Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
Thanks to hk.konpie for the tip. Fixes issue 5730.
This commit is contained in:
parent
085c81da86
commit
1071ccbcd5
|
@ -1,5 +1,6 @@
|
||||||
# GBSE8P - BEACH SPIKERS
|
# GBSE8P - BEACH SPIKERS
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
EnableFPRF = True
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
EmulationIssues = Controlls don't work ingame only walking works
|
EmulationIssues = Controlls don't work ingame only walking works
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
# GBSP8P - BEACH SPIKERS
|
# GBSP8P - BEACH SPIKERS
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
EnableFPRF = True
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
|
Loading…
Reference in New Issue