VideoCommon: Add custom stride for framedumping.

This commit is contained in:
degasus 2016-10-08 15:28:12 +02:00
parent 1ef5ba0c53
commit 0864ef4352
8 changed files with 19 additions and 27 deletions

View File

@ -870,7 +870,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
D3D11_MAPPED_SUBRESOURCE map;
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ, 0, &map);
DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height,
DumpFrameData(reinterpret_cast<const u8*>(map.pData), source_width, source_height, map.RowPitch,
AVIDump::DumpFormat::FORMAT_RGBA);
FinishFrameData();

View File

@ -848,6 +848,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
CheckHR(s_screenshot_texture->Map(0, &read_range, &screenshot_texture_map));
DumpFrameData(reinterpret_cast<const u8*>(screenshot_texture_map), source_width, source_height,
dst_location.PlacedFootprint.Footprint.RowPitch,
AVIDump::DumpFormat::FORMAT_RGBA);
FinishFrameData();

View File

@ -1469,7 +1469,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
flipped_trc.GetHeight(), GL_RGBA, GL_UNSIGNED_BYTE, image.data());
DumpFrameData(image.data(), flipped_trc.GetWidth(), flipped_trc.GetHeight(),
AVIDump::DumpFormat::FORMAT_RGBA, true);
flipped_trc.GetWidth() * 4, AVIDump::DumpFormat::FORMAT_RGBA, true);
FinishFrameData();
}
// Finish up the current frame, print some stats

View File

@ -496,6 +496,7 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height
DumpFrameData(reinterpret_cast<const u8*>(m_screenshot_readback_texture->GetMapPointer()),
static_cast<int>(m_screenshot_render_texture->GetWidth()),
static_cast<int>(m_screenshot_render_texture->GetHeight()),
static_cast<int>(m_screenshot_readback_texture->GetRowStride()),
AVIDump::DumpFormat::FORMAT_RGBA);
FinishFrameData();
}

View File

@ -37,7 +37,6 @@ static AVStream* s_stream = nullptr;
static AVFrame* s_src_frame = nullptr;
static AVFrame* s_scaled_frame = nullptr;
static AVPixelFormat s_pix_fmt = AV_PIX_FMT_BGR24;
static int s_bytes_per_pixel;
static SwsContext* s_sws_context = nullptr;
static int s_width;
static int s_height;
@ -52,6 +51,7 @@ static AVIDump::DumpFormat s_current_format;
static const u8* s_stored_frame_data;
static int s_stored_frame_width;
static int s_stored_frame_height;
static int s_stored_frame_stride;
static void InitAVCodec()
{
@ -68,12 +68,10 @@ bool AVIDump::Start(int w, int h, DumpFormat format)
if (format == DumpFormat::FORMAT_BGR)
{
s_pix_fmt = AV_PIX_FMT_BGR24;
s_bytes_per_pixel = 3;
}
else
{
s_pix_fmt = AV_PIX_FMT_RGBA;
s_bytes_per_pixel = 4;
}
s_current_format = format;
@ -181,18 +179,18 @@ static void PreparePacket(AVPacket* pkt)
pkt->size = 0;
}
void AVIDump::AddFrame(const u8* data, int width, int height)
void AVIDump::AddFrame(const u8* data, int width, int height, int stride)
{
// Store current frame data in case frame dumping stops before next frame update,
// but make sure that you don't store the last stored frame and check the resolution upon
// closing the file or else you store recursion, and dolphins don't like recursion.
if (!s_stop_dumping)
{
StoreFrameData(data, width, height);
StoreFrameData(data, width, height, stride);
CheckResolution(width, height);
}
s_src_frame->data[0] = const_cast<u8*>(data);
s_src_frame->linesize[0] = width * s_bytes_per_pixel;
s_src_frame->linesize[0] = stride;
s_src_frame->format = s_pix_fmt;
s_src_frame->width = s_width;
s_src_frame->height = s_height;
@ -267,7 +265,7 @@ void AVIDump::Stop()
{
s_stop_dumping = true;
// Write the last stored frame just in case frame dumping stops before the next frame update
AddFrame(s_stored_frame_data, s_stored_frame_width, s_stored_frame_height);
AddFrame(s_stored_frame_data, s_stored_frame_width, s_stored_frame_height, s_stored_frame_stride);
av_write_trailer(s_format_context);
CloseFile();
s_file_index = 0;
@ -328,9 +326,10 @@ void AVIDump::CheckResolution(int width, int height)
}
}
void AVIDump::StoreFrameData(const u8* data, int width, int height)
void AVIDump::StoreFrameData(const u8* data, int width, int height, int stride)
{
s_stored_frame_data = data;
s_stored_frame_width = width;
s_stored_frame_height = height;
s_stored_frame_stride = stride;
}

View File

@ -12,7 +12,7 @@ private:
static bool CreateFile();
static void CloseFile();
static void CheckResolution(int width, int height);
static void StoreFrameData(const u8* data, int width, int height);
static void StoreFrameData(const u8* data, int width, int height, int stride);
public:
enum class DumpFormat
@ -22,7 +22,7 @@ public:
};
static bool Start(int w, int h, DumpFormat format);
static void AddFrame(const u8* data, int width, int height);
static void AddFrame(const u8* data, int width, int height, int stride);
static void Stop();
static void DoState();
};

View File

@ -555,30 +555,20 @@ bool Renderer::IsFrameDumping()
return false;
}
void Renderer::DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat format,
void Renderer::DumpFrameData(const u8* data, int w, int h, int stride, AVIDump::DumpFormat format,
bool swap_upside_down)
{
#if defined(HAVE_LIBAV) || defined(_WIN32)
if (w == 0 || h == 0)
return;
size_t image_size;
switch (format)
{
case AVIDump::DumpFormat::FORMAT_BGR:
image_size = 3 * w * h;
break;
case AVIDump::DumpFormat::FORMAT_RGBA:
image_size = 4 * w * h;
break;
}
m_last_framedump_width = w;
m_last_framedump_height = h;
m_last_framedump_format = format;
m_last_framedump_stride = stride;
// TODO: Refactor this. Right now it's needed for the implace flipping of the image.
m_frame_data.assign(data, data + image_size);
m_frame_data.assign(data, data + stride * h);
if (!m_last_frame_dumped)
{
@ -598,7 +588,7 @@ void Renderer::DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat f
{
if (swap_upside_down)
FlipImageData(m_frame_data.data(), w, h, 4);
AVIDump::AddFrame(m_frame_data.data(), w, h);
AVIDump::AddFrame(m_frame_data.data(), w, h, stride);
}
m_last_frame_dumped = true;

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@ -148,7 +148,7 @@ protected:
static void RecordVideoMemory();
bool IsFrameDumping();
void DumpFrameData(const u8* data, int w, int h, AVIDump::DumpFormat format,
void DumpFrameData(const u8* data, int w, int h, int stride, AVIDump::DumpFormat format,
bool swap_upside_down = false);
void FinishFrameData();
@ -194,6 +194,7 @@ private:
bool m_last_frame_dumped = false;
int m_last_framedump_width = 0;
int m_last_framedump_height = 0;
int m_last_framedump_stride = 0;
AVIDump::DumpFormat m_last_framedump_format;
};