BTEmu: Fix home menu inquiry assigning multiple wii remotes to wrong slots.

This commit is contained in:
Jordan Woyak 2020-07-26 14:10:37 -05:00
parent 6a6f1451ff
commit 0ad123bdbb
5 changed files with 52 additions and 46 deletions

View File

@ -394,7 +394,7 @@ void BluetoothEmu::ACLPool::WriteToEndpoint(const USB::V0BulkMessage& endpoint)
m_ios.EnqueueIPCReply(endpoint.ios_request, sizeof(hci_acldata_hdr_t) + size);
}
bool BluetoothEmu::SendEventInquiryComplete()
bool BluetoothEmu::SendEventInquiryComplete(u8 num_responses)
{
SQueuedEvent event(sizeof(SHCIEventInquiryComplete), 0);
@ -402,6 +402,7 @@ bool BluetoothEmu::SendEventInquiryComplete()
inquiry_complete->EventType = HCI_EVENT_INQUIRY_COMPL;
inquiry_complete->PayloadLength = sizeof(SHCIEventInquiryComplete) - 2;
inquiry_complete->EventStatus = 0x00;
inquiry_complete->num_responses = num_responses;
AddEventToQueue(event);
@ -412,48 +413,54 @@ bool BluetoothEmu::SendEventInquiryComplete()
bool BluetoothEmu::SendEventInquiryResponse()
{
static_assert(sizeof(SHCIEventInquiryResult) - 2 + (MAX_BBMOTES * sizeof(hci_inquiry_response)) <
256);
// We only respond with the first discoverable remote.
// The Wii instructs users to press 1+2 in the desired play order.
// Responding with all remotes at once can place them in undesirable slots.
// Additional scans will connect each remote in the proper order.
constexpr u8 num_responses = 1;
SQueuedEvent event(static_cast<u32>(sizeof(SHCIEventInquiryResult) +
m_wiimotes.size() * sizeof(hci_inquiry_response)),
0);
static_assert(
sizeof(SHCIEventInquiryResult) - 2 + (num_responses * sizeof(hci_inquiry_response)) < 256);
SHCIEventInquiryResult* inquiry_result = (SHCIEventInquiryResult*)event.buffer;
inquiry_result->EventType = HCI_EVENT_INQUIRY_RESULT;
inquiry_result->num_responses = 0;
for (size_t i = 0; i != m_wiimotes.size(); ++i)
const auto iter = std::find_if(m_wiimotes.begin(), m_wiimotes.end(),
std::mem_fn(&WiimoteDevice::IsInquiryScanEnabled));
if (iter == m_wiimotes.end())
{
if (!m_wiimotes[i]->IsInquiryScanEnabled())
continue;
++inquiry_result->num_responses;
u8* buffer = event.buffer + sizeof(SHCIEventInquiryResult) + i * sizeof(hci_inquiry_response);
hci_inquiry_response* response = (hci_inquiry_response*)buffer;
response->bdaddr = m_wiimotes[i]->GetBD();
std::copy_n(m_wiimotes[i]->GetClass().begin(), HCI_CLASS_SIZE, response->uclass);
response->page_scan_rep_mode = 1;
response->page_scan_period_mode = 0;
response->page_scan_mode = 0;
response->clock_offset = 0x3818;
DEBUG_LOG(IOS_WIIMOTE, "Event: Send Fake Inquiry of one controller");
DEBUG_LOG(IOS_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x", response->bdaddr[0],
response->bdaddr[1], response->bdaddr[2], response->bdaddr[3], response->bdaddr[4],
response->bdaddr[5]);
// No remotes are discoverable.
SendEventInquiryComplete(0);
return false;
}
const auto& wiimote = *iter;
SQueuedEvent event(
u32(sizeof(SHCIEventInquiryResult) + num_responses * sizeof(hci_inquiry_response)), 0);
const auto inquiry_result = reinterpret_cast<SHCIEventInquiryResult*>(event.buffer);
inquiry_result->EventType = HCI_EVENT_INQUIRY_RESULT;
inquiry_result->num_responses = num_responses;
u8* const buffer = event.buffer + sizeof(SHCIEventInquiryResult);
const auto response = reinterpret_cast<hci_inquiry_response*>(buffer);
response->bdaddr = wiimote->GetBD();
response->page_scan_rep_mode = 1;
response->page_scan_period_mode = 0;
response->page_scan_mode = 0;
std::copy_n(wiimote->GetClass().begin(), HCI_CLASS_SIZE, response->uclass);
response->clock_offset = 0x3818;
DEBUG_LOG(IOS_WIIMOTE, "Event: Send Fake Inquiry of one controller");
DEBUG_LOG(IOS_WIIMOTE, " bd: %02x:%02x:%02x:%02x:%02x:%02x", response->bdaddr[0],
response->bdaddr[1], response->bdaddr[2], response->bdaddr[3], response->bdaddr[4],
response->bdaddr[5]);
inquiry_result->PayloadLength =
u8(sizeof(SHCIEventInquiryResult) - 2 +
(inquiry_result->num_responses * sizeof(hci_inquiry_response)));
AddEventToQueue(event);
SendEventInquiryComplete(num_responses);
return true;
}
@ -1109,7 +1116,6 @@ void BluetoothEmu::CommandInquiry(const u8* input)
SendEventCommandStatus(HCI_CMD_INQUIRY);
SendEventInquiryResponse();
SendEventInquiryComplete();
}
void BluetoothEmu::CommandInquiryCancel(const u8* input)

