fix windows (vs2010) build

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7010 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2011-01-31 06:08:46 +00:00
parent 5fb56318ed
commit 0e91e5b238
11 changed files with 56 additions and 55 deletions

View File

@ -23,6 +23,7 @@ set(SRCS Src/ABI.cpp
Src/Thunk.cpp
Src/Timer.cpp
Src/Version.cpp
Src/VideoBackendBase.cpp
Src/x64Analyzer.cpp
Src/x64Emitter.cpp
Src/Crypto/aes_cbc.cpp

View File

@ -270,6 +270,7 @@
<ClCompile Include="Src\Thunk.cpp" />
<ClCompile Include="Src\Timer.cpp" />
<ClCompile Include="Src\Version.cpp" />
<ClCompile Include="Src\VideoBackendBase.cpp" />
<ClCompile Include="Src\x64Analyzer.cpp" />
<ClCompile Include="Src\x64Emitter.cpp" />
</ItemGroup>
@ -321,10 +322,12 @@
<ClInclude Include="Src\Thread.h" />
<ClInclude Include="Src\Thunk.h" />
<ClInclude Include="Src\Timer.h" />
<ClInclude Include="Src\VideoBackendBase.h" />
<ClInclude Include="Src\x64Analyzer.h" />
<ClInclude Include="Src\x64Emitter.h" />
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
<None Include="Src\SConscript" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

View File

@ -37,6 +37,7 @@ files = [
"Thunk.cpp",
"Timer.cpp",
"Version.cpp",
"VideoBackendBase.cpp",
"x64Emitter.cpp",
"x64Analyzer.cpp",
"Crypto/aes_cbc.cpp",

View File

@ -16,7 +16,6 @@ set(SRCS Src/ActionReplay.cpp
Src/State.cpp
Src/stdafx.cpp
Src/Tracer.cpp
Src/VideoBackendBase.cpp
Src/VolumeHandler.cpp
Src/Boot/Boot_BS2Emu.cpp
Src/Boot/Boot.cpp

View File

@ -127,7 +127,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DSPCore\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -146,7 +146,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DSPCore\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@ -167,7 +167,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DSPCore\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ShowIncludes>false</ShowIncludes>
@ -191,7 +191,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DSPCore\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>DEBUGFAST;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ShowIncludes>false</ShowIncludes>
@ -215,7 +215,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DSPCore\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ShowIncludes>false</ShowIncludes>
@ -239,7 +239,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DSPCore\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.\Src;..\Common\Src;..\VideoCommon\Src;..\AudioCommon\Src;..\DiscIO\Src;..\InputCommon\Src;..\wiiuse\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\SFML\include;..\..\..\Externals\LZO;..\..\..\Externals\zlib;..\..\..\Externals\Lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>DEBUGFAST;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ShowIncludes>false</ShowIncludes>
@ -449,7 +449,6 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Src\Tracer.cpp" />
<ClCompile Include="Src\VideoBackendBase.cpp" />
<ClCompile Include="Src\VolumeHandler.cpp" />
</ItemGroup>
<ItemGroup>
@ -614,10 +613,10 @@
<ClInclude Include="Src\State.h" />
<ClInclude Include="Src\stdafx.h" />
<ClInclude Include="Src\Tracer.h" />
<ClInclude Include="Src\VideoBackendBase.h" />
<ClInclude Include="Src\VolumeHandler.h" />
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
<None Include="Src\HW\DSPHLE\UCodes\UCode_Zelda_Obsolete.txt" />
<None Include="Src\SConscript" />
</ItemGroup>
@ -634,9 +633,6 @@
<ProjectReference Include="..\DiscIO\DiscIO.vcxproj">
<Project>{b6398059-ebb6-4c34-b547-95f365b71ff4}</Project>
</ProjectReference>
<ProjectReference Include="..\DSPCore\DSPCore.vcxproj">
<Project>{4ed3c8be-91a7-4361-8d46-16d03b678d4c}</Project>
</ProjectReference>
<ProjectReference Include="..\VideoCommon\VideoCommon.vcxproj">
<Project>{3e5c4e02-1ba9-4776-bdbe-e3f91ffa34cf}</Project>
</ProjectReference>

