Sync gameini ratings from the wiki. Fixes issue 6477.

This commit is contained in:
Pierre Bourdon 2013-08-11 18:42:18 +02:00
parent b821bf996e
commit 0ecc498585
501 changed files with 547 additions and 500 deletions

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues = Minor video glitches when pausing
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
Issues="Dolphin doesn't support soft reset"
EmulationIssues =

View File

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested)
[OnLoad]

View File

@ -7,7 +7,7 @@ BlockMerging = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
[OnLoad]

View File

@ -7,7 +7,7 @@ BlockMerging = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
[OnLoad]

View File

@ -7,7 +7,7 @@ BlockMerging = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
[OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Stuck at memcard check
EmulationStateId = 1
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 2
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ MMU = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ MMU = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 5
# !!!WARNING!!!
# Time Does NOT flow with current Release.
# !!!WARNING!!!

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues = Needs TLB Hack
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack=1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
Issues="Go to menu and select options, then hangs"
[OnLoad]

View File

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 1
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ TLBHack=1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
Issues="Needs Projection Hack R844 and Copy EFB to GL texture"
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 4
EmulationIssues = Sound missing in menus game can crash randomly
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Black screen
EmulationStateId = 1
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues = Black screen
[OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 2
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 4
EmulationIssues = Need Projection Before R945
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues = Use direct3d11 or opengl (r7473).
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
Issues="TLB Error"
EmulationIssues =

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
Issues="Graphics Glitches"
EmulationIssues = Stuck at loading screen

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
EmulationStateId = 5
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 5
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 5
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ EnableFPRF = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ EnableFPRF = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Bad sound
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 3
Issues="Graphics Errors... Not Playable"
[OnLoad]

View File

@ -7,7 +7,7 @@ Patch Region = 0x7e000000
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 5
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 3
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 4
EmulationIssues = Need Projection Before R945
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -7,7 +7,7 @@ SkipIdle = 0
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Idleskipping causes speed issues(menus,etc.)
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Gfx glitches.
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Gfx glitches.
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Can't past konami logo
EmulationStateId = 1
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 3
EmulationIssues = Videos are messed up, skip them.
[OnLoad]

View File

@ -6,7 +6,7 @@ SkipIdle = 0
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationStateId = 4
EmulationIssues =
[OnLoad]

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