add 64bit OpenAL and fix up build

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2801 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-03-30 15:40:35 +00:00
parent 4de53b3c10
commit 12037487e7
16 changed files with 2488 additions and 2760 deletions

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Externals/OpenAL/Win32/EFX-Util.lib vendored Normal file

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#ifndef _AL_ALEXT_H
#define _AL_ALEXT_H
#include <AL/al.h>
#include <AL/alc.h>
#ifdef __cplusplus
extern "C" {
#endif
/* format base 0x10000 */
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
#define AL_FORMAT_WAVE_EXT 0x10002
#define AL_FORMAT_VORBIS_EXT 0x10003
/* four point formats */
#define AL_FORMAT_QUAD8_LOKI 0x10004
#define AL_FORMAT_QUAD16_LOKI 0x10005
/**
* token extensions, base 0x20000
*/
/* deprecated, use AL_GAIN */
#define AL_GAIN_LINEAR_LOKI 0x20000
/*
* types for special loaders. This should be deprecated in favor
* of the special format tags.
*/
typedef struct WaveFMT {
ALushort encoding;
ALushort channels; /* 1 = mono, 2 = stereo */
ALuint frequency; /* One of 11025, 22050, or 44100 Hz */
ALuint byterate; /* Average bytes per second */
ALushort blockalign; /* Bytes per sample block */
ALushort bitspersample;
} alWaveFMT_LOKI;
typedef struct _MS_ADPCM_decodestate {
ALubyte hPredictor;
ALushort iDelta;
ALshort iSamp1;
ALshort iSamp2;
} alMSADPCM_decodestate_LOKI;
typedef struct MS_ADPCM_decoder {
alWaveFMT_LOKI wavefmt;
ALushort wSamplesPerBlock;
ALushort wNumCoef;
ALshort aCoeff[7][2];
/* * * */
alMSADPCM_decodestate_LOKI state[2];
} alMSADPCM_state_LOKI;
typedef struct IMA_ADPCM_decodestate_s {
ALint valprev; /* Previous output value */
ALbyte index; /* Index into stepsize table */
} alIMAADPCM_decodestate_LOKI;
typedef struct IMA_ADPCM_decoder {
alWaveFMT_LOKI wavefmt;
ALushort wSamplesPerBlock;
/* * * */
alIMAADPCM_decodestate_LOKI state[2];
} alIMAADPCM_state_LOKI;
/**
* Context creation extension tokens
* base 0x200000
*/
/**
* followed by ### of sources
*/
#define ALC_SOURCES_LOKI 0x200000
/**
* followed by ### of buffers
*/
#define ALC_BUFFERS_LOKI 0x200001
/*
* Channel operations are probably a big no-no and destined
* for obsolesence.
*
* base 0x300000
*/
#define ALC_CHAN_MAIN_LOKI 0x300000
#define ALC_CHAN_PCM_LOKI 0x300001
#define ALC_CHAN_CD_LOKI 0x300002
/* loki */
ALC_API ALfloat ALC_APIENTRY alcGetAudioChannel_LOKI( ALuint channel );
ALC_API void ALC_APIENTRY alcSetAudioChannel_LOKI( ALuint channel, ALfloat volume );
AL_API void AL_APIENTRY alBombOnError_LOKI( void );
AL_API void AL_APIENTRY alBufferi_LOKI( ALuint bid, ALenum param, ALint value );
AL_API void AL_APIENTRY alBufferDataWithCallback_LOKI( ALuint bid, int ( *Callback ) ( ALuint, ALuint, ALshort *, ALenum, ALint, ALint ) );
AL_API void AL_APIENTRY alBufferWriteData_LOKI( ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq, ALenum internalFormat );
AL_API void AL_APIENTRY alGenStreamingBuffers_LOKI( ALsizei n, ALuint *samples );
AL_API ALsizei AL_APIENTRY alBufferAppendData_LOKI( ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq );
AL_API ALsizei AL_APIENTRY alBufferAppendWriteData_LOKI( ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq, ALenum internalFormat );
/* binary compatibility */
AL_API ALsizei AL_APIENTRY alBufferAppendData( ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq );
/*
* Don't use these. If you're reading this, you should remove these functions
* and all other reverb functions. Now.
*/
AL_API void AL_APIENTRY alReverbScale_LOKI(ALuint sid, ALfloat param);
AL_API void AL_APIENTRY alReverbDelay_LOKI(ALuint sid, ALfloat param);
/* custom loaders */
AL_API ALboolean AL_APIENTRY alutLoadVorbis_LOKI( ALuint bid, const ALvoid *data, ALint size );
AL_API ALboolean AL_APIENTRY alutLoadMP3_LOKI( ALuint bid, ALvoid *data, ALint size );
/* function pointers */
typedef ALfloat ( ALC_APIENTRY *PFNALCGETAUDIOCHANNELPROC ) ( ALuint channel );
typedef void ( ALC_APIENTRY *PFNALCSETAUDIOCHANNELPROC ) ( ALuint channel, ALfloat volume );
typedef void ( AL_APIENTRY *PFNALBOMBONERRORPROC ) ( void );
typedef void ( AL_APIENTRY *PFNALBUFFERIPROC ) ( ALuint bid, ALenum param, ALint value );
typedef void ( AL_APIENTRY *PFNALBUFFERDATAWITHCALLBACKPROC ) ( ALuint bid, int ( *Callback ) ( ALuint, ALuint, ALshort *, ALenum, ALint, ALint ) );
typedef void ( AL_APIENTRY *PFNALBUFFERWRITEDATAPROC ) ( ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq, ALenum internalFormat );
typedef void ( AL_APIENTRY *PFNALGENSTREAMINGBUFFERSPROC ) ( ALsizei n, ALuint *samples );
typedef ALsizei ( AL_APIENTRY *PFNALBUFFERAPPENDDATAPROC ) ( ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq );
typedef ALsizei ( AL_APIENTRY *PFNALBUFFERAPPENDWRITEDATAPROC ) ( ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq, ALenum internalFormat );
typedef ALboolean ( AL_APIENTRY *PFNALUTLOADVORBISPROC ) ( ALuint bid, ALvoid *data, ALint size );
typedef ALboolean ( AL_APIENTRY *PFNALUTLOADRAW_ADPCMDATAPROC ) ( ALuint bid, ALvoid *data, ALuint size, ALuint freq, ALenum format );
typedef ALboolean ( AL_APIENTRY *ALUTLOADIMA_ADPCMDATAPROC ) ( ALuint bid, ALvoid *data, ALuint size, alIMAADPCM_state_LOKI *ias );
typedef ALboolean ( AL_APIENTRY *ALUTLOADMS_ADPCMDATAPROC ) ( ALuint bid, void *data, int size, alMSADPCM_state_LOKI *mss );
typedef void ( AL_APIENTRY *PFNALREVERBSCALEPROC ) ( ALuint sid, ALfloat param );
typedef void ( AL_APIENTRY *PFNALREVERBDELAYPROC ) ( ALuint sid, ALfloat param );
#ifdef __cplusplus
}
#endif
#endif /* _AL_ALEXT_H */

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#if !defined(AL_ALUT_H)
#define AL_ALUT_H
#if defined(_MSC_VER)
#include <alc.h>
#include <al.h>
#elif defined(__APPLE__)
#include <OpenAL/alc.h>
#include <OpenAL/al.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32) && !defined(_XBOX)
#if defined (ALUT_BUILD_LIBRARY)
#define ALUT_API __declspec(dllexport)
#else
#define ALUT_API __declspec(dllimport)
#endif
#else
#if defined(ALUT_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
#define ALUT_API __attribute__((visibility("default")))
#else
#define ALUT_API extern
#endif
#endif
#if defined(_WIN32)
#define ALUT_APIENTRY __cdecl
#else
#define ALUT_APIENTRY
#endif
#if defined(__MWERKS_)
#pragma export on
#endif
/* Flag deprecated functions if possible (VisualC++ .NET and GCC >= 3.1.1). */
#if defined(_MSC_VER) && _MSC_VER >= 1300 && !defined(MIDL_PASS)
#define ALUT_ATTRIBUTE_DEPRECATED __declspec(deprecated)
#elif defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 && (__GNUC_MINOR__ > 1 || (__GNUC_MINOR__ == 1 && __GNUC_PATCHLEVEL__ >= 1))))
#define ALUT_ATTRIBUTE_DEPRECATED __attribute__((deprecated))
#else
#define ALUT_ATTRIBUTE_DEPRECATED
#endif
#define ALUT_API_MAJOR_VERSION 1
#define ALUT_API_MINOR_VERSION 1
#define ALUT_ERROR_NO_ERROR 0
#define ALUT_ERROR_OUT_OF_MEMORY 0x200
#define ALUT_ERROR_INVALID_ENUM 0x201
#define ALUT_ERROR_INVALID_VALUE 0x202
#define ALUT_ERROR_INVALID_OPERATION 0x203
#define ALUT_ERROR_NO_CURRENT_CONTEXT 0x204
#define ALUT_ERROR_AL_ERROR_ON_ENTRY 0x205
#define ALUT_ERROR_ALC_ERROR_ON_ENTRY 0x206
#define ALUT_ERROR_OPEN_DEVICE 0x207
#define ALUT_ERROR_CLOSE_DEVICE 0x208
#define ALUT_ERROR_CREATE_CONTEXT 0x209
#define ALUT_ERROR_MAKE_CONTEXT_CURRENT 0x20A
#define ALUT_ERROR_DESTROY_CONTEXT 0x20B
#define ALUT_ERROR_GEN_BUFFERS 0x20C
#define ALUT_ERROR_BUFFER_DATA 0x20D
#define ALUT_ERROR_IO_ERROR 0x20E
#define ALUT_ERROR_UNSUPPORTED_FILE_TYPE 0x20F
#define ALUT_ERROR_UNSUPPORTED_FILE_SUBTYPE 0x210
#define ALUT_ERROR_CORRUPT_OR_TRUNCATED_DATA 0x211
#define ALUT_WAVEFORM_SINE 0x100
#define ALUT_WAVEFORM_SQUARE 0x101
#define ALUT_WAVEFORM_SAWTOOTH 0x102
#define ALUT_WAVEFORM_WHITENOISE 0x103
#define ALUT_WAVEFORM_IMPULSE 0x104
#define ALUT_LOADER_BUFFER 0x300
#define ALUT_LOADER_MEMORY 0x301
ALUT_API ALboolean ALUT_APIENTRY alutInit (int *argcp, char **argv);
ALUT_API ALboolean ALUT_APIENTRY alutInitWithoutContext (int *argcp, char **argv);
ALUT_API ALboolean ALUT_APIENTRY alutExit (void);
ALUT_API ALenum ALUT_APIENTRY alutGetError (void);
ALUT_API const char *ALUT_APIENTRY alutGetErrorString (ALenum error);
ALUT_API ALuint ALUT_APIENTRY alutCreateBufferFromFile (const char *fileName);
ALUT_API ALuint ALUT_APIENTRY alutCreateBufferFromFileImage (const ALvoid *data, ALsizei length);
ALUT_API ALuint ALUT_APIENTRY alutCreateBufferHelloWorld (void);
ALUT_API ALuint ALUT_APIENTRY alutCreateBufferWaveform (ALenum waveshape, ALfloat frequency, ALfloat phase, ALfloat duration);
ALUT_API ALvoid *ALUT_APIENTRY alutLoadMemoryFromFile (const char *fileName, ALenum *format, ALsizei *size, ALfloat *frequency);
ALUT_API ALvoid *ALUT_APIENTRY alutLoadMemoryFromFileImage (const ALvoid *data, ALsizei length, ALenum *format, ALsizei *size, ALfloat *frequency);
ALUT_API ALvoid *ALUT_APIENTRY alutLoadMemoryHelloWorld (ALenum *format, ALsizei *size, ALfloat *frequency);
ALUT_API ALvoid *ALUT_APIENTRY alutLoadMemoryWaveform (ALenum waveshape, ALfloat frequency, ALfloat phase, ALfloat duration, ALenum *format, ALsizei *size, ALfloat *freq);
ALUT_API const char *ALUT_APIENTRY alutGetMIMETypes (ALenum loader);
ALUT_API ALint ALUT_APIENTRY alutGetMajorVersion (void);
ALUT_API ALint ALUT_APIENTRY alutGetMinorVersion (void);
ALUT_API ALboolean ALUT_APIENTRY alutSleep (ALfloat duration);
/* Nasty Compatibility stuff, WARNING: THESE FUNCTIONS ARE STRONGLY DEPRECATED */
#if defined(__APPLE__)
ALUT_API ALUT_ATTRIBUTE_DEPRECATED void ALUT_APIENTRY alutLoadWAVFile (ALbyte *fileName, ALenum *format, void **data, ALsizei *size, ALsizei *frequency);
ALUT_API ALUT_ATTRIBUTE_DEPRECATED void ALUT_APIENTRY alutLoadWAVMemory (ALbyte *buffer, ALenum *format, void **data, ALsizei *size, ALsizei *frequency);
#else
ALUT_API ALUT_ATTRIBUTE_DEPRECATED void ALUT_APIENTRY alutLoadWAVFile (ALbyte *fileName, ALenum *format, void **data, ALsizei *size, ALsizei *frequency, ALboolean *loop);
ALUT_API ALUT_ATTRIBUTE_DEPRECATED void ALUT_APIENTRY alutLoadWAVMemory (ALbyte *buffer, ALenum *format, void **data, ALsizei *size, ALsizei *frequency, ALboolean *loop);
#endif
ALUT_API ALUT_ATTRIBUTE_DEPRECATED void ALUT_APIENTRY alutUnloadWAV (ALenum format, ALvoid *data, ALsizei size, ALsizei frequency);
#if defined(__MWERKS_)
#pragma export off
#endif
#if defined(__cplusplus)
}
#endif
#endif

