Fix warnings
This fixes warnings in: - Source/Core/InputCommon/ControllerEmu.h: avoid shadowing other variables (my fault) - Source/Core/Core/IPC_HLE/WII_IPC_HLE.h: made SDIO_EventNotify_CPUThread static as it's not used anywhere else
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0e1aeedb5b
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@ -100,7 +100,7 @@ static void EnqueueEvent(u64 userdata, s64 cycles_late = 0)
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Update();
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Update();
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}
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}
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void SDIO_EventNotify_CPUThread(u64 userdata, s64 cycles_late)
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static void SDIO_EventNotify_CPUThread(u64 userdata, s64 cycles_late)
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{
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{
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auto device =
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auto device =
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static_cast<CWII_IPC_HLE_Device_sdio_slot0*>(GetDeviceByName("/dev/sdio/slot0").get());
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static_cast<CWII_IPC_HLE_Device_sdio_slot0*>(GetDeviceByName("/dev/sdio/slot0").get());
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@ -80,10 +80,11 @@ public:
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class NumericSetting
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class NumericSetting
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{
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{
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public:
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public:
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NumericSetting(const std::string& name, const ControlState default_value,
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NumericSetting(const std::string& setting_name, const ControlState default_value,
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const unsigned int low = 0, const unsigned int high = 100,
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const unsigned int low = 0, const unsigned int high = 100,
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const SettingType type = SettingType::NORMAL)
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const SettingType setting_type = SettingType::NORMAL)
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: m_type(type), m_name(name), m_default_value(default_value), m_low(low), m_high(high)
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: m_type(setting_type), m_name(setting_name), m_default_value(default_value), m_low(low),
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m_high(high)
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{
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{
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}
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}
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@ -99,9 +100,9 @@ public:
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class BooleanSetting
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class BooleanSetting
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{
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{
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public:
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public:
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BooleanSetting(const std::string& name, const bool default_value,
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BooleanSetting(const std::string& setting_name, const bool default_value,
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const SettingType type = SettingType::NORMAL)
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const SettingType setting_type = SettingType::NORMAL)
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: m_type(type), m_name(name), m_default_value(default_value)
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: m_type(setting_type), m_name(setting_name), m_default_value(default_value)
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{
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{
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}
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}
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@ -116,8 +117,8 @@ public:
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class BackgroundInputSetting : public BooleanSetting
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class BackgroundInputSetting : public BooleanSetting
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{
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{
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public:
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public:
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BackgroundInputSetting(const std::string& name)
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BackgroundInputSetting(const std::string& setting_name)
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: BooleanSetting(name, false, SettingType::VIRTUAL)
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: BooleanSetting(setting_name, false, SettingType::VIRTUAL)
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{
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{
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}
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}
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