From 07f86446a68eef173086289bd44ec2503c954319 Mon Sep 17 00:00:00 2001 From: "Admiral H. Curtiss" Date: Sun, 18 Sep 2022 23:00:08 +0200 Subject: [PATCH] Netplay: Remove unused m_HostInputAuthority in NetSettings. --- Source/Core/Core/NetPlayClient.cpp | 1 - Source/Core/Core/NetPlayProto.h | 1 - 2 files changed, 2 deletions(-) diff --git a/Source/Core/Core/NetPlayClient.cpp b/Source/Core/Core/NetPlayClient.cpp index ddba519b8c..d87b24cf70 100644 --- a/Source/Core/Core/NetPlayClient.cpp +++ b/Source/Core/Core/NetPlayClient.cpp @@ -894,7 +894,6 @@ void NetPlayClient::OnStartGame(sf::Packet& packet) packet >> m_net_settings.m_HideRemoteGBAs; m_net_settings.m_IsHosting = m_local_player->IsHost(); - m_net_settings.m_HostInputAuthority = m_host_input_authority; } m_dialog->OnMsgStartGame(); diff --git a/Source/Core/Core/NetPlayProto.h b/Source/Core/Core/NetPlayProto.h index 35f6dddf53..014cbf2779 100644 --- a/Source/Core/Core/NetPlayProto.h +++ b/Source/Core/Core/NetPlayProto.h @@ -107,7 +107,6 @@ struct NetSettings // These aren't sent over the network directly bool m_IsHosting = false; - bool m_HostInputAuthority = false; std::array m_GBARomPaths{}; };