DiscIO: Add functions CreateDisc and CreateWAD
...in addition to the existing function CreateVolume (renamed from CreateVolumeFromFilename). Lets code easily add constraints such as not letting the user select a WAD file when using the disc changing functionality.
This commit is contained in:
parent
a77b571da7
commit
0f5a4b37ee
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@ -161,10 +161,10 @@ BootParameters::GenerateFromFile(std::vector<std::string> paths,
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{".gcm", ".iso", ".tgc", ".wbfs", ".ciso", ".gcz", ".dol", ".elf"}};
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if (disc_image_extensions.find(extension) != disc_image_extensions.end() || is_drive)
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{
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std::unique_ptr<DiscIO::Volume> volume = DiscIO::CreateVolumeFromFilename(path);
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if (volume)
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std::unique_ptr<DiscIO::VolumeDisc> disc = DiscIO::CreateDisc(path);
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if (disc)
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{
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return std::make_unique<BootParameters>(Disc{std::move(path), std::move(volume), paths},
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return std::make_unique<BootParameters>(Disc{std::move(path), std::move(disc), paths},
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savestate_path);
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}
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@ -221,19 +221,19 @@ BootParameters::IPL::IPL(DiscIO::Region region_, Disc&& disc_) : IPL(region_)
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// Inserts a disc into the emulated disc drive and returns a pointer to it.
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// The returned pointer must only be used while we are still booting,
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// because DVDThread can do whatever it wants to the disc after that.
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static const DiscIO::Volume* SetDisc(std::unique_ptr<DiscIO::Volume> volume,
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std::vector<std::string> auto_disc_change_paths = {})
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static const DiscIO::VolumeDisc* SetDisc(std::unique_ptr<DiscIO::VolumeDisc> disc,
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std::vector<std::string> auto_disc_change_paths = {})
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{
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const DiscIO::Volume* pointer = volume.get();
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DVDInterface::SetDisc(std::move(volume), auto_disc_change_paths);
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const DiscIO::VolumeDisc* pointer = disc.get();
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DVDInterface::SetDisc(std::move(disc), auto_disc_change_paths);
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return pointer;
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}
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bool CBoot::DVDRead(const DiscIO::Volume& volume, u64 dvd_offset, u32 output_address, u32 length,
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bool CBoot::DVDRead(const DiscIO::VolumeDisc& disc, u64 dvd_offset, u32 output_address, u32 length,
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const DiscIO::Partition& partition)
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{
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std::vector<u8> buffer(length);
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if (!volume.Read(dvd_offset, length, buffer.data(), partition))
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if (!disc.Read(dvd_offset, length, buffer.data(), partition))
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return false;
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Memory::CopyToEmu(output_address, buffer.data(), length);
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return true;
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@ -365,7 +365,7 @@ static void SetDefaultDisc()
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{
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const std::string default_iso = Config::Get(Config::MAIN_DEFAULT_ISO);
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if (!default_iso.empty())
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SetDisc(DiscIO::CreateVolumeFromFilename(default_iso));
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SetDisc(DiscIO::CreateDisc(default_iso));
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}
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static void CopyDefaultExceptionHandlers()
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@ -401,7 +401,8 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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bool operator()(BootParameters::Disc& disc) const
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{
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NOTICE_LOG(BOOT, "Booting from disc: %s", disc.path.c_str());
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const DiscIO::Volume* volume = SetDisc(std::move(disc.volume), disc.auto_disc_change_paths);
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const DiscIO::VolumeDisc* volume =
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SetDisc(std::move(disc.volume), disc.auto_disc_change_paths);
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if (!volume)
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return false;
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@ -495,7 +496,7 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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if (ipl.disc)
