changed exception behavior a little bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@813 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -179,6 +179,9 @@ int CALLBACK CDisAsmDlg::CompareFunc(LPARAM lParam1, LPARAM lParam2, LPARAM lPar
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void CDisAsmDlg::RebuildDisAsmListView()
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{
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if (!m_DisAsmListViewCtrl.IsWindow())
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return;
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m_DisAsmListViewCtrl.ShowWindow(SW_HIDE);
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m_DisAsmListViewCtrl.DeleteAllItems();
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@ -63,7 +63,7 @@ sint16 ADPCM_Step(uint32& _rSamplePos, uint32 _BaseAddress)
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return val;
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}
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extern void gdsp_generate_exception(uint8 level);
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uint16 dsp_read_aram()
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{
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// uint32 BaseAddress = (gdsp_ifx_regs[DSP_ACSAH] << 16) | gdsp_ifx_regs[DSP_ACSAL];
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@ -99,8 +99,8 @@ uint16 dsp_read_aram()
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if (Address > EndAddress)
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{
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Address = (gdsp_ifx_regs[DSP_ACSAH] << 16) | gdsp_ifx_regs[DSP_ACSAL];
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// ErrorLog("Should we generate a lvl5 exception !??!");
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// gdsp_exception(5);
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gdsp_generate_exception(3);
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gdsp_generate_exception(5);
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// Somehow, YN1 and YN2 must be initialized with their "loop" values, so yeah,
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// it seems likely that we should raise an exception to let the DSP program do that,
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@ -138,37 +138,10 @@ void gdsp_reset()
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}
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uint8 gdsp_exceptions = 0;
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void gdsp_generate_exception(uint8 level)
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{
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_dbg_assert_msg_(!g_dsp.exception_in_progress_hack, "assert while exception");
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dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
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dsp_reg_store_stack(DSP_STACK_D, g_dsp.r[R_SR]);
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g_dsp.pc = level * 2;
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g_dsp.exception_in_progress_hack = true;
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}
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uint32 gdsp_exception_ready = 0;
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void gdsp_exception(uint8 level)
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{
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switch (level & 0x7)
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{
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case 0x5: // ACCA > ACCH exception
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if (g_dsp.r[R_SR] & 0x200)
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{
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gdsp_exception_ready = level;
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}
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break;
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default:
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break;
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}
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gdsp_exceptions |= 1 << level;
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}
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@ -247,7 +220,7 @@ void gdsp_loop_step()
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dsp_op[opc >> 12](opc);
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}
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void Hacks();
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void gdsp_step()
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{
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g_dsp.step_counter++;
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@ -286,15 +259,33 @@ void gdsp_step()
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{
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if (dsp_SR_is_flag_set(FLAG_ENABLE_INTERUPT) && (g_dsp.exception_in_progress_hack == false))
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{
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// level 7 is the interrupt exception
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gdsp_generate_exception(7);
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g_dsp.cr &= ~0x0002;
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UpdateCachedCR();
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}
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// level 7 is the interrupt exception
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gdsp_exception_ready = 7;
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}
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// check exceptions
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if ((gdsp_exceptions > 0) && (!g_dsp.exception_in_progress_hack))
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{
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for (uint8 i=0; i<8; i++)
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{
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if (gdsp_exceptions & (1<<i))
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{
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_dbg_assert_msg_(!g_dsp.exception_in_progress_hack, "assert while exception");
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dsp_reg_store_stack(DSP_STACK_C, g_dsp.pc);
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dsp_reg_store_stack(DSP_STACK_D, g_dsp.r[R_SR]);
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g_dsp.pc = i * 2;
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gdsp_exceptions &= ~(1<<i);
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g_dsp.exception_in_progress_hack = true;
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break;
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}
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}
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}
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}
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@ -340,3 +331,93 @@ void gdsp_stop()
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gdsp_running = false;
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}
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///////////////////////////////////////////////////////////////////////////////
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//
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// From fires for fires :)
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//
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//