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/*******************************************************************\
* *
* EFX-UTIL.H - EFX Utilities functions and Reverb Presets *
* *
* File revision 1.0 *
* *
\*******************************************************************/
#ifndef EAXVECTOR_DEFINED
#define EAXVECTOR_DEFINED
typedef struct _EAXVECTOR {
float x;
float y;
float z;
} EAXVECTOR;
#endif
#ifndef EAXREVERBPROPERTIES_DEFINED
#define EAXREVERBPROPERTIES_DEFINED
typedef struct _EAXREVERBPROPERTIES
{
unsigned long ulEnvironment;
float flEnvironmentSize;
float flEnvironmentDiffusion;
long lRoom;
long lRoomHF;
long lRoomLF;
float flDecayTime;
float flDecayHFRatio;
float flDecayLFRatio;
long lReflections;
float flReflectionsDelay;
EAXVECTOR vReflectionsPan;
long lReverb;
float flReverbDelay;
EAXVECTOR vReverbPan;
float flEchoTime;
float flEchoDepth;
float flModulationTime;
float flModulationDepth;
float flAirAbsorptionHF;
float flHFReference;
float flLFReference;
float flRoomRolloffFactor;
unsigned long ulFlags;
} EAXREVERBPROPERTIES, *LPEAXREVERBPROPERTIES;
#endif
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
#define EFXEAXREVERBPROPERTIES_DEFINED
typedef struct
{
float flDensity;
float flDiffusion;
float flGain;
float flGainHF;
float flGainLF;
float flDecayTime;
float flDecayHFRatio;
float flDecayLFRatio;
float flReflectionsGain;
float flReflectionsDelay;
float flReflectionsPan[3];
float flLateReverbGain;
float flLateReverbDelay;
float flLateReverbPan[3];
float flEchoTime;
float flEchoDepth;
float flModulationTime;
float flModulationDepth;
float flAirAbsorptionGainHF;
float flHFReference;
float flLFReference;
float flRoomRolloffFactor;
int iDecayHFLimit;
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
#endif
#ifndef EAXOBSTRUCTIONPROPERTIES_DEFINED
#define EAXOBSTRUCTIONPROPERTIES_DEFINED
typedef struct _EAXOBSTRUCTIONPROPERTIES
{
long lObstruction;
float flObstructionLFRatio;
} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES;
#endif
#ifndef EAXOCCLUSIONPROPERTIES_DEFINED
#define EAXOCCLUSIONPROPERTIES_DEFINED
typedef struct _EAXOCCLUSIONPROPERTIES
{
long lOcclusion;
float flOcclusionLFRatio;
float flOcclusionRoomRatio;
float flOcclusionDirectRatio;
} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES;
#endif
#ifndef EAXEXCLUSIONPROPERTIES_DEFINED
#define EAXEXCLUSIONPROPERTIES_DEFINED
typedef struct _EAXEXCLUSIONPROPERTIES
{
long lExclusion;
float flExclusionLFRatio;
} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES;
#endif
#ifndef EFXLOWPASSFILTER_DEFINED
#define EFXLOWPASSFILTER_DEFINED
typedef struct _EFXLOWPASSFILTER
{
float flGain;
float flGainHF;
} EFXLOWPASSFILTER, *LPEFXLOWPASSFILTER;
#endif
void ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb);
void ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter);
void ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter);
void ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter);
/***********************************************************************************************\
*
* EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to
* EFX EAX Reverb Presets for use with the OpenAL Effects Extension.
*
************************************************************************************************/
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_GENERIC \
{0, 7.5f, 1.000f, -1000, -100, 0, 1.49f, 0.83f, 1.00f, -2602, 0.007f, 0.00f,0.00f,0.00f, 200, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PADDEDCELL \
{1, 1.4f, 1.000f, -1000, -6000, 0, 0.17f, 0.10f, 1.00f, -1204, 0.001f, 0.00f,0.00f,0.00f, 207, 0.002f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_ROOM \
{2, 1.9f, 1.000f, -1000, -454, 0, 0.40f, 0.83f, 1.00f, -1646, 0.002f, 0.00f,0.00f,0.00f, 53, 0.003f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_BATHROOM \
{3, 1.4f, 1.000f, -1000, -1200, 0, 1.49f, 0.54f, 1.00f, -370, 0.007f, 0.00f,0.00f,0.00f, 1030, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_LIVINGROOM \
{4, 2.5f, 1.000f, -1000, -6000, 0, 0.50f, 0.10f, 1.00f, -1376, 0.003f, 0.00f,0.00f,0.00f, -1104, 0.004f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_STONEROOM \
{5, 11.6f, 1.000f, -1000, -300, 0, 2.31f, 0.64f, 1.00f, -711, 0.012f, 0.00f,0.00f,0.00f, 83, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_AUDITORIUM \
{6, 21.6f, 1.000f, -1000, -476, 0, 4.32f, 0.59f, 1.00f, -789, 0.020f, 0.00f,0.00f,0.00f, -289, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CONCERTHALL \
{7, 19.6f, 1.000f, -1000, -500, 0, 3.92f, 0.70f, 1.00f, -1230, 0.020f, 0.00f,0.00f,0.00f, -02, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CAVE \
{8, 14.6f, 1.000f, -1000, 0, 0, 2.91f, 1.30f, 1.00f, -602, 0.015f, 0.00f,0.00f,0.00f, -302, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_ARENA \
{9, 36.2f, 1.000f, -1000, -698, 0, 7.24f, 0.33f, 1.00f, -1166, 0.020f, 0.00f,0.00f,0.00f, 16, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_HANGAR \
{10, 50.3f, 1.000f, -1000, -1000, 0, 10.05f, 0.23f, 1.00f, -602, 0.020f, 0.00f,0.00f,0.00f, 198, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CARPETTEDHALLWAY \
{11, 1.9f, 1.000f, -1000, -4000, 0, 0.30f, 0.10f, 1.00f, -1831, 0.002f, 0.00f,0.00f,0.00f, -1630, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_HALLWAY \
{12, 1.8f, 1.000f, -1000, -300, 0, 1.49f, 0.59f, 1.00f, -1219, 0.007f, 0.00f,0.00f,0.00f, 441, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_STONECORRIDOR \
{13, 13.5f, 1.000f, -1000, -237, 0, 2.70f, 0.79f, 1.00f, -1214, 0.013f, 0.00f,0.00f,0.00f, 395, 0.020f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_ALLEY \
{14, 7.5f, 0.300f, -1000, -270, 0, 1.49f, 0.86f, 1.00f, -1204, 0.007f, 0.00f,0.00f,0.00f, -4, 0.011f, 0.00f,0.00f,0.00f, 0.125f, 0.950f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_FOREST \
{15, 38.0f, 0.300f, -1000, -3300, 0, 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f,0.00f,0.00f, -229, 0.088f, 0.00f,0.00f,0.00f, 0.125f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CITY \
{16, 7.5f, 0.500f, -1000, -800, 0, 1.49f, 0.67f, 1.00f, -2273, 0.007f, 0.00f,0.00f,0.00f, -1691, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_MOUNTAINS \
{17, 100.0f, 0.270f, -1000, -2500, 0, 1.49f, 0.21f, 1.00f, -2780, 0.300f, 0.00f,0.00f,0.00f, -1434, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_QUARRY \
{18, 17.5f, 1.000f, -1000, -1000, 0, 1.49f, 0.83f, 1.00f, -10000, 0.061f, 0.00f,0.00f,0.00f, 500, 0.025f, 0.00f,0.00f,0.00f, 0.125f, 0.700f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PLAIN \
{19, 42.5f, 0.210f, -1000, -2000, 0, 1.49f, 0.50f, 1.00f, -2466, 0.179f, 0.00f,0.00f,0.00f, -1926, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PARKINGLOT \
{20, 8.3f, 1.000f, -1000, 0, 0, 1.65f, 1.50f, 1.00f, -1363, 0.008f, 0.00f,0.00f,0.00f, -1153, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_SEWERPIPE \
{21, 1.7f, 0.800f, -1000, -1000, 0, 2.81f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_UNDERWATER \
{22, 1.8f, 1.000f, -1000, -4000, 0, 1.49f, 0.10f, 1.00f, -449, 0.007f, 0.00f,0.00f,0.00f, 1700, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 1.180f, 0.348f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_DRUGGED \
{23, 1.9f, 0.500f, -1000, 0, 0, 8.39f, 1.39f, 1.00f, -115, 0.002f, 0.00f,0.00f,0.00f, 985, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DIZZY \
{24, 1.8f, 0.600f, -1000, -400, 0, 17.23f, 0.56f, 1.00f, -1713, 0.020f, 0.00f,0.00f,0.00f, -613, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.810f, 0.310f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_PSYCHOTIC \
{25, 1.0f, 0.500f, -1000, -151, 0, 7.56f, 0.91f, 1.00f, -626, 0.020f, 0.00f,0.00f,0.00f, 774, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 4.000f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
// CASTLE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_CASTLE_SMALLROOM \
{ 26, 8.3f, 0.890f, -1000, -800, -2000, 1.22f, 0.83f, 0.31f, -100, 0.022f, 0.00f,0.00f,0.00f, 600, 0.011f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_SHORTPASSAGE \
{ 26, 8.3f, 0.890f, -1000, -1000, -2000, 2.32f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 200, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_MEDIUMROOM \
{ 26, 8.3f, 0.930f, -1000, -1100, -2000, 2.04f, 0.83f, 0.46f, -400, 0.022f, 0.00f,0.00f,0.00f, 400, 0.011f, 0.00f,0.00f,0.00f, 0.155f, 0.030f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LONGPASSAGE \
{ 26, 8.3f, 0.890f, -1000, -800, -2000, 3.42f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LARGEROOM \
{ 26, 8.3f, 0.820f, -1000, -1100, -1800, 2.53f, 0.83f, 0.50f, -700, 0.034f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.185f, 0.070f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_HALL \
{ 26, 8.3f, 0.810f, -1000, -1100, -1500, 3.14f, 0.79f, 0.62f, -1500, 0.056f, 0.00f,0.00f,0.00f, 100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_CUPBOARD \
{ 26, 8.3f, 0.890f, -1000, -1100, -2000, 0.67f, 0.87f, 0.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 1100, 0.007f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_COURTYARD \
{ 26, 8.3f, 0.420f, -1000, -700, -1400, 2.13f, 0.61f, 0.23f, -1300, 0.160f, 0.00f,0.00f,0.00f, -300, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.370f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_CASTLE_ALCOVE \
{ 26, 8.3f, 0.890f, -1000, -600, -2000, 1.64f, 0.87f, 0.31f, 00, 0.007f, 0.00f,0.00f,0.00f, 300, 0.034f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
// FACTORY PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_FACTORY_ALCOVE \
{ 26, 1.8f, 0.590f, -1200, -200, -600, 3.14f, 0.65f, 1.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 000, 0.038f, 0.00f,0.00f,0.00f, 0.114f, 0.100f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SHORTPASSAGE \
{ 26, 1.8f, 0.640f, -1200, -200, -600, 2.53f, 0.65f, 1.31f, 0, 0.010f, 0.00f,0.00f,0.00f, 200, 0.038f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_MEDIUMROOM \
{ 26, 1.9f, 0.820f, -1200, -200, -600, 2.76f, 0.65f, 1.31f, -1100, 0.022f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.174f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LONGPASSAGE \
{ 26, 1.8f, 0.640f, -1200, -200, -600, 4.06f, 0.65f, 1.31f, 0, 0.020f, 0.00f,0.00f,0.00f, 200, 0.037f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LARGEROOM \
{ 26, 1.9f, 0.750f, -1200, -300, -400, 4.24f, 0.51f, 1.31f, -1500, 0.039f, 0.00f,0.00f,0.00f, 100, 0.023f, 0.00f,0.00f,0.00f, 0.231f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_HALL \
{ 26, 1.9f, 0.750f, -1000, -300, -400, 7.43f, 0.51f, 1.31f, -2400, 0.073f, 0.00f,0.00f,0.00f, -100, 0.027f, 0.00f,0.00f,0.00f, 0.250f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_CUPBOARD \
{ 26, 1.7f, 0.630f, -1200, -200, -600, 0.49f, 0.65f, 1.31f, 200, 0.010f, 0.00f,0.00f,0.00f, 600, 0.032f, 0.00f,0.00f,0.00f, 0.107f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_COURTYARD \
{ 26, 1.7f, 0.570f, -1000, -1000, -400, 2.32f, 0.29f, 0.56f, -1300, 0.140f, 0.00f,0.00f,0.00f, -800, 0.039f, 0.00f,0.00f,0.00f, 0.250f, 0.290f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SMALLROOM \
{ 26, 1.8f, 0.820f, -1000, -200, -600, 1.72f, 0.65f, 1.31f, -300, 0.010f, 0.00f,0.00f,0.00f, 500, 0.024f, 0.00f,0.00f,0.00f, 0.119f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
// ICE PALACE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_ICEPALACE_ALCOVE \
{ 26, 2.7f, 0.840f, -1000, -500, -1100, 2.76f, 1.46f, 0.28f, 100, 0.010f, 0.00f,0.00f,0.00f, -100, 0.030f, 0.00f,0.00f,0.00f, 0.161f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
{ 26, 2.7f, 0.750f, -1000, -500, -1100, 1.79f, 1.46f, 0.28f, -600, 0.010f, 0.00f,0.00f,0.00f, 100, 0.019f, 0.00f,0.00f,0.00f, 0.177f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_MEDIUMROOM \
{ 26, 2.7f, 0.870f, -1000, -500, -700, 2.22f, 1.53f, 0.32f, -800, 0.039f, 0.00f,0.00f,0.00f, 100, 0.027f, 0.00f,0.00f,0.00f, 0.186f, 0.120f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_LONGPASSAGE \
{ 26, 2.7f, 0.770f, -1000, -500, -800, 3.01f, 1.46f, 0.28f, -200, 0.012f, 0.00f,0.00f,0.00f, 200, 0.025f, 0.00f,0.00f,0.00f, 0.186f, 0.040f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_LARGEROOM \
{ 26, 2.9f, 0.810f, -1000, -500, -700, 3.14f, 1.53f, 0.32f, -1200, 0.039f, 0.00f,0.00f,0.00f, 000, 0.027f, 0.00f,0.00f,0.00f, 0.214f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_HALL \
{ 26, 2.9f, 0.760f, -1000, -700, -500, 5.49f, 1.53f, 0.38f, -1900, 0.054f, 0.00f,0.00f,0.00f, -400, 0.052f, 0.00f,0.00f,0.00f, 0.226f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_CUPBOARD \
{ 26, 2.7f, 0.830f, -1000, -600, -1300, 0.76f, 1.53f, 0.26f, 100, 0.012f, 0.00f,0.00f,0.00f, 600, 0.016f, 0.00f,0.00f,0.00f, 0.143f, 0.080f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_COURTYARD \
{ 26, 2.9f, 0.590f, -1000, -1100, -1000, 2.04f, 1.20f, 0.38f, -1000, 0.173f, 0.00f,0.00f,0.00f, -1000, 0.043f, 0.00f,0.00f,0.00f, 0.235f, 0.480f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_SMALLROOM \
{ 26, 2.7f, 0.840f, -1000, -500, -1100, 1.51f, 1.53f, 0.27f, -100, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.164f, 0.140f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
// SPACE STATION PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_SPACESTATION_ALCOVE \
{ 26, 1.5f, 0.780f, -1000, -300, -100, 1.16f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 000, 0.018f, 0.00f,0.00f,0.00f, 0.192f, 0.210f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_MEDIUMROOM \
{ 26, 1.5f, 0.750f, -1000, -400, -100, 3.01f, 0.50f, 0.55f, -800, 0.034f, 0.00f,0.00f,0.00f, 100, 0.035f, 0.00f,0.00f,0.00f, 0.209f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
{ 26, 1.5f, 0.870f, -1000, -400, -100, 3.57f, 0.50f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.016f, 0.00f,0.00f,0.00f, 0.172f, 0.200f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LONGPASSAGE \
{ 26, 1.9f, 0.820f, -1000, -400, -100, 4.62f, 0.62f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 200, 0.031f, 0.00f,0.00f,0.00f, 0.250f, 0.230f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LARGEROOM \
{ 26, 1.8f, 0.810f, -1000, -400, -100, 3.89f, 0.38f, 0.61f, -1000, 0.056f, 0.00f,0.00f,0.00f, -100, 0.035f, 0.00f,0.00f,0.00f, 0.233f, 0.280f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_HALL \
{ 26, 1.9f, 0.870f, -1000, -400, -100, 7.11f, 0.38f, 0.61f, -1500, 0.100f, 0.00f,0.00f,0.00f, -400, 0.047f, 0.00f,0.00f,0.00f, 0.250f, 0.250f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_CUPBOARD \
{ 26, 1.4f, 0.560f, -1000, -300, -100, 0.79f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 500, 0.018f, 0.00f,0.00f,0.00f, 0.181f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SMALLROOM \
{ 26, 1.5f, 0.700f, -1000, -300, -100, 1.72f, 0.82f, 0.55f, -200, 0.007f, 0.00f,0.00f,0.00f, 300, 0.013f, 0.00f,0.00f,0.00f, 0.188f, 0.260f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
// WOODEN GALLEON PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_WOODEN_ALCOVE \
{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.22f, 0.62f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, -300, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_SHORTPASSAGE \
{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.75f, 0.50f, 0.87f, -100, 0.012f, 0.00f,0.00f,0.00f, -400, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_MEDIUMROOM \
{ 26, 7.5f, 1.000f, -1000, -2000, -1100, 1.47f, 0.42f, 0.82f, -100, 0.049f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_LONGPASSAGE \
{ 26, 7.5f, 1.000f, -1000, -2000, -1000, 1.99f, 0.40f, 0.79f, 000, 0.020f, 0.00f,0.00f,0.00f, -700, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_LARGEROOM \
{ 26, 7.5f, 1.000f, -1000, -2100, -1100, 2.65f, 0.33f, 0.82f, -100, 0.066f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_HALL \
{ 26, 7.5f, 1.000f, -1000, -2200, -1100, 3.45f, 0.30f, 0.82f, -100, 0.088f, 0.00f,0.00f,0.00f, -200, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_CUPBOARD \
{ 26, 7.5f, 1.000f, -1000, -1700, -1000, 0.56f, 0.46f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, 100, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_SMALLROOM \
{ 26, 7.5f, 1.000f, -1000, -1900, -1000, 0.79f, 0.32f, 0.87f, 00, 0.032f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_COURTYARD \
{ 26, 7.5f, 0.650f, -1000, -2200, -1000, 1.79f, 0.35f, 0.79f, -500, 0.123f, 0.00f,0.00f,0.00f, -2000, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
// SPORTS PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_SPORT_EMPTYSTADIUM \
{ 26, 7.2f, 1.000f, -1000, -700, -200, 6.26f, 0.51f, 1.10f, -2400, 0.183f, 0.00f,0.00f,0.00f, -800, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SQUASHCOURT \
{ 26, 7.5f, 0.750f, -1000, -1000, -200, 2.22f, 0.91f, 1.16f, -700, 0.007f, 0.00f,0.00f,0.00f, -200, 0.011f, 0.00f,0.00f,0.00f, 0.126f, 0.190f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
{ 26, 36.2f, 0.700f, -1000, -200, -100, 2.76f, 1.25f, 1.14f, -400, 0.020f, 0.00f,0.00f,0.00f, -200, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\
