Android: Scale number of columns in game grid according to screen width.
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@ -54,7 +54,8 @@ public final class GameGridActivity extends Activity
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//mRecyclerView.setHasFixedSize(true);
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// Specifying the LayoutManager determines how the RecyclerView arranges views.
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RecyclerView.LayoutManager layoutManager = new GridLayoutManager(this, 4);
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RecyclerView.LayoutManager layoutManager = new GridLayoutManager(this,
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getResources().getInteger(R.integer.game_grid_columns));
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recyclerView.setLayoutManager(layoutManager);
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recyclerView.addItemDecoration(new GameAdapter.SpacesItemDecoration(8));
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="game_grid_columns">4</integer>
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</resources>
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="game_grid_columns">2</integer>
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</resources>
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="game_grid_columns">3</integer>
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</resources>
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="game_grid_columns">1</integer>
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</resources>
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