Change GetCmdForHotkey to use a switch. Cuts down on if-statement spam.
Also fixed a typo in ConfigMain.
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178b1b3862
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@ -494,7 +494,7 @@ void CConfigMain::InitializeGUITooltips()
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// Display - Interface
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ConfirmStop->SetToolTip(_("Show a confirmation box before stopping a game."));
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UsePanicHandlers->SetToolTip(_("Show a message box when a potentially serious error has occured.\nDisabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin suddenly crashes without any explanation at all."));
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UsePanicHandlers->SetToolTip(_("Show a message box when a potentially serious error has occurred.\nDisabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin suddenly crashes without any explanation at all."));
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OnScreenDisplayMessages->SetToolTip(_("Show messages on the emulation screen area.\nThese messages include memory card writes, video backend and CPU information, and JIT cache clearing."));
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InterfaceLang->SetToolTip(_("Change the language of the user interface.\nRequires restart."));
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@ -313,7 +313,7 @@ CFrame::CFrame(wxFrame* parent,
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ConsoleListener *Console = LogManager::GetInstance()->GetConsoleListener();
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if (SConfig::GetInstance().m_InterfaceConsole) Console->Open();
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// Start debugging mazimized
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// Start debugging maximized
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if (UseDebugger) this->Maximize(true);
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// Debugger class
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if (UseDebugger)
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@ -740,78 +740,107 @@ bool IsHotkey(wxKeyEvent &event, int Id)
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int GetCmdForHotkey(unsigned int key)
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{
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if (key == HK_OPEN)
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switch (key)
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{
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case HK_OPEN:
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return wxID_OPEN;
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if (key == HK_CHANGE_DISC)
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case HK_CHANGE_DISC:
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return IDM_CHANGEDISC;
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if (key == HK_REFRESH_LIST)
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case HK_REFRESH_LIST:
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return wxID_REFRESH;
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if (key == HK_PLAY_PAUSE)
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case HK_PLAY_PAUSE:
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return IDM_PLAY;
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if (key == HK_STOP)
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case HK_STOP:
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return IDM_STOP;
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if (key == HK_RESET)
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case HK_RESET:
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return IDM_RESET;
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if (key == HK_FRAME_ADVANCE)
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case HK_FRAME_ADVANCE:
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return IDM_FRAMESTEP;
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if (key == HK_START_RECORDING)
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case HK_START_RECORDING:
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return IDM_RECORD;
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if (key == HK_PLAY_RECORDING)
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case HK_PLAY_RECORDING:
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return IDM_PLAYRECORD;
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if (key == HK_EXPORT_RECORDING)
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case HK_EXPORT_RECORDING:
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return IDM_RECORDEXPORT;
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if (key == HK_READ_ONLY_MODE)
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case HK_READ_ONLY_MODE:
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return IDM_RECORDREADONLY;
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if (key == HK_FULLSCREEN)
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case HK_FULLSCREEN:
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return IDM_TOGGLE_FULLSCREEN;
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if (key == HK_SCREENSHOT)
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case HK_SCREENSHOT:
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return IDM_SCREENSHOT;
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if (key == HK_WIIMOTE1_CONNECT)
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case HK_WIIMOTE1_CONNECT:
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return IDM_CONNECT_WIIMOTE1;
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if (key == HK_WIIMOTE2_CONNECT)
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case HK_WIIMOTE2_CONNECT:
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return IDM_CONNECT_WIIMOTE2;
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if (key == HK_WIIMOTE3_CONNECT)
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case HK_WIIMOTE3_CONNECT:
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return IDM_CONNECT_WIIMOTE3;
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if (key == HK_WIIMOTE4_CONNECT)
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case HK_WIIMOTE4_CONNECT:
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return IDM_CONNECT_WIIMOTE4;
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if (key == HK_LOAD_STATE_SLOT_1)
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case HK_LOAD_STATE_SLOT_1:
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return IDM_LOADSLOT1;
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if (key == HK_LOAD_STATE_SLOT_2)
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case HK_LOAD_STATE_SLOT_2:
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return IDM_LOADSLOT2;
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if (key == HK_LOAD_STATE_SLOT_3)
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case HK_LOAD_STATE_SLOT_3:
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return IDM_LOADSLOT3;
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if (key == HK_LOAD_STATE_SLOT_4)
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case HK_LOAD_STATE_SLOT_4:
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return IDM_LOADSLOT4;
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if (key == HK_LOAD_STATE_SLOT_5)
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case HK_LOAD_STATE_SLOT_5:
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return IDM_LOADSLOT5;
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if (key == HK_LOAD_STATE_SLOT_6)
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case HK_LOAD_STATE_SLOT_6:
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return IDM_LOADSLOT6;
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if (key == HK_LOAD_STATE_SLOT_7)
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case HK_LOAD_STATE_SLOT_7:
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return IDM_LOADSLOT7;
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if (key == HK_LOAD_STATE_SLOT_8)
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case HK_LOAD_STATE_SLOT_8:
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return IDM_LOADSLOT8;
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if (key == HK_SAVE_STATE_SLOT_1)
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case HK_SAVE_STATE_SLOT_1:
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return IDM_SAVESLOT1;
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if (key == HK_SAVE_STATE_SLOT_2)
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case HK_SAVE_STATE_SLOT_2:
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return IDM_SAVESLOT2;
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if (key == HK_SAVE_STATE_SLOT_3)
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case HK_SAVE_STATE_SLOT_3:
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return IDM_SAVESLOT3;
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if (key == HK_SAVE_STATE_SLOT_4)
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case HK_SAVE_STATE_SLOT_4:
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return IDM_SAVESLOT4;
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if (key == HK_SAVE_STATE_SLOT_5)
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case HK_SAVE_STATE_SLOT_5:
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return IDM_SAVESLOT5;
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if (key == HK_SAVE_STATE_SLOT_6)
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case HK_SAVE_STATE_SLOT_6:
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return IDM_SAVESLOT6;
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if (key == HK_SAVE_STATE_SLOT_7)
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case HK_SAVE_STATE_SLOT_7:
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return IDM_SAVESLOT7;
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if (key == HK_SAVE_STATE_SLOT_8)
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case HK_SAVE_STATE_SLOT_8:
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return IDM_SAVESLOT8;
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}
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return -1;
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}
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