{ 26, 36.2f, 0.820f, -1000, -200, 0, 5.49f, 1.31f, 1.14f, -700, 0.039f, 0.00f,0.00f,0.00f, -600, 0.049f, 0.00f,0.00f,0.00f, 0.222f, 0.550f, 1.159f, 0.210f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_SPORT_GYMNASIUM \
{ 26, 7.5f, 0.810f, -1000, -700, -100, 3.14f, 1.06f, 1.35f, -800, 0.029f, 0.00f,0.00f,0.00f, -500, 0.045f, 0.00f,0.00f,0.00f, 0.146f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_FULLSTADIUM \
{ 26, 7.2f, 1.000f, -1000, -2300, -200, 5.25f, 0.17f, 0.80f, -2000, 0.188f, 0.00f,0.00f,0.00f, -1100, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_STADIUMTANNOY \
{ 26, 3.0f, 0.780f, -1000, -500, -600, 2.53f, 0.88f, 0.68f, -1100, 0.230f, 0.00f,0.00f,0.00f, -600, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
// PREFAB PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_PREFAB_WORKSHOP \
{ 26, 1.9f, 1.000f, -1000, -1700, -800, 0.76f, 1.00f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_SCHOOLROOM \
{ 26, 1.86f, 0.690f, -1000, -400, -600, 0.98f, 0.45f, 0.18f, 300, 0.017f, 0.00f,0.00f,0.00f, 300, 0.015f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_PRACTISEROOM \
{ 26, 1.86f, 0.870f, -1000, -800, -600, 1.12f, 0.56f, 0.18f, 200, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_OUTHOUSE \
{ 26, 80.3f, 0.820f, -1000, -1900, -1600, 1.38f, 0.38f, 0.35f, -100, 0.024f, 0.00f,0.00f,-0.00f, -400, 0.044f, 0.00f,0.00f,0.00f, 0.121f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_CARAVAN \
{ 26, 8.3f, 1.000f, -1000, -2100, -1800, 0.43f, 1.50f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 600, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
// for US developers, a caravan is the same as a trailer =o)
// DOME AND PIPE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DOME_TOMB \
{ 26, 51.8f, 0.790f, -1000, -900, -1300, 4.18f, 0.21f, 0.10f, -825, 0.030f, 0.00f,0.00f,0.00f, 450, 0.022f, 0.00f,0.00f,0.00f, 0.177f, 0.190f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PIPE_SMALL \
{ 26, 50.3f, 1.000f, -1000, -900, -1300, 5.04f, 0.10f, 0.10f, -600, 0.032f, 0.00f,0.00f,0.00f, 800, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_DOME_SAINTPAULS \
{ 26, 50.3f, 0.870f, -1000, -900, -1300, 10.48f, 0.19f, 0.10f, -1500, 0.090f, 0.00f,0.00f,0.00f, 200, 0.042f, 0.00f,0.00f,0.00f, 0.250f, 0.120f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PIPE_LONGTHIN \
{ 26, 1.6f, 0.910f, -1000, -700, -1100, 9.21f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, -300, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PIPE_LARGE \
{ 26, 50.3f, 1.000f, -1000, -900, -1300, 8.45f, 0.10f, 0.10f, -800, 0.046f, 0.00f,0.00f,0.00f, 400, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PIPE_RESONANT \
{ 26, 1.3f, 0.910f, -1000, -700, -1100, 6.81f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, 00, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
// OUTDOORS PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_OUTDOORS_BACKYARD \
{ 26, 80.3f, 0.450f, -1000, -1200, -600, 1.12f, 0.34f, 0.46f, -700, 0.069f, 0.00f,0.00f,-0.00f, -300, 0.023f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
{ 26, 80.3f, 0.000f, -1000, -3900, -400, 2.13f, 0.21f, 0.46f, -1500, 0.300f, 0.00f,0.00f,-0.00f, -700, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_DEEPCANYON \
{ 26, 80.3f, 0.740f, -1000, -1500, -400, 3.89f, 0.21f, 0.46f, -1000, 0.223f, 0.00f,0.00f,-0.00f, -900, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_CREEK \
{ 26, 80.3f, 0.350f, -1000, -1500, -600, 2.13f, 0.21f, 0.46f, -800, 0.115f, 0.00f,0.00f,-0.00f, -1400, 0.031f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_VALLEY \
{ 26, 80.3f, 0.280f, -1000, -3100, -1600, 2.88f, 0.26f, 0.35f, -1700, 0.263f, 0.00f,0.00f,-0.00f, -800, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 0.340f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
// MOOD PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_MOOD_HEAVEN \
{ 26, 19.6f, 0.940f, -1000, -200, -700, 5.04f, 1.12f, 0.56f, -1230, 0.020f, 0.00f,0.00f,0.00f, 200, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.080f, 2.742f, 0.050f, -2.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_MOOD_HELL \
{ 26, 100.0f, 0.570f, -1000, -900, -700, 3.57f, 0.49f, 2.00f, -10000, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.110f, 0.040f, 2.109f, 0.520f, -5.0f, 5000.0f, 139.5f, 0.00f, 0x40 }
#define REVERB_PRESET_MOOD_MEMORY \
{ 26, 8.0f, 0.850f, -1000, -400, -900, 4.06f, 0.82f, 0.56f, -2800, 0.000f, 0.00f,0.00f,0.00f, 100, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.474f, 0.450f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
// DRIVING SIMULATION PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DRIVING_COMMENTATOR \
{ 26, 3.0f, 0.000f, 1000, -500, -600, 2.42f, 0.88f, 0.68f, -1400, 0.093f, 0.00f,0.00f,0.00f, -1200, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_PITGARAGE \
{ 26, 1.9f, 0.590f, -1000, -300, -500, 1.72f, 0.93f, 0.87f, -500, 0.000f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.250f, 0.110f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_DRIVING_INCAR_RACER \
{ 26, 1.1f, 0.800f, -1000, 0, -200, 0.17f, 2.00f, 0.41f, 500, 0.007f, 0.00f,0.00f,0.00f, -300, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_SPORTS \
{ 26, 1.1f, 0.800f, -1000, -400, 0, 0.17f, 0.75f, 0.41f, 0, 0.010f, 0.00f,0.00f,0.00f, -500, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_LUXURY \
{ 26, 1.6f, 1.000f, -1000, -2000, -600, 0.13f, 0.41f, 0.46f, -200, 0.010f, 0.00f,0.00f,0.00f, 400, 0.010f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_FULLGRANDSTAND \
{ 26, 8.3f, 1.000f, -1000, -1100, -400, 3.01f, 1.37f, 1.28f, -900, 0.090f, 0.00f,0.00f,0.00f, -1500, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
{ 26, 8.3f, 1.000f, -1000, 0, -200, 4.62f, 1.75f, 1.40f, -1363, 0.090f, 0.00f,0.00f,0.00f, -1200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_TUNNEL \
{ 26, 3.1f, 0.810f, -1000, -800, -100, 3.42f, 0.94f, 1.31f, -300, 0.051f, 0.00f,0.00f,0.00f, -300, 0.047f, 0.00f,0.00f,0.00f, 0.214f, 0.050f, 0.250f, 0.000f, -5.0f, 5000.0f, 155.3f, 0.00f, 0x20 }
// CITY PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_CITY_STREETS \
{ 26, 3.0f, 0.780f, -1000, -300, -100, 1.79f, 1.12f, 0.91f, -1100, 0.046f, 0.00f,0.00f,0.00f, -1400, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_SUBWAY \
{ 26, 3.0f, 0.740f, -1000, -300, -100, 3.01f, 1.23f, 0.91f, -300, 0.046f, 0.00f,0.00f,0.00f, 200, 0.028f, 0.00f,0.00f,0.00f, 0.125f, 0.210f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_MUSEUM \
{ 26, 80.3f, 0.820f, -1000, -1500, -1500, 3.28f, 1.40f, 0.57f, -1200, 0.039f, 0.00f,0.00f,-0.00f, -100, 0.034f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_CITY_LIBRARY \
{ 26, 80.3f, 0.820f, -1000, -1100, -2100, 2.76f, 0.89f, 0.41f, -900, 0.029f, 0.00f,0.00f,-0.00f, -100, 0.020f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_CITY_UNDERPASS \
{ 26, 3.0f, 0.820f, -1000, -700, -100, 3.57f, 1.12f, 0.91f, -800, 0.059f, 0.00f,0.00f,0.00f, -100, 0.037f, 0.00f,0.00f,0.00f, 0.250f, 0.140f, 0.250f, 0.000f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_ABANDONED \
{ 26, 3.0f, 0.690f, -1000, -200, -100, 3.28f, 1.17f, 0.91f, -700, 0.044f, 0.00f,0.00f,0.00f, -1100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -3.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
// MISC ROOMS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DUSTYROOM \
{ 26, 1.8f, 0.560f, -1000, -200, -300, 1.79f, 0.38f, 0.21f, -600, 0.002f, 0.00f,0.00f,0.00f, 200, 0.006f, 0.00f,0.00f,0.00f, 0.202f, 0.050f, 0.250f, 0.000f, -10.0f, 13046.0f, 163.3f, 0.00f, 0x20 }
#define REVERB_PRESET_CHAPEL \
{ 26, 19.6f, 0.840f, -1000, -500, 0, 4.62f, 0.64f, 1.23f, -700, 0.032f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.110f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_SMALLWATERROOM \
{ 26, 36.2f, 0.700f, -1000, -698, 0, 1.51f, 1.25f, 1.14f, -100, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
/*******************************************************************\
* *
* EFX-UTIL.H - EFX Utilities functions and Reverb Presets *
* *
* File revision 1.0 *
* *
\*******************************************************************/
#ifndef EAXVECTOR_DEFINED
#define EAXVECTOR_DEFINED
typedef struct _EAXVECTOR {
float x;
float y;
float z;
} EAXVECTOR;
#endif
#ifndef EAXREVERBPROPERTIES_DEFINED
#define EAXREVERBPROPERTIES_DEFINED
typedef struct _EAXREVERBPROPERTIES
{
unsigned long ulEnvironment;
float flEnvironmentSize;
float flEnvironmentDiffusion;
long lRoom;
long lRoomHF;
long lRoomLF;
float flDecayTime;
float flDecayHFRatio;
float flDecayLFRatio;
long lReflections;
float flReflectionsDelay;
EAXVECTOR vReflectionsPan;
long lReverb;
float flReverbDelay;
EAXVECTOR vReverbPan;
float flEchoTime;
float flEchoDepth;
float flModulationTime;
float flModulationDepth;
float flAirAbsorptionHF;
float flHFReference;
float flLFReference;
float flRoomRolloffFactor;
unsigned long ulFlags;
} EAXREVERBPROPERTIES, *LPEAXREVERBPROPERTIES;
#endif
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
#define EFXEAXREVERBPROPERTIES_DEFINED
typedef struct
{
float flDensity;
float flDiffusion;
float flGain;
float flGainHF;
float flGainLF;
float flDecayTime;
float flDecayHFRatio;
float flDecayLFRatio;
float flReflectionsGain;
float flReflectionsDelay;
float flReflectionsPan[3];
float flLateReverbGain;
float flLateReverbDelay;
float flLateReverbPan[3];
float flEchoTime;
float flEchoDepth;
float flModulationTime;
float flModulationDepth;
float flAirAbsorptionGainHF;
float flHFReference;
float flLFReference;
float flRoomRolloffFactor;
int iDecayHFLimit;
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
#endif
#ifndef EAXOBSTRUCTIONPROPERTIES_DEFINED
#define EAXOBSTRUCTIONPROPERTIES_DEFINED
typedef struct _EAXOBSTRUCTIONPROPERTIES
{
long lObstruction;
float flObstructionLFRatio;
} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES;
#endif
#ifndef EAXOCCLUSIONPROPERTIES_DEFINED
#define EAXOCCLUSIONPROPERTIES_DEFINED
typedef struct _EAXOCCLUSIONPROPERTIES
{
long lOcclusion;
float flOcclusionLFRatio;
float flOcclusionRoomRatio;
float flOcclusionDirectRatio;
} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES;
#endif
#ifndef EAXEXCLUSIONPROPERTIES_DEFINED
#define EAXEXCLUSIONPROPERTIES_DEFINED
typedef struct _EAXEXCLUSIONPROPERTIES
{
long lExclusion;
float flExclusionLFRatio;
} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES;
#endif
#ifndef EFXLOWPASSFILTER_DEFINED
#define EFXLOWPASSFILTER_DEFINED
typedef struct _EFXLOWPASSFILTER
{
float flGain;
float flGainHF;
} EFXLOWPASSFILTER, *LPEFXLOWPASSFILTER;
#endif
void ConvertReverbParameters(EAXREVERBPROPERTIES *pEAXProp, EFXEAXREVERBPROPERTIES *pEFXEAXReverb);
void ConvertObstructionParameters(EAXOBSTRUCTIONPROPERTIES *pObProp, EFXLOWPASSFILTER *pDirectLowPassFilter);
void ConvertExclusionParameters(EAXEXCLUSIONPROPERTIES *pExProp, EFXLOWPASSFILTER *pSendLowPassFilter);
void ConvertOcclusionParameters(EAXOCCLUSIONPROPERTIES *pOcProp, EFXLOWPASSFILTER *pDirectLowPassFilter, EFXLOWPASSFILTER *pSendLowPassFilter);
/***********************************************************************************************\
*
* EAX Reverb Presets in legacy format - use ConvertReverbParameters() to convert to
* EFX EAX Reverb Presets for use with the OpenAL Effects Extension.
*
************************************************************************************************/
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_GENERIC \
{0, 7.5f, 1.000f, -1000, -100, 0, 1.49f, 0.83f, 1.00f, -2602, 0.007f, 0.00f,0.00f,0.00f, 200, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PADDEDCELL \
{1, 1.4f, 1.000f, -1000, -6000, 0, 0.17f, 0.10f, 1.00f, -1204, 0.001f, 0.00f,0.00f,0.00f, 207, 0.002f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_ROOM \
{2, 1.9f, 1.000f, -1000, -454, 0, 0.40f, 0.83f, 1.00f, -1646, 0.002f, 0.00f,0.00f,0.00f, 53, 0.003f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_BATHROOM \
{3, 1.4f, 1.000f, -1000, -1200, 0, 1.49f, 0.54f, 1.00f, -370, 0.007f, 0.00f,0.00f,0.00f, 1030, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_LIVINGROOM \
{4, 2.5f, 1.000f, -1000, -6000, 0, 0.50f, 0.10f, 1.00f, -1376, 0.003f, 0.00f,0.00f,0.00f, -1104, 0.004f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_STONEROOM \
{5, 11.6f, 1.000f, -1000, -300, 0, 2.31f, 0.64f, 1.00f, -711, 0.012f, 0.00f,0.00f,0.00f, 83, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_AUDITORIUM \
{6, 21.6f, 1.000f, -1000, -476, 0, 4.32f, 0.59f, 1.00f, -789, 0.020f, 0.00f,0.00f,0.00f, -289, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CONCERTHALL \
{7, 19.6f, 1.000f, -1000, -500, 0, 3.92f, 0.70f, 1.00f, -1230, 0.020f, 0.00f,0.00f,0.00f, -02, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CAVE \
{8, 14.6f, 1.000f, -1000, 0, 0, 2.91f, 1.30f, 1.00f, -602, 0.015f, 0.00f,0.00f,0.00f, -302, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_ARENA \
{9, 36.2f, 1.000f, -1000, -698, 0, 7.24f, 0.33f, 1.00f, -1166, 0.020f, 0.00f,0.00f,0.00f, 16, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_HANGAR \
{10, 50.3f, 1.000f, -1000, -1000, 0, 10.05f, 0.23f, 1.00f, -602, 0.020f, 0.00f,0.00f,0.00f, 198, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CARPETTEDHALLWAY \
{11, 1.9f, 1.000f, -1000, -4000, 0, 0.30f, 0.10f, 1.00f, -1831, 0.002f, 0.00f,0.00f,0.00f, -1630, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_HALLWAY \
{12, 1.8f, 1.000f, -1000, -300, 0, 1.49f, 0.59f, 1.00f, -1219, 0.007f, 0.00f,0.00f,0.00f, 441, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_STONECORRIDOR \
{13, 13.5f, 1.000f, -1000, -237, 0, 2.70f, 0.79f, 1.00f, -1214, 0.013f, 0.00f,0.00f,0.00f, 395, 0.020f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_ALLEY \
{14, 7.5f, 0.300f, -1000, -270, 0, 1.49f, 0.86f, 1.00f, -1204, 0.007f, 0.00f,0.00f,0.00f, -4, 0.011f, 0.00f,0.00f,0.00f, 0.125f, 0.950f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_FOREST \
{15, 38.0f, 0.300f, -1000, -3300, 0, 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f,0.00f,0.00f, -229, 0.088f, 0.00f,0.00f,0.00f, 0.125f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_CITY \
{16, 7.5f, 0.500f, -1000, -800, 0, 1.49f, 0.67f, 1.00f, -2273, 0.007f, 0.00f,0.00f,0.00f, -1691, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_MOUNTAINS \
{17, 100.0f, 0.270f, -1000, -2500, 0, 1.49f, 0.21f, 1.00f, -2780, 0.300f, 0.00f,0.00f,0.00f, -1434, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_QUARRY \
{18, 17.5f, 1.000f, -1000, -1000, 0, 1.49f, 0.83f, 1.00f, -10000, 0.061f, 0.00f,0.00f,0.00f, 500, 0.025f, 0.00f,0.00f,0.00f, 0.125f, 0.700f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PLAIN \
{19, 42.5f, 0.210f, -1000, -2000, 0, 1.49f, 0.50f, 1.00f, -2466, 0.179f, 0.00f,0.00f,0.00f, -1926, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PARKINGLOT \
{20, 8.3f, 1.000f, -1000, 0, 0, 1.65f, 1.50f, 1.00f, -1363, 0.008f, 0.00f,0.00f,0.00f, -1153, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_SEWERPIPE \
{21, 1.7f, 0.800f, -1000, -1000, 0, 2.81f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_UNDERWATER \
{22, 1.8f, 1.000f, -1000, -4000, 0, 1.49f, 0.10f, 1.00f, -449, 0.007f, 0.00f,0.00f,0.00f, 1700, 0.011f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 1.180f, 0.348f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_DRUGGED \
{23, 1.9f, 0.500f, -1000, 0, 0, 8.39f, 1.39f, 1.00f, -115, 0.002f, 0.00f,0.00f,0.00f, 985, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DIZZY \
{24, 1.8f, 0.600f, -1000, -400, 0, 17.23f, 0.56f, 1.00f, -1713, 0.020f, 0.00f,0.00f,0.00f, -613, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.810f, 0.310f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_PSYCHOTIC \
{25, 1.0f, 0.500f, -1000, -151, 0, 7.56f, 0.91f, 1.00f, -626, 0.020f, 0.00f,0.00f,0.00f, 774, 0.030f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 4.000f, 1.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
// CASTLE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_CASTLE_SMALLROOM \
{ 26, 8.3f, 0.890f, -1000, -800, -2000, 1.22f, 0.83f, 0.31f, -100, 0.022f, 0.00f,0.00f,0.00f, 600, 0.011f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_SHORTPASSAGE \
{ 26, 8.3f, 0.890f, -1000, -1000, -2000, 2.32f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 200, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_MEDIUMROOM \
{ 26, 8.3f, 0.930f, -1000, -1100, -2000, 2.04f, 0.83f, 0.46f, -400, 0.022f, 0.00f,0.00f,0.00f, 400, 0.011f, 0.00f,0.00f,0.00f, 0.155f, 0.030f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LONGPASSAGE \
{ 26, 8.3f, 0.890f, -1000, -800, -2000, 3.42f, 0.83f, 0.31f, -100, 0.007f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_LARGEROOM \
{ 26, 8.3f, 0.820f, -1000, -1100, -1800, 2.53f, 0.83f, 0.50f, -700, 0.034f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.185f, 0.070f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_HALL \
{ 26, 8.3f, 0.810f, -1000, -1100, -1500, 3.14f, 0.79f, 0.62f, -1500, 0.056f, 0.00f,0.00f,0.00f, 100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_CUPBOARD \
