Changed WII IPC HLE to continue execution after the game attempts to open unknown devices.
The allows Prince of Persia: The Forgotten Sands to be played. Fixes issue 2684 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6123 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -289,14 +289,7 @@ void ExecuteCommand(u32 _Address)
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if (DeviceName.find("/dev/") != std::string::npos)
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{
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ERROR_LOG(WII_IPC_FILEIO, "Unknown device: %s", DeviceName.c_str());
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PanicAlert("Unknown device: %s\n\nMaybe you can continue to play or maybe the game will freeze.", DeviceName.c_str());
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pDevice = AccessDeviceByID(GetDeviceIDByName(std::string("_Unknown_Device_")));
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CmdSuccess = pDevice->Open(_Address, Mode);
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}
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else
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{
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// create new file handle
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u32 CurrentDeviceID = g_LastDeviceID;
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pDevice = CreateFileIO(CurrentDeviceID, DeviceName);
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g_DeviceMap[CurrentDeviceID] = pDevice;
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@ -308,7 +301,6 @@ void ExecuteCommand(u32 _Address)
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INFO_LOG(WII_IPC_FILEIO, "IOP: Open File (Device=%s, ID=%08x, Mode=%i)",
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pDevice->GetDeviceName().c_str(), CurrentDeviceID, Mode);
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}
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}
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else
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{
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CmdSuccess = true;
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