Jit_Util: Make some OpArg parameters const references

This commit is contained in:
Lioncash 2015-05-28 23:44:18 -04:00
parent e3a6191f02
commit 0b8372e566
2 changed files with 8 additions and 8 deletions

View File

@ -156,7 +156,7 @@ private:
// Generate the proper MOV instruction depending on whether the read should
// be sign extended or zero extended.
void MoveOpArgToReg(int sbits, Gen::OpArg arg)
void MoveOpArgToReg(int sbits, const Gen::OpArg& arg)
{
if (m_sign_extend)
m_code->MOVSX(32, sbits, m_dst_reg, arg);
@ -233,7 +233,7 @@ void EmuCodeBlock::MMIOLoadToReg(MMIO::Mapping* mmio, Gen::X64Reg reg_value,
}
}
FixupBranch EmuCodeBlock::CheckIfSafeAddress(OpArg reg_value, X64Reg reg_addr, BitSet32 registers_in_use, u32 mem_mask)
FixupBranch EmuCodeBlock::CheckIfSafeAddress(const OpArg& reg_value, X64Reg reg_addr, BitSet32 registers_in_use, u32 mem_mask)
{
registers_in_use[reg_addr] = true;
if (reg_value.IsSimpleReg())
@ -397,7 +397,7 @@ void EmuCodeBlock::SafeLoadToReg(X64Reg reg_value, const Gen::OpArg & opAddress,
}
}
static OpArg SwapImmediate(int accessSize, OpArg reg_value)
static OpArg SwapImmediate(int accessSize, const OpArg& reg_value)
{
if (accessSize == 32)
return Imm32(Common::swap32(reg_value.Imm32()));
@ -640,7 +640,7 @@ void EmuCodeBlock::WriteToConstRamAddress(int accessSize, OpArg arg, u32 address
MOV(accessSize, MRegSum(RMEM, RSCRATCH2), R(reg));
}
void EmuCodeBlock::ForceSinglePrecision(X64Reg output, OpArg input, bool packed, bool duplicate)
void EmuCodeBlock::ForceSinglePrecision(X64Reg output, const OpArg& input, bool packed, bool duplicate)
{
// Most games don't need these. Zelda requires it though - some platforms get stuck without them.
if (jit->jo.accurateSinglePrecision)
@ -755,7 +755,7 @@ static const u64 GC_ALIGNED16(psRoundBit[2]) = {0x8000000, 0x8000000};
// a single precision multiply. To be precise, it drops the low 28 bits of the mantissa,
// rounding to nearest as it does.
// It needs a temp, so let the caller pass that in.
void EmuCodeBlock::Force25BitPrecision(X64Reg output, OpArg input, X64Reg tmp)
void EmuCodeBlock::Force25BitPrecision(X64Reg output, const OpArg& input, X64Reg tmp)
{
if (jit->jo.accurateSinglePrecision)
{

View File

@ -68,7 +68,7 @@ public:
SetCodePtr(nearcode);
}
Gen::FixupBranch CheckIfSafeAddress(Gen::OpArg reg_value, Gen::X64Reg reg_addr, BitSet32 registers_in_use, u32 mem_mask);
Gen::FixupBranch CheckIfSafeAddress(const Gen::OpArg& reg_value, Gen::X64Reg reg_addr, BitSet32 registers_in_use, u32 mem_mask);
void UnsafeLoadRegToReg(Gen::X64Reg reg_addr, Gen::X64Reg reg_value, int accessSize, s32 offset = 0, bool signExtend = false);
void UnsafeLoadRegToRegNoSwap(Gen::X64Reg reg_addr, Gen::X64Reg reg_value, int accessSize, s32 offset, bool signExtend = false);
// these return the address of the MOV, for backpatching
@ -121,8 +121,8 @@ public:
void avx_op(void (Gen::XEmitter::*avxOp)(Gen::X64Reg, Gen::X64Reg, const Gen::OpArg&, u8), void (Gen::XEmitter::*sseOp)(Gen::X64Reg, const Gen::OpArg&, u8),
Gen::X64Reg regOp, const Gen::OpArg& arg1, const Gen::OpArg& arg2, u8 imm);
void ForceSinglePrecision(Gen::X64Reg output, Gen::OpArg input, bool packed = true, bool duplicate = false);
void Force25BitPrecision(Gen::X64Reg output, Gen::OpArg input, Gen::X64Reg tmp);
void ForceSinglePrecision(Gen::X64Reg output, const Gen::OpArg& input, bool packed = true, bool duplicate = false);
void Force25BitPrecision(Gen::X64Reg output, const Gen::OpArg& input, Gen::X64Reg tmp);
// RSCRATCH might get trashed
void ConvertSingleToDouble(Gen::X64Reg dst, Gen::X64Reg src, bool src_is_gpr = false);