Apple M1: More robust build for universal binaries
- Fixed a typo in the Readme.md - Made the recursiveMergeBinaries function handle divergent binary file trees better.
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@ -175,11 +175,14 @@ def recursiveMergeBinaries(src0, src1, dst):
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# Loop over files in src1 and copy missing things over to dst
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# Loop over files in src1 and copy missing things over to dst
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for newpath1 in glob.glob(src1+"/*"):
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for newpath1 in glob.glob(src1+"/*"):
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filename = os.path.basename(newpath0)
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filename = os.path.basename(newpath1)
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newpath0 = os.path.join(src0, filename)
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newpath0 = os.path.join(src0, filename)
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new_dst_path = os.path.join(dst, filename)
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new_dst_path = os.path.join(dst, filename)
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if not os.path.exists(newpath0) and not os.path.islink(newpath1):
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if (not os.path.exists(newpath0)) and (not os.path.islink(newpath1)):
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if os.path.isdir(newpath1):
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shutil.copytree(newpath1, new_dst_path)
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shutil.copytree(newpath1, new_dst_path)
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else:
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shutil.copy(newpath1, new_dst_path)
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# Fix up symlinks for path0
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# Fix up symlinks for path0
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for newpath0 in glob.glob(src0+"/*"):
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for newpath0 in glob.glob(src0+"/*"):
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@ -69,7 +69,7 @@ application bundle using the following steps:
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1. `mkdir build`
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1. `mkdir build`
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2. `cd build`
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2. `cd build`
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3. `python ../BuildMacOSUniveralBinary.py`
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3. `python ../BuildMacOSUniversalBinary.py`
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4. Universal binaries will be available in the `universal` folder
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4. Universal binaries will be available in the `universal` folder
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Doing this requires installation of library dependencies for both x64 and ARM (or universal library
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Doing this requires installation of library dependencies for both x64 and ARM (or universal library
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