View File

@ -19,7 +19,6 @@ files = [
"LuaInterface.cpp",
"State.cpp",
"Tracer.cpp",
"VideoBackendBase.cpp",
"VolumeHandler.cpp",
"Boot/Boot.cpp",
"Boot/Boot_BS2Emu.cpp",

View File

@ -26,6 +26,46 @@
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Src\BreakpointDlg.cpp" />
<ClCompile Include="Src\BreakpointView.cpp" />
<ClCompile Include="Src\BreakpointWindow.cpp" />
<ClCompile Include="Src\CodeWindow.cpp" />
<ClCompile Include="Src\CodeWindowFunctions.cpp" />
<ClCompile Include="Src\DSPDebugWindow.cpp" />
<ClCompile Include="Src\DSPRegisterView.cpp" />
<ClCompile Include="Src\JitWindow.cpp" />
<ClCompile Include="Src\MemoryCheckDlg.cpp" />
<ClCompile Include="Src\MemoryWindow.cpp" />
<ClCompile Include="Src\RegisterView.cpp" />
<ClCompile Include="Src\RegisterWindow.cpp" />
<ClCompile Include="Src\stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Src\BreakpointDlg.h" />
<ClInclude Include="Src\BreakpointView.h" />
<ClInclude Include="Src\BreakpointWindow.h" />
<ClInclude Include="Src\CodeWindow.h" />
<ClInclude Include="Src\DSPDebugWindow.h" />
<ClInclude Include="Src\DSPRegisterView.h" />
<ClInclude Include="Src\JitWindow.h" />
<ClInclude Include="Src\MemoryCheckDlg.h" />
<ClInclude Include="Src\MemoryWindow.h" />
<ClInclude Include="Src\RegisterView.h" />
<ClInclude Include="Src\RegisterWindow.h" />
<ClInclude Include="Src\stdafx.h" />
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />
<None Include="Src\SConscript" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{518F8625-9BFD-402F-AACB-01CE9A1CED8A}</ProjectGuid>
<RootNamespace>Debugger</RootNamespace>
@ -198,6 +238,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader>Use</PrecompiledHeader>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -223,42 +264,6 @@
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Src\BreakpointDlg.cpp" />
<ClCompile Include="Src\BreakpointView.cpp" />
<ClCompile Include="Src\BreakpointWindow.cpp" />
<ClCompile Include="Src\CodeWindow.cpp" />
<ClCompile Include="Src\CodeWindowFunctions.cpp" />
<ClCompile Include="Src\JitWindow.cpp" />
<ClCompile Include="Src\MemoryCheckDlg.cpp" />
<ClCompile Include="Src\MemoryWindow.cpp" />
<ClCompile Include="Src\RegisterView.cpp" />
<ClCompile Include="Src\RegisterWindow.cpp" />
<ClCompile Include="Src\stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Src\BreakpointDlg.h" />
<ClInclude Include="Src\BreakpointView.h" />
<ClInclude Include="Src\BreakpointWindow.h" />
<ClInclude Include="Src\CodeWindow.h" />
<ClInclude Include="Src\Debugger.h" />
<ClInclude Include="Src\JitWindow.h" />
<ClInclude Include="Src\MemoryCheckDlg.h" />
<ClInclude Include="Src\MemoryWindow.h" />
<ClInclude Include="Src\RegisterView.h" />
<ClInclude Include="Src\RegisterWindow.h" />
<ClInclude Include="Src\stdafx.h" />
</ItemGroup>
<ItemGroup>
<None Include="Src\SConscript" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@ -436,9 +436,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
<ProjectReference Include="..\DiscIO\DiscIO.vcxproj">
<Project>{b6398059-ebb6-4c34-b547-95f365b71ff4}</Project>
</ProjectReference>
<ProjectReference Include="..\DSPCore\DSPCore.vcxproj">
<Project>{4ed3c8be-91a7-4361-8d46-16d03b678d4c}</Project>
</ProjectReference>
<ProjectReference Include="..\InputCommon\InputCommon.vcxproj">
<Project>{b39ac394-5db5-4da9-9d98-09d46ca3701f}</Project>
</ProjectReference>

View File

@ -17,7 +17,7 @@
#include "OCLTextureDecoder.h"
#include "OpenCL.h"
#include "../OpenCL.h"
#include "FileUtil.h"
#include <fcntl.h>