Rasterizer: Specify internal linkage on Draw
It's not exposed in the header.
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@ -119,7 +119,7 @@ void SetTevReg(int reg, int comp, bool konst, s16 color)
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tev.SetRegColor(reg, comp, konst, color);
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tev.SetRegColor(reg, comp, konst, color);
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}
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}
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inline void Draw(s32 x, s32 y, s32 xi, s32 yi)
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static void Draw(s32 x, s32 y, s32 xi, s32 yi)
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{
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{
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INCSTAT(swstats.thisFrame.rasterizedPixels);
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INCSTAT(swstats.thisFrame.rasterizedPixels);
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