Merge pull request #6322 from spycrab/qt_gecko_input

Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
This commit is contained in:
Léo Lam 2018-01-26 13:33:15 +01:00 committed by GitHub
commit 0eaf3deb1e
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9 changed files with 442 additions and 212 deletions

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@ -32,7 +32,7 @@ set(SRCS
Translation.cpp Translation.cpp
WiiUpdate.cpp WiiUpdate.cpp
WiiUpdate.h WiiUpdate.h
Config/ARCodeEditor.cpp Config/CheatCodeEditor.cpp
Config/ARCodeWidget.cpp Config/ARCodeWidget.cpp
Config/CheatWarningWidget.cpp Config/CheatWarningWidget.cpp
Config/ControllersWindow.cpp Config/ControllersWindow.cpp

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@ -1,170 +0,0 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/ARCodeEditor.h"
#include <QDialogButtonBox>
#include <QFontDatabase>
#include <QGridLayout>
#include <QLabel>
#include <QLineEdit>
#include <QMessageBox>
#include <QStringList>
#include <QTextEdit>
#include "Core/ARDecrypt.h"
ARCodeEditor::ARCodeEditor(ActionReplay::ARCode& ar) : m_code(ar)
{
CreateWidgets();
ConnectWidgets();
m_name_edit->setText(QString::fromStdString(ar.name));
QString s;
for (ActionReplay::AREntry& e : ar.ops)
{
s += QStringLiteral("%1 %2\n")
.arg(e.cmd_addr, 8, 16, QLatin1Char('0'))
.arg(e.value, 8, 16, QLatin1Char('0'));
}
m_code_edit->setText(s);
}
void ARCodeEditor::CreateWidgets()
{
m_name_edit = new QLineEdit;
m_code_edit = new QTextEdit;
m_button_box = new QDialogButtonBox(QDialogButtonBox::Cancel | QDialogButtonBox::Save);
QGridLayout* grid_layout = new QGridLayout;
grid_layout->addWidget(new QLabel(tr("Name:")), 0, 0);
grid_layout->addWidget(m_name_edit, 0, 1);
grid_layout->addWidget(new QLabel(tr("Code:")), 1, 0);
grid_layout->addWidget(m_code_edit, 1, 1);
grid_layout->addWidget(m_button_box, 2, 1);
QFont monospace(QFontDatabase::systemFont(QFontDatabase::FixedFont).family());
m_code_edit->setFont(monospace);
setLayout(grid_layout);
}
void ARCodeEditor::ConnectWidgets()
{
connect(m_button_box, &QDialogButtonBox::accepted, this, &ARCodeEditor::accept);
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
void ARCodeEditor::accept()
{
std::vector<ActionReplay::AREntry> entries;
std::vector<std::string> encrypted_lines;
QStringList lines = m_code_edit->toPlainText().split(QStringLiteral("\n"));
for (int i = 0; i < lines.size(); i++)
{
QString line = lines[i];
if (line.isEmpty())
continue;
QStringList values = line.split(QStringLiteral(" "));
bool good = true;
u32 addr = 0;
u32 value = 0;
if (values.size() == 2)
{
addr = values[0].toUInt(&good, 16);
if (good)
value = values[1].toUInt(&good, 16);
if (good)
entries.push_back(ActionReplay::AREntry(addr, value));
}
else
{
QStringList blocks = line.split(QStringLiteral("-"));
if (blocks.size() == 3 && blocks[0].size() == 4 && blocks[1].size() == 4 &&
blocks[2].size() == 4)
{
encrypted_lines.emplace_back(blocks[0].toStdString() + blocks[1].toStdString() +
blocks[2].toStdString());
}
else
{
good = false;
}
}
if (!good)
{
auto result = QMessageBox::warning(
this, tr("Parsing Error"),
tr("Unable to parse line %1 of the entered AR code as a valid "
"encrypted or decrypted code. Make sure you typed it correctly.\n\n"
"Would you like to ignore this line and continue parsing?")