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{
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NOTICE_LOG(BOOT, "Inserting disc: %s", ipl.disc->path.c_str());
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SetDisc(DiscIO::CreateVolumeFromFilename(ipl.disc->path), ipl.disc->auto_disc_change_paths);
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SetDisc(DiscIO::CreateDisc(ipl.disc->path), ipl.disc->auto_disc_change_paths);
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}
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if (LoadMapFromFilename())
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@ -39,7 +39,7 @@ struct BootParameters
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struct Disc
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{
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std::string path;
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std::unique_ptr<DiscIO::Volume> volume;
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std::unique_ptr<DiscIO::VolumeDisc> volume;
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std::vector<std::string> auto_disc_change_paths;
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};
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@ -102,8 +102,8 @@ public:
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static bool LoadMapFromFilename();
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private:
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static bool DVDRead(const DiscIO::Volume& volume, u64 dvd_offset, u32 output_address, u32 length,
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const DiscIO::Partition& partition);
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static bool DVDRead(const DiscIO::VolumeDisc& disc, u64 dvd_offset, u32 output_address,
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u32 length, const DiscIO::Partition& partition);
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static void RunFunction(u32 address);
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static void UpdateDebugger_MapLoaded();
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@ -113,10 +113,10 @@ private:
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static void SetupMSR();
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static void SetupBAT(bool is_wii);
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static bool RunApploader(bool is_wii, const DiscIO::Volume& volume);
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static bool EmulatedBS2_GC(const DiscIO::Volume& volume);
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static bool EmulatedBS2_Wii(const DiscIO::Volume& volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::Volume& volume);
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static bool RunApploader(bool is_wii, const DiscIO::VolumeDisc& volume);
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static bool EmulatedBS2_GC(const DiscIO::VolumeDisc& volume);
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static bool EmulatedBS2_Wii(const DiscIO::VolumeDisc& volume);
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static bool EmulatedBS2(bool is_wii, const DiscIO::VolumeDisc& volume);
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static bool Load_BS2(const std::string& boot_rom_filename);
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static void SetupGCMemory();
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@ -85,7 +85,7 @@ void CBoot::SetupBAT(bool is_wii)
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PowerPC::IBATUpdated();
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}
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bool CBoot::RunApploader(bool is_wii, const DiscIO::Volume& volume)
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bool CBoot::RunApploader(bool is_wii, const DiscIO::VolumeDisc& volume)
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{
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const DiscIO::Partition partition = volume.GetGamePartition();
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@ -200,7 +200,7 @@ void CBoot::SetupGCMemory()
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// GameCube Bootstrap 2 HLE:
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// copy the apploader to 0x81200000
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// execute the apploader, function by function, using the above utility.
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bool CBoot::EmulatedBS2_GC(const DiscIO::Volume& volume)
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bool CBoot::EmulatedBS2_GC(const DiscIO::VolumeDisc& volume)
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{
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INFO_LOG(BOOT, "Faking GC BS2...");
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@ -366,7 +366,7 @@ static void WriteEmptyPlayRecord()
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// Wii Bootstrap 2 HLE:
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// copy the apploader to 0x81200000
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// execute the apploader
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bool CBoot::EmulatedBS2_Wii(const DiscIO::Volume& volume)
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bool CBoot::EmulatedBS2_Wii(const DiscIO::VolumeDisc& volume)
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{
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INFO_LOG(BOOT, "Faking Wii BS2...");
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if (volume.GetVolumeType() != DiscIO::Platform::WiiDisc)
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@ -426,7 +426,7 @@ bool CBoot::EmulatedBS2_Wii(const DiscIO::Volume& volume)
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// Returns true if apploader has run successfully. If is_wii is true, the disc
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// that volume refers to must currently be inserted into the emulated disc drive.
