m_gci_path_labels[slot]->setHidden(hide_gci_path);
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m_gci_paths[slot]->setHidden(hide_gci_path);
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// In the years before we introduced the GCI folder configuration paths it has become somewhat
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// popular to use the GCI override path instead. Check if this is the case and display a warning
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// if it is set, so users aren't confused why configuring the normal GCI path doesn't do
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// anything.
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m_gci_override_labels[slot]->setHidden(
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device != ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
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Config::Get(Config::GetInfoForGCIPathOverride(slot)).empty());
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break;
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}
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case ExpansionInterface::Slot::SP1:
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@ -332,6 +371,9 @@ void GameCubePane::OnConfigPressed(ExpansionInterface::Slot slot)
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case ExpansionInterface::EXIDeviceType::MemoryCard:
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BrowseMemcard(slot);
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return;
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case ExpansionInterface::EXIDeviceType::MemoryCardFolder:
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BrowseGCIFolder(slot);
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return;
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case ExpansionInterface::EXIDeviceType::AGP:
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BrowseAGPRom(slot);
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return;
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@ -462,6 +504,111 @@ bool GameCubePane::SetMemcard(ExpansionInterface::Slot slot, const QString& file
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return true;
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}
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void GameCubePane::BrowseGCIFolder(ExpansionInterface::Slot slot)
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{
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ASSERT(ExpansionInterface::IsMemcardSlot(slot));
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const QString path = DolphinFileDialog::getExistingDirectory(
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this, tr("Choose the GCI base folder"),
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QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)));
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if (!path.isEmpty())
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SetGCIFolder(slot, path);
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}
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bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& path)
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{
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if (path.isEmpty())
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{
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ModalMessageBox::critical(this, tr("Error"), tr("Cannot set GCI folder to an empty path."));
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return false;
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}
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std::string raw_path =
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WithUnifiedPathSeparators(QFileInfo(path).absoluteFilePath().toStdString());
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while (StringEndsWith(raw_path, "/"))
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raw_path.pop_back();
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// The user might be attempting to reset this path to its default, check for this.
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const std::string default_jp_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_J);
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const std::string default_us_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_U);
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const std::string default_eu_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::PAL);
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const bool is_default_path =
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raw_path == default_jp_path || raw_path == default_us_path || raw_path == default_eu_path;
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bool path_changed;
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if (is_default_path)
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{
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// Reset to default.
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// Note that this does not need to check if the same card is in the other slot, because that's
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// impossible given our constraints for folder names.
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raw_path = "";
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path_changed = !Config::IsDefaultGCIFolderPathConfigured(slot);
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}
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else
|
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{
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// Figure out if the user selected a folder that ends in a valid region specifier.
|
||||
const std::string jp_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_J);
|
||||
const std::string us_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_U);
|
||||
const std::string eu_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::PAL);
|
||||
const bool raw_path_valid = raw_path == jp_path || raw_path == us_path || raw_path == eu_path;
|
||||
|
||||
if (!raw_path_valid)
|
||||
{
|
||||
// TODO: We could try to autodetect the card region here and offer automatic renaming.
|
||||
ModalMessageBox::critical(
|
||||
this, tr("Error"),
|
||||
tr("The folder %1 does not conform to Dolphin's region code format "
|
||||
"for GCI folders. Please rename this folder to either %2, %3, or "
|
||||
"%4, matching the region of the save files that are in it.")
|
||||
.arg(QString::fromStdString(PathToFileName(raw_path)))
|
||||
.arg(QString::fromStdString(PathToFileName(us_path)))
|
||||
.arg(QString::fromStdString(PathToFileName(eu_path)))
|
||||
.arg(QString::fromStdString(PathToFileName(jp_path))));
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if the other slot has the same folder configured and refuse to use this folder if so.
|
||||
// The EU path is compared here, but it doesn't actually matter which one we compare since they
|
||||
// follow a known pattern, so if the EU path matches the other match too and vice-versa.
