commit
0aad44c980
|
@ -113,7 +113,7 @@ std::string StringFromFormat(const char* format, ...)
|
||||||
va_start(args, format);
|
va_start(args, format);
|
||||||
std::string res = StringFromFormatV(format, args);
|
std::string res = StringFromFormatV(format, args);
|
||||||
va_end(args);
|
va_end(args);
|
||||||
return std::move(res);
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string StringFromFormatV(const char* format, va_list args)
|
std::string StringFromFormatV(const char* format, va_list args)
|
||||||
|
@ -139,7 +139,7 @@ std::string StringFromFormatV(const char* format, va_list args)
|
||||||
std::string temp = buf;
|
std::string temp = buf;
|
||||||
free(buf);
|
free(buf);
|
||||||
#endif
|
#endif
|
||||||
return std::move(temp);
|
return temp;
|
||||||
}
|
}
|
||||||
|
|
||||||
// For Debugging. Read out an u8 array.
|
// For Debugging. Read out an u8 array.
|
||||||
|
|
|
@ -250,10 +250,9 @@ void Wiimote::Reset()
|
||||||
|
|
||||||
Wiimote::Wiimote( const unsigned int index )
|
Wiimote::Wiimote( const unsigned int index )
|
||||||
: m_index(index)
|
: m_index(index)
|
||||||
, m_last_connect_request_counter(0)
|
|
||||||
, ir_sin(0)
|
, ir_sin(0)
|
||||||
, ir_cos(1)
|
, ir_cos(1)
|
||||||
// , m_sound_stream( nullptr )
|
, m_last_connect_request_counter(0)
|
||||||
{
|
{
|
||||||
// ---- set up all the controls ----
|
// ---- set up all the controls ----
|
||||||
|
|
||||||
|
|
|
@ -1472,7 +1472,7 @@ void CFrame::ParseHotkeys()
|
||||||
VertexShaderManager::ResetView();
|
VertexShaderManager::ResetView();
|
||||||
|
|
||||||
// Savestates
|
// Savestates
|
||||||
for (int i = 0; i < State::NUM_STATES; i++)
|
for (unsigned int i = 0; i < State::NUM_STATES; i++)
|
||||||
{
|
{
|
||||||
if (IsHotkey(HK_LOAD_STATE_SLOT_1 + i))
|
if (IsHotkey(HK_LOAD_STATE_SLOT_1 + i))
|
||||||
State::Load(1 + i);
|
State::Load(1 + i);
|
||||||
|
|
|
@ -28,7 +28,7 @@ static std::string GetName(const std::string& devnode)
|
||||||
std::string res = libevdev_get_name(dev);
|
std::string res = libevdev_get_name(dev);
|
||||||
libevdev_free(dev);
|
libevdev_free(dev);
|
||||||
close(fd);
|
close(fd);
|
||||||
return std::move(res);
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Init(std::vector<Core::Device*> &controllerDevices)
|
void Init(std::vector<Core::Device*> &controllerDevices)
|
||||||
|
|
Loading…
Reference in New Issue