commit
0bc6b49c07
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@ -125,13 +125,29 @@ public:
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// so that we can use this within unions
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BitField() = default;
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#ifndef _WIN32
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// We explicitly delete the copy assigment operator here, because the
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// default copy assignment would copy the full storage value, rather than
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// just the bits relevant to this particular bit field.
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// Ideally, we would just implement the copy assignment to copy only the
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// relevant bits, but this requires compiler support for unrestricted
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// unions.
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// MSVC 2013 has no support for this, hence we disable this code on
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// Windows (so that the default copy assignment operator will be used).
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// For any C++11 conformant compiler we delete the operator to make sure
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// we never use this inappropriate operator to begin with.
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// TODO: Implement this operator properly once all target compilers
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// support unrestricted unions.
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BitField& operator=(const BitField&) = delete;
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#endif
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__forceinline BitField& operator=(T val)
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{
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storage = (storage & ~GetMask()) | ((val << position) & GetMask());
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return *this;
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}
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__forceinline operator T() const
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__forceinline T Value() const
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{
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if (std::numeric_limits<T>::is_signed)
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{
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@ -144,6 +160,11 @@ public:
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}
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}
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__forceinline operator T() const
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{
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return Value();
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}
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private:
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// StorageType is T for non-enum types and the underlying type of T if
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// T is an enumeration. Note that T is wrapped within an enable_if in the
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@ -154,7 +154,7 @@ void VertexManager::Flush()
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#if defined(_DEBUG) || defined(DEBUGFAST)
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PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_ActiveConfig.iSaveTargetId, xfmem.numTexGen.numTexGens,
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xfmem.numChan.numColorChans, xfmem.dualTexTrans.enabled, bpmem.ztex2.op,
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bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.zmode.updateenable);
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(int)bpmem.blendmode.colorupdate, (int)bpmem.blendmode.alphaupdate, (int)bpmem.zmode.updateenable);
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for (unsigned int i = 0; i < xfmem.numChan.numColorChans; ++i)
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{
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@ -175,8 +175,8 @@ void VertexManager::Flush()
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xfmem.postMtxInfo[i].index, xfmem.postMtxInfo[i].normalize);
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}
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PRIM_LOG("pixel: tev=%d, ind=%d, texgen=%d, dstalpha=%d, alphatest=0x%x", bpmem.genMode.numtevstages+1, bpmem.genMode.numindstages,
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bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alpha_test.hex>>16)&0xff);
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PRIM_LOG("pixel: tev=%d, ind=%d, texgen=%d, dstalpha=%d, alphatest=0x%x", (int)bpmem.genMode.numtevstages+1, (int)bpmem.genMode.numindstages,
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(int)bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alpha_test.hex>>16)&0xff);
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#endif
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u32 usedtextures = 0;
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