.arg(i + 1),
QMessageBox::Ok | QMessageBox::Abort);
if (result == QMessageBox::Abort)
return;
}
}
if (!encrypted_lines.empty())
{
if (!entries.empty())
{
auto result = QMessageBox::warning(
this, tr("Invalid Mixed Code"),
tr("This Action Replay code contains both encrypted and unencrypted lines; "
"you should check that you have entered it correctly.\n\n"
"Do you want to discard all unencrypted lines?"),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
// YES = Discard the unencrypted lines then decrypt the encrypted ones instead.
// NO = Discard the encrypted lines, keep the unencrypted ones
// CANCEL = Stop and let the user go back to editing
switch (result)
{
case QMessageBox::Yes:
entries.clear();
break;
case QMessageBox::No:
encrypted_lines.clear();
break;
case QMessageBox::Cancel:
return;
default:
break;
}
}
ActionReplay::DecryptARCode(encrypted_lines, &entries);
}
if (entries.empty())
{
QMessageBox::critical(this, tr("Error"),
tr("The resulting decrypted AR code doesn't contain any lines."));
return;
}
m_code.name = m_name_edit->text().toStdString();
m_code.ops = std::move(entries);
m_code.active = true;
m_code.user_defined = true;
QDialog::accept();
}

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@ -1,29 +0,0 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/ActionReplay.h"
#include <QDialog>
class QDialogButtonBox;
class QLineEdit;
class QTextEdit;
class ARCodeEditor : public QDialog
{
public:
explicit ARCodeEditor(ActionReplay::ARCode& ar);
private:
void CreateWidgets();
void ConnectWidgets();
void accept() override;
QLineEdit* m_name_edit;
QTextEdit* m_code_edit;
QDialogButtonBox* m_button_box;
ActionReplay::ARCode& m_code;
};

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@ -14,7 +14,7 @@
#include "Common/IniFile.h" #include "Common/IniFile.h"
#include "Core/ActionReplay.h" #include "Core/ActionReplay.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "DolphinQt2/Config/ARCodeEditor.h" #include "DolphinQt2/Config/CheatCodeEditor.h"
#include "DolphinQt2/Config/CheatWarningWidget.h" #include "DolphinQt2/Config/CheatWarningWidget.h"
#include "DolphinQt2/GameList/GameFile.h" #include "DolphinQt2/GameList/GameFile.h"
@ -122,15 +122,19 @@ void ARCodeWidget::SaveCodes()
void ARCodeWidget::OnCodeAddPressed() void ARCodeWidget::OnCodeAddPressed()
{ {
ActionReplay::ARCode ar; ActionReplay::ARCode ar;
ar.active = true;
ARCodeEditor ed(ar); CheatCodeEditor ed;
ed.exec(); ed.SetARCode(&ar);
if (ed.exec())
{
m_ar_codes.push_back(std::move(ar)); m_ar_codes.push_back(std::move(ar));
UpdateList(); UpdateList();
SaveCodes(); SaveCodes();
}
} }
void ARCodeWidget::OnCodeEditPressed() void ARCodeWidget::OnCodeEditPressed()
@ -148,8 +152,9 @@ void ARCodeWidget::OnCodeEditPressed()
ActionReplay::ARCode ar = current_ar; ActionReplay::ARCode ar = current_ar;
ARCodeEditor ed(user_defined ? current_ar : ar); CheatCodeEditor ed;
ed.SetARCode(user_defined ? &current_ar : &ar);
ed.exec(); ed.exec();
if (!user_defined) if (!user_defined)

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@ -0,0 +1,298 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/CheatCodeEditor.h"
#include <QDialogButtonBox>
#include <QFontDatabase>
#include <QGridLayout>
#include <QLabel>
#include <QLineEdit>
#include <QMessageBox>
#include <QStringList>
#include <QTextEdit>
#include "Core/ARDecrypt.h"
#include "Core/ActionReplay.h"
#include "Core/GeckoCodeConfig.h"
CheatCodeEditor::CheatCodeEditor()
{
CreateWidgets();
ConnectWidgets();