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bool CBoot::EmulatedBS2(bool is_wii, const DiscIO::Volume& volume)
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bool CBoot::EmulatedBS2(bool is_wii, const DiscIO::VolumeDisc& volume)
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{
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return is_wii ? EmulatedBS2_Wii(volume) : EmulatedBS2_GC(volume);
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}
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@ -470,7 +470,7 @@ void Shutdown()
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DVDThread::Stop();
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}
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void SetDisc(std::unique_ptr<DiscIO::Volume> disc,
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void SetDisc(std::unique_ptr<DiscIO::VolumeDisc> disc,
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std::optional<std::vector<std::string>> auto_disc_change_paths = {})
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{
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if (disc)
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@ -506,11 +506,10 @@ static void EjectDiscCallback(u64 userdata, s64 cyclesLate)
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static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
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{
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std::unique_ptr<DiscIO::Volume> new_volume =
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DiscIO::CreateVolumeFromFilename(s_disc_path_to_insert);
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std::unique_ptr<DiscIO::VolumeDisc> new_disc = DiscIO::CreateDisc(s_disc_path_to_insert);
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if (new_volume)
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SetDisc(std::move(new_volume), {});
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if (new_disc)
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SetDisc(std::move(new_disc), {});
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else
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PanicAlertT("The disc that was about to be inserted couldn't be found.");
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@ -14,7 +14,7 @@
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class PointerWrap;
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namespace DiscIO
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{
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class Volume;
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class VolumeDisc;
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struct Partition;
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} // namespace DiscIO
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namespace MMIO
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@ -81,7 +81,7 @@ void DoState(PointerWrap& p);
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
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void SetDisc(std::unique_ptr<DiscIO::Volume> disc,
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void SetDisc(std::unique_ptr<DiscIO::VolumeDisc> disc,
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std::optional<std::vector<std::string>> auto_disc_change_paths);
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bool IsDiscInside();
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void EjectDisc(); // Must only be called on the CPU thread
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@ -581,8 +581,7 @@ class DiscSystemUpdater final : public SystemUpdater
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{
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public:
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DiscSystemUpdater(UpdateCallback update_callback, const std::string& image_path)
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: m_update_callback{std::move(update_callback)}, m_volume{DiscIO::CreateVolumeFromFilename(
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image_path)}
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: m_update_callback{std::move(update_callback)}, m_volume{DiscIO::CreateDisc(image_path)}
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{
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}
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UpdateResult DoDiscUpdate();
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@ -621,7 +620,7 @@ private:
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std::string_view path);
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UpdateCallback m_update_callback;
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std::unique_ptr<DiscIO::Volume> m_volume;
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std::unique_ptr<DiscIO::VolumeDisc> m_volume;
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DiscIO::Partition m_partition;
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};
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@ -182,10 +182,10 @@ bool CompressFileToBlob(const std::string& infile_path, const std::string& outfi
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}
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DiscScrubber disc_scrubber;
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std::unique_ptr<Volume> volume;
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std::unique_ptr<VolumeDisc> volume;
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if (sub_type == 1)
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{
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volume = CreateVolumeFromFilename(infile_path);
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volume = CreateDisc(infile_path);
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if (!volume || !disc_scrubber.SetupScrub(volume.get(), block_size))
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{
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PanicAlertT("\"%s\" failed to be scrubbed. Probably the image is corrupt.",
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@ -223,7 +223,7 @@ bool FileInfoGCWii::IsValid(u64 fst_size, const FileInfoGCWii& parent_directory)
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return true;
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}
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FileSystemGCWii::FileSystemGCWii(const Volume* volume, const Partition& partition)
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FileSystemGCWii::FileSystemGCWii(const VolumeDisc* volume, const Partition& partition)
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: m_valid(false), m_root(nullptr, 0, 0, 0)
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{
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u8 offset_shift;
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@ -17,7 +17,7 @@
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namespace DiscIO
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{
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class Volume;
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class VolumeDisc;
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struct Partition;
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class FileInfoGCWii : public FileInfo
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@ -87,7 +87,7 @@ private:
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class FileSystemGCWii : public FileSystem
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{
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public:
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FileSystemGCWii(const Volume* volume, const Partition& partition);
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FileSystemGCWii(const VolumeDisc* volume, const Partition& partition);
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~FileSystemGCWii() override;
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bool IsValid() const override { return m_valid; }
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@ -43,23 +43,13 @@ std::map<Language, std::string> Volume::ReadWiiNames(const std::vector<char16_t>
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return names;
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}
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std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename)
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static std::unique_ptr<VolumeDisc> CreateDisc(std::unique_ptr<BlobReader>& reader)
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{
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std::unique_ptr<BlobReader> reader(CreateBlobReader(filename));
