From b96f75c2ee85d82216265e7a218c66d40b97f760 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Wed, 15 Jun 2016 14:52:28 +0200 Subject: [PATCH] GameINI: Force EFB to RAM for OoT Master Quest (D43) The Legend of Zelda: Ocarina of Time (Master Quest) needs EFB to RAM for the pause menu background to not be black and for Link to show up in the pause menu. These are the two most visible issues without EFB to RAM enabled. This is consistent with the GameINI for the Collector's Edition version (PZL). --- Data/Sys/GameSettings/D43.ini | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Data/Sys/GameSettings/D43.ini b/Data/Sys/GameSettings/D43.ini index f9f9c577c6..b546019f45 100644 --- a/Data/Sys/GameSettings/D43.ini +++ b/Data/Sys/GameSettings/D43.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs EFB to RAM for the pause menu (background and Link). [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,3 +17,5 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. +[Video_Hacks] +EFBToTextureEnable = False