VKPipeline: Don't include depth clamp control struct when not supported
This should not be needed
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@ -380,7 +380,7 @@ std::unique_ptr<VKPipeline> VKPipeline::Create(const AbstractPipelineConfig& con
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static const VkRect2D scissor = {{0, 0}, {1, 1}};
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static const VkPipelineViewportStateCreateInfo viewport_state = {
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VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
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&depth_clamp_state,
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g_backend_info.bSupportsUnrestrictedDepthRange ? &depth_clamp_state : nullptr,
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0, // VkPipelineViewportStateCreateFlags flags;
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1, // uint32_t viewportCount
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&viewport, // const VkViewport* pViewports
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@ -158,8 +158,8 @@ constexpr BugInfo m_known_bugs[] = {
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BUG_BROKEN_DYNAMIC_SAMPLER_INDEXING, -1.0, -1.0, true},
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{API_VULKAN, OS_ANDROID, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN,
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BUG_SLOW_OPTIMAL_IMAGE_TO_BUFFER_COPY, -1.0, -1.0, true},
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{API_VULKAN, OS_WINDOWS, VENDOR_ATI, DRIVER_ATI, Family::UNKNOWN,
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BUG_BROKEN_DEPTH_CLAMP_CONTROL, -1.0, -1.0, true},
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{API_VULKAN, OS_ALL, VENDOR_ATI, DRIVER_ATI, Family::UNKNOWN, BUG_BROKEN_DEPTH_CLAMP_CONTROL,
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-1.0, -1.0, true},
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};
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static std::map<Bug, BugInfo> m_bugs;
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@ -346,7 +346,7 @@ enum Bug
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// BUG: Incorrect implementation of VK_EXT_depth_clamp_control causes incorrect depth values to
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// be written to the depth buffer.
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// Affected devices: AMD (Windows)
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// Affected devices: Official AMD (RADV is unaffected)
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// Started Version: -1
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// Ended Version: -1
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BUG_BROKEN_DEPTH_CLAMP_CONTROL
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