Merge pull request #2121 from JosJuice/remove-sudtr-note

Remove "Needed for a few games." from fast disc speed description
This commit is contained in:
Fiora 2015-02-24 13:12:48 -08:00
commit 0e34737390
1 changed files with 1 additions and 1 deletions

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@ -406,7 +406,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SyncGPU")); SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SyncGPU"));
SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)")); SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed")); FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed"));
FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)")); FastDiscSpeed->SetToolTip(_("Enable fast disc access. This can cause crashes and other problems in some games. (ON = Fast, OFF = Compatible)"));
DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE")); DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE"));
wxBoxSizer* const sGPUDeterminism = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* const sGPUDeterminism = new wxBoxSizer(wxHORIZONTAL);