WiimoteEmu: Change define into a variable and move it to where it's used.
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@ -422,10 +422,12 @@ void Wiimote::GetAccelData(u8* const data, const ReportFeatures& rptf)
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core.acc_y_lsb = (y >> 1) & 0x1;
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core.acc_y_lsb = (y >> 1) & 0x1;
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core.acc_z_lsb = (z >> 1) & 0x1;
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core.acc_z_lsb = (z >> 1) & 0x1;
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}
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}
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#define kCutoffFreq 5.0
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inline void LowPassFilter(double& var, double newval, double period)
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inline void LowPassFilter(double& var, double newval, double period)
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{
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{
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double RC=1.0/kCutoffFreq;
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static const double CUTOFF_FREQUENCY = 5.0;
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double RC = 1.0 / CUTOFF_FREQUENCY;
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double alpha = period / (period + RC);
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double alpha = period / (period + RC);
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var = newval * alpha + var * (1.0 - alpha);
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var = newval * alpha + var * (1.0 - alpha);
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}
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}
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