Update PokePark Wii game ini. Needs to have texture cache accuracy set to mid setting.

This commit is contained in:
NeoBrainX 2012-03-06 21:38:33 +01:00
parent 880992b10f
commit 09217a6c47
2 changed files with 8 additions and 4 deletions

View File

@ -1,7 +1,9 @@
# R8AJ01 - Pokepark Wii
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Stuck on loading screen after movie (see issue 2917).
EmulationStateId = 4
EmulationIssues = NPCs sporadically disappear.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Settings]
SafeTextureCacheColorSamples = 512

View File

@ -1,8 +1,8 @@
# R8AP01 - PokePark Wii
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Stuck on loading screen after movie (see issue 2917).
EmulationStateId = 4
EmulationIssues = NPCs sporadically disappear.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -13,3 +13,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512