{ 26, 8.3f, 0.890f, -1000, -1100, -2000, 0.67f, 0.87f, 0.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 1100, 0.007f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
#define REVERB_PRESET_CASTLE_COURTYARD \
{ 26, 8.3f, 0.420f, -1000, -700, -1400, 2.13f, 0.61f, 0.23f, -1300, 0.160f, 0.00f,0.00f,0.00f, -300, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.370f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_CASTLE_ALCOVE \
{ 26, 8.3f, 0.890f, -1000, -600, -2000, 1.64f, 0.87f, 0.31f, 00, 0.007f, 0.00f,0.00f,0.00f, 300, 0.034f, 0.00f,0.00f,0.00f, 0.138f, 0.080f, 0.250f, 0.000f, -5.0f, 5168.6f, 139.5f, 0.00f, 0x20 }
// FACTORY PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_FACTORY_ALCOVE \
{ 26, 1.8f, 0.590f, -1200, -200, -600, 3.14f, 0.65f, 1.31f, 300, 0.010f, 0.00f,0.00f,0.00f, 000, 0.038f, 0.00f,0.00f,0.00f, 0.114f, 0.100f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SHORTPASSAGE \
{ 26, 1.8f, 0.640f, -1200, -200, -600, 2.53f, 0.65f, 1.31f, 0, 0.010f, 0.00f,0.00f,0.00f, 200, 0.038f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_MEDIUMROOM \
{ 26, 1.9f, 0.820f, -1200, -200, -600, 2.76f, 0.65f, 1.31f, -1100, 0.022f, 0.00f,0.00f,0.00f, 300, 0.023f, 0.00f,0.00f,0.00f, 0.174f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LONGPASSAGE \
{ 26, 1.8f, 0.640f, -1200, -200, -600, 4.06f, 0.65f, 1.31f, 0, 0.020f, 0.00f,0.00f,0.00f, 200, 0.037f, 0.00f,0.00f,0.00f, 0.135f, 0.230f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_LARGEROOM \
{ 26, 1.9f, 0.750f, -1200, -300, -400, 4.24f, 0.51f, 1.31f, -1500, 0.039f, 0.00f,0.00f,0.00f, 100, 0.023f, 0.00f,0.00f,0.00f, 0.231f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_HALL \
{ 26, 1.9f, 0.750f, -1000, -300, -400, 7.43f, 0.51f, 1.31f, -2400, 0.073f, 0.00f,0.00f,0.00f, -100, 0.027f, 0.00f,0.00f,0.00f, 0.250f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_CUPBOARD \
{ 26, 1.7f, 0.630f, -1200, -200, -600, 0.49f, 0.65f, 1.31f, 200, 0.010f, 0.00f,0.00f,0.00f, 600, 0.032f, 0.00f,0.00f,0.00f, 0.107f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_COURTYARD \
{ 26, 1.7f, 0.570f, -1000, -1000, -400, 2.32f, 0.29f, 0.56f, -1300, 0.140f, 0.00f,0.00f,0.00f, -800, 0.039f, 0.00f,0.00f,0.00f, 0.250f, 0.290f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
#define REVERB_PRESET_FACTORY_SMALLROOM \
{ 26, 1.8f, 0.820f, -1000, -200, -600, 1.72f, 0.65f, 1.31f, -300, 0.010f, 0.00f,0.00f,0.00f, 500, 0.024f, 0.00f,0.00f,0.00f, 0.119f, 0.070f, 0.250f, 0.000f, -5.0f, 3762.6f, 362.5f, 0.00f, 0x20 }
// ICE PALACE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_ICEPALACE_ALCOVE \
{ 26, 2.7f, 0.840f, -1000, -500, -1100, 2.76f, 1.46f, 0.28f, 100, 0.010f, 0.00f,0.00f,0.00f, -100, 0.030f, 0.00f,0.00f,0.00f, 0.161f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
{ 26, 2.7f, 0.750f, -1000, -500, -1100, 1.79f, 1.46f, 0.28f, -600, 0.010f, 0.00f,0.00f,0.00f, 100, 0.019f, 0.00f,0.00f,0.00f, 0.177f, 0.090f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_MEDIUMROOM \
{ 26, 2.7f, 0.870f, -1000, -500, -700, 2.22f, 1.53f, 0.32f, -800, 0.039f, 0.00f,0.00f,0.00f, 100, 0.027f, 0.00f,0.00f,0.00f, 0.186f, 0.120f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_LONGPASSAGE \
{ 26, 2.7f, 0.770f, -1000, -500, -800, 3.01f, 1.46f, 0.28f, -200, 0.012f, 0.00f,0.00f,0.00f, 200, 0.025f, 0.00f,0.00f,0.00f, 0.186f, 0.040f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_LARGEROOM \
{ 26, 2.9f, 0.810f, -1000, -500, -700, 3.14f, 1.53f, 0.32f, -1200, 0.039f, 0.00f,0.00f,0.00f, 000, 0.027f, 0.00f,0.00f,0.00f, 0.214f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_HALL \
{ 26, 2.9f, 0.760f, -1000, -700, -500, 5.49f, 1.53f, 0.38f, -1900, 0.054f, 0.00f,0.00f,0.00f, -400, 0.052f, 0.00f,0.00f,0.00f, 0.226f, 0.110f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_CUPBOARD \
{ 26, 2.7f, 0.830f, -1000, -600, -1300, 0.76f, 1.53f, 0.26f, 100, 0.012f, 0.00f,0.00f,0.00f, 600, 0.016f, 0.00f,0.00f,0.00f, 0.143f, 0.080f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_COURTYARD \
{ 26, 2.9f, 0.590f, -1000, -1100, -1000, 2.04f, 1.20f, 0.38f, -1000, 0.173f, 0.00f,0.00f,0.00f, -1000, 0.043f, 0.00f,0.00f,0.00f, 0.235f, 0.480f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
#define REVERB_PRESET_ICEPALACE_SMALLROOM \
{ 26, 2.7f, 0.840f, -1000, -500, -1100, 1.51f, 1.53f, 0.27f, -100, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.164f, 0.140f, 0.250f, 0.000f, -5.0f, 12428.5f, 99.6f, 0.00f, 0x20 }
// SPACE STATION PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_SPACESTATION_ALCOVE \
{ 26, 1.5f, 0.780f, -1000, -300, -100, 1.16f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 000, 0.018f, 0.00f,0.00f,0.00f, 0.192f, 0.210f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_MEDIUMROOM \
{ 26, 1.5f, 0.750f, -1000, -400, -100, 3.01f, 0.50f, 0.55f, -800, 0.034f, 0.00f,0.00f,0.00f, 100, 0.035f, 0.00f,0.00f,0.00f, 0.209f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
{ 26, 1.5f, 0.870f, -1000, -400, -100, 3.57f, 0.50f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.016f, 0.00f,0.00f,0.00f, 0.172f, 0.200f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LONGPASSAGE \
{ 26, 1.9f, 0.820f, -1000, -400, -100, 4.62f, 0.62f, 0.55f, 0, 0.012f, 0.00f,0.00f,0.00f, 200, 0.031f, 0.00f,0.00f,0.00f, 0.250f, 0.230f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_LARGEROOM \
{ 26, 1.8f, 0.810f, -1000, -400, -100, 3.89f, 0.38f, 0.61f, -1000, 0.056f, 0.00f,0.00f,0.00f, -100, 0.035f, 0.00f,0.00f,0.00f, 0.233f, 0.280f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_HALL \
{ 26, 1.9f, 0.870f, -1000, -400, -100, 7.11f, 0.38f, 0.61f, -1500, 0.100f, 0.00f,0.00f,0.00f, -400, 0.047f, 0.00f,0.00f,0.00f, 0.250f, 0.250f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_CUPBOARD \
{ 26, 1.4f, 0.560f, -1000, -300, -100, 0.79f, 0.81f, 0.55f, 300, 0.007f, 0.00f,0.00f,0.00f, 500, 0.018f, 0.00f,0.00f,0.00f, 0.181f, 0.310f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPACESTATION_SMALLROOM \
{ 26, 1.5f, 0.700f, -1000, -300, -100, 1.72f, 0.82f, 0.55f, -200, 0.007f, 0.00f,0.00f,0.00f, 300, 0.013f, 0.00f,0.00f,0.00f, 0.188f, 0.260f, 0.250f, 0.000f, -5.0f, 3316.1f, 458.2f, 0.00f, 0x20 }
// WOODEN GALLEON PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_WOODEN_ALCOVE \
{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.22f, 0.62f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, -300, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_SHORTPASSAGE \
{ 26, 7.5f, 1.000f, -1000, -1800, -1000, 1.75f, 0.50f, 0.87f, -100, 0.012f, 0.00f,0.00f,0.00f, -400, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_MEDIUMROOM \
{ 26, 7.5f, 1.000f, -1000, -2000, -1100, 1.47f, 0.42f, 0.82f, -100, 0.049f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_LONGPASSAGE \
{ 26, 7.5f, 1.000f, -1000, -2000, -1000, 1.99f, 0.40f, 0.79f, 000, 0.020f, 0.00f,0.00f,0.00f, -700, 0.036f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_LARGEROOM \
{ 26, 7.5f, 1.000f, -1000, -2100, -1100, 2.65f, 0.33f, 0.82f, -100, 0.066f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_HALL \
{ 26, 7.5f, 1.000f, -1000, -2200, -1100, 3.45f, 0.30f, 0.82f, -100, 0.088f, 0.00f,0.00f,0.00f, -200, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_CUPBOARD \
{ 26, 7.5f, 1.000f, -1000, -1700, -1000, 0.56f, 0.46f, 0.91f, 100, 0.012f, 0.00f,0.00f,0.00f, 100, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_SMALLROOM \
{ 26, 7.5f, 1.000f, -1000, -1900, -1000, 0.79f, 0.32f, 0.87f, 00, 0.032f, 0.00f,0.00f,0.00f, -100, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
#define REVERB_PRESET_WOODEN_COURTYARD \
{ 26, 7.5f, 0.650f, -1000, -2200, -1000, 1.79f, 0.35f, 0.79f, -500, 0.123f, 0.00f,0.00f,0.00f, -2000, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 4705.0f, 99.6f, 0.00f, 0x3f }
// SPORTS PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_SPORT_EMPTYSTADIUM \
{ 26, 7.2f, 1.000f, -1000, -700, -200, 6.26f, 0.51f, 1.10f, -2400, 0.183f, 0.00f,0.00f,0.00f, -800, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SQUASHCOURT \
{ 26, 7.5f, 0.750f, -1000, -1000, -200, 2.22f, 0.91f, 1.16f, -700, 0.007f, 0.00f,0.00f,0.00f, -200, 0.011f, 0.00f,0.00f,0.00f, 0.126f, 0.190f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
{ 26, 36.2f, 0.700f, -1000, -200, -100, 2.76f, 1.25f, 1.14f, -400, 0.020f, 0.00f,0.00f,0.00f, -200, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_SPORT_LARGESWIMMINGPOOL\
{ 26, 36.2f, 0.820f, -1000, -200, 0, 5.49f, 1.31f, 1.14f, -700, 0.039f, 0.00f,0.00f,0.00f, -600, 0.049f, 0.00f,0.00f,0.00f, 0.222f, 0.550f, 1.159f, 0.210f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_SPORT_GYMNASIUM \
{ 26, 7.5f, 0.810f, -1000, -700, -100, 3.14f, 1.06f, 1.35f, -800, 0.029f, 0.00f,0.00f,0.00f, -500, 0.045f, 0.00f,0.00f,0.00f, 0.146f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_FULLSTADIUM \
{ 26, 7.2f, 1.000f, -1000, -2300, -200, 5.25f, 0.17f, 0.80f, -2000, 0.188f, 0.00f,0.00f,0.00f, -1100, 0.038f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_SPORT_STADIUMTANNOY \
{ 26, 3.0f, 0.780f, -1000, -500, -600, 2.53f, 0.88f, 0.68f, -1100, 0.230f, 0.00f,0.00f,0.00f, -600, 0.063f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
// PREFAB PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_PREFAB_WORKSHOP \
{ 26, 1.9f, 1.000f, -1000, -1700, -800, 0.76f, 1.00f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 100, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_SCHOOLROOM \
{ 26, 1.86f, 0.690f, -1000, -400, -600, 0.98f, 0.45f, 0.18f, 300, 0.017f, 0.00f,0.00f,0.00f, 300, 0.015f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_PRACTISEROOM \
{ 26, 1.86f, 0.870f, -1000, -800, -600, 1.12f, 0.56f, 0.18f, 200, 0.010f, 0.00f,0.00f,0.00f, 300, 0.011f, 0.00f,0.00f,0.00f, 0.095f, 0.140f, 0.250f, 0.000f, -5.0f, 7176.9f, 211.2f, 0.00f, 0x20 }
#define REVERB_PRESET_PREFAB_OUTHOUSE \
{ 26, 80.3f, 0.820f, -1000, -1900, -1600, 1.38f, 0.38f, 0.35f, -100, 0.024f, 0.00f,0.00f,-0.00f, -400, 0.044f, 0.00f,0.00f,0.00f, 0.121f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_PREFAB_CARAVAN \
{ 26, 8.3f, 1.000f, -1000, -2100, -1800, 0.43f, 1.50f, 1.00f, 0, 0.012f, 0.00f,0.00f,0.00f, 600, 0.012f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x1f }
// for US developers, a caravan is the same as a trailer =o)
// DOME AND PIPE PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DOME_TOMB \
{ 26, 51.8f, 0.790f, -1000, -900, -1300, 4.18f, 0.21f, 0.10f, -825, 0.030f, 0.00f,0.00f,0.00f, 450, 0.022f, 0.00f,0.00f,0.00f, 0.177f, 0.190f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PIPE_SMALL \
{ 26, 50.3f, 1.000f, -1000, -900, -1300, 5.04f, 0.10f, 0.10f, -600, 0.032f, 0.00f,0.00f,0.00f, 800, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_DOME_SAINTPAULS \
{ 26, 50.3f, 0.870f, -1000, -900, -1300, 10.48f, 0.19f, 0.10f, -1500, 0.090f, 0.00f,0.00f,0.00f, 200, 0.042f, 0.00f,0.00f,0.00f, 0.250f, 0.120f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PIPE_LONGTHIN \
{ 26, 1.6f, 0.910f, -1000, -700, -1100, 9.21f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, -300, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
#define REVERB_PRESET_PIPE_LARGE \
{ 26, 50.3f, 1.000f, -1000, -900, -1300, 8.45f, 0.10f, 0.10f, -800, 0.046f, 0.00f,0.00f,0.00f, 400, 0.032f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x3f }
#define REVERB_PRESET_PIPE_RESONANT \
{ 26, 1.3f, 0.910f, -1000, -700, -1100, 6.81f, 0.18f, 0.10f, -300, 0.010f, 0.00f,0.00f,0.00f, 00, 0.022f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2854.4f, 20.0f, 0.00f, 0x0 }
// OUTDOORS PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_OUTDOORS_BACKYARD \
{ 26, 80.3f, 0.450f, -1000, -1200, -600, 1.12f, 0.34f, 0.46f, -700, 0.069f, 0.00f,0.00f,-0.00f, -300, 0.023f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
{ 26, 80.3f, 0.000f, -1000, -3900, -400, 2.13f, 0.21f, 0.46f, -1500, 0.300f, 0.00f,0.00f,-0.00f, -700, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_DEEPCANYON \
{ 26, 80.3f, 0.740f, -1000, -1500, -400, 3.89f, 0.21f, 0.46f, -1000, 0.223f, 0.00f,0.00f,-0.00f, -900, 0.019f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_CREEK \
{ 26, 80.3f, 0.350f, -1000, -1500, -600, 2.13f, 0.21f, 0.46f, -800, 0.115f, 0.00f,0.00f,-0.00f, -1400, 0.031f, 0.00f,0.00f,0.00f, 0.218f, 0.340f, 0.250f, 0.000f, -5.0f, 4399.1f, 242.9f, 0.00f, 0x0 }
#define REVERB_PRESET_OUTDOORS_VALLEY \
{ 26, 80.3f, 0.280f, -1000, -3100, -1600, 2.88f, 0.26f, 0.35f, -1700, 0.263f, 0.00f,0.00f,-0.00f, -800, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 0.340f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
// MOOD PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_MOOD_HEAVEN \
{ 26, 19.6f, 0.940f, -1000, -200, -700, 5.04f, 1.12f, 0.56f, -1230, 0.020f, 0.00f,0.00f,0.00f, 200, 0.029f, 0.00f,0.00f,0.00f, 0.250f, 0.080f, 2.742f, 0.050f, -2.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_MOOD_HELL \
{ 26, 100.0f, 0.570f, -1000, -900, -700, 3.57f, 0.49f, 2.00f, -10000, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.110f, 0.040f, 2.109f, 0.520f, -5.0f, 5000.0f, 139.5f, 0.00f, 0x40 }
#define REVERB_PRESET_MOOD_MEMORY \
{ 26, 8.0f, 0.850f, -1000, -400, -900, 4.06f, 0.82f, 0.56f, -2800, 0.000f, 0.00f,0.00f,0.00f, 100, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.474f, 0.450f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
// DRIVING SIMULATION PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DRIVING_COMMENTATOR \
{ 26, 3.0f, 0.000f, 1000, -500, -600, 2.42f, 0.88f, 0.68f, -1400, 0.093f, 0.00f,0.00f,0.00f, -1200, 0.017f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 0.250f, 0.000f, -10.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_PITGARAGE \
{ 26, 1.9f, 0.590f, -1000, -300, -500, 1.72f, 0.93f, 0.87f, -500, 0.000f, 0.00f,0.00f,0.00f, 200, 0.016f, 0.00f,0.00f,0.00f, 0.250f, 0.110f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x0 }
#define REVERB_PRESET_DRIVING_INCAR_RACER \
{ 26, 1.1f, 0.800f, -1000, 0, -200, 0.17f, 2.00f, 0.41f, 500, 0.007f, 0.00f,0.00f,0.00f, -300, 0.015f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_SPORTS \
{ 26, 1.1f, 0.800f, -1000, -400, 0, 0.17f, 0.75f, 0.41f, 0, 0.010f, 0.00f,0.00f,0.00f, -500, 0.000f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_INCAR_LUXURY \
{ 26, 1.6f, 1.000f, -1000, -2000, -600, 0.13f, 0.41f, 0.46f, -200, 0.010f, 0.00f,0.00f,0.00f, 400, 0.010f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10268.2f, 251.0f, 0.00f, 0x20 }
#define REVERB_PRESET_DRIVING_FULLGRANDSTAND \
{ 26, 8.3f, 1.000f, -1000, -1100, -400, 3.01f, 1.37f, 1.28f, -900, 0.090f, 0.00f,0.00f,0.00f, -1500, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
{ 26, 8.3f, 1.000f, -1000, 0, -200, 4.62f, 1.75f, 1.40f, -1363, 0.090f, 0.00f,0.00f,0.00f, -1200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 10420.2f, 250.0f, 0.00f, 0x1f }
#define REVERB_PRESET_DRIVING_TUNNEL \
{ 26, 3.1f, 0.810f, -1000, -800, -100, 3.42f, 0.94f, 1.31f, -300, 0.051f, 0.00f,0.00f,0.00f, -300, 0.047f, 0.00f,0.00f,0.00f, 0.214f, 0.050f, 0.250f, 0.000f, -5.0f, 5000.0f, 155.3f, 0.00f, 0x20 }
// CITY PRESETS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_CITY_STREETS \
{ 26, 3.0f, 0.780f, -1000, -300, -100, 1.79f, 1.12f, 0.91f, -1100, 0.046f, 0.00f,0.00f,0.00f, -1400, 0.028f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_SUBWAY \
{ 26, 3.0f, 0.740f, -1000, -300, -100, 3.01f, 1.23f, 0.91f, -300, 0.046f, 0.00f,0.00f,0.00f, 200, 0.028f, 0.00f,0.00f,0.00f, 0.125f, 0.210f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_MUSEUM \
{ 26, 80.3f, 0.820f, -1000, -1500, -1500, 3.28f, 1.40f, 0.57f, -1200, 0.039f, 0.00f,0.00f,-0.00f, -100, 0.034f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_CITY_LIBRARY \
{ 26, 80.3f, 0.820f, -1000, -1100, -2100, 2.76f, 0.89f, 0.41f, -900, 0.029f, 0.00f,0.00f,-0.00f, -100, 0.020f, 0.00f,0.00f,0.00f, 0.130f, 0.170f, 0.250f, 0.000f, -5.0f, 2854.4f, 107.5f, 0.00f, 0x0 }
#define REVERB_PRESET_CITY_UNDERPASS \
{ 26, 3.0f, 0.820f, -1000, -700, -100, 3.57f, 1.12f, 0.91f, -800, 0.059f, 0.00f,0.00f,0.00f, -100, 0.037f, 0.00f,0.00f,0.00f, 0.250f, 0.140f, 0.250f, 0.000f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
#define REVERB_PRESET_CITY_ABANDONED \
{ 26, 3.0f, 0.690f, -1000, -200, -100, 3.28f, 1.17f, 0.91f, -700, 0.044f, 0.00f,0.00f,0.00f, -1100, 0.024f, 0.00f,0.00f,0.00f, 0.250f, 0.200f, 0.250f, 0.000f, -3.0f, 5000.0f, 250.0f, 0.00f, 0x20 }
// MISC ROOMS
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
#define REVERB_PRESET_DUSTYROOM \
{ 26, 1.8f, 0.560f, -1000, -200, -300, 1.79f, 0.38f, 0.21f, -600, 0.002f, 0.00f,0.00f,0.00f, 200, 0.006f, 0.00f,0.00f,0.00f, 0.202f, 0.050f, 0.250f, 0.000f, -10.0f, 13046.0f, 163.3f, 0.00f, 0x20 }
#define REVERB_PRESET_CHAPEL \
{ 26, 19.6f, 0.840f, -1000, -500, 0, 4.62f, 0.64f, 1.23f, -700, 0.032f, 0.00f,0.00f,0.00f, -200, 0.049f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.110f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f }
#define REVERB_PRESET_SMALLWATERROOM \
{ 26, 36.2f, 0.700f, -1000, -698, 0, 1.51f, 1.25f, 1.14f, -100, 0.020f, 0.00f,0.00f,0.00f, 300, 0.030f, 0.00f,0.00f,0.00f, 0.179f, 0.150f, 0.895f, 0.190f, -7.0f, 5000.0f, 250.0f, 0.00f, 0x0 }