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if (reader == nullptr)
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return nullptr;
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// Check for Wii
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const std::optional<u32> wii_magic = reader->ReadSwapped<u32>(0x18);
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if (wii_magic == u32(0x5D1C9EA3))
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return std::make_unique<VolumeWii>(std::move(reader));
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// Check for WAD
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// 0x206962 for boot2 wads
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const std::optional<u32> wad_magic = reader->ReadSwapped<u32>(0x02);
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if (wad_magic == u32(0x00204973) || wad_magic == u32(0x00206962))
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return std::make_unique<VolumeWAD>(std::move(reader));
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// Check for GC
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const std::optional<u32> gc_magic = reader->ReadSwapped<u32>(0x1C);
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if (gc_magic == u32(0xC2339F3D))
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@ -69,4 +59,45 @@ std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename)
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return nullptr;
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}
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std::unique_ptr<VolumeDisc> CreateDisc(const std::string& path)
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{
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std::unique_ptr<BlobReader> reader(CreateBlobReader(path));
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return reader ? CreateDisc(reader) : nullptr;
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}
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static std::unique_ptr<VolumeWAD> CreateWAD(std::unique_ptr<BlobReader>& reader)
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{
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// Check for WAD
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// 0x206962 for boot2 wads
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const std::optional<u32> wad_magic = reader->ReadSwapped<u32>(0x02);
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if (wad_magic == u32(0x00204973) || wad_magic == u32(0x00206962))
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return std::make_unique<VolumeWAD>(std::move(reader));
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// No known magic words found
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return nullptr;
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}
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std::unique_ptr<VolumeWAD> CreateWAD(const std::string& path)
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{
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std::unique_ptr<BlobReader> reader(CreateBlobReader(path));
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return reader ? CreateWAD(reader) : nullptr;
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}
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std::unique_ptr<Volume> CreateVolume(const std::string& path)
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{
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std::unique_ptr<BlobReader> reader(CreateBlobReader(path));
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if (reader == nullptr)
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return nullptr;
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std::unique_ptr<VolumeDisc> disc = CreateDisc(reader);
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if (disc)
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return disc;
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std::unique_ptr<VolumeWAD> wad = CreateWAD(reader);
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if (wad)
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return wad;
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return nullptr;
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}
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} // namespace DiscIO
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@ -22,6 +22,7 @@ namespace DiscIO
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{
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enum class BlobType;
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class FileSystem;
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class VolumeWAD;
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struct Partition final
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{
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@ -141,6 +142,12 @@ protected:
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static const std::vector<u8> INVALID_CERT_CHAIN;
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};
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std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename);
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class VolumeDisc : public Volume
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{
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};
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std::unique_ptr<VolumeDisc> CreateDisc(const std::string& path);
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std::unique_ptr<VolumeWAD> CreateWAD(const std::string& path);
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std::unique_ptr<Volume> CreateVolume(const std::string& path);
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} // namespace DiscIO
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@ -25,7 +25,7 @@ enum class Language;
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enum class Region;
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enum class Platform;
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class VolumeGC : public Volume
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class VolumeGC : public VolumeDisc
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{
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public:
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VolumeGC(std::unique_ptr<BlobReader> reader);
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@ -27,7 +27,7 @@ enum class Language;
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enum class Region;
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enum class Platform;
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class VolumeWii : public Volume
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class VolumeWii : public VolumeDisc
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{
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public:
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VolumeWii(std::unique_ptr<BlobReader> reader);
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@ -60,7 +60,7 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const UICommon::GameFile& ga
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if (game.GetPlatform() != DiscIO::Platform::ELFOrDOL)
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{
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std::shared_ptr<DiscIO::Volume> volume = DiscIO::CreateVolumeFromFilename(game.GetFilePath());
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std::shared_ptr<DiscIO::Volume> volume = DiscIO::CreateVolume(game.GetFilePath());
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if (volume)
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{
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VerifyWidget* verify = new VerifyWidget(volume);
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@ -121,7 +121,7 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
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SplitPath(m_file_path, nullptr, &name, &extension);
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m_file_name = name + extension;
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std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(m_file_path));
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std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolume(m_file_path));
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if (volume != nullptr)
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{
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m_platform = volume->GetVolumeType();
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