VideoBackends: fix d3d12 subresource calculation

This commit is contained in:
iwubcode 2022-10-28 19:07:08 -05:00
parent 8efd7833e5
commit 0e1ffe009a
1 changed files with 1 additions and 1 deletions

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@ -37,7 +37,7 @@ public:
const DescriptorHandle& GetSRVDescriptor() const { return m_srv_descriptor; }
const DescriptorHandle& GetUAVDescriptor() const { return m_uav_descriptor; }
D3D12_RESOURCE_STATES GetState() const { return m_state; }
u32 CalcSubresource(u32 level, u32 layer) const { return level + layer * m_config.layers; }
u32 CalcSubresource(u32 level, u32 layer) const { return level + layer * m_config.levels; }
void TransitionToState(D3D12_RESOURCE_STATES state) const;