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@ -1,281 +1,281 @@
#ifndef AL_ALC_H
#define AL_ALC_H
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32) && !defined(_XBOX)
/* _OPENAL32LIB is deprecated */
#if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB)
#define ALC_API __declspec(dllexport)
#else
#define ALC_API __declspec(dllimport)
#endif
#else
#if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
#define ALC_API __attribute__((visibility("default")))
#else
#define ALC_API extern
#endif
#endif
#if defined(_WIN32)
#define ALC_APIENTRY __cdecl
#else
#define ALC_APIENTRY
#endif
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export on
#endif
/*
* The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
* included for applications porting code from AL 1.0
*/
#define ALCAPI ALC_API
#define ALCAPIENTRY ALC_APIENTRY
#define ALC_INVALID 0
#define ALC_VERSION_0_1 1
typedef struct ALCdevice_struct ALCdevice;
typedef struct ALCcontext_struct ALCcontext;
/** 8-bit boolean */
typedef char ALCboolean;
/** character */
typedef char ALCchar;
/** signed 8-bit 2's complement integer */
typedef char ALCbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALCubyte;
/** signed 16-bit 2's complement integer */
typedef short ALCshort;
/** unsigned 16-bit integer */
typedef unsigned short ALCushort;
/** signed 32-bit 2's complement integer */
typedef int ALCint;
/** unsigned 32-bit integer */
typedef unsigned int ALCuint;
/** non-negative 32-bit binary integer size */
typedef int ALCsizei;
/** enumerated 32-bit value */
typedef int ALCenum;
/** 32-bit IEEE754 floating-point */
typedef float ALCfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALCdouble;
/** void type (for opaque pointers only) */
typedef void ALCvoid;
/* Enumerant values begin at column 50. No tabs. */
/* Boolean False. */
#define ALC_FALSE 0
/* Boolean True. */
#define ALC_TRUE 1
/**
* followed by <int> Hz
*/
#define ALC_FREQUENCY 0x1007
/**
* followed by <int> Hz
*/
#define ALC_REFRESH 0x1008
/**
* followed by AL_TRUE, AL_FALSE
*/
#define ALC_SYNC 0x1009
/**
* followed by <int> Num of requested Mono (3D) Sources
*/
#define ALC_MONO_SOURCES 0x1010
/**
* followed by <int> Num of requested Stereo Sources
*/
#define ALC_STEREO_SOURCES 0x1011
/**
* errors
*/
/**
* No error
*/
#define ALC_NO_ERROR ALC_FALSE
/**
* No device
*/
#define ALC_INVALID_DEVICE 0xA001
/**
* invalid context ID
*/
#define ALC_INVALID_CONTEXT 0xA002
/**
* bad enum
*/
#define ALC_INVALID_ENUM 0xA003
/**
* bad value
*/
#define ALC_INVALID_VALUE 0xA004
/**
* Out of memory.
*/
#define ALC_OUT_OF_MEMORY 0xA005
/**
* The Specifier string for default device
*/
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
#define ALC_DEVICE_SPECIFIER 0x1005
#define ALC_EXTENSIONS 0x1006
#define ALC_MAJOR_VERSION 0x1000
#define ALC_MINOR_VERSION 0x1001
#define ALC_ATTRIBUTES_SIZE 0x1002
#define ALC_ALL_ATTRIBUTES 0x1003
/**
* ALC_ENUMERATE_ALL_EXT enums
*/
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
/**
* Capture extension
*/
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
#define ALC_CAPTURE_SAMPLES 0x312
/*
* Context Management
*/
ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context );
ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void );
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
/*
* Device Management
*/
ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device );
/*
* Error support.
* Obtain the most recent Context error
*/
ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device );
/*
* Extension support.
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
/*
* Query functions
*/
ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
/*
* Capture functions
*/
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
/*
* Pointer-to-function types, useful for dynamically getting ALC entry points.
*/
typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export off
#endif
#if defined(__cplusplus)
}
#endif
#endif /* AL_ALC_H */
#ifndef AL_ALC_H
#define AL_ALC_H
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32) && !defined(_XBOX)
/* _OPENAL32LIB is deprecated */
#if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB)
#define ALC_API __declspec(dllexport)
#else
#define ALC_API __declspec(dllimport)
#endif
#else
#if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
#define ALC_API __attribute__((visibility("default")))
#else
#define ALC_API extern
#endif
#endif
#if defined(_WIN32)
#define ALC_APIENTRY __cdecl
#else
#define ALC_APIENTRY
#endif
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export on
#endif
/*
* The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
* included for applications porting code from AL 1.0
*/
#define ALCAPI ALC_API
#define ALCAPIENTRY ALC_APIENTRY
#define ALC_INVALID 0
#define ALC_VERSION_0_1 1
typedef struct ALCdevice_struct ALCdevice;
typedef struct ALCcontext_struct ALCcontext;
/** 8-bit boolean */
typedef char ALCboolean;
/** character */
typedef char ALCchar;
/** signed 8-bit 2's complement integer */
typedef char ALCbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALCubyte;
/** signed 16-bit 2's complement integer */
typedef short ALCshort;
/** unsigned 16-bit integer */
typedef unsigned short ALCushort;
/** signed 32-bit 2's complement integer */
typedef int ALCint;
/** unsigned 32-bit integer */
typedef unsigned int ALCuint;
/** non-negative 32-bit binary integer size */
typedef int ALCsizei;
/** enumerated 32-bit value */
typedef int ALCenum;
/** 32-bit IEEE754 floating-point */
typedef float ALCfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALCdouble;
/** void type (for opaque pointers only) */
typedef void ALCvoid;
/* Enumerant values begin at column 50. No tabs. */
/* Boolean False. */
#define ALC_FALSE 0
/* Boolean True. */
#define ALC_TRUE 1
/**
* followed by <int> Hz
*/
#define ALC_FREQUENCY 0x1007
/**
* followed by <int> Hz
*/
#define ALC_REFRESH 0x1008
/**
* followed by AL_TRUE, AL_FALSE
*/
#define ALC_SYNC 0x1009
/**
* followed by <int> Num of requested Mono (3D) Sources
*/
#define ALC_MONO_SOURCES 0x1010
/**
* followed by <int> Num of requested Stereo Sources
*/
#define ALC_STEREO_SOURCES 0x1011
/**
* errors
*/
/**
* No error
*/
#define ALC_NO_ERROR ALC_FALSE
/**
* No device
*/
#define ALC_INVALID_DEVICE 0xA001
/**
* invalid context ID
*/
#define ALC_INVALID_CONTEXT 0xA002
/**
* bad enum
*/
#define ALC_INVALID_ENUM 0xA003
/**
* bad value
*/
#define ALC_INVALID_VALUE 0xA004
/**
* Out of memory.
*/
#define ALC_OUT_OF_MEMORY 0xA005
/**
* The Specifier string for default device
*/
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
#define ALC_DEVICE_SPECIFIER 0x1005
#define ALC_EXTENSIONS 0x1006
#define ALC_MAJOR_VERSION 0x1000
#define ALC_MINOR_VERSION 0x1001
#define ALC_ATTRIBUTES_SIZE 0x1002
#define ALC_ALL_ATTRIBUTES 0x1003
/**
* ALC_ENUMERATE_ALL_EXT enums
*/
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
/**
* Capture extension
*/
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
#define ALC_CAPTURE_SAMPLES 0x312
/*
* Context Management
*/
ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context );
ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void );
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
/*
* Device Management
*/
ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device );
/*
* Error support.
* Obtain the most recent Context error
*/
ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device );
/*
* Extension support.
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
/*
* Query functions
*/
ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
/*
* Capture functions
*/
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
/*
* Pointer-to-function types, useful for dynamically getting ALC entry points.
*/
typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export off
#endif
#if defined(__cplusplus)
}
#endif
#endif /* AL_ALC_H */