}
void CheatCodeEditor::SetARCode(ActionReplay::ARCode* code)
{
m_name_edit->setText(QString::fromStdString(code->name));
QString s;
for (ActionReplay::AREntry& e : code->ops)
{
s += QStringLiteral("%1 %2\n")
.arg(e.cmd_addr, 8, 16, QLatin1Char('0'))
.arg(e.value, 8, 16, QLatin1Char('0'));
}
m_code_edit->setText(s);
m_creator_label->setHidden(true);
m_creator_edit->setHidden(true);
m_notes_label->setHidden(true);
m_notes_edit->setHidden(true);
m_ar_code = code;
m_gecko_code = nullptr;
}
void CheatCodeEditor::SetGeckoCode(Gecko::GeckoCode* code)
{
m_name_edit->setText(QString::fromStdString(code->name));
m_creator_edit->setText(QString::fromStdString(code->creator));
QString code_string;
for (const auto& c : code->codes)
code_string += QStringLiteral("%1 %2\n")
.arg(c.address, 8, 16, QLatin1Char('0'))
.arg(c.data, 8, 16, QLatin1Char('0'));
m_code_edit->setText(code_string);
QString notes_string;
for (const auto& line : code->notes)
notes_string += QStringLiteral("%1\n").arg(QString::fromStdString(line));
m_notes_edit->setText(notes_string);
m_creator_label->setHidden(false);
m_creator_edit->setHidden(false);
m_notes_label->setHidden(false);
m_notes_edit->setHidden(false);
m_gecko_code = code;
m_ar_code = nullptr;
}
void CheatCodeEditor::CreateWidgets()
{
m_name_edit = new QLineEdit;
m_creator_edit = new QLineEdit;
m_notes_edit = new QTextEdit;
m_code_edit = new QTextEdit;
m_button_box = new QDialogButtonBox(QDialogButtonBox::Cancel | QDialogButtonBox::Save);
m_creator_label = new QLabel(tr("Creator:"));
m_notes_label = new QLabel(tr("Notes:"));
QGridLayout* grid_layout = new QGridLayout;
grid_layout->addWidget(new QLabel(tr("Name:")), 0, 0);
grid_layout->addWidget(m_name_edit, 0, 1);
grid_layout->addWidget(m_creator_label, 1, 0);
grid_layout->addWidget(m_creator_edit, 1, 1);
grid_layout->addWidget(m_notes_label, 2, 0);
grid_layout->addWidget(m_notes_edit, 2, 1);
grid_layout->addWidget(new QLabel(tr("Code:")), 3, 0);
grid_layout->addWidget(m_code_edit, 3, 1);
grid_layout->addWidget(m_button_box, 4, 1);
QFont monospace(QFontDatabase::systemFont(QFontDatabase::FixedFont).family());
m_code_edit->setFont(monospace);
setLayout(grid_layout);
}
void CheatCodeEditor::ConnectWidgets()
{
connect(m_button_box, &QDialogButtonBox::accepted, this, &CheatCodeEditor::accept);
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
bool CheatCodeEditor::AcceptAR()
{
std::vector<ActionReplay::AREntry> entries;
std::vector<std::string> encrypted_lines;
QStringList lines = m_code_edit->toPlainText().split(QStringLiteral("\n"));
for (int i = 0; i < lines.size(); i++)
{
QString line = lines[i];
if (line.isEmpty())
continue;
QStringList values = line.split(QStringLiteral(" "));
bool good = true;
u32 addr = 0;
u32 value = 0;
if (values.size() == 2)
{
addr = values[0].toUInt(&good, 16);
if (good)
value = values[1].toUInt(&good, 16);
if (good)
entries.push_back(ActionReplay::AREntry(addr, value));
}
else
{
QStringList blocks = line.split(QStringLiteral("-"));
if (blocks.size() == 3 && blocks[0].size() == 4 && blocks[1].size() == 4 &&
blocks[2].size() == 4)
{
encrypted_lines.emplace_back(blocks[0].toStdString() + blocks[1].toStdString() +
blocks[2].toStdString());
}
else
{
good = false;
}
}
if (!good)
{
auto result = QMessageBox::warning(
this, tr("Parsing Error"),
tr("Unable to parse line %1 of the entered AR code as a valid "
"encrypted or decrypted code. Make sure you typed it correctly.\n\n"
"Would you like to ignore this line and continue parsing?")
