DolphinQt: Add button to open graphics mod folder on settings
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@ -4,15 +4,18 @@
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#include "DolphinQt/Config/GraphicsModListWidget.h"
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#include <QCheckBox>
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#include <QDesktopServices>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QListWidget>
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#include <QPushButton>
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#include <QUrl>
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#include <QVBoxLayout>
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#include <QWidget>
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#include <set>
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#include "Common/FileUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "DolphinQt/Config/GraphicsModWarningWidget.h"
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@ -59,9 +62,10 @@ void GraphicsModListWidget::CreateWidgets()
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m_mod_list->setSelectionRectVisible(true);
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m_mod_list->setDragDropMode(QAbstractItemView::InternalMove);
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m_open_directory_button = new QPushButton(tr("Open Directory..."));
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m_refresh = new QPushButton(tr("&Refresh List"));
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QHBoxLayout* hlayout = new QHBoxLayout;
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hlayout->addStretch();
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hlayout->addWidget(m_open_directory_button);
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hlayout->addWidget(m_refresh);
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left_v_layout->addWidget(m_mod_list);
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@ -99,6 +103,9 @@ void GraphicsModListWidget::ConnectWidgets()
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connect(m_mod_list->model(), &QAbstractItemModel::rowsMoved, this,
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&GraphicsModListWidget::SaveModList);
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connect(m_open_directory_button, &QPushButton::clicked, this,
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&GraphicsModListWidget::OpenGraphicsModDir);
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connect(m_refresh, &QPushButton::clicked, this, &GraphicsModListWidget::RefreshModList);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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@ -274,3 +281,9 @@ void GraphicsModListWidget::CalculateGameRunning(Core::State state)
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m_loaded_game_is_running =
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state == Core::State::Running ? m_game_id == SConfig::GetInstance().GetGameID() : false;
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}
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void GraphicsModListWidget::OpenGraphicsModDir()
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{
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QDesktopServices::openUrl(
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QUrl::fromLocalFile(QString::fromStdString(File::GetUserPath(D_GRAPHICSMOD_IDX))));
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}
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@ -58,6 +58,8 @@ private:
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void ClearLayoutRecursively(QLayout* layout);
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void OpenGraphicsModDir();
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void CalculateGameRunning(Core::State state);
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bool m_loaded_game_is_running = false;
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bool m_needs_save = false;
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@ -67,6 +69,7 @@ private:
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QLabel* m_selected_mod_name;
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QVBoxLayout* m_mod_meta_layout;
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QPushButton* m_open_directory_button;
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QPushButton* m_refresh;
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GraphicsModWarningWidget* m_warning;
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