View File

@ -1,151 +1,151 @@
#ifndef __efxcreative_h_
#define __efxcreative_h_
/**
* efx-creative.h - Environmental Audio Extensions
* for OpenAL Effects Extension.
*
*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* Effect object definitions to be used with alEffect functions.
*
* Effect parameter value definitions, ranges, and defaults
* appear farther down in this file.
*/
/* AL EAXReverb effect parameters. */
#define AL_EAXREVERB_DENSITY 0x0001
#define AL_EAXREVERB_DIFFUSION 0x0002
#define AL_EAXREVERB_GAIN 0x0003
#define AL_EAXREVERB_GAINHF 0x0004
#define AL_EAXREVERB_GAINLF 0x0005
#define AL_EAXREVERB_DECAY_TIME 0x0006
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
#define AL_EAXREVERB_ECHO_TIME 0x000F
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
#define AL_EAXREVERB_MODULATION_TIME 0x0011
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
#define AL_EAXREVERB_HFREFERENCE 0x0014
#define AL_EAXREVERB_LFREFERENCE 0x0015
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
/* Effect type definitions to be used with AL_EFFECT_TYPE. */
#define AL_EFFECT_EAXREVERB 0x8000
/**********************************************************
* Effect parameter structures, value definitions, ranges and defaults.
*/
/**
* AL reverb effect parameter ranges and defaults
*/
#define AL_EAXREVERB_MIN_DENSITY 0.0f
#define AL_EAXREVERB_MAX_DENSITY 1.0f
#define AL_EAXREVERB_DEFAULT_DENSITY 1.0f
#define AL_EAXREVERB_MIN_DIFFUSION 0.0f
#define AL_EAXREVERB_MAX_DIFFUSION 1.0f
#define AL_EAXREVERB_DEFAULT_DIFFUSION 1.0f
#define AL_EAXREVERB_MIN_GAIN 0.0f
#define AL_EAXREVERB_MAX_GAIN 1.0f
#define AL_EAXREVERB_DEFAULT_GAIN 0.32f
#define AL_EAXREVERB_MIN_GAINHF 0.0f
#define AL_EAXREVERB_MAX_GAINHF 1.0f
#define AL_EAXREVERB_DEFAULT_GAINHF 0.89f
#define AL_EAXREVERB_MIN_GAINLF 0.0f
#define AL_EAXREVERB_MAX_GAINLF 1.0f
#define AL_EAXREVERB_DEFAULT_GAINLF 1.0f
#define AL_EAXREVERB_MIN_DECAY_TIME 0.1f
#define AL_EAXREVERB_MAX_DECAY_TIME 20.0f
#define AL_EAXREVERB_DEFAULT_DECAY_TIME 1.49f
#define AL_EAXREVERB_MIN_DECAY_HFRATIO 0.1f
#define AL_EAXREVERB_MAX_DECAY_HFRATIO 2.0f
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO 0.83f
#define AL_EAXREVERB_MIN_DECAY_LFRATIO 0.1f
#define AL_EAXREVERB_MAX_DECAY_LFRATIO 2.0f
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO 1.0f
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN 0.0f
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN 3.16f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN 0.05f
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY 0.0f
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY 0.3f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY 0.007f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN {0.0f, 0.0f, 0.0f}
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN 0.0f
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN 10.0f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN 1.26f
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY 0.0f
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY 0.1f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY 0.011f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN {0.0f, 0.0f, 0.0f}
#define AL_EAXREVERB_MIN_ECHO_TIME 0.075f
#define AL_EAXREVERB_MAX_ECHO_TIME 0.25f
#define AL_EAXREVERB_DEFAULT_ECHO_TIME 0.25f
#define AL_EAXREVERB_MIN_ECHO_DEPTH 0.0f
#define AL_EAXREVERB_MAX_ECHO_DEPTH 1.0f
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH 0.0f
#define AL_EAXREVERB_MIN_MODULATION_TIME 0.04f
#define AL_EAXREVERB_MAX_MODULATION_TIME 4.0f
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME 0.25f
#define AL_EAXREVERB_MIN_MODULATION_DEPTH 0.0f
#define AL_EAXREVERB_MAX_MODULATION_DEPTH 1.0f
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH 0.0f
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f
#define AL_EAXREVERB_MIN_HFREFERENCE 1000.0f
#define AL_EAXREVERB_MAX_HFREFERENCE 20000.0f
#define AL_EAXREVERB_DEFAULT_HFREFERENCE 5000.0f
#define AL_EAXREVERB_MIN_LFREFERENCE 20.0f
#define AL_EAXREVERB_MAX_LFREFERENCE 1000.0f
#define AL_EAXREVERB_DEFAULT_LFREFERENCE 250.0f
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __efxcreative_h_ */
#ifndef __efxcreative_h_
#define __efxcreative_h_
/**
* efx-creative.h - Environmental Audio Extensions
* for OpenAL Effects Extension.
*
*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* Effect object definitions to be used with alEffect functions.
*
* Effect parameter value definitions, ranges, and defaults
* appear farther down in this file.
*/
/* AL EAXReverb effect parameters. */
#define AL_EAXREVERB_DENSITY 0x0001
#define AL_EAXREVERB_DIFFUSION 0x0002
#define AL_EAXREVERB_GAIN 0x0003
#define AL_EAXREVERB_GAINHF 0x0004
#define AL_EAXREVERB_GAINLF 0x0005
#define AL_EAXREVERB_DECAY_TIME 0x0006
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
#define AL_EAXREVERB_ECHO_TIME 0x000F
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
#define AL_EAXREVERB_MODULATION_TIME 0x0011
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
#define AL_EAXREVERB_HFREFERENCE 0x0014
#define AL_EAXREVERB_LFREFERENCE 0x0015
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
/* Effect type definitions to be used with AL_EFFECT_TYPE. */
#define AL_EFFECT_EAXREVERB 0x8000
/**********************************************************
* Effect parameter structures, value definitions, ranges and defaults.
*/
/**
* AL reverb effect parameter ranges and defaults
*/
#define AL_EAXREVERB_MIN_DENSITY 0.0f
#define AL_EAXREVERB_MAX_DENSITY 1.0f
#define AL_EAXREVERB_DEFAULT_DENSITY 1.0f
#define AL_EAXREVERB_MIN_DIFFUSION 0.0f
#define AL_EAXREVERB_MAX_DIFFUSION 1.0f
#define AL_EAXREVERB_DEFAULT_DIFFUSION 1.0f
#define AL_EAXREVERB_MIN_GAIN 0.0f
#define AL_EAXREVERB_MAX_GAIN 1.0f
#define AL_EAXREVERB_DEFAULT_GAIN 0.32f
#define AL_EAXREVERB_MIN_GAINHF 0.0f
#define AL_EAXREVERB_MAX_GAINHF 1.0f
#define AL_EAXREVERB_DEFAULT_GAINHF 0.89f
#define AL_EAXREVERB_MIN_GAINLF 0.0f
#define AL_EAXREVERB_MAX_GAINLF 1.0f
#define AL_EAXREVERB_DEFAULT_GAINLF 1.0f
#define AL_EAXREVERB_MIN_DECAY_TIME 0.1f
#define AL_EAXREVERB_MAX_DECAY_TIME 20.0f
#define AL_EAXREVERB_DEFAULT_DECAY_TIME 1.49f
#define AL_EAXREVERB_MIN_DECAY_HFRATIO 0.1f
#define AL_EAXREVERB_MAX_DECAY_HFRATIO 2.0f
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO 0.83f
#define AL_EAXREVERB_MIN_DECAY_LFRATIO 0.1f
#define AL_EAXREVERB_MAX_DECAY_LFRATIO 2.0f
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO 1.0f
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN 0.0f
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN 3.16f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN 0.05f
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY 0.0f
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY 0.3f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY 0.007f
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN {0.0f, 0.0f, 0.0f}
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN 0.0f
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN 10.0f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN 1.26f
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY 0.0f
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY 0.1f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY 0.011f
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN {0.0f, 0.0f, 0.0f}
#define AL_EAXREVERB_MIN_ECHO_TIME 0.075f
#define AL_EAXREVERB_MAX_ECHO_TIME 0.25f
#define AL_EAXREVERB_DEFAULT_ECHO_TIME 0.25f
#define AL_EAXREVERB_MIN_ECHO_DEPTH 0.0f
#define AL_EAXREVERB_MAX_ECHO_DEPTH 1.0f
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH 0.0f
#define AL_EAXREVERB_MIN_MODULATION_TIME 0.04f
#define AL_EAXREVERB_MAX_MODULATION_TIME 4.0f
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME 0.25f
#define AL_EAXREVERB_MIN_MODULATION_DEPTH 0.0f
#define AL_EAXREVERB_MAX_MODULATION_DEPTH 1.0f
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH 0.0f
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f
#define AL_EAXREVERB_MIN_HFREFERENCE 1000.0f
#define AL_EAXREVERB_MAX_HFREFERENCE 20000.0f
#define AL_EAXREVERB_DEFAULT_HFREFERENCE 5000.0f
#define AL_EAXREVERB_MIN_LFREFERENCE 20.0f
#define AL_EAXREVERB_MAX_LFREFERENCE 1000.0f
#define AL_EAXREVERB_DEFAULT_LFREFERENCE 250.0f
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __efxcreative_h_ */

