Sync gameini ratings from the wiki. Fixes issue 6477.

This commit is contained in:
Pierre Bourdon 2013-08-11 18:42:18 +02:00
parent b821bf996e
commit 0ecc498585
501 changed files with 547 additions and 500 deletions

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = Minor video glitches when pausing EmulationIssues = Minor video glitches when pausing
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
Issues="Dolphin doesn't support soft reset" Issues="Dolphin doesn't support soft reset"
EmulationIssues = EmulationIssues =

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@ -7,7 +7,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly. EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested) EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested)
[OnLoad] [OnLoad]

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@ -7,7 +7,7 @@ BlockMerging = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
[OnLoad] [OnLoad]

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@ -7,7 +7,7 @@ BlockMerging = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
[OnLoad] [OnLoad]

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@ -7,7 +7,7 @@ BlockMerging = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436) EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Stuck at memcard check EmulationIssues = Stuck at memcard check
EmulationStateId = 1 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 2
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 2
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 2
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 2
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ MMU = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ MMU = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 5
# !!!WARNING!!! # !!!WARNING!!!
# Time Does NOT flow with current Release. # Time Does NOT flow with current Release.
# !!!WARNING!!! # !!!WARNING!!!

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = Needs TLB Hack EmulationIssues = Needs TLB Hack
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack=1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
Issues="Go to menu and select options, then hangs" Issues="Go to menu and select options, then hangs"
[OnLoad] [OnLoad]

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@ -7,7 +7,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues =
EmulationStateId = 1 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

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@ -6,7 +6,7 @@ TLBHack=1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
Issues="Needs Projection Hack R844 and Copy EFB to GL texture" Issues="Needs Projection Hack R844 and Copy EFB to GL texture"
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Sound missing in menus game can crash randomly EmulationIssues = Sound missing in menus game can crash randomly
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Black screen EmulationIssues = Black screen
EmulationStateId = 1 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
EmulationIssues = Black screen EmulationIssues = Black screen
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues =
EmulationStateId = 2 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Need Projection Before R945 EmulationIssues = Need Projection Before R945
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = Use direct3d11 or opengl (r7473). EmulationIssues = Use direct3d11 or opengl (r7473).
[OnLoad] [OnLoad]

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@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
Issues="TLB Error" Issues="TLB Error"
EmulationIssues = EmulationIssues =

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
Issues="Graphics Glitches" Issues="Graphics Glitches"
EmulationIssues = Stuck at loading screen EmulationIssues = Stuck at loading screen

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@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues =
EmulationStateId = 4 EmulationStateId = 5
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 5
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 5
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ EnableFPRF = True
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ EnableFPRF = True
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Bad sound EmulationIssues = Bad sound
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 3
Issues="Graphics Errors... Not Playable" Issues="Graphics Errors... Not Playable"
[OnLoad] [OnLoad]

View File

@ -7,7 +7,7 @@ Patch Region = 0x7e000000
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 5
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues =
EmulationStateId = 4 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -7,7 +7,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues =
EmulationStateId = 4 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 3
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
EmulationIssues = Need Projection Before R945 EmulationIssues = Need Projection Before R945
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = EmulationIssues =
EmulationStateId = 5 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -7,7 +7,7 @@ SkipIdle = 0
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Idleskipping causes speed issues(menus,etc.) EmulationIssues = Idleskipping causes speed issues(menus,etc.)
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Gfx glitches. EmulationIssues = Gfx glitches.
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Gfx glitches. EmulationIssues = Gfx glitches.
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -6,7 +6,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Can't past konami logo EmulationIssues = Can't past konami logo
EmulationStateId = 1 EmulationStateId = 4
[OnLoad] [OnLoad]
# Add memory patches to be loaded once on boot here. # Add memory patches to be loaded once on boot here.

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ TLBHack = 1
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 3
EmulationIssues = Videos are messed up, skip them. EmulationIssues = Videos are messed up, skip them.
[OnLoad] [OnLoad]

View File

@ -6,7 +6,7 @@ SkipIdle = 0
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

View File

@ -5,7 +5,7 @@
[EmuState] [EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set. # The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnLoad] [OnLoad]

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