|
||||
for (ExpansionInterface::Slot other_slot : ExpansionInterface::MEMCARD_SLOTS)
|
||||
{
|
||||
if (other_slot == slot)
|
||||
continue;
|
||||
|
||||
const std::string other_eu_path = Config::GetGCIFolderPath(other_slot, DiscIO::Region::PAL);
|
||||
if (eu_path == other_eu_path)
|
||||
{
|
||||
ModalMessageBox::critical(
|
||||
this, tr("Error"),
|
||||
tr("The same folder can't be used in multiple slots; it is already used by %1.")
|
||||
.arg(QString::fromStdString(fmt::to_string(other_slot))));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
path_changed = eu_path != Config::GetGCIFolderPath(slot, DiscIO::Region::PAL);
|
||||
}
|
||||
|
||||
Config::SetBase(Config::GetInfoForGCIPath(slot), raw_path);
|
||||
|
||||
if (Core::IsRunning())
|
||||
{
|
||||
// If emulation is running and the new card is different from the old one, notify the system to
|
||||
// eject the old and insert the new card.
|
||||
// TODO: This should probably be done by a config change callback instead.
|
||||
if (path_changed)
|
||||
{
|
||||
// ChangeDevice unplugs the device for 1 second, which means that games should notice that
|
||||
// the path has changed and thus the memory card contents have changed
|
||||
ExpansionInterface::ChangeDevice(slot, ExpansionInterface::EXIDeviceType::MemoryCardFolder);
|
||||
}
|
||||
}
|
||||
|
||||
LoadSettings();
|
||||
return true;
|
||||
}
|
||||
|
||||
void GameCubePane::BrowseAGPRom(ExpansionInterface::Slot slot)
|
||||
{
|
||||
ASSERT(ExpansionInterface::IsMemcardSlot(slot));
|
||||
|
@ -576,6 +723,8 @@ void GameCubePane::LoadSettings()
|
|||
->setText(QString::fromStdString(Config::GetMemcardPath(slot, std::nullopt)));
|
||||
SignalBlocking(m_agp_paths[slot])
|
||||
->setText(QString::fromStdString(Config::Get(Config::GetInfoForAGPCartPath(slot))));
|
||||
SignalBlocking(m_gci_paths[slot])
|
||||
->setText(QString::fromStdString(Config::GetGCIFolderPath(slot, std::nullopt)));
|
||||
}
|
||||
|
||||
#ifdef HAS_LIBMGBA
|
||||
|
|
|
@ -19,6 +19,7 @@ class QLabel;
|
|||
class QLineEdit;
|
||||
class QPushButton;
|
||||
class QString;
|
||||
class QVBoxLayout;
|
||||
|
||||
class GameCubePane : public QWidget
|
||||
{
|
||||
|
@ -42,6 +43,8 @@ private:
|
|||
|
||||
void BrowseMemcard(ExpansionInterface::Slot slot);
|
||||
bool SetMemcard(ExpansionInterface::Slot slot, const QString& filename);
|
||||
void BrowseGCIFolder(ExpansionInterface::Slot slot);
|
||||
bool SetGCIFolder(ExpansionInterface::Slot slot, const QString& path);
|
||||
void BrowseAGPRom(ExpansionInterface::Slot slot);
|
||||
void SetAGPRom(ExpansionInterface::Slot slot, const QString& filename);
|
||||
void BrowseGBABios();
|
||||
|
@ -63,6 +66,11 @@ private:
|
|||
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_agp_path_labels;
|
||||
Common::EnumMap<QLineEdit*, ExpansionInterface::MAX_MEMCARD_SLOT> m_agp_paths;
|
||||
|
||||
Common::EnumMap<QVBoxLayout*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_path_layouts;
|
||||
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_path_labels;
|
||||
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_override_labels;
|
||||
Common::EnumMap<QLineEdit*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_paths;
|
||||
|
||||
QCheckBox* m_gba_threads;
|
||||
QCheckBox* m_gba_save_rom_path;
|
||||
QPushButton* m_gba_browse_bios;
|
||||
|
|
Loading…
Reference in New Issue