File diff suppressed because it is too large Load Diff

View File

@ -1,94 +1,94 @@
#include <al.h>
// X-RAM Function pointer definitions
typedef ALboolean (__cdecl *EAXSetBufferMode)(ALsizei n, ALuint *buffers, ALint value);
typedef ALenum (__cdecl *EAXGetBufferMode)(ALuint buffer, ALint *value);
//////////////////////////////////////////////////////////////////////////////
// Query for X-RAM extension
//
// if (alIsExtensionPresent("EAX-RAM") == AL_TRUE)
// X-RAM Extension found
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// X-RAM enum names
//
// "AL_EAX_RAM_SIZE"
// "AL_EAX_RAM_FREE"
// "AL_STORAGE_AUTOMATIC"
// "AL_STORAGE_HARDWARE"
// "AL_STORAGE_ACCESSIBLE"
//
// Query enum values using alGetEnumValue, for example
//
// long lRamSizeEnum = alGetEnumValue("AL_EAX_RAM_SIZE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query total amount of X-RAM
//
// long lTotalSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_SIZE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query free X-RAM available
//
// long lFreeSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_FREE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query X-RAM Function pointers
//
// Use typedefs defined above to get the X-RAM function pointers using
// alGetProcAddress
//
// EAXSetBufferMode eaxSetBufferMode;
// EAXGetBufferMode eaxGetBufferMode;
//
// eaxSetBufferMode = (EAXSetBufferMode)alGetProcAddress("EAXSetBufferMode");
// eaxGetBufferMode = (EAXGetBufferMode)alGetProcAddress("EAXGetBufferMode");
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Force an Open AL Buffer into X-RAM (good for non-streaming buffers)
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_HARDWARE"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Force an Open AL Buffer into 'accessible' (currently host) RAM (good for streaming buffers)
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_ACCESSIBLE"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Put an Open AL Buffer into X-RAM if memory is available, otherwise use
// host RAM. This is the default mode.
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_AUTOMATIC"));
// alBufferData(...);
//
#include <al.h>
// X-RAM Function pointer definitions
typedef ALboolean (__cdecl *EAXSetBufferMode)(ALsizei n, ALuint *buffers, ALint value);
typedef ALenum (__cdecl *EAXGetBufferMode)(ALuint buffer, ALint *value);
//////////////////////////////////////////////////////////////////////////////
// Query for X-RAM extension
//
// if (alIsExtensionPresent("EAX-RAM") == AL_TRUE)
// X-RAM Extension found
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// X-RAM enum names
//
// "AL_EAX_RAM_SIZE"
// "AL_EAX_RAM_FREE"
// "AL_STORAGE_AUTOMATIC"
// "AL_STORAGE_HARDWARE"
// "AL_STORAGE_ACCESSIBLE"
//
// Query enum values using alGetEnumValue, for example
//
// long lRamSizeEnum = alGetEnumValue("AL_EAX_RAM_SIZE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query total amount of X-RAM
//
// long lTotalSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_SIZE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query free X-RAM available
//
// long lFreeSize = alGetInteger(alGetEnumValue("AL_EAX_RAM_FREE")
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Query X-RAM Function pointers
//
// Use typedefs defined above to get the X-RAM function pointers using
// alGetProcAddress
//
// EAXSetBufferMode eaxSetBufferMode;
// EAXGetBufferMode eaxGetBufferMode;
//
// eaxSetBufferMode = (EAXSetBufferMode)alGetProcAddress("EAXSetBufferMode");
// eaxGetBufferMode = (EAXGetBufferMode)alGetProcAddress("EAXGetBufferMode");
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Force an Open AL Buffer into X-RAM (good for non-streaming buffers)
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_HARDWARE"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Force an Open AL Buffer into 'accessible' (currently host) RAM (good for streaming buffers)
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_ACCESSIBLE"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Put an Open AL Buffer into X-RAM if memory is available, otherwise use
// host RAM. This is the default mode.
//
// ALuint uiBuffer;
// alGenBuffers(1, &uiBuffer);
// eaxSetBufferMode(1, &uiBuffer, alGetEnumValue("AL_STORAGE_AUTOMATIC"));
// alBufferData(...);
//
//////////////////////////////////////////////////////////////////////////////

View File

@ -68,10 +68,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib alut.lib OpenAL32.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_HLED.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/DSP_HLE.pdb"
@ -153,10 +153,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_HLED.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win64/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/DSP_HLE.pdb"
@ -241,10 +241,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib alut.lib OpenAL32.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_HLE.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
SubSystem="2"
@ -330,10 +330,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_HLE.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win64/"
GenerateManifest="false"
GenerateDebugInformation="true"
SubSystem="2"
@ -419,10 +419,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib alut.lib OpenAL32.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_HLEDF.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
SubSystem="2"
@ -508,10 +508,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_HLEDF.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win64/"
GenerateManifest="false"
GenerateDebugInformation="true"
SubSystem="2"

View File

@ -68,10 +68,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib alut.lib OpenAL32.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/$(ProjectName)D.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
@ -154,10 +154,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib rpcrt4.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/x64/Plugins/$(ProjectName)D.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win64/"
GenerateManifest="false"
GenerateDebugInformation="true"
AssemblyDebug="1"
@ -242,10 +242,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib alut.lib OpenAL32.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/$(ProjectName).dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
@ -332,10 +332,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/x64/Plugins/$(ProjectName).dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win64/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
@ -421,10 +421,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib alut.lib OpenAL32.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/$(ProjectName)DF.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"
@ -511,10 +511,10 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/x64/Plugins/$(ProjectName)DF.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win64/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(TargetDir)$(TargetName).pdb"