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#include "disassemble.h"
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#include "WaveFile.h"
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#include "Mixer.h"
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uint16 r30 = 0, r31 = 0;
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void PanicAlert(const char* text, ...);
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extern WaveFileWriter g_wave_writer;
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extern uint16 dsp_swap16(uint16 x);
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void Hacks()
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{
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// if (g_wave_writer.GetAudioSize() > 1024*1024*1)
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/* if (g_dsp.pc == 0x165)
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{
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PanicAlert("Opcode_06");
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}
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if (g_dsp.pc == 0x43b)
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{
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PanicAlert("Opcode_14");
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}
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if (g_dsp.pc == 0xb37)
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{
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PanicAlert("Opcode_08");
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}*/
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/* if (g_dsp.pc == 0x1bc)
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{
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r30 = g_dsp.r[30];
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r31 = g_dsp.r[31];
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}
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else if (g_dsp.pc == 0x384)
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{
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// if ((r30 == 0x1bc) && (r31 == 0xaff))
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{
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//PanicAlert("%x, %x", r30, r31);
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const int numSamples = 0x280;
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static short Buffer[numSamples];
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uint16 bufferAddr = 0x280; //dsp_dmem_read(0xe44);
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for (int i=0; i<numSamples; i++)
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{
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Buffer[i] = dsp_dmem_read(bufferAddr+i);
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}
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g_wave_writer.AddStereoSamples(Buffer, numSamples/2); // 2 channels
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if (g_wave_writer.GetAudioSize() > 1024*1024*2)
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{
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//PanicAlert("%x", bufferAddr);
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g_wave_writer.Stop();
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exit(1);
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}
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}
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} */
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if (g_dsp.pc == 0x468)
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{
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int numSamples = g_dsp.r[25] / 2;
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uint16 bufferAddr = g_dsp.r[27];
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// PanicAlert("%x %x", bufferAddr, numSamples);
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short samples[1024];
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for (int i=0; i<numSamples; i++)
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{
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samples[i] = dsp_dmem_read(bufferAddr+i);
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}
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Mixer_PushSamples(samples, numSamples / 2, 32000); //sample_rate);
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g_wave_writer.AddStereoSamples(samples, numSamples/2); // 2 channels
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if (g_wave_writer.GetAudioSize() > 1024*1024*2)
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{
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//PanicAlert("%x", bufferAddr);
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g_wave_writer.Stop();
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exit(1);
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}
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}
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}
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@ -66,8 +66,8 @@ bool AXTask(u32& _uMail);
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bool bCanWork = false;
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// Set this if you want to log audio. search for log_ai in this file to see the filename.
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static bool log_ai = false;
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static WaveFileWriter g_wave_writer;
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static bool log_ai = true;
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WaveFileWriter g_wave_writer;
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// ==============
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@ -256,11 +256,12 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
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// First create DSP_UCode.bin by setting "#define DUMP_DSP_IMEM 1" in Globals.h. Then
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// make the disassembled file here.
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// --------------
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/* Dump UCode to file...
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FILE* t = fopen("e:\\hmm.txt", "wb");
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// Dump UCode to file...
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/* FILE* t = fopen("C:\\_\\ct.txt", "wb");
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gd_globals_t gdg;
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gd_dis_file(&gdg, "D:\\DSP_UCode.bin", t);
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fclose(t); */
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gd_dis_file(&gdg, "C:\\_\\DSP_UCode.bin", t);
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fclose(t); */
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// --------------
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#ifdef _WIN32
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@ -278,7 +279,7 @@ void DSP_Initialize(DSPInitialize _dspInitialize)
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#endif // WIN32
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if (log_ai) {
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g_wave_writer.Start("D:\\ai_log.wav");
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g_wave_writer.Start("C:\\_\\ai_log.wav");
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g_wave_writer.SetSkipSilence(false);
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}
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