Merge pull request #6948 from leoetlino/testing
Core: Only init Wii FS contents in Wii mode
This commit is contained in:
commit
052ac16650
|
@ -521,7 +521,10 @@ static void EmuThread(std::unique_ptr<BootParameters> boot)
|
||||||
// This is done here after Boot and not in HW to ensure that we operate
|
// This is done here after Boot and not in HW to ensure that we operate
|
||||||
// with the correct title context since save copying requires title directories to exist.
|
// with the correct title context since save copying requires title directories to exist.
|
||||||
Common::ScopeGuard wiifs_guard{Core::CleanUpWiiFileSystemContents};
|
Common::ScopeGuard wiifs_guard{Core::CleanUpWiiFileSystemContents};
|
||||||
Core::InitializeWiiFileSystemContents();
|
if (SConfig::GetInstance().bWii)
|
||||||
|
Core::InitializeWiiFileSystemContents();
|
||||||
|
else
|
||||||
|
wiifs_guard.Dismiss();
|
||||||
|
|
||||||
// This adds the SyncGPU handler to CoreTiming, so now CoreTiming::Advance might block.
|
// This adds the SyncGPU handler to CoreTiming, so now CoreTiming::Advance might block.
|
||||||
Fifo::Prepare();
|
Fifo::Prepare();
|
||||||
|
|
Loading…
Reference in New Issue