.arg(i + 1),
QMessageBox::Ok | QMessageBox::Abort);
if (result == QMessageBox::Abort)
return false;
}
}
if (!encrypted_lines.empty())
{
if (!entries.empty())
{
auto result = QMessageBox::warning(
this, tr("Invalid Mixed Code"),
tr("This Action Replay code contains both encrypted and unencrypted lines; "
"you should check that you have entered it correctly.\n\n"
"Do you want to discard all unencrypted lines?"),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
// YES = Discard the unencrypted lines then decrypt the encrypted ones instead.
// NO = Discard the encrypted lines, keep the unencrypted ones
// CANCEL = Stop and let the user go back to editing
switch (result)
{
case QMessageBox::Yes:
entries.clear();
break;
case QMessageBox::No:
encrypted_lines.clear();
break;
case QMessageBox::Cancel:
return false;
default:
break;
}
}
ActionReplay::DecryptARCode(encrypted_lines, &entries);
}
if (entries.empty())
{
QMessageBox::critical(this, tr("Error"),
tr("The resulting decrypted AR code doesn't contain any lines."));
return false;
}
m_ar_code->name = m_name_edit->text().toStdString();
m_ar_code->ops = std::move(entries);
m_ar_code->user_defined = true;
return true;
}
bool CheatCodeEditor::AcceptGecko()
{
std::vector<Gecko::GeckoCode::Code> entries;
QStringList lines = m_code_edit->toPlainText().split(QStringLiteral("\n"));
for (int i = 0; i < lines.size(); i++)
{
QString line = lines[i];
if (line.isEmpty())
continue;
QStringList values = line.split(QStringLiteral(" "));
bool good = true;
u32 addr = 0;
u32 value = 0;
addr = values[0].toUInt(&good, 16);
if (good)
value = values[1].toUInt(&good, 16);
if (!good)
{
auto result =
QMessageBox::warning(this, tr("Parsing Error"),
tr("Unable to parse line %1 of the entered Gecko code as a valid "
"code. Make sure you typed it correctly.\n\n"
"Would you like to ignore this line and continue parsing?")
.arg(i + 1),
QMessageBox::Ok | QMessageBox::Abort);
if (result == QMessageBox::Abort)
return false;
}
else
{
Gecko::GeckoCode::Code c;
c.address = addr;
c.data = value;
c.original_line = line.toStdString();
entries.push_back(c);
}
}
if (entries.empty())
{
QMessageBox::critical(this, tr("Error"),
tr("The resulting decrypted AR code doesn't contain any lines."));
return true;
}
m_gecko_code->name = m_name_edit->text().toStdString();
m_gecko_code->creator = m_creator_edit->text().toStdString();
m_gecko_code->codes = std::move(entries);
m_gecko_code->user_defined = true;
std::vector<std::string> note_lines;
for (QString line : m_notes_edit->toPlainText().split(QStringLiteral("\n")))
note_lines.push_back(line.toStdString());
m_gecko_code->notes = std::move(note_lines);
return true;
}
void CheatCodeEditor::accept()
{
bool success = m_gecko_code != nullptr ? AcceptGecko() : AcceptAR();
if (success)
QDialog::accept();
}

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@ -0,0 +1,50 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QDialog>
class QDialogButtonBox;
class QLabel;
class QLineEdit;
class QTextEdit;
namespace ActionReplay
{
struct ARCode;
}
namespace Gecko
{
class GeckoCode;
}
class CheatCodeEditor : public QDialog
{
public:
explicit CheatCodeEditor();
void SetARCode(ActionReplay::ARCode* code);
void SetGeckoCode(Gecko::GeckoCode* code);
private:
void CreateWidgets();
void ConnectWidgets();
bool AcceptAR();
bool AcceptGecko();
void accept() override;
QLabel* m_creator_label;
QLabel* m_notes_label;
QLineEdit* m_name_edit;
QLineEdit* m_creator_edit;
QTextEdit* m_notes_edit;
QTextEdit* m_code_edit;
QDialogButtonBox* m_button_box;
ActionReplay::ARCode* m_ar_code = nullptr;
