diff --git a/Source/Core/Core/BootManager.cpp b/Source/Core/Core/BootManager.cpp index 76d174d79d..2152e4e546 100644 --- a/Source/Core/Core/BootManager.cpp +++ b/Source/Core/Core/BootManager.cpp @@ -47,7 +47,7 @@ namespace BootManager // Apply fire liberally struct ConfigCache { - bool valid, bCPUThread, bSkipIdle, bEnableFPRF, bBAT, bMMU, bDCBZOFF, m_EnableJIT, bDSPThread, + bool valid, bCPUThread, bSkipIdle, bFPRF, bBAT, bMMU, bDCBZOFF, m_EnableJIT, bDSPThread, bVBeamSpeedHack, bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2, bProgressive; int iCPUCore, Volume; int iWiimoteSource[MAX_BBMOTES]; @@ -113,7 +113,7 @@ bool BootCore(const std::string& _rFilename) config_cache.bCPUThread = StartUp.bCPUThread; config_cache.bSkipIdle = StartUp.bSkipIdle; config_cache.iCPUCore = StartUp.iCPUCore; - config_cache.bEnableFPRF = StartUp.bEnableFPRF; + config_cache.bFPRF = StartUp.bFPRF; config_cache.bBAT = StartUp.bBAT; config_cache.bMMU = StartUp.bMMU; config_cache.bDCBZOFF = StartUp.bDCBZOFF; @@ -156,8 +156,8 @@ bool BootCore(const std::string& _rFilename) core_section->Get("CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread); core_section->Get("SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle); - core_section->Get("EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF); - core_section->Get("BAT", &StartUp.bEnableFPRF, StartUp.bBAT); + core_section->Get("FPRF", &StartUp.bFPRF, StartUp.bFPRF); + core_section->Get("BAT", &StartUp.bBAT, StartUp.bBAT); core_section->Get("MMU", &StartUp.bMMU, StartUp.bMMU); core_section->Get("DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF); core_section->Get("VBeam", &StartUp.bVBeamSpeedHack, StartUp.bVBeamSpeedHack); @@ -283,7 +283,7 @@ void Stop() StartUp.bCPUThread = config_cache.bCPUThread; StartUp.bSkipIdle = config_cache.bSkipIdle; StartUp.iCPUCore = config_cache.iCPUCore; - StartUp.bEnableFPRF = config_cache.bEnableFPRF; + StartUp.bFPRF = config_cache.bFPRF; StartUp.bBAT = config_cache.bBAT; StartUp.bMMU = config_cache.bMMU; StartUp.bDCBZOFF = config_cache.bDCBZOFF; diff --git a/Source/Core/Core/CoreParameter.cpp b/Source/Core/Core/CoreParameter.cpp index d75a8b9473..8e41c6ea63 100644 --- a/Source/Core/Core/CoreParameter.cpp +++ b/Source/Core/Core/CoreParameter.cpp @@ -32,7 +32,7 @@ SCoreStartupParameter::SCoreStartupParameter() bJITPairedOff(false), bJITSystemRegistersOff(false), bJITBranchOff(false), bJITILTimeProfiling(false), bJITILOutputIR(false), - bEnableFPRF(false), + bFPRF(false), bCPUThread(true), bDSPThread(false), bDSPHLE(true), bSkipIdle(true), bNTSC(false), bForceNTSCJ(false), bHLE_BS2(true), bEnableCheats(false), @@ -73,7 +73,7 @@ void SCoreStartupParameter::LoadDefaults() bDSPHLE = true; bDSPThread = true; bFastmem = true; - bEnableFPRF = false; + bFPRF = false; bBAT = false; bMMU = false; bDCBZOFF = false; diff --git a/Source/Core/Core/CoreParameter.h b/Source/Core/Core/CoreParameter.h index 35250a9fad..c3c1372fd8 100644 --- a/Source/Core/Core/CoreParameter.h +++ b/Source/Core/Core/CoreParameter.h @@ -141,7 +141,7 @@ struct SCoreStartupParameter bool bJITILOutputIR; bool bFastmem; - bool