View File

@ -28,12 +28,12 @@
opc_t opcodes[] =
{
{"NOP", 0x0000, 0xffff, 1, 0, {},},
{"NOP", 0x0000, 0xffff, 1, 0, {},},
{"HALT", 0x0021, 0xffff, 1, 0, {},},
{"RET", 0x02df, 0xffff, 1, 0, {},},
{"RET", 0x02df, 0xffff, 1, 0, {},},
{"RETEQ", 0x02d5, 0xffff, 1, 0, {},},
{"RETNZ", 0x02dd, 0xffff, 1, 0, {},},
{"RTI", 0x02ff, 0xffff, 1, 0, {},},
{"RTI", 0x02ff, 0xffff, 1, 0, {},},
{"CALL", 0x02bf, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"CALLNE", 0x02b4, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
@ -48,18 +48,18 @@ opc_t opcodes[] =
{"IF_Z", 0x027d, 0xffff, 1, 0, {},},
{"IF_P", 0x027f, 0xffff, 1, 0, {},},
{"JX0", 0x0290, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JX1", 0x0291, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JX2", 0x0292, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JX3", 0x0293, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JNE", 0x0294, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JEQ", 0x0295, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JZR", 0x029c, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JNZ", 0x029d, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JMP", 0x029f, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JX0", 0x0290, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JX1", 0x0291, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JX2", 0x0292, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JX3", 0x0293, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JNE", 0x0294, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JEQ", 0x0295, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JZR", 0x029c, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JNZ", 0x029d, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"JMP", 0x029f, 0xffff, 2, 1, {{P_VAL, 2, 1, 0, 0xffff}},},
{"DAR", 0x0004, 0xfffc, 1, 1, {{P_REG, 1, 0, 0, 0x0003}},},
{"IAR", 0x0008, 0xfffc, 1, 1, {{P_REG, 1, 0, 0, 0x0003}},},
{"DAR", 0x0004, 0xfffc, 1, 1, {{P_REG, 1, 0, 0, 0x0003}},},
{"IAR", 0x0008, 0xfffc, 1, 1, {{P_REG, 1, 0, 0, 0x0003}},},
{"CALLR", 0x171f, 0xff1f, 1, 1, {{P_REG, 1, 0, 5, 0x00e0}},},
{"JMPR", 0x170f, 0xff1f, 1, 1, {{P_REG, 1, 0, 5, 0x00e0}},},
@ -67,22 +67,22 @@ opc_t opcodes[] =
{"SBCLR", 0x1200, 0xfff8, 1, 1, {{P_IMM, 1, 0, 0, 0x0007}},},
{"SBSET", 0x1300, 0xfff8, 1, 1, {{P_IMM, 1, 0, 0, 0x0007}},},
{"LSL", 0x1400, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}},},
{"LSR", 0x1440, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}},},
{"ASL", 0x1480, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}},},
{"ASR", 0x14c0, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}},},
{"LSL", 0x1400, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}},},
{"LSR", 0x1440, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x003f}},},
{"ASL", 0x1480, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}},},
{"ASR", 0x14c0, 0xfec0, 1, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 1, 0, 0, 0x007f}},},
{"LRI", 0x0080, 0xffe0, 2, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_IMM, 2, 1, 0, 0xffff}},},
{"LRI", 0x0080, 0xffe0, 2, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_IMM, 2, 1, 0, 0xffff}},},
{"LR", 0x00c0, 0xffe0, 2, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_MEM, 2, 1, 0, 0xffff}},},
{"SR", 0x00e0, 0xffe0, 2, 2, {{P_MEM, 2, 1, 0, 0xffff}, {P_REG, 1, 0, 0, 0x001f}},},
{"MRR", 0x1c00, 0xfc00, 1, 2, {{P_REG, 1, 0, 5, 0x03e0}, {P_REG, 1, 0, 0, 0x001f}},},
{"MRR", 0x1c00, 0xfc00, 1, 2, {{P_REG, 1, 0, 5, 0x03e0}, {P_REG, 1, 0, 0, 0x001f}},},
{"SI", 0x1600, 0xff00, 2, 2, {{P_MEM, 1, 0, 0, 0x00ff}, {P_IMM, 2, 1, 0, 0xffff}},},
{"LRS", 0x2000, 0xf800, 1, 2, {{P_REG18, 1, 0, 8, 0x0700}, {P_MEM, 1, 0, 0, 0x00ff}},},
{"SRS", 0x2800, 0xf800, 1, 2, {{P_MEM, 1, 0, 0, 0x00ff}, {P_REG18, 1, 0, 8, 0x0700}},},
{"LRS", 0x2000, 0xf800, 1, 2, {{P_REG18, 1, 0, 8, 0x0700}, {P_MEM, 1, 0, 0, 0x00ff}},},
{"SRS", 0x2800, 0xf800, 1, 2, {{P_MEM, 1, 0, 0, 0x00ff}, {P_REG18, 1, 0, 8, 0x0700}},},
{"LRIS", 0x0800, 0xf800, 1, 2, {{P_REG18, 1, 0, 8, 0x0700}, {P_IMM, 1, 0, 0, 0x00ff}},},
@ -95,8 +95,8 @@ opc_t opcodes[] =
{"XORI", 0x0220, 0xfeff, 2, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},},
{"ANDCF", 0x02a0, 0xfeff, 2, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},},
{"ORI", 0x0260, 0xfeff, 2, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},},
{"ORF", 0x02e0, 0xfeff, 2, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},},
{"ORI", 0x0260, 0xfeff, 2, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},},
{"ORF", 0x02e0, 0xfeff, 2, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},},
{"ADDI", 0x0200, 0xfeff, 2, 2, {{P_ACC, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},}, // missing S64
{"CMPI", 0x0280, 0xfeff, 2, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_IMM, 2, 1, 0, 0xffff}},}, // missing S64
@ -108,11 +108,11 @@ opc_t opcodes[] =
{"LRRI", 0x1900, 0xff80, 1, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_PRG, 1, 0, 5, 0x0060}},},
{"LRRD", 0x1880, 0xff80, 1, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_PRG, 1, 0, 5, 0x0060}},},
{"LRRN", 0x1980, 0xff80, 1, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_PRG, 1, 0, 5, 0x0060}},},
{"LRR", 0x1800, 0xff80, 1, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_PRG, 1, 0, 5, 0x0060}},},
{"LRR", 0x1800, 0xff80, 1, 2, {{P_REG, 1, 0, 0, 0x001f}, {P_PRG, 1, 0, 5, 0x0060}},},
{"SRRI", 0x1b00, 0xff80, 1, 2, {{P_PRG, 1, 0, 5, 0x0060}, {P_REG, 1, 0, 0, 0x001f}},},
{"SRRD", 0x1a80, 0xff80, 1, 2, {{P_PRG, 1, 0, 5, 0x0060}, {P_REG, 1, 0, 0, 0x001f}},},
{"SRRN", 0x1b80, 0xff80, 1, 2, {{P_PRG, 1, 0, 5, 0x0060}, {P_REG, 1, 0, 0, 0x001f}},},
{"SRR", 0x1a00, 0xff80, 1, 2, {{P_PRG, 1, 0, 5, 0x0060}, {P_REG, 1, 0, 0, 0x001f}},},
{"SRR", 0x1a00, 0xff80, 1, 2, {{P_PRG, 1, 0, 5, 0x0060}, {P_REG, 1, 0, 0, 0x001f}},},
{"LOOPI", 0x1000, 0xff00, 1, 1, {{P_IMM, 1, 0, 0, 0x00ff}},},
{"BLOOPI", 0x1100, 0xff00, 2, 2, {{P_IMM, 1, 0, 0, 0x00ff}, {P_VAL, 2, 1, 0, 0xffff}},},
@ -126,8 +126,8 @@ opc_t opcodes[] =
{"NX", 0x8000, 0xffff, 1 | P_EXT, 0, {},},
{"S40", 0x8e00, 0xffff, 1 | P_EXT, 0, {},},
{"S16", 0x8f00, 0xffff, 1 | P_EXT, 0, {},},
{"S40", 0x8e00, 0xffff, 1 | P_EXT, 0, {},},
{"S16", 0x8f00, 0xffff, 1 | P_EXT, 0, {},},
{"M2", 0x8a00, 0xffff, 1 | P_EXT, 0, {},},
{"M0", 0x8b00, 0xffff, 1 | P_EXT, 0, {},},
{"CLR15", 0x8c00, 0xffff, 1 | P_EXT, 0, {},},
@ -135,20 +135,20 @@ opc_t opcodes[] =
{"DECM", 0x7800, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"INCM", 0x7400, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"DEC", 0x7a00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"INC", 0x7600, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"DEC", 0x7a00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"INC", 0x7600, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"NEG", 0x7c00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"NEG", 0x7c00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"TST", 0xb100, 0xf7ff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 11, 0x0800}},},
{"TST", 0xb100, 0xf7ff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 11, 0x0800}},},
{"TSTAXH", 0x8600, 0xfeff, 1 | P_EXT, 1, {{P_REG1A, 1, 0, 8, 0x0100}},},
{"CMP", 0x8200, 0xffff, 1 | P_EXT, 0, {},},
{"CMP", 0x8200, 0xffff, 1 | P_EXT, 0, {},},
{"CMPAXH", 0xc100, 0xe7ff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 12, 0x1000}, {P_REG1A, 1, 0, 11, 0x0800}},},
{"CLR", 0x8100, 0xf7ff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 11, 0x0800}},},
{"CLR", 0x8100, 0xf7ff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 11, 0x0800}},},
{"CLRP", 0x8400, 0xffff, 1 | P_EXT, 0, {},},
{"MOV", 0x6c00, 0xfeff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_ACCM_D, 1, 0, 8, 0x0100}},},
{"MOV", 0x6c00, 0xfeff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_ACCM_D, 1, 0, 8, 0x0100}},},
{"MOVAX", 0x6800, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0200}},},
{"MOVR", 0x6000, 0xf8ff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0600}},},
{"MOVP", 0x6e00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
@ -163,16 +163,16 @@ opc_t opcodes[] =
{"XORR", 0x3000, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG1A, 1, 0, 9, 0x0200}},},
{"ANDR", 0x3400, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG1A, 1, 0, 9, 0x0200}},},
{"ORR", 0x3800, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG1A, 1, 0, 9, 0x0200}},},
{"ORR", 0x3800, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG1A, 1, 0, 9, 0x0200}},},
{"ANDC", 0x3C00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"ORC", 0x3E00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"ORC", 0x3E00, 0xfeff, 1 | P_EXT, 1, {{P_ACCM, 1, 0, 8, 0x0100}},},
{"MULX", 0xa000, 0xe7ff, 1 | P_EXT, 2, {{P_REG18, 1, 0, 11, 0x1000}, {P_REG19, 1, 0, 10, 0x0800}},},
{"MULXAC", 0xa400, 0xe6ff, 1 | P_EXT, 3, {{P_REG18, 1, 0, 11, 0x1000}, {P_REG19, 1, 0, 10, 0x0800}, {P_ACCM, 1, 0, 8, 0x0100}},},
{"MULXMV", 0xa600, 0xe6ff, 1 | P_EXT, 3, {{P_REG18, 1, 0, 11, 0x1000}, {P_REG19, 1, 0, 10, 0x0800}, {P_ACCM, 1, 0, 8, 0x0100}},},
{"MULXMVZ", 0xa200, 0xe6ff, 1 | P_EXT, 3, {{P_REG18, 1, 0, 11, 0x1000}, {P_REG19, 1, 0, 10, 0x0800}, {P_ACCM, 1, 0, 8, 0x0100}},},
{"MUL", 0x9000, 0xf7ff, 1 | P_EXT, 2, {{P_REG18, 1, 0, 11, 0x0800}, {P_REG1A, 1, 0, 11, 0x0800}},},
{"MUL", 0x9000, 0xf7ff, 1 | P_EXT, 2, {{P_REG18, 1, 0, 11, 0x0800}, {P_REG1A, 1, 0, 11, 0x0800}},},
{"MULAC", 0x9400, 0xf6ff, 1 | P_EXT, 3, {{P_REG18, 1, 0, 11, 0x0800}, {P_REG1A, 1, 0, 11, 0x0800}, {P_ACCM, 1, 0, 8, 0x0100}},},
{"MULMV", 0x9600, 0xf6ff, 1 | P_EXT, 3, {{P_REG18, 1, 0, 11, 0x0800}, {P_REG1A, 1, 0, 11, 0x0800}, {P_ACCM, 1, 0, 8, 0x0100}},},
{"MULMVZ", 0x9200, 0xf6ff, 1 | P_EXT, 3, {{P_REG18, 1, 0, 11, 0x0800}, {P_REG1A, 1, 0, 11, 0x0800}, {P_ACCM, 1, 0, 8, 0x0100}},},
@ -184,12 +184,12 @@ opc_t opcodes[] =
{"ADDR", 0x4000, 0xf8ff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0600}},},
{"ADDAX", 0x4800, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0200}},},
{"ADD", 0x4c00, 0xfeff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_ACCM_D, 1, 0, 8, 0x0100}},},
{"ADD", 0x4c00, 0xfeff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_ACCM_D, 1, 0, 8, 0x0100}},},
{"ADDAXL", 0x7000, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0200}},},
{"SUBR", 0x5000, 0xf8ff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0600}},},
{"SUBAX", 0x5800, 0xfcff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_REG18, 1, 0, 9, 0x0200}},},
{"SUB", 0x5c00, 0xfeff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_ACCM_D, 1, 0, 8, 0x0100}},},
{"SUB", 0x5c00, 0xfeff, 1 | P_EXT, 2, {{P_ACCM, 1, 0, 8, 0x0100}, {P_ACCM_D, 1, 0, 8, 0x0100}},},
{"MADD", 0xf200, 0xfeff, 1 | P_EXT, 2, {{P_REG18, 1, 0, 8, 0x0100}, {P_REG1A, 1, 0, 8, 0x0100}},},
{"MSUB", 0xf600, 0xfeff, 1 | P_EXT, 2, {{P_REG18, 1, 0, 8, 0x0100}, {P_REG1A, 1, 0, 8, 0x0100}},},
@ -208,28 +208,28 @@ opc_t opcodes_ext[] =
{"L", 0x0040, 0x00c4, 1, 2, {{P_REG18, 1, 0, 3, 0x0038}, {P_PRG, 1, 0, 0, 0x0003}},},
{"LN", 0x0044, 0x00c4, 1, 2, {{P_REG18, 1, 0, 3, 0x0038}, {P_PRG, 1, 0, 0, 0x0003}},},
{"LS", 0x0080, 0x00ce, 1, 2, {{P_REG18, 1, 0, 4, 0x0030}, {P_ACCM, 1, 0, 0, 0x0001}},},
{"LSN", 0x0084, 0x00ce, 1, 2, {{P_REG18, 1, 0, 4, 0x0030}, {P_ACCM, 1, 0, 0, 0x0001}},},
{"LSM", 0x0088, 0x00ce, 1, 2, {{P_REG18, 1, 0, 4, 0x0030}, {P_ACCM, 1, 0, 0, 0x0001}},},
{"LSN", 0x0084, 0x00ce, 1, 2, {{P_REG18, 1, 0, 4, 0x0030}, {P_ACCM, 1, 0, 0, 0x0001}},},
{"LSM", 0x0088, 0x00ce, 1, 2, {{P_REG18, 1, 0, 4, 0x0030}, {P_ACCM, 1, 0, 0, 0x0001}},},
{"LSNM", 0x008c, 0x00ce, 1, 2, {{P_REG18, 1, 0, 4, 0x0030}, {P_ACCM, 1, 0, 0, 0x0001}},},
{"SL", 0x0082, 0x00ce, 1, 2, {{P_ACCM, 1, 0, 0, 0x0001}, {P_REG18, 1, 0, 4, 0x0030}},},
{"SLN", 0x0086, 0x00ce, 1, 2, {{P_ACCM, 1, 0, 0, 0x0001}, {P_REG18, 1, 0, 4, 0x0030}},},
{"SLM", 0x008a, 0x00ce, 1, 2, {{P_ACCM, 1, 0, 0, 0x0001}, {P_REG18, 1, 0, 4, 0x0030}},},
{"SLN", 0x0086, 0x00ce, 1, 2, {{P_ACCM, 1, 0, 0, 0x0001}, {P_REG18, 1, 0, 4, 0x0030}},},
{"SLM", 0x008a, 0x00ce, 1, 2, {{P_ACCM, 1, 0, 0, 0x0001}, {P_REG18, 1, 0, 4, 0x0030}},},
{"SLNM", 0x008e, 0x00ce, 1, 2, {{P_ACCM, 1, 0, 0, 0x0001}, {P_REG18, 1, 0, 4, 0x0030}},},
{"S", 0x0020, 0x00e4, 1, 2, {{P_PRG, 1, 0, 0, 0x0003}, {P_REG1C, 1, 0, 3, 0x0018}},},
{"SN", 0x0024, 0x00e4, 1, 2, {{P_PRG, 1, 0, 0, 0x0003}, {P_REG1C, 1, 0, 3, 0x0018}},},
{"LDX", 0x00c0, 0x00cf, 1, 3, {{P_REG18, 1, 0, 4, 0x0010}, {P_REG1A, 1, 0, 4, 0x0010}, {P_PRG, 1, 0, 5, 0x0020}},},
{"LDX", 0x00c0, 0x00cf, 1, 3, {{P_REG18, 1, 0, 4, 0x0010}, {P_REG1A, 1, 0, 4, 0x0010}, {P_PRG, 1, 0, 5, 0x0020}},},
{"LDXN", 0x00c4, 0x00cf, 1, 3, {{P_REG18, 1, 0, 4, 0x0010}, {P_REG1A, 1, 0, 4, 0x0010}, {P_PRG, 1, 0, 5, 0x0020}},},
{"LDXM", 0x00c8, 0x00cf, 1, 3, {{P_REG18, 1, 0, 4, 0x0010}, {P_REG1A, 1, 0, 4, 0x0010}, {P_PRG, 1, 0, 5, 0x0020}},},
{"LDXNM", 0x00cc, 0x00cf, 1, 3, {{P_REG18, 1, 0, 4, 0x0010}, {P_REG1A, 1, 0, 4, 0x0010}, {P_PRG, 1, 0, 5, 0x0020}},},
{"LD", 0x00c0, 0x00cc, 1, 3, {{P_REG18, 1, 0, 4, 0x0020}, {P_REG19, 1, 0, 3, 0x0010}, {P_PRG, 1, 0, 0, 0x0003}},},
{"LDN", 0x00c4, 0x00cc, 1, 3, {{P_REG18, 1, 0, 4, 0x0020}, {P_REG19, 1, 0, 3, 0x0010}, {P_PRG, 1, 0, 0, 0x0003}},},
{"LDM", 0x00c8, 0x00cc, 1, 3, {{P_REG18, 1, 0, 4, 0x0020}, {P_REG19, 1, 0, 3, 0x0010}, {P_PRG, 1, 0, 0, 0x0003}},},
{"LDN", 0x00c4, 0x00cc, 1, 3, {{P_REG18, 1, 0, 4, 0x0020}, {P_REG19, 1, 0, 3, 0x0010}, {P_PRG, 1, 0, 0, 0x0003}},},
{"LDM", 0x00c8, 0x00cc, 1, 3, {{P_REG18, 1, 0, 4, 0x0020}, {P_REG19, 1, 0, 3, 0x0010}, {P_PRG, 1, 0, 0, 0x0003}},},
{"LDNM", 0x00cc, 0x00cc, 1, 3, {{P_REG18, 1, 0, 4, 0x0020}, {P_REG19, 1, 0, 3, 0x0010}, {P_PRG, 1, 0, 0, 0x0003}},},
{"MV", 0x0010, 0x00f0, 1, 2, {{P_REG18, 1, 0, 2, 0x000c}, {P_REG1C, 1, 0, 0, 0x0003}},},
{"DR", 0x0004, 0x00fc, 1, 1, {{P_REG, 1, 0, 0, 0x0003}},},
{"IR", 0x0008, 0x00fc, 1, 1, {{P_REG, 1, 0, 0, 0x0003}},},
{"NR", 0x000c, 0x00fc, 1, 1, {{P_REG, 1, 0, 0, 0x0003}},},
{"XXX", 0x0000, 0x0000, 1, 1, {{P_VAL, 1, 0, 0, 0x00ff}},},
{"XXX", 0x0000, 0x0000, 1, 1, {{P_VAL, 1, 0, 0, 0x00ff}},},
};
const u32 opcodes_size = sizeof(opcodes) / sizeof(opc_t);