Gecko::GeckoCode* m_gecko_code = nullptr;
};

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@ -6,6 +6,7 @@
#include <QFontDatabase> #include <QFontDatabase>
#include <QFormLayout> #include <QFormLayout>
#include <QHBoxLayout>
#include <QLabel> #include <QLabel>
#include <QListWidget> #include <QListWidget>
#include <QMessageBox> #include <QMessageBox>
@ -17,6 +18,7 @@
#include "Common/IniFile.h" #include "Common/IniFile.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/GeckoCodeConfig.h" #include "Core/GeckoCodeConfig.h"
#include "DolphinQt2/Config/CheatCodeEditor.h"
#include "DolphinQt2/Config/CheatWarningWidget.h" #include "DolphinQt2/Config/CheatWarningWidget.h"
#include "DolphinQt2/GameList/GameFile.h" #include "DolphinQt2/GameList/GameFile.h"
@ -59,9 +61,14 @@ void GeckoCodeWidget::CreateWidgets()
m_code_view->setReadOnly(true); m_code_view->setReadOnly(true);
m_code_view->setFixedHeight(line_height * 10); m_code_view->setFixedHeight(line_height * 10);
m_add_code = new QPushButton(tr("&Add New Code..."));
m_edit_code = new QPushButton(tr("&Edit Code..."));
m_remove_code = new QPushButton(tr("&Remove Code"));
m_download_codes = new QPushButton(tr("Download Codes (WiiRD Database)")); m_download_codes = new QPushButton(tr("Download Codes (WiiRD Database)"));
m_download_codes->setEnabled(!m_game_id.empty()); m_download_codes->setEnabled(!m_game_id.empty());
m_download_codes->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); m_edit_code->setEnabled(false);
m_remove_code->setEnabled(false);
auto* layout = new QVBoxLayout; auto* layout = new QVBoxLayout;
@ -85,7 +92,15 @@ void GeckoCodeWidget::CreateWidgets()
layout->addLayout(info_layout); layout->addLayout(info_layout);
layout->addWidget(m_code_description); layout->addWidget(m_code_description);
layout->addWidget(m_code_view); layout->addWidget(m_code_view);
layout->addWidget(m_download_codes, 0, Qt::AlignRight);
QHBoxLayout* btn_layout = new QHBoxLayout;
btn_layout->addWidget(m_add_code);
btn_layout->addWidget(m_edit_code);
btn_layout->addWidget(m_remove_code);
btn_layout->addWidget(m_download_codes);
layout->addLayout(btn_layout);
setLayout(layout); setLayout(layout);
} }
@ -96,6 +111,8 @@ void GeckoCodeWidget::ConnectWidgets()
&GeckoCodeWidget::OnSelectionChanged); &GeckoCodeWidget::OnSelectionChanged);
connect(m_code_list, &QListWidget::itemChanged, this, &GeckoCodeWidget::OnItemChanged); connect(m_code_list, &QListWidget::itemChanged, this, &GeckoCodeWidget::OnItemChanged);
connect(m_add_code, &QPushButton::pressed, this, &GeckoCodeWidget::AddCode);
connect(m_edit_code, &QPushButton::pressed, this, &GeckoCodeWidget::EditCode);
connect(m_download_codes, &QPushButton::pressed, this, &GeckoCodeWidget::DownloadCodes); connect(m_download_codes, &QPushButton::pressed, this, &GeckoCodeWidget::DownloadCodes);
connect(m_warning, &CheatWarningWidget::OpenCheatEnableSettings, this, connect(m_warning, &CheatWarningWidget::OpenCheatEnableSettings, this,
@ -106,6 +123,9 @@ void GeckoCodeWidget::OnSelectionChanged()
{ {
auto items = m_code_list->selectedItems(); auto items = m_code_list->selectedItems();
m_edit_code->setEnabled(!items.empty());
m_remove_code->setEnabled(!items.empty());
if (items.empty()) if (items.empty())
return; return;
@ -136,6 +156,55 @@ void GeckoCodeWidget::OnItemChanged(QListWidgetItem* item)
SaveCodes(); SaveCodes();
} }
void GeckoCodeWidget::AddCode()
{
Gecko::GeckoCode code;
code.enabled = true;
CheatCodeEditor ed;
ed.SetGeckoCode(&code);
if (ed.exec())
{
m_gecko_codes.push_back(std::move(code));
