prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure.
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@ -39,7 +39,7 @@ CLogWindow::CLogWindow(CFrame *parent, wxWindowID id, const wxPoint& pos,
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const wxSize& size, long style, const wxString& name)
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const wxSize& size, long style, const wxString& name)
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: wxPanel(parent, id, pos, size, style, name)
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: wxPanel(parent, id, pos, size, style, name)
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, x(0), y(0), winpos(0)
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, x(0), y(0), winpos(0)
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, Parent(parent) , m_LogAccess(true)
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, Parent(parent), m_ignoreLogTimer(false), m_LogAccess(true)
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, m_Log(NULL), m_cmdline(NULL), m_FontChoice(NULL)
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, m_Log(NULL), m_cmdline(NULL), m_FontChoice(NULL)
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, m_SJISConv(*(wxCSConv*)wxConvCurrent)
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, m_SJISConv(*(wxCSConv*)wxConvCurrent)
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{
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{
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@ -279,6 +279,7 @@ void CLogWindow::OnWrapLineCheck(wxCommandEvent& event)
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void CLogWindow::OnLogTimer(wxTimerEvent& WXUNUSED(event))
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void CLogWindow::OnLogTimer(wxTimerEvent& WXUNUSED(event))
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{
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{
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if (!m_LogAccess) return;
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if (!m_LogAccess) return;
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if (m_ignoreLogTimer) return;
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UpdateLog();
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UpdateLog();
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// Scroll to the last line
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// Scroll to the last line
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@ -294,8 +295,12 @@ void CLogWindow::UpdateLog()
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if (!m_LogAccess) return;
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if (!m_LogAccess) return;
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if (!m_Log) return;
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if (!m_Log) return;
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m_LogTimer->Stop();
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// m_LogTimer->Stop();
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// instead of stopping the timer, let's simply ignore its calls during UpdateLog,
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// because repeatedly stopping and starting a timer churns memory (and potentially leaks it).
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m_ignoreLogTimer = true;
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if (!msgQueue.empty())
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{
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{
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std::lock_guard<std::mutex> lk(m_LogSection);
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std::lock_guard<std::mutex> lk(m_LogSection);
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int msgQueueSize = (int)msgQueue.size();
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int msgQueueSize = (int)msgQueue.size();
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@ -303,7 +308,6 @@ void CLogWindow::UpdateLog()
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{
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{
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switch (msgQueue.front().first)
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switch (msgQueue.front().first)
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{
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{
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case ERROR_LEVEL:
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case ERROR_LEVEL:
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m_Log->SetDefaultStyle(wxTextAttr(*wxRED));
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m_Log->SetDefaultStyle(wxTextAttr(*wxRED));
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break;
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break;
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@ -339,7 +343,8 @@ void CLogWindow::UpdateLog()
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}
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}
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} // unlock log
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} // unlock log
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m_LogTimer->Start(UPDATETIME);
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// m_LogTimer->Start(UPDATETIME);
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m_ignoreLogTimer = false;
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}
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}
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void CLogWindow::Log(LogTypes::LOG_LEVELS level, const char *text)
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void CLogWindow::Log(LogTypes::LOG_LEVELS level, const char *text)
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@ -62,6 +62,7 @@ private:
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wxFont DefaultFont, MonoSpaceFont;
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wxFont DefaultFont, MonoSpaceFont;
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std::vector<wxFont> LogFont;
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std::vector<wxFont> LogFont;
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wxTimer *m_LogTimer;
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wxTimer *m_LogTimer;
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bool m_ignoreLogTimer;
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LogManager *m_LogManager;
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LogManager *m_LogManager;
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std::queue<std::pair<u8, wxString> > msgQueue;
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std::queue<std::pair<u8, wxString> > msgQueue;
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bool m_writeFile, m_writeConsole, m_writeWindow, m_LogAccess;
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bool m_writeFile, m_writeConsole, m_writeWindow, m_LogAccess;
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