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@ -118,7 +118,7 @@ private:
bool SendEventCommandStatus(u16 opcode);
void SendEventCommandComplete(u16 opcode, const void* data, u32 data_size);
bool SendEventInquiryResponse();
bool SendEventInquiryComplete();
bool SendEventInquiryComplete(u8 num_responses);
bool SendEventRemoteNameReq(const bdaddr_t& bd);
bool SendEventRequestConnection(const WiimoteDevice& wiimote);
bool SendEventConnectionComplete(const bdaddr_t& bd, u8 status);

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@ -72,7 +72,7 @@ WiimoteDevice::WiimoteDevice(Device::BluetoothEmu* host, int number, bdaddr_t bd
// UGLY: This prevents an OSD message in SetSource -> Activate.
if (hid_source)
m_baseband_state = BasebandState::RequestConnection;
SetBasebandState(BasebandState::RequestConnection);
SetSource(hid_source);
}
@ -110,7 +110,7 @@ void WiimoteDevice::DoState(PointerWrap& p)
p.Do(m_link_key);
p.Do(m_name);
p.Do(m_channels);
p.Do(m_last_connect_request_counter);
p.Do(m_connection_request_counter);
}
u32 WiimoteDevice::GetNumber() const
@ -133,6 +133,9 @@ bool WiimoteDevice::IsPageScanEnabled() const
void WiimoteDevice::SetBasebandState(BasebandState new_state)
{
// Prevent button press from immediately causing connection attempts.
m_connection_request_counter = ::Wiimote::UPDATE_FREQ;
const bool was_connected = IsConnected();
m_baseband_state = new_state;
@ -230,11 +233,7 @@ void WiimoteDevice::Activate(bool connect)
}
if (message)
{
// Prevent button press from immediately causing a connection attempt.
m_last_connect_request_counter = ::Wiimote::UPDATE_FREQ;
Core::DisplayMessage(fmt::format(message, GetNumber() + 1), CONNECTION_MESSAGE_TIME);
}
}
bool WiimoteDevice::EventConnectionRequest()
@ -344,14 +343,14 @@ void WiimoteDevice::Update()
void WiimoteDevice::UpdateInput()
{
if (m_last_connect_request_counter)
--m_last_connect_request_counter;
if (m_connection_request_counter)
--m_connection_request_counter;
if (!IsSourceValid())
return;
// Allow button press to trigger activation once per second.
if (!m_last_connect_request_counter && m_baseband_state == BasebandState::Inactive)
// Allow button press to trigger activation after a second of no connection activity.
if (!m_connection_request_counter && m_baseband_state == BasebandState::Inactive)
{
if (Wiimote::NetPlay_GetButtonPress(GetNumber(), m_hid_source->IsButtonPressed()))
Activate(true);

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@ -130,7 +130,7 @@ private:
LinkKeyType m_link_key;
std::string m_name;
ChannelMap m_channels;
u8 m_last_connect_request_counter = 0;
u8 m_connection_request_counter = 0;
void SetBasebandState(BasebandState);

View File

@ -2652,6 +2652,7 @@ struct SHCIEventInquiryComplete
u8 EventType;
u8 PayloadLength;
u8 EventStatus;
u8 num_responses;
};
struct SHCIEventReadClockOffsetComplete