bEnableFPRF; + bool bFPRF; bool bCPUThread; bool bDSPThread; diff --git a/Source/Core/Core/PowerPC/Jit64/Jit.cpp b/Source/Core/Core/PowerPC/Jit64/Jit.cpp index 41b5053500..d091db4ff3 100644 --- a/Source/Core/Core/PowerPC/Jit64/Jit.cpp +++ b/Source/Core/Core/PowerPC/Jit64/Jit.cpp @@ -181,7 +181,7 @@ void Jit64::Init() // TODO: support block linking with MMU jo.enableBlocklink = false; } - jo.fpAccurateFcmp = SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableFPRF; + jo.fpAccurateFcmp = SConfig::GetInstance().m_LocalCoreStartupParameter.bFPRF; jo.optimizeGatherPipe = true; jo.fastInterrupts = false; jo.accurateSinglePrecision = true; diff --git a/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp b/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp index 0b58eb03cb..4e926b4faa 100644 --- a/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp +++ b/Source/Core/Core/PowerPC/Jit64/Jit_FloatingPoint.cpp @@ -52,8 +52,8 @@ void Jit64::SetFPRFIfNeeded(UGeckoInstruction inst, X64Reg xmm) { // As far as we know, the games that use this flag only need FPRF for fmul and fmadd, but // FPRF is fast enough in JIT that we might as well just enable it for every float instruction - // if the enableFPRF flag is set. - if (SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableFPRF && js.op->wantsFPRF) + // if the FPRF flag is set. + if (SConfig::GetInstance().m_LocalCoreStartupParameter.bFPRF && js.op->wantsFPRF) SetFPRF(xmm); } @@ -271,7 +271,7 @@ void Jit64::fmrx(UGeckoInstruction inst) void Jit64::FloatCompare(UGeckoInstruction inst, bool upper) { - bool fprf = SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableFPRF && js.op->wantsFPRF; + bool fprf = SConfig::GetInstance().m_LocalCoreStartupParameter.bFPRF && js.op->wantsFPRF; //bool ordered = !!(inst.SUBOP10 & 32); int a = inst.FA; int b = inst.FB; diff --git a/Source/Core/Core/PowerPC/JitILCommon/JitILBase_FloatingPoint.cpp b/Source/Core/Core/PowerPC/JitILCommon/JitILBase_FloatingPoint.cpp index 8dcac02849..c49b105e9d 100644 --- a/Source/Core/Core/PowerPC/JitILCommon/JitILBase_FloatingPoint.cpp +++ b/Source/Core/Core/PowerPC/JitILCommon/JitILBase_FloatingPoint.cpp @@ -12,7 +12,7 @@ void JitILBase::fp_arith_s(UGeckoInstruction inst) FALLBACK_IF(inst.Rc || (inst.SUBOP5 != 25 && inst.SUBOP5 != 20 && inst.SUBOP5 != 21)); // Only the interpreter has "proper" support for (some) FP flags - FALLBACK_IF(inst.SUBOP5 == 25 && SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableFPRF); + FALLBACK_IF(inst.SUBOP5 == 25 && SConfig::GetInstance().m_LocalCoreStartupParameter.bFPRF); IREmitter::InstLoc val = ibuild.EmitLoadFReg(inst.FA); switch (inst.SUBOP5) @@ -49,7 +49,7 @@ void JitILBase::fmaddXX(UGeckoInstruction inst) FALLBACK_IF(inst.Rc); // Only the interpreter has "proper" support for (some) FP flags - FALLBACK_IF(inst.SUBOP5 == 29 && SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableFPRF); + FALLBACK_IF(inst.SUBOP5 == 29 && SConfig::GetInstance().m_LocalCoreStartupParameter.bFPRF); IREmitter::InstLoc val = ibuild.EmitLoadFReg(inst.FA); val = ibuild.EmitFDMul(val, ibuild.EmitLoadFReg(inst.FC));