Fix reading title IDs of Wii discs
Partial revert of a1db82a
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Should fix https://bugs.dolphin-emu.org/issues/11404.
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a1db82a72e
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@ -62,10 +62,8 @@ public:
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virtual std::vector<Partition> GetPartitions() const { return {}; }
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virtual Partition GetGamePartition() const { return PARTITION_NONE; }
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virtual std::optional<u32> GetPartitionType(const Partition& partition) const { return {}; }
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virtual std::optional<u64> GetTitleID(const Partition& partition = PARTITION_NONE) const
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{
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return {};
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}
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std::optional<u64> GetTitleID() const { return GetTitleID(GetGamePartition()); }
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virtual std::optional<u64> GetTitleID(const Partition& partition) const { return {}; }
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virtual const IOS::ES::TicketReader& GetTicket(const Partition& partition) const
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{
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return INVALID_TICKET;
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@ -27,7 +27,7 @@
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namespace UICommon
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{
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static constexpr u32 CACHE_REVISION = 13; // Last changed in PR 7411
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static constexpr u32 CACHE_REVISION = 14; // Last changed in PR 7441
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std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
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bool recursive_scan)
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