From 11091893b2e6419e08cedc176cf65adebfa79ef6 Mon Sep 17 00:00:00 2001 From: ayuanx Date: Fri, 8 Jan 2010 13:16:37 +0000 Subject: [PATCH] Fixed Issue 1952 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4792 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DolphinWX/Src/GameListCtrl.cpp | 14 +++++++------- Source/Core/DolphinWX/Src/ISOProperties.cpp | 4 ++-- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/Source/Core/DolphinWX/Src/GameListCtrl.cpp b/Source/Core/DolphinWX/Src/GameListCtrl.cpp index b4f30247ae..581657445a 100644 --- a/Source/Core/DolphinWX/Src/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/Src/GameListCtrl.cpp @@ -235,7 +235,7 @@ void CGameListCtrl::Update() // Instead of showing the notes + the company, which is unknown with wii titles // We show in the same column : company for GC games and description for wii/wad games - InsertColumn(COLUMN_NOTES, _(" ")); + InsertColumn(COLUMN_NOTES, _("Notes")); InsertColumn(COLUMN_COUNTRY, _("")); InsertColumn(COLUMN_SIZE, _("Size")); InsertColumn(COLUMN_EMULATION_STATE, _("State")); @@ -244,8 +244,8 @@ void CGameListCtrl::Update() // set initial sizes for columns SetColumnWidth(COLUMN_PLATFORM, 35); SetColumnWidth(COLUMN_BANNER, 96); - SetColumnWidth(COLUMN_TITLE, 150); - SetColumnWidth(COLUMN_NOTES, 130); + SetColumnWidth(COLUMN_TITLE, 200); + SetColumnWidth(COLUMN_NOTES, 200); SetColumnWidth(COLUMN_COUNTRY, 32); SetColumnWidth(COLUMN_EMULATION_STATE, 50); @@ -360,7 +360,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index) case DiscIO::IVolume::COUNTRY_JAPAN: { wxString name = wxString(rISOFile.GetName(0).c_str(), SJISConv); - m_gameList.append(StringFromFormat("%s (J)\n", (const char*)name.mb_str())); + m_gameList.append(StringFromFormat("%s (J)\n", (const char*)name.c_str())); SetItem(_Index, COLUMN_TITLE, name, -1); SetItem(_Index, COLUMN_NOTES, wxString(company.size() ? company.c_str() : rISOFile.GetDescription(0).c_str(), SJISConv), -1); } @@ -1154,10 +1154,10 @@ void CGameListCtrl::AutomaticColumnWidth() + 5); // some pad to keep the horizontal scrollbar away :) // We hide the Company column if the window is too small - if (0.66*resizable > 200) + if (0.5*resizable > 200) { - SetColumnWidth(COLUMN_TITLE, 0.66*resizable); - SetColumnWidth(COLUMN_NOTES, 0.34*resizable); + SetColumnWidth(COLUMN_TITLE, 0.5*resizable); + SetColumnWidth(COLUMN_NOTES, 0.5*resizable); } else { diff --git a/Source/Core/DolphinWX/Src/ISOProperties.cpp b/Source/Core/DolphinWX/Src/ISOProperties.cpp index 7b38f458fd..86331c7a14 100644 --- a/Source/Core/DolphinWX/Src/ISOProperties.cpp +++ b/Source/Core/DolphinWX/Src/ISOProperties.cpp @@ -1175,14 +1175,14 @@ void CISOProperties::ChangeBannerDetails(int lang) // Updates the informations shown in the window m_ShortName->SetValue(name); m_Comment->SetValue(wxString(OpenGameListItem->GetDescription(0).c_str(), SJISConv)); - m_Maker->SetValue(wxString::FromAscii(OpenGameListItem->GetCompany().c_str()));//dev too + m_Maker->SetValue(wxString(OpenGameListItem->GetCompany().c_str(), SJISConv));//dev too std::string filename, extension; SplitPath(OpenGameListItem->GetFileName(), 0, &filename, &extension); // Also sets the window's title SetTitle(wxString::Format(wxT("%s%s"), - wxString::FromAscii(StringFromFormat("%s%s: %s - ", filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str()).c_str()).c_str(), + wxString(StringFromFormat("%s%s: %s - ", filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str()).c_str(), *wxConvCurrent).c_str(), name.c_str())); } else // Do the same for PAL/US Games using Ascii