SaveCodes();
UpdateList();
}
}
void GeckoCodeWidget::EditCode()
{
const auto* item = m_code_list->currentItem();
if (item == nullptr)
return;
int row = m_code_list->row(item);
CheatCodeEditor ed;
ed.SetGeckoCode(&m_gecko_codes[row]);
if (ed.exec())
{
SaveCodes();
UpdateList();
}
}
void GeckoCodeWidget::RemoveCode()
{
const auto* item = m_code_list->currentItem();
if (item == nullptr)
return;
m_gecko_codes.erase(m_gecko_codes.begin() + m_code_list->row(item));
UpdateList();
SaveCodes();
}
void GeckoCodeWidget::SaveCodes() void GeckoCodeWidget::SaveCodes()
{ {
IniFile game_ini_local; IniFile game_ini_local;

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@ -32,10 +32,14 @@ signals:
private: private:
void OnSelectionChanged(); void OnSelectionChanged();
void OnItemChanged(QListWidgetItem* item); void OnItemChanged(QListWidgetItem* item);
void OnDelete();
void CreateWidgets(); void CreateWidgets();
void ConnectWidgets(); void ConnectWidgets();
void UpdateList(); void UpdateList();
void AddCode();
void EditCode();
void RemoveCode();
void DownloadCodes(); void DownloadCodes();
void SaveCodes(); void SaveCodes();
@ -49,6 +53,9 @@ private:
QLabel* m_creator_label; QLabel* m_creator_label;
QTextEdit* m_code_description; QTextEdit* m_code_description;
QTextEdit* m_code_view; QTextEdit* m_code_view;
QPushButton* m_add_code;
QPushButton* m_edit_code;
QPushButton* m_remove_code;
QPushButton* m_download_codes; QPushButton* m_download_codes;
std::vector<Gecko::GeckoCode> m_gecko_codes; std::vector<Gecko::GeckoCode> m_gecko_codes;
}; };

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@ -60,7 +60,7 @@
<!--NOTE: When adding moc'd files, you must list outputs in the ClCompile ItemGroup too!--> <!--NOTE: When adding moc'd files, you must list outputs in the ClCompile ItemGroup too!-->
<ItemGroup> <ItemGroup>
<QtMoc Include="AboutDialog.h" /> <QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\ARCodeEditor.h" /> <QtMoc Include="Config\CheatCodeEditor.h" />
<QtMoc Include="Config\ARCodeWidget.h" /> <QtMoc Include="Config\ARCodeWidget.h" />
<QtMoc Include="Config\CheatWarningWidget.h" /> <QtMoc Include="Config\CheatWarningWidget.h" />
<QtMoc Include="Config\ControllersWindow.h" /> <QtMoc Include="Config\ControllersWindow.h" />
@ -118,7 +118,7 @@
</ItemGroup> </ItemGroup>
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...--> <!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
<ItemGroup> <ItemGroup>
<ClCompile Include="$(QtMocOutPrefix)ARCodeEditor.cpp" /> <ClCompile Include="$(QtMocOutPrefix)CheatCodeEditor.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ARCodeWidget.cpp" /> <ClCompile Include="$(QtMocOutPrefix)ARCodeWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" /> <ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)AdvancedPane.cpp" /> <ClCompile Include="$(QtMocOutPrefix)AdvancedPane.cpp" />
@ -174,7 +174,7 @@
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" /> <ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WatchWidget.cpp" /> <ClCompile Include="$(QtMocOutPrefix)WatchWidget.cpp" />
<ClCompile Include="AboutDialog.cpp" /> <ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="Config\ARCodeEditor.cpp" /> <ClCompile Include="Config\CheatCodeEditor.cpp" />
<ClCompile Include="Config\ARCodeWidget.cpp" /> <ClCompile Include="Config\ARCodeWidget.cpp" />
<ClCompile Include="Config\CheatWarningWidget.cpp" /> <ClCompile Include="Config\CheatWarningWidget.cpp" />
<ClCompile Include="Config\ControllersWindow.cpp" /> <ClCompile Include="Config\ControllersWindow.cpp" />